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										 |  |  | /*
 | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Copyright 2015, Blender Foundation. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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										 |  |  | /** \file
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							|  |  |  |  * \ingroup bpygpu | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * This file defines the offscreen functionalities of the 'gpu' module | 
					
						
							|  |  |  |  * used for off-screen OpenGL rendering. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * - Use ``bpygpu_`` for local API. | 
					
						
							|  |  |  |  * - Use ``BPyGPU`` for public API. | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include <Python.h>
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							|  |  |  | 
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							|  |  |  | #include "MEM_guardedalloc.h"
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							|  |  |  | 
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							|  |  |  | #include "BLI_utildefines.h"
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							|  |  |  | 
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										 |  |  | #include "BKE_global.h"
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										 |  |  | #include "BKE_lib_id.h"
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										 |  |  | #include "BKE_scene.h"
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							|  |  |  | 
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										 |  |  | #include "DNA_scene_types.h"
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										 |  |  | #include "DNA_screen_types.h"
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										 |  |  | #include "DNA_view3d_types.h"
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							|  |  |  | 
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										 |  |  | #include "GPU_context.h"
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										 |  |  | #include "GPU_framebuffer.h"
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							|  |  |  | #include "GPU_texture.h"
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							|  |  |  | 
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										 |  |  | #include "ED_view3d.h"
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							|  |  |  | #include "ED_view3d_offscreen.h"
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										 |  |  | 
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							|  |  |  | #include "../mathutils/mathutils.h"
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							|  |  |  | 
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							|  |  |  | #include "../generic/py_capi_utils.h"
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							|  |  |  | 
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										 |  |  | #include "gpu_py_api.h"
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										 |  |  | #include "gpu_py_offscreen.h" /* own include */
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							|  |  |  | 
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										 |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name GPUOffScreen Common Utilities
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							|  |  |  |  * \{ */ | 
					
						
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										 |  |  | 
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							|  |  |  | static int bpygpu_offscreen_valid_check(BPyGPUOffScreen *bpygpu_ofs) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   if (UNLIKELY(bpygpu_ofs->ofs == NULL)) { | 
					
						
							|  |  |  |     PyErr_SetString(PyExc_ReferenceError, "GPU offscreen was freed, no further access is valid"); | 
					
						
							|  |  |  |     return -1; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  |   return 0; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | #define BPY_GPU_OFFSCREEN_CHECK_OBJ(bpygpu) \
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							|  |  |  |   { \ | 
					
						
							|  |  |  |     if (UNLIKELY(bpygpu_offscreen_valid_check(bpygpu) == -1)) { \ | 
					
						
							|  |  |  |       return NULL; \ | 
					
						
							|  |  |  |     } \ | 
					
						
							|  |  |  |   } \ | 
					
						
							|  |  |  |   ((void)0) | 
					
						
							|  |  |  | 
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							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
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										 |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name GPUOffscreen Type
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							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
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							|  |  |  | static PyObject *bpygpu_offscreen_new(PyTypeObject *UNUSED(self), PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  |   BPYGPU_IS_INIT_OR_ERROR_OBJ; | 
					
						
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										 |  |  | 
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										 |  |  |   GPUOffScreen *ofs = NULL; | 
					
						
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										 |  |  |   int width, height; | 
					
						
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										 |  |  |   char err_out[256]; | 
					
						
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										 |  |  | 
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										 |  |  |   static const char *_keywords[] = {"width", "height", NULL}; | 
					
						
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										 |  |  |   static _PyArg_Parser _parser = {"ii|i:GPUOffScreen.__new__", _keywords, 0}; | 
					
						
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										 |  |  |   if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, &width, &height)) { | 
					
						
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										 |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | 
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										 |  |  |   if (GPU_context_active_get()) { | 
					
						
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										 |  |  |     ofs = GPU_offscreen_create(width, height, true, false, err_out); | 
					
