2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
/**
|
2010-03-21 01:14:04 +00:00
|
|
|
* $Id$
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
*
|
|
|
|
* ***** BEGIN GPL LICENSE BLOCK *****
|
|
|
|
*
|
|
|
|
* This program is free software; you can redistribute it and/or
|
|
|
|
* modify it under the terms of the GNU General Public License
|
|
|
|
* as published by the Free Software Foundation; either version 2
|
|
|
|
* of the License, or (at your option) any later version.
|
|
|
|
*
|
|
|
|
* This program is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
* GNU General Public License for more details.
|
|
|
|
*
|
|
|
|
* You should have received a copy of the GNU General Public License
|
|
|
|
* along with this program; if not, write to the Free Software Foundation,
|
2010-02-12 13:34:04 +00:00
|
|
|
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
*
|
|
|
|
* The Original Code is Copyright (C) 2008 Blender Foundation.
|
|
|
|
* All rights reserved.
|
|
|
|
*
|
|
|
|
*
|
|
|
|
* Contributor(s): Blender Foundation
|
|
|
|
*
|
|
|
|
* ***** END GPL LICENSE BLOCK *****
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <stdlib.h>
|
|
|
|
#include <math.h>
|
|
|
|
|
|
|
|
#include "MEM_guardedalloc.h"
|
|
|
|
|
2008-12-31 17:11:42 +00:00
|
|
|
#include "DNA_object_types.h"
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
#include "DNA_scene_types.h"
|
|
|
|
|
|
|
|
#include "BLI_blenlib.h"
|
2008-12-31 17:11:42 +00:00
|
|
|
#include "BLI_editVert.h"
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
|
2008-12-31 17:11:42 +00:00
|
|
|
#include "BKE_context.h"
|
2009-04-30 12:51:38 +00:00
|
|
|
#include "BKE_main.h"
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
|
2009-01-05 19:32:04 +00:00
|
|
|
#include "ED_armature.h"
|
2008-12-31 17:11:42 +00:00
|
|
|
#include "ED_mesh.h"
|
2010-04-07 08:27:13 +00:00
|
|
|
#include "ED_object.h"
|
2009-02-19 23:53:40 +00:00
|
|
|
#include "ED_sculpt.h"
|
2008-12-14 12:16:55 +00:00
|
|
|
#include "ED_util.h"
|
|
|
|
|
2009-04-10 16:30:28 +00:00
|
|
|
#include "UI_interface.h"
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
|
|
|
|
/* ********* general editor util funcs, not BKE stuff please! ********* */
|
2008-12-31 17:11:42 +00:00
|
|
|
|
2010-04-07 08:27:13 +00:00
|
|
|
void ED_editors_init(bContext *C)
|
|
|
|
{
|
|
|
|
Main *bmain= CTX_data_main(C);
|
|
|
|
Scene *sce= CTX_data_scene(C);
|
|
|
|
Object *ob, *obact= (sce && sce->basact)? sce->basact->object: NULL;
|
2010-07-05 13:14:14 +00:00
|
|
|
ID *data;
|
2010-04-07 08:27:13 +00:00
|
|
|
|
|
|
|
/* toggle on modes for objects that were saved with these enabled. for
|
|
|
|
e.g. linked objects we have to ensure that they are actually the
|
|
|
|
active object in this scene. */
|
|
|
|
for(ob=bmain->object.first; ob; ob=ob->id.next) {
|
|
|
|
int mode= ob->mode;
|
|
|
|
|
|
|
|
if(mode && (mode != OB_MODE_POSE)) {
|
|
|
|
ob->mode= 0;
|
2010-07-05 13:14:14 +00:00
|
|
|
data= ob->data;
|
2010-04-07 08:27:13 +00:00
|
|
|
|
2010-07-05 13:14:14 +00:00
|
|
|
if(ob == obact && !ob->id.lib && !(data && data->lib))
|
2010-04-07 08:27:13 +00:00
|
|
|
ED_object_toggle_modes(C, mode);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-04-30 12:51:38 +00:00
|
|
|
/* frees all editmode stuff */
|
2008-12-31 17:11:42 +00:00
|
|
|
void ED_editors_exit(bContext *C)
|
|
|
|
{
|
2010-08-01 12:47:49 +00:00
|
|
|
Main *bmain= CTX_data_main(C);
|
2009-04-30 12:51:38 +00:00
|
|
|
Scene *sce;
|
2010-08-01 14:08:33 +00:00
|
|
|
|
|
|
|
if(!bmain)
|
|
|
|
return;
|
2009-01-05 19:32:04 +00:00
|
|
|
|
2009-01-01 13:15:35 +00:00
|
|
|
/* frees all editmode undos */
|
|
|
|
undo_editmode_clear();
|
2009-11-04 20:19:41 +00:00
|
|
|
ED_undo_paint_free();
|
2009-01-01 13:15:35 +00:00
|
|
|
|
2010-08-01 12:47:49 +00:00
|
|
|
for(sce=bmain->scene.first; sce; sce= sce->id.next) {
|
2009-04-30 12:51:38 +00:00
|
|
|
if(sce->obedit) {
|
|
|
|
Object *ob= sce->obedit;
|
|
|
|
|
|
|
|
/* global in meshtools... */
|
2010-03-31 07:22:18 +00:00
|
|
|
mesh_octree_table(NULL, NULL, NULL, 'e');
|
|
|
|
mesh_mirrtopo_table(NULL, 'e');
|
2009-04-30 12:51:38 +00:00
|
|
|
|
|
|
|
if(ob) {
|
|
|
|
if(ob->type==OB_MESH) {
|
|
|
|
Mesh *me= ob->data;
|
|
|
|
if(me->edit_mesh) {
|
|
|
|
free_editMesh(me->edit_mesh);
|
|
|
|
MEM_freeN(me->edit_mesh);
|
|
|
|
me->edit_mesh= NULL;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(ob->type==OB_ARMATURE) {
|
|
|
|
ED_armature_edit_free(ob);
|
|
|
|
}
|
|
|
|
else if(ob->type==OB_FONT) {
|
|
|
|
// free_editText();
|
|
|
|
}
|
|
|
|
// else if(ob->type==OB_MBALL)
|
|
|
|
// BLI_freelistN(&editelems);
|
|
|
|
// free_editLatt();
|
2009-12-20 11:04:11 +00:00
|
|
|
// free_posebuf(); // XXX this is still a global...
