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blender-archive/source/blender/windowmanager/intern/wm_operators.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include "DNA_ID.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BKE_blender.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_idprop.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_window.h"
#include "wm_event_system.h"
static ListBase global_ops= {NULL, NULL};
/* ************ operator API, exported ********** */
wmOperatorType *WM_operatortype_find(const char *idname)
{
wmOperatorType *ot;
for(ot= global_ops.first; ot; ot= ot->next) {
if(strncmp(ot->idname, idname, OP_MAX_TYPENAME)==0)
return ot;
}
return NULL;
}
/* all ops in 1 list (for time being... needs evaluation later) */
void WM_operatortypelist_append(ListBase *lb)
{
addlisttolist(&global_ops, lb);
}
/* ************ default ops, exported *********** */
int WM_operator_confirm(bContext *C, wmOperator *op, wmEvent *event)
{
// if(okee(op->type->name)) {
// return op->type->exec(C, op);
// }
return 0;
}
int WM_operator_winactive(bContext *C)
{
if(C->window==NULL) return 0;
return 1;
}
/* ************ window / screen operator definitions ************** */
static void WM_OT_window_duplicate(wmOperatorType *ot)
{
ot->name= "Duplicate Window";
ot->idname= "WM_OT_window_duplicate";
ot->invoke= NULL; //WM_operator_confirm;
ot->exec= wm_window_duplicate_op;
ot->poll= WM_operator_winactive;
}
static void WM_OT_save_homefile(wmOperatorType *ot)
{
ot->name= "Save User Settings";
ot->idname= "WM_OT_save_homefile";
ot->invoke= NULL; //WM_operator_confirm;
ot->exec= WM_write_homefile;
ot->poll= WM_operator_winactive;
ot->flag= OPTYPE_REGISTER;
}
static void WM_OT_window_fullscreen_toggle(wmOperatorType *ot)
{
ot->name= "Toggle Fullscreen";
ot->idname= "WM_OT_window_fullscreen_toggle";
ot->invoke= NULL;
ot->exec= wm_window_fullscreen_toggle_op;
ot->poll= WM_operator_winactive;
}
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static void WM_OT_exit_blender(wmOperatorType *ot)
{
ot->name= "Exit Blender";
ot->idname= "WM_OT_exit_blender";
ot->invoke= NULL; /* do confirm stuff */
ot->exec= wm_exit_blender_op;
ot->poll= WM_operator_winactive;
}
/* ************ window / screen border operator definitions ************** */
/*
* This is and example of global operator working with
* the gesture system.
*/
static int border_select_init(bContext *C, wmOperator *op)
{
OP_set_int(op, "start_x", op->veci.x);
OP_set_int(op, "start_y", op->veci.y);
WM_gesture_init(C, GESTURE_RECT);
return 1;
}
static int border_select_exec(bContext *C, wmOperator *op)
{
wmGestureRect rect;
int x, y;
OP_get_int(op, "start_x", &x);
OP_get_int(op, "start_y", &y);
rect.gesture.next= rect.gesture.prev= NULL;
rect.gesture.type= GESTURE_RECT;
rect.x1= x;
rect.y1= y;
rect.x2= op->veci.x;
rect.y2= op->veci.y;
WM_gesture_update(C, (wmGesture *) &rect);
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_GESTURE_CHANGED, GESTURE_RECT, NULL);
return 1;
}
static int border_select_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
/* operator arguments and storage. */
op->properties= NULL;
op->veci.x= event->x;
op->veci.y= event->y;
if(0==border_select_init(C, op))
return 1;
/* add temp handler */
WM_event_add_modal_handler(&C->window->handlers, op);
return 0;
}
static int border_select_exit(bContext *C, wmOperator *op)
{
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
OP_free_property(op);
return 1;
}
static int border_select_modal(bContext *C, wmOperator *op, wmEvent *event)
{
switch(event->type) {
case MOUSEMOVE:
op->veci.x= event->x;
op->veci.y= event->y;
border_select_exec(C, op);
WM_event_add_notifier(C->wm, C->window, 0, WM_NOTE_SCREEN_CHANGED, 0, NULL);
break;
case LEFTMOUSE:
if(event->val==0) {
wmGestureRect rect;
int x, y;
OP_get_int(op, "start_x", &x);
OP_get_int(op, "start_y", &y);
rect.gesture.next= rect.gesture.prev= NULL;
rect.gesture.type= GESTURE_RECT;
rect.x1= x;
rect.y1= y;
rect.x2= op->veci.x;
rect.y2= op->veci.y;
WM_gesture_update(C, (wmGesture*)&rect);
WM_gesture_end(C, GESTURE_RECT);
border_select_exit(C, op);
WM_event_remove_modal_handler(&C->window->handlers, op);
}
break;
case ESCKEY:
WM_event_remove_modal_handler(&C->window->handlers, op);
border_select_exit(C, op);
break;
}
return 1;
}
void WM_OT_border_select(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Border select";
ot->idname= "WM_OT_border_select";
ot->init= border_select_init;
ot->invoke= border_select_invoke;
ot->modal= border_select_modal;
ot->exec= border_select_exec;
ot->exit= border_select_exit;
ot->poll= WM_operator_winactive;
}
#define ADD_OPTYPE(opfunc) ot= MEM_callocN(sizeof(wmOperatorType), "operatortype"); \
opfunc(ot); \
BLI_addtail(&global_ops, ot)
/* called on initialize WM_exit() */
void wm_operatortype_free(void)
{
BLI_freelistN(&global_ops);
}
/* called on initialize WM_init() */
void wm_operatortype_init(void)
{
wmOperatorType *ot;
ADD_OPTYPE(WM_OT_window_duplicate);
ADD_OPTYPE(WM_OT_save_homefile);
ADD_OPTYPE(WM_OT_window_fullscreen_toggle);
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ADD_OPTYPE(WM_OT_exit_blender);
ADD_OPTYPE(WM_OT_border_select);
}
/* wrapped to get property from a operator. */
IDProperty *op_get_property(wmOperator *op, char *name)
{
IDProperty *prop= IDP_GetPropertyFromGroup(op->properties, name);
return(prop);
}
/*
* We need create a "group" to store the operator properties.
