- Kaunas, Lithuania
- https://aras-p.info/
- Joined on
2022-01-20
Block a user
Scene strips do not render Wireframe display
Fix #118260: Scene strip wireframe display
Metal: implement support for compressed textures
2b9f81e0cd
Metal: implement support for compressed textures
3805974b6f
Refactor: Use C++ array for edit mesh looptris
3ce8c74a57
Cleanup: Fix outdated comments about Mesh data
73e7023c71
Fix #119816: New curves draw tool options missing in sidebar
374b80b84a
Cleanup: Miscellaneous cleanups to newly C++ headers
Aras Pranckevicius
created branch mtl-compressed-textures in aras_p/blender
2024-03-23 20:39:23 +01:00
GPU: Gracefully handle compressed textures on Metal
Ah! Hmm... should I nerd-snipe myself to implement it? How hard can that be, afterall? :P
GPU: Gracefully handle compressed textures on Metal
Hmm, a larger question is why Metal backend does not support compressed textures? Because the GPUs totally can, and Metal API totally can. Is it because "no one implemented it in blender's backend"?
Cleanup: Remove unused AviCodecData
Cleanup: Remove unused AviCodecData
f09f54d4a2
Cleanup: Remove unused AviCodecData
ac7309f95e
Compositor: Add Float2 data type
6198fac37e
Cleanup: use UILayout.panel in extensions repo popover
02681bd44d
UI: support layout panels in popovers
44defbd2c7
Extensions: add BLENDER_USER_EXTENSIONS user directory
VSE: expand "occlusion culling" via opaque strips