						
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										 |  |  |   } | 
					
						
							|  |  |  |   else { | 
					
						
							|  |  |  |     strncpy(err_out, "No active GPU context found", 256); | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | 
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										 |  |  |   if (ofs == NULL) { | 
					
						
							|  |  |  |     PyErr_Format(PyExc_RuntimeError, | 
					
						
							|  |  |  |                  "gpu.offscreen.new(...) failed with '%s'", | 
					
						
							|  |  |  |                  err_out[0] ? err_out : "unknown error"); | 
					
						
							|  |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
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										 |  |  | 
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										 |  |  |   return BPyGPUOffScreen_CreatePyObject(ofs); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | PyDoc_STRVAR(bpygpu_offscreen_width_doc, "Width of the texture.\n\n:type: `int`"); | 
					
						
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										 |  |  | static PyObject *bpygpu_offscreen_width_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  |   return PyLong_FromLong(GPU_offscreen_width(self->ofs)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | PyDoc_STRVAR(bpygpu_offscreen_height_doc, "Height of the texture.\n\n:type: `int`"); | 
					
						
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										 |  |  | static PyObject *bpygpu_offscreen_height_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  |   return PyLong_FromLong(GPU_offscreen_height(self->ofs)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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										 |  |  | PyDoc_STRVAR(bpygpu_offscreen_color_texture_doc, | 
					
						
							|  |  |  |              "OpenGL bindcode for the color texture.\n\n:type: `int`"); | 
					
						
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										 |  |  | static PyObject *bpygpu_offscreen_color_texture_get(BPyGPUOffScreen *self, void *UNUSED(type)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  |   GPUTexture *texture = GPU_offscreen_color_texture(self->ofs); | 
					
						
							|  |  |  |   return PyLong_FromLong(GPU_texture_opengl_bindcode(texture)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR( | 
					
						
							|  |  |  |     bpygpu_offscreen_bind_doc, | 
					
						
							| 
									
										
										
										
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										 |  |  |     ".. method:: bind(save=True)\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "\n" | 
					
						
							|  |  |  |     "   Bind the offscreen object.\n" | 
					
						
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										 |  |  |     "   To make sure that the offscreen gets unbind whether an exception occurs or not,\n" | 
					
						
							|  |  |  |     "   pack it into a `with` statement.\n" | 
					
						
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										 |  |  |     "\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg save: Save the current OpenGL state, so that it can be restored when unbinding.\n" | 
					
						
							|  |  |  |     "   :type save: `bool`\n"); | 
					
						
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										 |  |  | static PyObject *bpygpu_offscreen_bind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
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										 |  |  |   bool save = true; | 
					
						
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										 |  |  | 
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										 |  |  |   static const char *_keywords[] = {"save", NULL}; | 
					
						
							|  |  |  |   static _PyArg_Parser _parser = {"|O&:bind", _keywords, 0}; | 
					
						
							|  |  |  |   if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &save)) { | 
					
						
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										 |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
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							|  |  |  |   GPU_offscreen_bind(self->ofs, save); | 
					
						
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										 |  |  |   GPU_apply_state(); | 
					
						
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										 |  |  | 
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							|  |  |  |   self->is_saved = save; | 
					
						
							|  |  |  |   Py_INCREF(self); | 
					
						
							|  |  |  | 
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							|  |  |  |   return (PyObject *)self; | 
					
						
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										 |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_unbind_doc, | 
					
						
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										 |  |  |              ".. method:: unbind(restore=True)\n" | 
					
						
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										 |  |  |              "\n" | 
					
						
							|  |  |  |              "   Unbind the offscreen object.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
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										 |  |  |              "   :arg restore: Restore the OpenGL state, can only be used when the state has been " | 
					
						
							|  |  |  |              "saved before.\n" | 
					
						
							|  |  |  |              "   :type restore: `bool`\n"); | 
					
						
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										 |  |  | static PyObject *bpygpu_offscreen_unbind(BPyGPUOffScreen *self, PyObject *args, PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   bool restore = true; | 
					
						
							|  |  |  | 
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							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
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										 |  |  |   static const char *_keywords[] = {"restore", NULL}; | 
					
						
							|  |  |  |   static _PyArg_Parser _parser = {"|O&:unbind", _keywords, 0}; | 
					
						
							|  |  |  |   if (!_PyArg_ParseTupleAndKeywordsFast(args, kwds, &_parser, PyC_ParseBool, &restore)) { | 
					
