Aras Pranckevicius aras_p
Aras Pranckevicius created pull request blender/blender#129906 2024-11-06 12:07:57 +01:00
Fix #129876: VSE playhead text wrongly gets outline while playing
Aras Pranckevicius pushed to blender-v4.3-release at aras_p/blender 2024-11-06 12:07:13 +01:00
e670cc5334 Fix #129876: VSE playhead text wrongly gets outline while playing
d0ca77f587 Add minimal user report about unreadable future blendfiles.
bb01e3e37d Fix: Enhance details brush does not work with hidden faces
6255c49685 Fix: Geometry Nodes: Skip string attribute processing in some nodes
05e27b4aec Fix #128948: crash when changing area type and starting modal operator from script
Compare 10 commits »
Aras Pranckevicius created branch blender-v4.3-release in aras_p/blender 2024-11-06 12:07:13 +01:00
Aras Pranckevicius pushed to main at blender/blender 2024-11-05 20:03:12 +01:00
0598db079d Cleanup: Remove lite build warning
Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-05 17:35:19 +01:00
Sequencer: Add Box Roundness option to text strips

@hamza-el-barmaki this feels certainly out of scope; implementing whole "word art" is perhaps best left for some far future when VSE integrates way better with the rest of node systems, so you…

Aras Pranckevicius approved blender/blender#129665 2024-11-05 16:56:21 +01:00
Sequencer: Add Box Roundness option to text strips

I'm fine with current state. And I know exactly how to make it faster than this initial code -- the possible performance hit is only there when using really large radii; it does not affect existing behavior.

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-11-05 16:47:27 +01:00
51632f57f6 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius deleted branch ffmpeg_higher_bpp from aras_p/blender 2024-11-05 16:44:39 +01:00
Aras Pranckevicius merged pull request blender/blender#129298 2024-11-05 16:44:36 +01:00
ffmpeg: 10 and 12 bit video support
Aras Pranckevicius pushed to main at blender/blender 2024-11-05 16:44:36 +01:00
39c4c7cf3f ffmpeg: 10 and 12 bit video support
Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-04 15:17:57 +01:00
Sequencer: Add Box Roundness option to text strips

using a superellipse was just an easy way to soften a slight discontinuity I was perceiving at the transition point.

Yeah, superellipse "feels nicer", I was just wondering why exactly 2.1…

Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-04 15:14:48 +01:00
Sequencer: Add Box Roundness option to text strips

Fair, let's forget about this :)

Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-02 20:01:14 +01:00
Sequencer: Add Box Roundness option to text strips

I think I've figured out that the math you use is "superellipse of exponent 2.1", right? But why superellipse, and why exactly the 2.1 exponent?

While a rounded corner shape that is close to a…

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-11-02 18:52:45 +01:00
e9fe298853 Update docs/release_notes/4.4/sequencer.md
Aras Pranckevicius suggested changes for blender/blender#129665 2024-11-02 09:20:45 +01:00
Sequencer: Add Box Roundness option to text strips

Very nice! I've added some questions wrt exact math used for the rounded corners (and why the math might be expensive). If nothing else, at least the "what is the formula used and why" should be explained in a comment, I think.

Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-02 09:14:19 +01:00
Sequencer: Add Box Roundness option to text strips

I wonder whether all this math could be simplified, given that color.xyz stays constant throughout the whole function, only the alpha changes based on the rounding?

Aras Pranckevicius commented on pull request blender/blender#129665 2024-11-02 09:11:07 +01:00
Sequencer: Add Box Roundness option to text strips

Curious about these two pow() per pixel (which I guess is the major performance cost). What is the math idea behind this? I think regular "just a quarter of a circle" rounded corners that are done elsewhere in blender would be just a sqrt() per pixel; here you are doing something else, presumably?

Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-10-31 12:30:25 +01:00
685761dabf Update docs/release_notes/4.3/python_api.md
Aras Pranckevicius commented on pull request blender/blender#129612 2024-10-31 06:08:01 +01:00
Fix: VSE: Retiming keys are drawn even if strip is too small

Does this also properly hide retiming speed text label indicators when strip height is too small? (if so: yay, good!)