Aras Pranckevicius aras_p
Aras Pranckevicius closed pull request blender/blender#123130 2024-07-16 12:34:13 +02:00
Fix: VSE wrong mouse over assert
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-07-16 06:59:36 +02:00
c86090ada0 Update docs/release_notes/4.3/sequencer.md
Aras Pranckevicius pushed to main at blender/blender 2024-07-15 11:49:14 +02:00
f08d72fceb Merge branch 'blender-v4.2-release'
4d6ba7604d Fix #124584: VSE thumbnail transparency for muted strips is wrongly stored in cache
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Aras Pranckevicius closed issue blender/blender#124584 2024-07-15 11:47:57 +02:00
VSE: Mute + Unmute will draw thumbnails transparent
Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-07-15 11:47:54 +02:00
4d6ba7604d Fix #124584: VSE thumbnail transparency for muted strips is wrongly stored in cache
Aras Pranckevicius merged pull request blender/blender#124689 2024-07-15 11:47:53 +02:00
Fix #124584: VSE thumbnail transparency for muted strips is wrongly stored in cache
Aras Pranckevicius commented on issue blender/blender#124549 2024-07-15 05:38:29 +02:00
Can't change viewport text overlay color

@Harley maybe this would work: 1) overlay text color is driven by the same theme color as before ("active text"), but 2) the text outline color is computed automatically from that. If the text…

Aras Pranckevicius closed issue blender/blender#119823 2024-07-15 05:36:02 +02:00
Obj import generate some not valid meshes
Aras Pranckevicius created pull request blender/blender#124689 2024-07-14 16:05:18 +02:00
Fix #124584: VSE thumbnail transparency for muted strips is wrongly stored in cache
Aras Pranckevicius pushed to blender-v4.2-release at aras_p/blender 2024-07-14 16:01:01 +02:00
5a7e852bcb Fix #124584: VSE thumbnail transparency for muted strips is wrongly stored in cache
b5145d6889 Fix #121469: "Enable Add-on" ignored when already installed
0f1f0d92bc Fix #124454: Allow BF_DIST_BIN to be a symlink
a721c81668 Unbreak build from missing include
0afee246ea Fix #124593: Reorder EEVEE material shadow versioning
Compare 10 commits »
Aras Pranckevicius created branch blender-v4.2-release in aras_p/blender 2024-07-14 16:01:01 +02:00
Aras Pranckevicius commented on issue blender/blender#124584 2024-07-14 08:34:10 +02:00
VSE: Mute + Unmute will draw thumbnails transparent

I’ll take a look

Aras Pranckevicius commented on issue blender/blender#124549 2024-07-12 07:45:04 +02:00
Can't change viewport text overlay color

I don't remember what is the final logic that Harley ended up with, but yes, the 3D view overlay text is no longer driven by "text highlight" theme color. Instead it it something like "black or…

Aras Pranckevicius commented on pull request blender/blender#124442 2024-07-11 07:06:50 +02:00
VSE: Simplify outline parameters definition and usage

The question is, why even do these subtle changes?

I don't know :)

Aras Pranckevicius commented on pull request blender/blender#124442 2024-07-10 20:29:41 +02:00
VSE: Simplify outline parameters definition and usage

Doesn't this change logic from previous:

Aras Pranckevicius approved blender/blender#124441 2024-07-10 20:10:28 +02:00
Cleanup: Split strip foreground drawing function

Nice cleanup, thanks!

Aras Pranckevicius commented on pull request blender/blender#124441 2024-07-10 19:31:42 +02:00
Cleanup: Split strip foreground drawing function

By strip data I mean contents of SeqStripDrawData::strips_ - SeqStripDrawData Because then what I am still confused about, it GPU_SEQ_FLAG_BACKGROUND is to draw strip "body". This is…

Aras Pranckevicius commented on pull request blender/blender#124441 2024-07-10 17:55:36 +02:00
Cleanup: Split strip foreground drawing function

Ok but then where/how is the drawing area set?

Similar to how UI button/widget is drawn: from the CPU side, each strip is conceptually "one point" (in reality: two triangles), but without…