						
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										 |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							|  |  |  | 
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							|  |  |  |   GPU_offscreen_unbind(self->ofs, restore); | 
					
						
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										 |  |  |   GPU_apply_state(); | 
					
						
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										 |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR( | 
					
						
							|  |  |  |     bpygpu_offscreen_draw_view3d_doc, | 
					
						
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										 |  |  |     ".. method:: draw_view3d(scene, view_layer, view3d, region, view_matrix, projection_matrix)\n" | 
					
						
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										 |  |  |     "\n" | 
					
						
							|  |  |  |     "   Draw the 3d viewport in the offscreen object.\n" | 
					
						
							|  |  |  |     "\n" | 
					
						
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										 |  |  |     "   :arg scene: Scene to draw.\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type scene: :class:`bpy.types.Scene`\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg view_layer: View layer to draw.\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type view_layer: :class:`bpy.types.ViewLayer`\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg view3d: 3D View to get the drawing settings from.\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type view3d: :class:`bpy.types.SpaceView3D`\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg region: Region of the 3D View (required as temporary draw target).\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type region: :class:`bpy.types.Region`\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg view_matrix: View Matrix (e.g. ``camera.matrix_world.inverted()``).\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type view_matrix: :class:`mathutils.Matrix`\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :arg projection_matrix: Projection Matrix (e.g. ``camera.calc_matrix_camera(...)``).\n" | 
					
						
							| 
									
										
										
										
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										 |  |  |     "   :type projection_matrix: :class:`mathutils.Matrix`\n"); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_draw_view3d(BPyGPUOffScreen *self, | 
					
						
							|  |  |  |                                               PyObject *args, | 
					
						
							|  |  |  |                                               PyObject *kwds) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
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										 |  |  |   MatrixObject *py_mat_view, *py_mat_projection; | 
					
						
							| 
									
										
										
										
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										 |  |  |   PyObject *py_scene, *py_view_layer, *py_region, *py_view3d; | 
					
						
							| 
									
										
										
										
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										 |  |  | 
 | 
					
						
							| 
									
										
										
										
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										 |  |  |   struct Depsgraph *depsgraph; | 
					
						
							|  |  |  |   struct Scene *scene; | 
					
						
							|  |  |  |   struct ViewLayer *view_layer; | 
					
						
							|  |  |  |   View3D *v3d; | 
					
						
							| 
									
										
										
										
											2020-03-06 16:56:42 +01:00
										 |  |  |   ARegion *region; | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   struct RV3DMatrixStore *rv3d_mats; | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-27 00:22:57 -03:00
										 |  |  |   static const char *_keywords[] = { | 
					
						
							|  |  |  |       "scene", "view_layer", "view3d", "region", "view_matrix", "projection_matrix", NULL}; | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-27 00:22:57 -03:00
										 |  |  |   static _PyArg_Parser _parser = {"OOOOO&O&:draw_view3d", _keywords, 0}; | 
					
						
							|  |  |  |   if (!_PyArg_ParseTupleAndKeywordsFast(args, | 
					
						
							|  |  |  |                                         kwds, | 
					
						
							|  |  |  |                                         &_parser, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                                         &py_scene, | 
					
						
							|  |  |  |                                         &py_view_layer, | 
					
						
							|  |  |  |                                         &py_view3d, | 
					
						
							|  |  |  |                                         &py_region, | 
					
						
							| 
									
										
										
										
											2018-11-13 16:23:31 +01:00
										 |  |  |                                         Matrix_Parse4x4, | 
					
						
							|  |  |  |                                         &py_mat_view, | 
					
						
							|  |  |  |                                         Matrix_Parse4x4, | 
					
						
							|  |  |  |                                         &py_mat_projection) || | 
					
						
							|  |  |  |       (!(scene = PyC_RNA_AsPointer(py_scene, "Scene")) || | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |        !(view_layer = PyC_RNA_AsPointer(py_view_layer, "ViewLayer")) || | 
					
						
							| 
									
										
										
										
											2018-11-13 16:23:31 +01:00
										 |  |  |        !(v3d = PyC_RNA_AsPointer(py_view3d, "SpaceView3D")) || | 
					
						
							| 
									
										
										
