- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
I'll look at the cost of is_hidden_dot_filename
function itself.
@SJadhav the issue in this file that causes the crash is because it contains some polygons with 1 or 2 vertices, which is "very much not a polygon" and the blender code was not quite expecting…
Hmm but e.g. IOR of 0.5 also looks different between Blender 3.6 and 4.0+ (starting with 4.0, it is "partially desaturated", which was not the case in earlier versions).
Yeah I think I probably misunderstood most of this since "render graph" term is most commonly used to describe "a system that would allow me to save several hundred MB of video memory in a complex…
Looks like nothing has changed wrt OBJ importer itself, just starting with Blender 4.0 the material IOR, when below 1.0 value, turns out to progressively desaturate the resulting color (both Eevee…
I still think it's worth doing "something" about this on blender side. The code already works around various oddities wrt OBJ/MTL things that are not strictly "correct" but found in the real…
Possibly naive comment from the outside (I might be talking complete nonsense, in which case just tell me to shut up :)):
- My impression is that the reason why "big engines" are doing Render…
Looks good to me (but, I know nothing about VSE editing code, so not sure if my opinion is valid :))