* We don't have a WM_operator_new or some thing like that,
* so this function is called by all the OP_set_* function
* in case that op->properties is equal to NULL.
*/
void op_init_property(wmOperator *op)
{
IDPropertyTemplate val;
val.i = 0; /* silence MSVC warning about uninitialized var when debugging */
op->properties= IDP_New(IDP_GROUP, val, "property");
}
/* ***** Property API, exported ***** */
void OP_free_property(wmOperator *op)
{
IDP_FreeProperty(op->properties);
/*
* This need change, when the idprop code only
* need call IDP_FreeProperty. (check BKE_idprop.h)
*/
MEM_freeN(op->properties);
op->properties= NULL;
}
void OP_set_int(wmOperator *op, char *name, int value)
{
IDPropertyTemplate val;
IDProperty *prop;
if(!op->properties)
op_init_property(op);
val.i= value;
prop= IDP_New(IDP_INT, val, name);
IDP_ReplaceInGroup(op->properties, prop);
}
void OP_set_float(wmOperator *op, char *name, float value)
{
IDPropertyTemplate val;
IDProperty *prop;
if(!op->properties)
op_init_property(op);
val.f= value;
prop= IDP_New(IDP_FLOAT, val, name);
IDP_ReplaceInGroup(op->properties, prop);
}
void OP_set_int_array(wmOperator *op, char *name, int *array, short len)
{
IDPropertyTemplate val;
IDProperty *prop;
short i;
int *pointer;
if(!op->properties)
op_init_property(op);
val.array.len= len;
val.array.type= IDP_INT;
prop= IDP_New(IDP_ARRAY, val, name);
pointer= (int *)prop->data.pointer;
for(i= 0; i < len; i++)
pointer[i]= array[i];
IDP_ReplaceInGroup(op->properties, prop);
}
void OP_set_float_array(wmOperator *op, char *name, float *array, short len)
{
IDPropertyTemplate val;
IDProperty *prop;
short i;
float *pointer;
if(!op->properties)
op_init_property(op);
val.array.len= len;
val.array.type= IDP_FLOAT;
prop= IDP_New(IDP_ARRAY, val, name);
pointer= (float *) prop->data.pointer;
for(i= 0; i < len; i++)
pointer[i]= array[i];
IDP_ReplaceInGroup(op->properties, prop);
}
void OP_set_string(wmOperator *op, char *name, char *str)
{
IDPropertyTemplate val;
IDProperty *prop;
if(!op->properties)
op_init_property(op);
val.str= str;
prop= IDP_New(IDP_STRING, val, name);
IDP_ReplaceInGroup(op->properties, prop);
}
int OP_get_int(wmOperator *op, char *name, int *value)
{
IDProperty *prop= op_get_property(op, name);
int status= 1;
if ((prop) && (prop->type == IDP_INT)) {
(*value)= prop->data.val;
status= 0;
}
return (status);
}
int OP_get_float(wmOperator *op, char *name, float *value)
{
IDProperty *prop= op_get_property(op, name);
int status= 1;
if ((prop) && (prop->type == IDP_FLOAT)) {
(*value)= *(float*)&prop->data.val;
status= 0;
}
return (status);
}
int OP_get_int_array(wmOperator *op, char *name, int *array, short *len)
{
IDProperty *prop= op_get_property(op, name);
short i;
int status= 1;
int *pointer;
if ((prop) && (prop->type == IDP_ARRAY)) {
pointer= (int *) prop->data.pointer;
for(i= 0; (i < prop->len) && (i < *len); i++)
array[i]= pointer[i];
(*len)= i;
status= 0;
}
return (status);
}
int OP_get_float_array(wmOperator *op, char *name, float *array, short *len)
{
IDProperty *prop= op_get_property(op, name);
short i;
float *pointer;
int status= 1;
if ((prop) && (prop->type == IDP_ARRAY)) {
pointer= (float *) prop->data.pointer;
for(i= 0; (i < prop->len) && (i < *len); i++)
array[i]= pointer[i];
(*len)= i;
status= 0;
}
return (status);
}
char *OP_get_string(wmOperator *op, char *name)
{
IDProperty *prop= op_get_property(op, name);
if ((prop) && (prop->type == IDP_STRING))
return ((char *) prop->data.pointer);
return (NULL);
}