2017-02-07 11:20:15 +01:00
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/*
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* Copyright 2016, Blender Foundation.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* Contributor(s): Blender Institute
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*
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*/
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2017-03-08 20:00:09 +01:00
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/** \file draw_common.h
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2017-02-07 11:20:15 +01:00
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* \ingroup draw
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*/
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2017-05-08 11:44:58 +10:00
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#ifndef __DRAW_COMMON_H__
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#define __DRAW_COMMON_H__
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2017-02-07 11:20:15 +01:00
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struct DRWPass;
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2017-03-08 20:00:09 +01:00
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struct DRWShadingGroup;
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2017-06-19 20:18:04 +10:00
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struct Gwn_Batch;
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2017-02-07 11:20:15 +01:00
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struct Object;
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2017-11-22 10:52:39 -02:00
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struct ViewLayer;
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2017-02-07 11:20:15 +01:00
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2017-04-12 00:49:05 +10:00
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/* Used as ubo but colors can be directly referenced as well */
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/* Keep in sync with: common_globals_lib.glsl (globalsBlock) */
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2017-03-01 18:54:58 +01:00
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typedef struct GlobalsUboStorage {
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/* UBOs data needs to be 16 byte aligned (size of vec4) */
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float colorWire[4];
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float colorWireEdit[4];
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float colorActive[4];
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float colorSelect[4];
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float colorTransform[4];
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float colorGroupActive[4];
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2017-04-10 22:23:33 +02:00
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float colorGroupSelect[4];
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2017-03-01 18:54:58 +01:00
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float colorGroup[4];
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2017-04-11 14:05:39 +10:00
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float colorLibrarySelect[4];
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float colorLibrary[4];
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2017-03-01 18:54:58 +01:00
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float colorLamp[4];
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float colorSpeaker[4];
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float colorCamera[4];
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float colorEmpty[4];
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float colorVertex[4];
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float colorVertexSelect[4];
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float colorEditMeshActive[4];
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float colorEdgeSelect[4];
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float colorEdgeSeam[4];
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float colorEdgeSharp[4];
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float colorEdgeCrease[4];
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float colorEdgeBWeight[4];
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float colorEdgeFaceSelect[4];
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float colorFace[4];
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float colorFaceSelect[4];
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float colorNormal[4];
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float colorVNormal[4];
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float colorLNormal[4];
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float colorFaceDot[4];
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float colorDeselect[4];
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float colorOutline[4];
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float colorLampNoAlpha[4];
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2017-03-22 21:28:59 +01:00
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float colorBackground[4];
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2018-01-09 13:29:16 +11:00
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float colorHandleFree[4];
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float colorHandleAuto[4];
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float colorHandleVect[4];
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float colorHandleAlign[4];
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float colorHandleAutoclamp[4];
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float colorHandleSelFree[4];
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float colorHandleSelAuto[4];
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float colorHandleSelVect[4];
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float colorHandleSelAlign[4];
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float colorHandleSelAutoclamp[4];
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float colorNurbUline[4];
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float colorNurbSelUline[4];
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float colorActiveSpline[4];
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2017-03-22 21:28:59 +01:00
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float colorGrid[4];
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float colorGridEmphasise[4];
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float colorGridAxisX[4];
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float colorGridAxisY[4];
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float colorGridAxisZ[4];
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2017-03-01 18:54:58 +01:00
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/* Pack individual float at the end of the buffer to avoid alignement errors */
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float sizeLampCenter, sizeLampCircle, sizeLampCircleShadow;
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2017-03-09 01:29:04 +01:00
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float sizeVertex, sizeEdge, sizeEdgeFix, sizeFaceDot;
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2017-03-22 21:28:59 +01:00
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float gridDistance, gridResolution, gridSubdivisions, gridScale;
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2017-03-01 18:54:58 +01:00
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} GlobalsUboStorage;
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/* Keep in sync with globalsBlock in shaders */
