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blender-archive/intern/cycles/blender/blender_texture.h

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/*
* Copyright 2011-2015 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef __BLENDER_TEXTURE_H__
#define __BLENDER_TEXTURE_H__
#include <stdlib.h>
#include "blender/blender_sync.h"
CCL_NAMESPACE_BEGIN
void point_density_texture_space(BL::Depsgraph& b_depsgraph,
BL::ShaderNodeTexPointDensity& b_point_density_node,
float3& loc,
float3& size);
CCL_NAMESPACE_END
#endif /* __BLENDER_TEXTURE_H__ */