- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
Block a user
Aras Pranckevicius
deleted branch vse_float_display_opt from aras_p/blender
2024-10-11 10:14:37 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality
Split into #128790 and #128835
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
However this texture is displayed for just one frame
Not if we pause the playback and pan around? Or do we perform f32->f16 conversion on every redraw?
Nope, the GPU texture is not…
VSE: Save float image proxies as EXRs to not lose range/precision
I would have expected a change in
seq_proxy_get_filepath
, because currently it seems to have file extension hardcoded to jpg:"%s" SEP_STR "images" SEP_STR "%d" SEP_STR "%s_proxy%s.jpg"
. …
VSE: Save float image proxies as EXRs to not lose range/precision
224af369d3
VSE: Save float image proxies as EXRs to not lose range/precision
806d1fd1fa
Cleanup: quiet set but unused warning
c9b7f22e98
Cleanup: use a structure to store edge neighbor for join triangles
e0b394f3d3
Tests: update test data based on join triangles changes
PLY exporter does not support float vertex colors
@ChengduLittleA yeah I have this on my "to do someday" list, but did not get around to do it yet. I'll change type from bug to todo.
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
ac0335eceb
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
2d5106036f
Cleanup: rename OPENEXR_COMPRESS for clarity
dc57693b0c
Modeling: add support for merging triangles with reference to topology
085d959d87
Merge branch 'blender-v4.3-release'
19aaa0f065
Merge branch 'blender-v4.3-release'
Aras Pranckevicius
created branch vse_float_display_opt in aras_p/blender
2024-10-10 09:34:16 +02:00
Cleanup: rename OPENEXR_COMPRESS for clarity