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blender-archive/source/blender/editors/space_info/textview.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
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/** \file blender/editors/space_info/textview.c
* \ingroup spinfo
*/
#include <math.h>
#include <string.h>
#include <sys/stat.h>
#include <limits.h>
#include <assert.h>
#include "BLF_api.h"
#include "BLI_math.h"
#include "BLI_utildefines.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "ED_datafiles.h"
#include "textview.h"
static void console_font_begin(TextViewContext *sc)
{
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BLF_size(blf_mono_font, sc->lheight - 2, 72);
}
typedef struct ConsoleDrawContext {
int cwidth;
int lheight;
int console_width; /* number of characters that fit into the width of the console (fixed width) */
int winx;
int ymin, ymax;
int *xy; // [2]
int *sel; // [2]
int *pos_pick; // bottom of view == 0, top of file == combine chars, end of line is lower then start.
int *mval; // [2]
int draw;
} ConsoleDrawContext;
static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth, int lheight)
{
if (sel[0] <= str_len_draw && sel[1] >= 0) {
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int sta = max_ii(sel[0], 0);
int end = min_ii(sel[1], str_len_draw);
glEnable(GL_POLYGON_STIPPLE);
glPolygonStipple(stipple_halftone);
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glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glColor4ub(255, 255, 255, 96);
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glRecti(xy[0] + (cwidth * sta), xy[1] - 2 + lheight, xy[0] + (cwidth * end), xy[1] - 2);
glDisable(GL_POLYGON_STIPPLE);
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glDisable(GL_BLEND);
}
}
/* return 0 if the last line is off the screen
* should be able to use this for any string type */
static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg)
{
#define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value)
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int rct_ofs = cdc->lheight / 4;
int tot_lines = (str_len / cdc->console_width) + 1; /* total number of lines for wrapping */
int y_next = (str_len > cdc->console_width) ? cdc->xy[1] + cdc->lheight * tot_lines : cdc->xy[1] + cdc->lheight;
const int mono = blf_mono_font;
/* just advance the height */
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if (cdc->draw == 0) {
if (cdc->pos_pick && (cdc->mval[1] != INT_MAX)) {
if (cdc->xy[1] <= cdc->mval[1]) {
if ((y_next >= cdc->mval[1])) {
int ofs = (int)floor(((float)cdc->mval[0] / (float)cdc->cwidth));
/* wrap */
if (str_len > cdc->console_width)
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ofs += (cdc->console_width * ((int)((((float)(y_next - cdc->mval[1]) / (float)(y_next - cdc->xy[1])) * tot_lines))));
CLAMP(ofs, 0, str_len);
*cdc->pos_pick += str_len - ofs;
}
else
*cdc->pos_pick += str_len + 1;
}
}
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cdc->xy[1] = y_next;
return 1;
}
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else if (y_next - cdc->lheight < cdc->ymin) {
/* have not reached the drawable area so don't break */
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cdc->xy[1] = y_next;
/* adjust selection even if not drawing */
if (cdc->sel[0] != cdc->sel[1]) {
STEP_SEL(-(str_len + 1));
}
return 1;
}
if (tot_lines > 1) { /* wrap? */
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const int initial_offset = ((tot_lines - 1) * cdc->console_width);
const char *line_stride = str + initial_offset; /* advance to the last line and draw it first */
int sel_orig[2];
copy_v2_v2_int(sel_orig, cdc->sel);
/* invert and swap for wrapping */
cdc->sel[0] = str_len - sel_orig[1];
cdc->sel[1] = str_len - sel_orig[0];
if (bg) {
glColor3ubv(bg);
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glRecti(0, cdc->xy[1] - rct_ofs, cdc->winx, (cdc->xy[1] + (cdc->lheight * tot_lines)) + rct_ofs);
}
glColor3ubv(fg);
/* last part needs no clipping */
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, line_stride, str_len - initial_offset);
