Aras Pranckevicius aras_p
Aras Pranckevicius pushed to blf_channels_cleanup at aras_p/blender 2024-05-09 18:45:54 +02:00
0868cf9ca6 Fix linux build
Aras Pranckevicius created pull request blender/blender#121630 2024-05-09 18:40:33 +02:00
Cleanup: Remove non-working channels parameter of BLF_buffer
Aras Pranckevicius created branch blf_channels_cleanup in aras_p/blender 2024-05-09 18:39:28 +02:00
Aras Pranckevicius pushed to blf_channels_cleanup at aras_p/blender 2024-05-09 18:39:28 +02:00
68cc73d551 Cleanup: Remove non-working channels parameter of BLF_buffer
41a1a0db63 Cleanup: Use return value instead of argument for attribute domain info
46e44b6279 Cleanup: Use Span method instead of array macro
676bcd3e9f Cleanup: Remove unused array utility macros
996014e537 EEVEE Next: Disable TILE_COPY shadow update method
Compare 10 commits »
Aras Pranckevicius pushed to main at blender/blender 2024-05-09 15:34:11 +02:00
7970915dc9 Tests: Add VSE test for text strip blurred shadow / outline options
Aras Pranckevicius pushed to main at blender/blender-test-data 2024-05-09 15:31:57 +02:00
70e98ec21a VSE: add render test for text strip blurred shadow / outline options
Aras Pranckevicius commented on pull request blender/blender#121383 2024-05-09 10:23:18 +02:00
UI: Automatic text contrast for overlays via outline

Alright, pushed a commit that does:

  • Rename ::Simple to ::None for shadow type in C++ enum,
  • Allow picking outline (value 6) in theme font style.

I tried making theme font style shadow…

Aras Pranckevicius pushed to text-shadow-contrast at aras_p/blender 2024-05-09 10:20:53 +02:00
ddbaf0bc97 BLF: rename shadow type Simple->None, allow outline in font style
6776d9aba8 Merge branch 'main' into text-shadow-contrast
742a8b47cd PyAPI: expose the popup region in the context
fa27d2fe65 PyAPI: expose Region.tag_refresh_ui
cdc0d422a0 Cleanup: use capitalized type names for RNA callbacks
Compare 147 commits »
Aras Pranckevicius commented on pull request blender/blender#121383 2024-05-08 21:06:55 +02:00
UI: Automatic text contrast for overlays via outline

When we then print text, in UI_fontstyle_draw_ex, we have a if (fs->shadow) that will then set the BLF_SHADOW flag and setup the shadow color and offset. So it is treating 0 as off. I…

Aras Pranckevicius deleted branch vse_text_effects from aras_p/blender 2024-05-08 11:13:36 +02:00
Aras Pranckevicius merged pull request blender/blender#121478 2024-05-08 11:13:34 +02:00
VSE: Text shadow blur / outline
Aras Pranckevicius pushed to main at blender/blender 2024-05-08 11:13:33 +02:00
d66598c16f VSE: Text shadow blur / outline
Aras Pranckevicius commented on pull request blender/blender#121478 2024-05-08 10:25:53 +02:00
VSE: Text shadow blur / outline

While testing I've noticed that the shadow is only moved by integer pixels, so if you animate shadow rotation it kind of jumps rather than having smooth anti-aliased transition. It is not…

Aras Pranckevicius pushed to vse_text_effects at aras_p/blender 2024-05-08 10:22:45 +02:00
90933b8acd Cleanup: pass nullptr for float buffer to BLF_buffer to better indicate intent
dd7fa3b4a4 Merge branch 'main' into vse_text_effects
d1710f7232 GPv3: Support layer group selection
dfe060ea6f UI: Edit Mesh Knife Status Display
ba9286706a Geometry Nodes: Sample Grid Index node
Compare 36 commits »
Aras Pranckevicius closed issue blender/blender#116821 2024-05-07 20:22:49 +02:00
VSE: indicate missing media in timeline/playback
Aras Pranckevicius commented on issue blender/blender#116821 2024-05-07 20:22:46 +02:00
VSE: indicate missing media in timeline/playback

Done in #116869

Aras Pranckevicius pushed to vse_text_effects at aras_p/blender 2024-05-07 19:20:30 +02:00
df263e746e VSE: make outline width also be relative to font size, similar to shadow blur/offset
Aras Pranckevicius commented on pull request blender/blender#121478 2024-05-07 19:02:17 +02:00
VSE: Text shadow blur / outline

Just a remark: is it possible to smooth these jagged edges/artefacts and put some antialiasing? @Mikamiel that "weird line" in the middle has nothing to do with shadow/outline (or even text),…

Aras Pranckevicius commented on pull request blender/blender#121478 2024-05-07 13:19:44 +02:00
VSE: Text shadow blur / outline