Aras Pranckevicius aras_p
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-01-29 19:39:15 +01:00
96aff79fb7 Update docs/release_notes/4.1/python_api.md
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-01-29 19:30:12 +01:00
db0d9ff852 Update docs/release_notes/4.1/python_api.md
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-01-29 19:26:07 +01:00
66aef4facc Update docs/release_notes/4.1/vfx.md
Aras Pranckevicius pushed to main at blender/blender-developer-docs 2024-01-29 19:20:31 +01:00
59264a36ba Update docs/features/code_layout.md
Aras Pranckevicius deleted branch vse_box_filter from aras_p/blender 2024-01-29 18:41:43 +01:00
Aras Pranckevicius merged pull request blender/blender#117584 2024-01-29 18:41:41 +01:00
VSE: replace Subsampled3x3 filter by a general Box filter
Aras Pranckevicius pushed to main at blender/blender 2024-01-29 18:41:40 +01:00
5bd1e0bb22 VSE: replace Subsampled3x3 filter by a general Box filter
Aras Pranckevicius commented on pull request blender/blender#117584 2024-01-29 16:27:41 +01:00
VSE: replace Subsampled3x3 filter by a general Box filter

@Sergey though now that I think about it, I'm not quite sure that separable approach would even work here at all. This is not convolution, this is resampling. Each NxM block of source pixels…

Aras Pranckevicius commented on pull request blender/blender#117584 2024-01-29 14:02:41 +01:00
VSE: replace Subsampled3x3 filter by a general Box filter

Having O(2) complexity could be good for the 3x3 size, but if we allow larger filter sizes we need to avoid it.

@Sergey I skipped on that so far since I thought that "hey, the upper count of…

Aras Pranckevicius pushed to vse_box_filter at aras_p/blender 2024-01-28 20:27:49 +01:00
c25412142d VSE: replace Subsampled3x3 filter by a general Box filter
b5f3e40eb2 Tests: add sequencer filter render tests
93b28b54fc Cleanup: Geometry Nodes: Use int instead of uint16_t
25f32a2191 Cleanup: Geometry Nodes: Unused function
f795d81a88 Cleanup: Use const for enum item variables and arguments
Compare 45 commits »
Aras Pranckevicius deleted branch vse-filter-tests from aras_p/blender 2024-01-28 20:27:01 +01:00
Aras Pranckevicius merged pull request blender/blender#117605 2024-01-28 20:26:59 +01:00
Tests: add sequencer filter render tests
Aras Pranckevicius pushed to main at blender/blender 2024-01-28 20:26:59 +01:00
b5f3e40eb2 Tests: add sequencer filter render tests
Aras Pranckevicius commented on pull request blender/blender#117605 2024-01-28 19:56:21 +01:00
Tests: add sequencer filter render tests
Aras Pranckevicius created pull request blender/blender#117605 2024-01-28 19:56:07 +01:00
Tests: add sequencer filter render tests
Aras Pranckevicius created branch vse-filter-tests in aras_p/blender 2024-01-28 19:55:18 +01:00
Aras Pranckevicius pushed to vse-filter-tests at aras_p/blender 2024-01-28 19:55:18 +01:00
12ed5af5be Tests: add sequencer filter render tests
93b28b54fc Cleanup: Geometry Nodes: Use int instead of uint16_t
25f32a2191 Cleanup: Geometry Nodes: Unused function
f795d81a88 Cleanup: Use const for enum item variables and arguments
a3d915310b Build: Fix some excessive Visual Studio compile times
Compare 10 commits »