										
											2020-03-06 16:56:42 +01:00
										 |  |  |        !(region = PyC_RNA_AsPointer(py_region, "Region")))) { | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |     return NULL; | 
					
						
							|  |  |  |   } | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-09 10:44:02 -02:00
										 |  |  |   BLI_assert(BKE_id_is_in_global_main(&scene->id)); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-08-21 11:56:03 +02:00
										 |  |  |   depsgraph = BKE_scene_ensure_depsgraph(G_MAIN, scene, view_layer); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-06 16:56:42 +01:00
										 |  |  |   rv3d_mats = ED_view3d_mats_rv3d_backup(region->regiondata); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-13 16:23:31 +01:00
										 |  |  |   GPU_offscreen_bind(self->ofs, true); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   ED_view3d_draw_offscreen(depsgraph, | 
					
						
							|  |  |  |                            scene, | 
					
						
							|  |  |  |                            v3d->shading.type, | 
					
						
							|  |  |  |                            v3d, | 
					
						
							| 
									
										
										
										
											2020-03-06 16:56:42 +01:00
										 |  |  |                            region, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                            GPU_offscreen_width(self->ofs), | 
					
						
							|  |  |  |                            GPU_offscreen_height(self->ofs), | 
					
						
							| 
									
										
										
										
											2018-11-09 13:46:09 -02:00
										 |  |  |                            (float(*)[4])py_mat_view->matrix, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                            (float(*)[4])py_mat_projection->matrix, | 
					
						
							| 
									
										
										
										
											2019-06-06 08:37:43 +02:00
										 |  |  |                            true, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                            true, | 
					
						
							| 
									
										
											  
											
												VR: Initial Virtual Reality support - Milestone 1, Scene Inspection
NOTE: While most of the milestone 1 goals are there, a few smaller features and
improvements are still to be done.
Big picture of this milestone: Initial, OpenXR-based virtual reality support
for users and foundation for advanced use cases.
Maniphest Task: https://developer.blender.org/T71347
The tasks contains more information about this milestone.
To be clear: This is not a feature rich VR implementation, it's focused on the
initial scene inspection use case. We intentionally focused on that, further
features like controller support are part of the next milestone.
- How to use?
Instructions on how to use this are here:
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/How_to_Test
These will be updated and moved to a more official place (likely the manual) soon.
Currently Windows Mixed Reality and Oculus devices are usable. Valve/HTC
headsets don't support the OpenXR standard yet and hence, do not work with this
implementation.
---------------
This is the C-side implementation of the features added for initial VR
support as per milestone 1. A "VR Scene Inspection" Add-on will be
committed separately, to expose the VR functionality in the UI. It also
adds some further features for milestone 1, namely a landmarking system
(stored view locations in the VR space)
Main additions/features:
* Support for rendering viewports to an HMD, with good performance.
* Option to sync the VR view perspective with a fully interactive,
  regular 3D View (VR-Mirror).
* Option to disable positional tracking. Keeps the current position (calculated
  based on the VR eye center pose) when enabled while a VR session is running.
* Some regular viewport settings for the VR view
* RNA/Python-API to query and set VR session state information.
* WM-XR: Layer tying Ghost-XR to the Blender specific APIs/data
* wmSurface API: drawable, non-window container (manages Ghost-OpenGL and GPU
  context)
* DNA/RNA for management of VR session settings
* `--debug-xr` and `--debug-xr-time` commandline options
* Utility batch & config file for using the Oculus runtime on Windows.
* Most VR data is runtime only. The exception is user settings which are saved
  to files (`XrSessionSettings`).
* VR support can be disabled through the `WITH_XR_OPENXR` compiler flag.
For architecture and code documentation, see
https://wiki.blender.org/wiki/Source/Interface/XR.
---------------
A few thank you's:
* A huge shoutout to Ray Molenkamp for his help during the project - it would
  have not been that successful without him!
* Sebastian Koenig and Simeon Conzendorf for testing and feedback!
* The reviewers, especially Brecht Van Lommel!
* Dalai Felinto for pushing and managing me to get this done ;)
* The OpenXR working group for providing an open standard. I think we're the
  first bigger application to adopt OpenXR. Congratulations to them and
  ourselves :)
This project started as a Google Summer of Code 2019 project - "Core Support of
Virtual Reality Headsets through OpenXR" (see
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/).
Some further information, including ideas for further improvements can be found
in the final GSoC report:
https://wiki.blender.org/wiki/User:Severin/GSoC-2019/Final_Report
Differential Revisions: D6193, D7098
Reviewed by: Brecht Van Lommel, Jeroen Bakker
											
