Aras Pranckevicius aras_p
Aras Pranckevicius commented on pull request blender/blender#122931 2024-06-10 10:19:00 +02:00
Fix VSE snapping when both strip handles selected

Merged in 44641ac5c7acd

Aras Pranckevicius pushed to main at blender/blender 2024-06-10 10:18:35 +02:00
36a13294e8 Merge branch 'blender-v4.2-release'
44641ac5c7 Fix: VSE snapping when both strip handles selected
b469dc04f9 Fix: VSE snap to hold offset is broken
Compare 3 commits »
Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-06-10 10:18:14 +02:00
44641ac5c7 Fix: VSE snapping when both strip handles selected
Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-06-10 10:15:31 +02:00
b469dc04f9 Fix: VSE snap to hold offset is broken
Aras Pranckevicius merged pull request blender/blender#122934 2024-06-10 10:15:29 +02:00
VSE: Fix snap to hold offset
Aras Pranckevicius approved blender/blender#122934 2024-06-09 08:46:39 +02:00
VSE: Fix snap to hold offset

Whelp, so this has been broken since blender 3.4? o_O

Aras Pranckevicius approved blender/blender#122931 2024-06-09 08:40:45 +02:00
Fix VSE snapping when both strip handles selected

Nice catch! Looks good to me, let's see if Richard has anything to say. Otherwise I'll merge into 4.2 in a day or two.

Aras Pranckevicius pushed to main at blender/blender 2024-06-07 17:45:04 +02:00
fb0e358e1a Merge branch 'blender-v4.2-release'
73d4872f5a Fix: VSE strip outline no longer extends outside of strip bounds
Compare 2 commits »
Aras Pranckevicius deleted branch vse-outline-fix from aras_p/blender 2024-06-07 17:42:13 +02:00
Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-06-07 17:42:10 +02:00
73d4872f5a Fix: VSE strip outline no longer extends outside of strip bounds
Aras Pranckevicius merged pull request blender/blender#122890 2024-06-07 17:42:10 +02:00
Fix: VSE strip outline no longer extends outside of strip bounds
Aras Pranckevicius created pull request blender/blender#122890 2024-06-07 16:45:41 +02:00
Fix: VSE strip outline no longer extends outside of strip bounds
Aras Pranckevicius pushed to vse-outline-fix at aras_p/blender 2024-06-07 16:43:11 +02:00
04e3df6a85 Fix: VSE strip outline no longer extends outside of strip bounds
91fa37fecb Fix: VSE timeline strip rounded corner outlines not pixel correct
fb98edf322 GPU: Add GPU_material_batch_compile
ec0dd18de5 GPU: OpenGL: Support parallel geometry and compute shader compilation
1790314f89 Cycles: Fix multiple "Loading denoising kernels" messages
Compare 10 commits »
Aras Pranckevicius created branch vse-outline-fix in aras_p/blender 2024-06-07 16:43:11 +02:00
Aras Pranckevicius deleted branch vse_rounded_corners_pixcorrect from aras_p/blender 2024-06-07 16:18:26 +02:00
Aras Pranckevicius pushed to blender-v4.2-release at blender/blender 2024-06-07 16:18:23 +02:00
91fa37fecb Fix: VSE timeline strip rounded corner outlines not pixel correct
Aras Pranckevicius merged pull request blender/blender#122764 2024-06-07 16:18:23 +02:00
Fix: VSE timeline strip rounded corner outlines not pixel correct
Aras Pranckevicius commented on pull request blender/blender#122764 2024-06-07 13:07:21 +02:00
Fix: VSE timeline strip rounded corner outlines not pixel correct

@fsiddi sure, I can do that. So far the selected outline goes 1px outside of strip boundary, since that was the previous behavior as well. I can make it fit inside the boundary easily. Should I do…

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-06-05 13:57:54 +02:00
7ebb308423 Upload files to "docs/release_notes/4.2/images"
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-06-05 13:53:13 +02:00
554ff4cadc Upload files to "docs/release_notes/4.2/images"