if (cdc->sel[0] != cdc->sel[1]) {
STEP_SEL(-initial_offset);
// glColor4ub(255, 0, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight);
STEP_SEL(cdc->console_width);
glColor3ubv(fg);
}
cdc->xy[1] += cdc->lheight;
line_stride -= cdc->console_width;
for (; line_stride >= str; line_stride -= cdc->console_width) {
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, line_stride, cdc->console_width);
if (cdc->sel[0] != cdc->sel[1]) {
// glColor4ub(0, 255, 0, 96); // debug
console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight);
STEP_SEL(cdc->console_width);
glColor3ubv(fg);
}
cdc->xy[1] += cdc->lheight;
/* check if were out of view bounds */
if (cdc->xy[1] > cdc->ymax)
return 0;
}
copy_v2_v2_int(cdc->sel, sel_orig);
STEP_SEL(-(str_len + 1));
}
else { /* simple, no wrap */
if (bg) {
glColor3ubv(bg);
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glRecti(0, cdc->xy[1] - rct_ofs, cdc->winx, cdc->xy[1] + cdc->lheight - rct_ofs);
}
glColor3ubv(fg);
BLF_position(mono, cdc->xy[0], cdc->xy[1], 0);
BLF_draw(mono, str, str_len);
if (cdc->sel[0] != cdc->sel[1]) {
int isel[2];
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isel[0] = str_len - cdc->sel[1];
isel[1] = str_len - cdc->sel[0];
// glColor4ub(255, 255, 0, 96); // debug
console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight);
STEP_SEL(-(str_len + 1));
}
cdc->xy[1] += cdc->lheight;
if (cdc->xy[1] > cdc->ymax)
return 0;
}
return 1;
#undef STEP_SEL
}
#define CONSOLE_DRAW_MARGIN 4
#define CONSOLE_DRAW_SCROLL 16
int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick)
{
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ConsoleDrawContext cdc = {0};
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int x_orig = CONSOLE_DRAW_MARGIN, y_orig = CONSOLE_DRAW_MARGIN + tvc->lheight / 6;
int xy[2], y_prev;
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int sel[2] = {-1, -1}; /* defaults disabled */
unsigned char fg[3], bg[3];
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const int mono = blf_mono_font;
console_font_begin(tvc);
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xy[0] = x_orig; xy[1] = y_orig;
if (mval[1] != INT_MAX)
mval[1] += (tvc->ymin + CONSOLE_DRAW_MARGIN);
if (pos_pick)
*pos_pick = 0;
/* constants for the sequencer context */
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cdc.cwidth = (int)BLF_fixed_width(mono);
assert(cdc.cwidth > 0);
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cdc.lheight = tvc->lheight;
cdc.console_width = (tvc->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN * 2) ) / cdc.cwidth;
CLAMP(cdc.console_width, 1, INT_MAX); /* avoid divide by zero on small windows */
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cdc.winx = tvc->winx - (CONSOLE_DRAW_MARGIN + CONSOLE_DRAW_SCROLL);
cdc.ymin = tvc->ymin;
cdc.ymax = tvc->ymax;
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cdc.xy = xy;
cdc.sel = sel;
cdc.pos_pick = pos_pick;
cdc.mval = mval;
cdc.draw = draw;
/* shouldnt be needed */
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tvc->cwidth = cdc.cwidth;
tvc->console_width = cdc.console_width;
tvc->iter_index = 0;
if (tvc->sel_start != tvc->sel_end) {
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sel[0] = tvc->sel_start;
sel[1] = tvc->sel_end;
}
if (tvc->begin(tvc)) {
do {
const char *ext_line;
int ext_len;
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int color_flag = 0;
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y_prev = xy[1];
if (draw)
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color_flag = tvc->line_color(tvc, fg, bg);
tvc->line_get(tvc, &ext_line, &ext_len);
if (!console_draw_string(&cdc, ext_line, ext_len, (color_flag & TVC_LINE_FG) ? fg : NULL, (color_flag & TVC_LINE_BG) ? bg : NULL)) {
/* when drawing, if we pass v2d->cur.ymax, then quit */
if (draw) {
break; /* past the y limits */
}
}
if ((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) {
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*mouse_pick = (void *)tvc->iter;
break;
}
tvc->iter_index++;
} while (tvc->step(tvc));
}
tvc->end(tvc);
xy[1] += tvc->lheight * 2;
return xy[1] - y_orig;
}