Aras Pranckevicius aras_p
Aras Pranckevicius pushed to main at blender/blender 2024-10-11 11:07:23 +02:00
7f48c931a4 Cleanup: format
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-10-11 10:16:02 +02:00
6d0a46ec97 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius deleted branch vse_float_display_opt from aras_p/blender 2024-10-11 10:14:37 +02:00
Aras Pranckevicius merged pull request blender/blender#128829 2024-10-11 10:14:34 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
Aras Pranckevicius pushed to main at blender/blender 2024-10-11 10:14:34 +02:00
357eb41513 VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
Aras Pranckevicius closed pull request blender/blender#128770 2024-10-10 19:01:26 +02:00
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality
Aras Pranckevicius commented on pull request blender/blender#128770 2024-10-10 19:01:22 +02:00
WIP: VSE: Use EXR format for float image proxies, and EXR: support DWA compression quality

Split into #128790 and #128835

Aras Pranckevicius commented on pull request blender/blender#128829 2024-10-10 18:55:12 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions

However this texture is displayed for just one frame

Not if we pause the playback and pan around? Or do we perform f32->f16 conversion on every redraw?

Nope, the GPU texture is not…

Aras Pranckevicius commented on pull request blender/blender#128835 2024-10-10 18:49:23 +02:00
VSE: Save float image proxies as EXRs to not lose range/precision

I would have expected a change in seq_proxy_get_filepath, because currently it seems to have file extension hardcoded to jpg: "%s" SEP_STR "images" SEP_STR "%d" SEP_STR "%s_proxy%s.jpg". …

Aras Pranckevicius created pull request blender/blender#128835 2024-10-10 11:25:57 +02:00
VSE: Save float image proxies as EXRs to not lose range/precision
Aras Pranckevicius pushed to vse_exr_proxy at aras_p/blender 2024-10-10 11:25:30 +02:00
224af369d3 VSE: Save float image proxies as EXRs to not lose range/precision
806d1fd1fa Cleanup: quiet set but unused warning
c9b7f22e98 Cleanup: use a structure to store edge neighbor for join triangles
e0b394f3d3 Tests: update test data based on join triangles changes
Compare 4 commits »
Aras Pranckevicius created branch vse_exr_proxy in aras_p/blender 2024-10-10 11:25:30 +02:00
Aras Pranckevicius commented on issue blender/blender#125385 2024-10-10 09:37:19 +02:00
PLY exporter does not support float vertex colors

@ChengduLittleA yeah I have this on my "to do someday" list, but did not get around to do it yet. I'll change type from bug to todo.

Aras Pranckevicius created pull request blender/blender#128829 2024-10-10 09:34:52 +02:00
VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
Aras Pranckevicius pushed to vse_float_display_opt at aras_p/blender 2024-10-10 09:34:16 +02:00
ac0335eceb VSE: Faster float image preview drawing by avoiding float 32->16 bit conversions
2d5106036f Cleanup: rename OPENEXR_COMPRESS for clarity
dc57693b0c Modeling: add support for merging triangles with reference to topology
085d959d87 Merge branch 'blender-v4.3-release'
19aaa0f065 Merge branch 'blender-v4.3-release'
Compare 10 commits »
Aras Pranckevicius created branch vse_float_display_opt in aras_p/blender 2024-10-10 09:34:16 +02:00
Aras Pranckevicius deleted branch exr_mask_cleanup from aras_p/blender 2024-10-10 08:46:25 +02:00
Aras Pranckevicius pushed to main at blender/blender 2024-10-10 08:46:21 +02:00
2d5106036f Cleanup: rename OPENEXR_COMPRESS for clarity
Aras Pranckevicius merged pull request blender/blender#128814 2024-10-10 08:46:21 +02:00
Cleanup: rename OPENEXR_COMPRESS for clarity
Aras Pranckevicius commented on pull request blender/blender#128814 2024-10-09 21:05:45 +02:00
Cleanup: rename OPENEXR_COMPRESS for clarity