|
2008-12-31 17:11:42 +00:00
|
|
|
}
|
|
|
|
}
|
2009-12-20 11:04:11 +00:00
|
|
|
else if(sce->basact && sce->basact->object) {
|
|
|
|
Object *ob= sce->basact->object;
|
|
|
|
|
|
|
|
/* if weight-painting is on, free mesh octree data */
|
2010-03-31 07:22:18 +00:00
|
|
|
if(ob->mode & OB_MODE_WEIGHT_PAINT) {
|
|
|
|
mesh_octree_table(NULL, NULL, NULL, 'e');
|
|
|
|
mesh_mirrtopo_table(NULL, 'e');
|
|
|
|
}
|
2009-12-20 11:04:11 +00:00
|
|
|
}
|
2008-12-31 17:11:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
/* ***** XXX: functions are using old blender names, cleanup later ***** */
|
|
|
|
|
|
|
|
|
|
|
|
/* now only used in 2d spaces, like time, ipo, nla, sima... */
|
2008-12-19 19:11:02 +00:00
|
|
|
/* XXX shift/ctrl not configurable */
|
|
|
|
void apply_keyb_grid(int shift, int ctrl, float *val, float fac1, float fac2, float fac3, int invert)
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
{
|
|
|
|
/* fac1 is for 'nothing', fac2 for CTRL, fac3 for SHIFT */
|
2008-12-19 19:11:02 +00:00
|
|
|
if(invert)
|
|
|
|
ctrl= !ctrl;
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
|
2008-12-19 19:11:02 +00:00
|
|
|
if(ctrl && shift) {
|
2.5: work on bringing back SpaceTime options
- RMB select, also with SHIFT
- RMB tweak for translate
- SHIFT+D dupli
- BKEY border select/deselect
- AKEY (de)select all
- XKEY delete
- GKEY grab
Added some XXX comments for future todos, especially for when other
spaces come back with time markers.
Also added ED_util for putting in all to-be-cleaned cruft
Context conflict: input methods for Markers can conflict with other
spacetypes. It was solved in pre-2.5 with manually tweaking it all over,
but I would prefer one keymap for all marker stuff. Needs some thinking...
could be solved with a boundbox check for bottom part of 2d window.
Tweak issue: both tweak styles are possible:
- Hold mouse button, move, operator ends on mouse release
- Hold mouse button, move, operator ends on mouse click
Problem is that modally handled operators use fixed keymaps... like ESC,
SPACE, ENTER, or press/release mousebutton for 'assign'. There's a lot
to say for making this all consistant, or become part of 1 general keymap?
Should also be possibe to define 'tweak' defaults for Tablet different
than for mouse...
2008-11-29 15:10:31 +00:00
|
|
|
if(fac3!= 0.0) *val= fac3*floor(*val/fac3 +.5);
|
|
|
|
}
|
|
|
|
else if(ctrl) {
|
|
|
|
if(fac2!= 0.0) *val= fac2*floor(*val/fac2 +.5);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(fac1!= 0.0) *val= fac1*floor(*val/fac1 +.5);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-12-10 17:58:18 +00:00
|
|
|
|
2010-12-03 17:05:21 +00:00
|
|
|
int GetButStringLength(const char *str)
|
2008-12-10 17:58:18 +00:00
|
|
|
{
|
|
|
|
int rt;
|
|
|
|
|
2009-04-10 16:30:28 +00:00
|
|
|
rt= UI_GetStringWidth(str);
|
2008-12-10 17:58:18 +00:00
|
|
|
|
|
|
|
return rt + 15;
|
|
|
|
}
|
|
|
|
|