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2017-03-08 20:00:09 +01:00
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void DRW_globals_update(void);
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2018-02-14 18:59:15 +01:00
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void DRW_globals_free(void);
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2017-03-01 18:54:58 +01:00
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2017-03-08 20:00:09 +01:00
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struct DRWShadingGroup *shgroup_dynlines_uniform_color(struct DRWPass *pass, float color[4]);
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struct DRWShadingGroup *shgroup_dynpoints_uniform_color(struct DRWPass *pass, float color[4], float *size);
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struct DRWShadingGroup *shgroup_groundlines_uniform_color(struct DRWPass *pass, float color[4]);
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struct DRWShadingGroup *shgroup_groundpoints_uniform_color(struct DRWPass *pass, float color[4]);
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2017-06-19 20:18:04 +10:00
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struct DRWShadingGroup *shgroup_instance_screenspace(struct DRWPass *pass, struct Gwn_Batch *geom, float *size);
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2018-01-11 19:35:56 +01:00
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struct DRWShadingGroup *shgroup_instance_solid(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance_wire(struct DRWPass *pass, struct Gwn_Batch *geom);
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2017-06-19 20:18:04 +10:00
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struct DRWShadingGroup *shgroup_instance_screen_aligned(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance_axis_names(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance_image_plane(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance_scaled(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance(struct DRWPass *pass, struct Gwn_Batch *geom);
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2018-04-17 13:01:01 +02:00
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struct DRWShadingGroup *shgroup_instance_outline(struct DRWPass *pass, struct Gwn_Batch *geom, int *baseid);
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2017-06-19 20:18:04 +10:00
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struct DRWShadingGroup *shgroup_camera_instance(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_distance_lines_instance(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_spot_instance(struct DRWPass *pass, struct Gwn_Batch *geom);
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2018-01-11 19:35:56 +01:00
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struct DRWShadingGroup *shgroup_instance_bone_envelope_wire(struct DRWPass *pass, struct Gwn_Batch *geom);
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struct DRWShadingGroup *shgroup_instance_bone_envelope_solid(struct DRWPass *pass, struct Gwn_Batch *geom);
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2018-02-16 02:01:09 -02:00
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struct DRWShadingGroup *shgroup_instance_mball_handles(struct DRWPass *pass, struct Gwn_Batch *geom);
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2018-04-22 22:49:36 +02:00
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struct DRWShadingGroup *shgroup_instance_armature_shape_outline(struct DRWPass *pass, struct Gwn_Batch *geom);
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2018-04-27 16:27:47 +02:00
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struct DRWShadingGroup *shgroup_instance_armature_sphere(struct DRWPass *pass);
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struct DRWShadingGroup *shgroup_instance_armature_sphere_outline(struct DRWPass *pass);
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2017-02-07 11:20:15 +01:00
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2018-02-06 16:10:03 +11:00
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int DRW_object_wire_theme_get(
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struct Object *ob, struct ViewLayer *view_layer, float **r_color);
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2017-04-10 22:22:37 +02:00
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float *DRW_color_background_blend_get(int theme_id);
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2017-02-07 11:20:15 +01:00
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2017-03-08 20:00:09 +01:00
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/* draw_armature.c */
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void DRW_shgroup_armature_object(
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2017-11-22 10:52:39 -02:00
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struct Object *ob, struct ViewLayer *view_layer,
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2018-04-22 22:49:36 +02:00
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struct DRWPass *pass_bone_solid, struct DRWPass *pass_bone_outline,
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struct DRWPass *pass_bone_wire, struct DRWPass *pass_bone_envelope,
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2017-05-17 14:33:34 +02:00
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struct DRWShadingGroup *shgrp_relationship_lines);
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2017-02-22 13:00:15 +01:00
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2017-03-08 20:00:09 +01:00
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void DRW_shgroup_armature_pose(
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2017-05-17 14:33:34 +02:00
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struct Object *ob,
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2018-04-22 22:49:36 +02:00
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struct DRWPass *pass_bone_solid, struct DRWPass *pass_bone_outline,
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struct DRWPass *pass_bone_wire, struct DRWPass *pass_bone_envelope,
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2017-05-17 14:33:34 +02:00
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struct DRWShadingGroup *shgrp_relationship_lines);
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2017-02-22 13:00:15 +01:00
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2017-03-08 20:00:09 +01:00
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void DRW_shgroup_armature_edit(
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2017-05-17 14:33:34 +02:00
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struct Object *ob,
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2018-04-22 22:49:36 +02:00
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struct DRWPass *pass_bone_solid, struct DRWPass *pass_bone_outline,
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struct DRWPass *pass_bone_wire, struct DRWPass *pass_bone_envelope,
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2017-05-17 14:33:34 +02:00
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struct DRWShadingGroup *shgrp_relationship_lines);
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2017-02-22 13:00:15 +01:00
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2017-05-03 16:34:28 +02:00
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/* pose_mode.c */
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bool DRW_pose_mode_armature(
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struct Object *ob, struct Object *active_ob);
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2017-05-08 11:44:58 +10:00
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#endif /* __DRAW_COMMON_H__ */
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