										 
											2020-03-17 20:20:55 +01:00
										 |  |  |                            true, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                            "", | 
					
						
							| 
									
										
										
										
											2020-03-02 09:24:06 +01:00
										 |  |  |                            false, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |                            self->ofs, | 
					
						
							|  |  |  |                            NULL); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-13 16:23:31 +01:00
										 |  |  |   GPU_offscreen_unbind(self->ofs, true); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2020-03-06 16:56:42 +01:00
										 |  |  |   ED_view3d_mats_rv3d_restore(region->regiondata, rv3d_mats); | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   MEM_freeN(rv3d_mats); | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_free_doc, | 
					
						
							| 
									
										
										
										
											2018-11-13 14:55:15 +01:00
										 |  |  |              ".. method:: free()\n" | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |              "\n" | 
					
						
							| 
									
										
										
										
											2018-11-13 14:55:15 +01:00
										 |  |  |              "   Free the offscreen object.\n" | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |              "   The framebuffer, texture and render objects will no longer be accessible.\n"); | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_free(BPyGPUOffScreen *self) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPY_GPU_OFFSCREEN_CHECK_OBJ(self); | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   GPU_offscreen_free(self->ofs); | 
					
						
							|  |  |  |   self->ofs = NULL; | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-20 08:53:00 +11:00
										 |  |  | static PyObject *bpygpu_offscreen_bind_context_enter(BPyGPUOffScreen *UNUSED(self)) | 
					
						
							| 
									
										
										
										
											2018-11-19 10:16:27 -02:00
										 |  |  | { | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static PyObject *bpygpu_offscreen_bind_context_exit(BPyGPUOffScreen *self, PyObject *UNUSED(args)) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   GPU_offscreen_unbind(self->ofs, self->is_saved); | 
					
						
							|  |  |  |   Py_RETURN_NONE; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  | static void BPyGPUOffScreen__tp_dealloc(BPyGPUOffScreen *self) | 
					
						
							|  |  |  | { | 
					
						
							| 
									
										
										
										
											2019-03-30 06:12:48 +11:00
										 |  |  |   if (self->ofs) { | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |     GPU_offscreen_free(self->ofs); | 
					
						
							| 
									
										
										
										
											2019-03-30 06:12:48 +11:00
										 |  |  |   } | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |   Py_TYPE(self)->tp_free((PyObject *)self); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static PyGetSetDef bpygpu_offscreen_getseters[] = { | 
					
						
							| 
									
										
										
										
											2019-12-20 10:42:57 +11:00
										 |  |  |     {"color_texture", | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |      (getter)bpygpu_offscreen_color_texture_get, | 
					
						
							|  |  |  |      (setter)NULL, | 
					
						
							|  |  |  |      bpygpu_offscreen_color_texture_doc, | 
					
						
							|  |  |  |      NULL}, | 
					
						
							| 
									
										
										
										
											2019-12-20 10:42:57 +11:00
										 |  |  |     {"width", (getter)bpygpu_offscreen_width_get, (setter)NULL, bpygpu_offscreen_width_doc, NULL}, | 
					
						
							|  |  |  |     {"height", | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |      (getter)bpygpu_offscreen_height_get, | 
					
						
							|  |  |  |      (setter)NULL, | 
					
						
							|  |  |  |      bpygpu_offscreen_height_doc, | 
					
						
							| 
									
										
										
