2011-05-26 17:07:38 +00:00
										 
									 
								 
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								/*
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								 * ***** BEGIN GPL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 *
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								 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed.
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								 *
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								 * ***** END GPL LICENSE BLOCK *****
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								 */
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								#include <stdlib.h>
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								#include <stdio.h>
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								#include <math.h>
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								extern "C" 
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								{
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								#include "DNA_scene_types.h"
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								#include "DNA_object_types.h"
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								#include "DNA_anim_types.h"
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								#include "DNA_action_types.h"
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								#include "DNA_curve_types.h"
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											2011-06-30 18:24:45 +00:00
										 
									 
								 
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								#include "DNA_lamp_types.h"
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											2011-07-06 17:41:14 +00:00
										 
									 
								 
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								#include "DNA_camera_types.h"
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								#include "DNA_armature_types.h"
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								#include "DNA_material_types.h"
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								#include "DNA_constraint_types.h"
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								#include "DNA_scene_types.h"
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											2012-11-01 15:34:38 +00:00
										 
									 
								 
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								#include "BLI_math.h"
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								#include "BLI_string.h"
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								#include "BLI_listbase.h"
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								#include "BLI_utildefines.h"
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								#include "BKE_DerivedMesh.h"
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								#include "BKE_fcurve.h"
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								#include "BKE_animsys.h"
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											2011-11-06 12:12:14 +00:00
										 
									 
								 
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								#include "BKE_scene.h"
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								#include "BKE_action.h" // pose functions
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								#include "BKE_armature.h"
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								#include "BKE_object.h"
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								#include "BKE_constraint.h"
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								#include "BIK_api.h"
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								#include "ED_object.h"
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								}
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								#include "MEM_guardedalloc.h"
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								#include "RNA_access.h"
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								#include "COLLADASWSource.h"
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								#include "COLLADASWInstanceGeometry.h"
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								#include "COLLADASWInputList.h"
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								#include "COLLADASWPrimitves.h"
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								#include "COLLADASWVertices.h"
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								#include "COLLADASWLibraryAnimations.h"
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								#include "COLLADASWParamTemplate.h"
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								#include "COLLADASWParamBase.h"
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								#include "COLLADASWSampler.h"
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								#include "COLLADASWConstants.h"
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								#include "COLLADASWBaseInputElement.h"
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											2011-07-17 17:30:41 +00:00
										 
									 
								 
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								#include "EffectExporter.h"
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								#include "collada_internal.h"
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								#include "IK_solver.h"
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								#include <vector>
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								#include <algorithm> // std::find
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											2017-07-21 17:44:11 +02:00
										 
									 
								 
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								struct EvaluationContext;
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								class AnimationExporter: COLLADASW::LibraryAnimations
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								{
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								private:
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									Scene *scene;
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									EvaluationContext *eval_ctx;
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									COLLADASW::StreamWriter *sw;
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								public:
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									AnimationExporter(EvaluationContext *eval_ctx, COLLADASW::StreamWriter *sw, const ExportSettings *export_settings):
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										eval_ctx(eval_ctx),
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										COLLADASW::LibraryAnimations(sw),
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										export_settings(export_settings)
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									{
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										this->sw = sw;
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									}
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									bool exportAnimations(Scene *sce);
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									// called for each exported object
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									void operator() (Object *ob); 
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								protected:
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									const ExportSettings *export_settings;
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											2015-04-16 01:12:22 +10:00
										 
									 
								 
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									void export_object_constraint_animation(Object *ob);
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									void export_morph_animation(Object *ob);
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											2011-08-16 17:17:13 +00:00
										 
									 
								 
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									void write_bone_animation_matrix(Object *ob_arm, Bone *bone);
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									void write_bone_animation(Object *ob_arm, Bone *bone);
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									void sample_and_write_bone_animation(Object *ob_arm, Bone *bone, int transform_type);
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									bool is_bone_deform_group(Bone * bone);
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									void sample_and_write_bone_animation_matrix(Object *ob_arm, Bone *bone);
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											2011-08-03 19:12:18 +00:00
										 
									 
								 
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											2011-05-29 19:27:30 +00:00
										 
									 
								 
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									void sample_animation(float *v, std::vector<float> &frames, int type, Bone *bone, Object *ob_arm, bPoseChannel *pChan);
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											2011-08-17 18:28:01 +00:00
										 
									 
								 
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									void sample_animation(std::vector<float[4][4]> &mats, std::vector<float> &frames, Bone *bone, Object *ob_arm, bPoseChannel *pChan);
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											2011-08-05 17:19:31 +00:00
										 
									 
								 
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									// dae_bone_animation -> add_bone_animation
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									// (blend this into dae_bone_animation)
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									void dae_bone_animation(std::vector<float> &fra, float *v, int tm_type, int axis, std::string ob_name, std::string bone_name);
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											2011-08-17 18:28:01 +00:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									void dae_baked_animation(std::vector<float> &fra, Object *ob_arm, Bone *bone);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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											2013-01-21 13:45:49 +00:00
										 
									 
								 
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									void dae_baked_object_animation(std::vector<float> &fra, Object *ob);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									float convert_time(float frame);
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									float convert_angle(float angle);
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											2012-10-21 05:46:41 +00:00
										 
									 
								 
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									std::string get_semantic_suffix(COLLADASW::InputSemantic::Semantics semantic);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									void add_source_parameters(COLLADASW::SourceBase::ParameterNameList& param,
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											2013-03-15 10:48:48 +00:00
										 
									 
								 
