Aras Pranckevicius aras_p
Aras Pranckevicius pushed to vse_text_shadow_outline at aras_p/blender 2024-07-25 18:47:48 +02:00
2a39abcb80 Fix #124922: VSE text strip shadow now casts shadow of the outline
f7672438bf GPv3: Trace image operator
4742fa7f40 Refactor: Sculpt: Remove BMesh custom data offset from BVH tree
6155c72237 Refactor: Sculpt: Remove PBVH BMesh log pointer
459572b15f UI: Custom Windows Cursors for VSE Handles
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Aras Pranckevicius created branch vse_text_shadow_outline in aras_p/blender 2024-07-25 18:47:48 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-07-25 14:32:51 +02:00
6432d54ef7 Fix #125043: VSE text outline is wrongly inside the actual text shape
Aras Pranckevicius closed issue blender/blender#125043 2024-07-25 14:32:50 +02:00
VSE: Text strip outline wrongly goes "into" the text area (visible with semitransparent font color)
Aras Pranckevicius deleted branch vse_text_inner_outline from aras_p/blender 2024-07-25 14:32:48 +02:00
Aras Pranckevicius merged pull request blender/blender#125372 2024-07-25 14:32:46 +02:00
Fix #125043: VSE text outline is wrongly inside the actual text shape
Aras Pranckevicius pushed to vse_text_inner_outline at aras_p/blender 2024-07-25 14:31:55 +02:00
c139cc9cc0 Update test output
3b7764ecda Merge branch 'main' into vse_text_inner_outline
28dd78457a Fix #125169: autokeying with only insert available generates an empty action
0baeca8f9e Fix #123735: Tooltip missing from open URL preset operator
65d0151300 Cleanup: Unused function warning when building without NDOF
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Aras Pranckevicius pushed to main at blender/blender-test-data 2024-07-25 14:31:28 +02:00
a480e3e75a VSE: update test output for #125372
Aras Pranckevicius commented on issue blender/blender#125401 2024-07-25 09:48:50 +02:00
VSE: prefetch frames crashes with some scene strips

At least in 4.3 / current main, the crash happens when the prefetch thread renders a scene strip, and inside of it DEG is evaluated, and view layer is copied:

BKE_view_layer_copy_data…
Aras Pranckevicius commented on issue blender/blender#125385 2024-07-25 09:39:05 +02:00
PLY exporter does not support float vertex colors

Right. As far as I can see, this limitation (vertex colors are always "bytes") has been since forever, i.e. in the old python based PLY exporter.

I'll see about adding an option. Maybe it would…

Aras Pranckevicius pushed to vse_text_inner_outline at aras_p/blender 2024-07-25 08:59:56 +02:00
ac37951e71 Update test output
fb4694ea0f Fix #125043: VSE text outline is wrongly inside the actual text shape
d80f0aa068 Fix #124899: Font bounding box calculation is incorrect for some fonts
e1a30b09eb Cleanup: Sculpt: Use generic functions for mesh data gather/scatter
8418ec4952 CMake: include headers in source lists
Compare 15 commits »
Aras Pranckevicius pushed to vse_text_inner_outline at blender/blender-test-data 2024-07-25 08:58:47 +02:00
feeba31b32 VSE: update test output for #125372
a9d6820155 Compositor: Update references for Rotate node
bed5664126 Compositor: Update tests for GPU translation
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Aras Pranckevicius pushed to vse_text_inner_outline at aras_p/blender 2024-07-25 08:57:03 +02:00
d767d6c551 Update test output
Aras Pranckevicius pushed to vse_text_inner_outline at blender/blender-test-data 2024-07-25 08:56:17 +02:00
0ee8a2a9b3 VSE: update test output for #125372
Aras Pranckevicius created branch vse_text_inner_outline in blender/blender-test-data 2024-07-25 08:56:16 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-07-25 08:45:39 +02:00
d80f0aa068 Fix #124899: Font bounding box calculation is incorrect for some fonts
Aras Pranckevicius closed issue blender/blender#124899 2024-07-25 08:45:38 +02:00
VSE text outline is not fully rendered for some (mostly "script") fonts
Aras Pranckevicius deleted branch blf_fix_bounds from aras_p/blender 2024-07-25 08:45:38 +02:00
Aras Pranckevicius merged pull request blender/blender#125363 2024-07-25 08:45:36 +02:00
Fix #124899: Font bounding box calculation is incorrect for some fonts