										
											2019-04-17 06:17:24 +02:00
										 |  |  |      NULL}, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |     {NULL, NULL, NULL, NULL, NULL} /* Sentinel */ | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | static struct PyMethodDef bpygpu_offscreen_methods[] = { | 
					
						
							|  |  |  |     {"bind", | 
					
						
							|  |  |  |      (PyCFunction)bpygpu_offscreen_bind, | 
					
						
							|  |  |  |      METH_VARARGS | METH_KEYWORDS, | 
					
						
							|  |  |  |      bpygpu_offscreen_bind_doc}, | 
					
						
							|  |  |  |     {"unbind", | 
					
						
							|  |  |  |      (PyCFunction)bpygpu_offscreen_unbind, | 
					
						
							|  |  |  |      METH_VARARGS | METH_KEYWORDS, | 
					
						
							|  |  |  |      bpygpu_offscreen_unbind_doc}, | 
					
						
							|  |  |  |     {"draw_view3d", | 
					
						
							|  |  |  |      (PyCFunction)bpygpu_offscreen_draw_view3d, | 
					
						
							|  |  |  |      METH_VARARGS | METH_KEYWORDS, | 
					
						
							|  |  |  |      bpygpu_offscreen_draw_view3d_doc}, | 
					
						
							|  |  |  |     {"free", (PyCFunction)bpygpu_offscreen_free, METH_NOARGS, bpygpu_offscreen_free_doc}, | 
					
						
							| 
									
										
										
										
											2018-11-19 10:16:27 -02:00
										 |  |  |     {"__enter__", (PyCFunction)bpygpu_offscreen_bind_context_enter, METH_NOARGS}, | 
					
						
							|  |  |  |     {"__exit__", (PyCFunction)bpygpu_offscreen_bind_context_exit, METH_VARARGS}, | 
					
						
							| 
									
										
										
										
											2019-02-03 14:01:45 +11:00
										 |  |  |     {NULL, NULL, 0, NULL}, | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyDoc_STRVAR(bpygpu_offscreen_doc, | 
					
						
							| 
									
										
										
										
											2020-07-02 17:28:30 +02:00
										 |  |  |              ".. class:: GPUOffScreen(width, height)\n" | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |              "\n" | 
					
						
							|  |  |  |              "   This object gives access to off screen buffers.\n" | 
					
						
							|  |  |  |              "\n" | 
					
						
							| 
									
										
										
										
											2018-11-13 14:55:15 +01:00
										 |  |  |              "   :arg width: Horizontal dimension of the buffer.\n" | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  |              "   :type width: `int`\n" | 
					
						
							| 
									
										
										
										
											2018-11-13 14:55:15 +01:00
										 |  |  |              "   :arg height: Vertical dimension of the buffer.\n" | 
					
						
							| 
									
										
										
										
											2020-07-02 17:28:30 +02:00
										 |  |  |              "   :type height: `int`\n"); | 
					
						
							| 
									
										
										
										
											2018-09-05 21:10:42 -03:00
										 |  |  | PyTypeObject BPyGPUOffScreen_Type = { | 
					
						
							|  |  |  |     PyVarObject_HEAD_INIT(NULL, 0).tp_name = "GPUOffScreen", | 
					
						
							|  |  |  |     .tp_basicsize = sizeof(BPyGPUOffScreen), | 
					
						
							|  |  |  |     .tp_dealloc = (destructor)BPyGPUOffScreen__tp_dealloc, | 
					
						
							|  |  |  |     .tp_flags = Py_TPFLAGS_DEFAULT, | 
					
						
							|  |  |  |     .tp_doc = bpygpu_offscreen_doc, | 
					
						
							|  |  |  |     .tp_methods = bpygpu_offscreen_methods, | 
					
						
							|  |  |  |     .tp_getset = bpygpu_offscreen_getseters, | 
					
						
							|  |  |  |     .tp_new = bpygpu_offscreen_new, | 
					
						
							|  |  |  | }; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /* -------------------------------------------------------------------- */ | 
					
						
							|  |  |  | /** \name Public API
 | 
					
						
							|  |  |  |  * \{ */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | PyObject *BPyGPUOffScreen_CreatePyObject(GPUOffScreen *ofs) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  |   BPyGPUOffScreen *self; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   self = PyObject_New(BPyGPUOffScreen, &BPyGPUOffScreen_Type); | 
					
						
							|  |  |  |   self->ofs = ofs; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |   return (PyObject *)self; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | /** \} */ | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | #undef BPY_GPU_OFFSCREEN_CHECK_OBJ
 |