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									                           COLLADASW::InputSemantic::Semantics semantic, bool is_rot, const char *axis, bool transform);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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											2014-01-31 09:35:00 +01:00
										 
									 
								 
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									void get_source_values(BezTriple *bezt, COLLADASW::InputSemantic::Semantics semantic, bool is_angle, float *values, int *length);
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											2011-06-14 20:42:01 +00:00
										 
									 
								 
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											2013-01-21 13:45:49 +00:00
										 
									 
								 
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									float* get_eul_source_for_quat(Object *ob );
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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											2018-02-26 16:34:45 +01:00
										 
									 
								 
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									bool is_flat_line(std::vector<float> &values, int channel_count);
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											2018-02-24 13:11:30 +01:00
										 
									 
								 
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									void export_keyframed_animation_set(Object *ob);
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									void create_keyframed_animation(Object *ob, FCurve *fcu, char *transformName, bool is_param, Material *ma = NULL);
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									void export_sampled_animation_set(Object *ob);
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											2018-02-26 16:34:45 +01:00
										 
									 
								 
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									void export_sampled_transrotloc_animation(Object *ob, std::vector<float> &ctimes);
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									void export_sampled_matrix_animation(Object *ob, std::vector<float> &ctimes);
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											2018-02-24 13:11:30 +01:00
										 
									 
								 
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									void create_sampled_animation(int channel_count, std::vector<float> ×, std::vector<float> &values, std::string, std::string label, std::string axis_name, bool is_rot);
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									void evaluate_anim_with_constraints(Object *ob, float ctime);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									std::string create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name);
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											2018-02-24 13:11:30 +01:00
										 
									 
								 
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									std::string create_source_from_fcurve(COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id, const char *axis_name, Object *ob);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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											2012-08-05 21:35:09 +00:00
										 
									 
								 
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									std::string create_lens_source_from_fcurve(Camera *cam, COLLADASW::InputSemantic::Semantics semantic, FCurve *fcu, const std::string& anim_id);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									std::string create_source_from_array(COLLADASW::InputSemantic::Semantics semantic, float *v, int tot, bool is_rot, const std::string& anim_id, const char *axis_name);
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									std::string create_source_from_vector(COLLADASW::InputSemantic::Semantics semantic, std::vector<float> &fra, bool is_rot, const std::string& anim_id, const char *axis_name);
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									std::string create_xyz_source(float *v, int tot, const std::string& anim_id);
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											2018-02-26 16:34:45 +01:00
										 
									 
								 
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									std::string create_4x4_source(std::vector<float> ×, std::vector<float> &values, const std::string& anim_id);
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									std::string create_4x4_source(std::vector<float> &frames, Object * ob_arm, Bone *bone, const std::string& anim_id);
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											2015-04-16 01:12:22 +10:00
										 
									 
								 
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											2011-05-29 19:27:30 +00:00
										 
									 
								 
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									std::string create_interpolation_source(FCurve *fcu, const std::string& anim_id, const char *axis_name, bool *has_tangents);
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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											2011-05-29 19:27:30 +00:00
										 
									 
								 
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									std::string fake_interpolation_source(int tot, const std::string& anim_id, const char *axis_name);
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											2013-01-21 13:45:49 +00:00
										 
									 
								 
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									// for rotation, axis name is always appended and the value of append_axis is ignored
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									std::string get_transform_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
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											2011-08-13 16:21:41 +00:00
										 
									 
								 
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									std::string get_light_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
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											2011-08-16 16:03:37 +00:00
										 
									 
								 
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									std::string get_camera_param_sid(char *rna_path, int tm_type, const char *axis_name, bool append_axis);
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											2013-01-21 13:45:49 +00:00
										 
									 
								 
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											2018-02-24 13:11:30 +01:00
										 
									 
								 
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									void find_keyframes(Object *ob, std::vector<float> &fra, const char *prefix, const char *tm_name);
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									void find_keyframes(Object *ob, std::vector<float> &fra);
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									void find_sampleframes(Object *ob, std::vector<float> &fra);
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											2011-08-03 19:12:18 +00:00
										 
									 
								 
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											2013-01-21 13:45:49 +00:00
										 
									 
								 
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									void make_anim_frames_from_targets(Object *ob, std::vector<float> &frames );
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											2011-05-26 17:07:38 +00:00
										 
									 
								 
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									void find_rotation_frames(Object *ob, std::vector<float> &fra, const char *prefix, int rotmode);
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									// enable fcurves driving a specific bone, disable all the rest
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									// if bone_name = NULL enable all fcurves
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									void enable_fcurves(bAction *act, char *bone_name);
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									bool hasAnimations(Scene *sce);
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											2012-08-26 11:35:43 +00:00
										 
									 
								 
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									char *extract_transform_name(char *rna_path);
							 | 
						
					
						
							
								
									
										
										
										
											2011-06-05 18:58:22 +00:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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							 | 
							
							
									std::string getObjectBoneName(Object *ob, const FCurve * fcu);
							 | 
						
					
						
							
								
									
										
										
										
											2013-03-07 10:26:04 +00:00
										 
									 
								 
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									std::string getAnimationPathId(const FCurve *fcu);
							 | 
						
					
						
							
								
									
										
										
										
											2013-01-21 13:45:49 +00:00
										 
									 
								 
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									void getBakedPoseData(Object *obarm, int startFrame, int endFrame, bool ActionBake, bool ActionBakeFirstFrame);
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									bool validateConstraints(bConstraint *con);
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											2011-08-30 19:38:32 +00:00
										 
									 
								 
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								};
							 |