2006-10-25 23:57:00 +00:00
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/**
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* $Id:
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): Martin Poirier
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#include <stdlib.h>
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#include <math.h>
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2006-12-18 23:48:32 +00:00
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#include <stdio.h>
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#include "PIL_time.h"
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2006-10-25 23:57:00 +00:00
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#include "DNA_object_types.h"
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2006-12-19 22:25:07 +00:00
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#include "DNA_scene_types.h"
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2006-11-07 11:24:11 +00:00
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#include "DNA_space_types.h"
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2006-10-25 23:57:00 +00:00
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#include "DNA_userdef_types.h"
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#include "DNA_view3d_types.h"
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#include "BLI_arithb.h"
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2006-12-18 23:48:32 +00:00
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#include "BLI_editVert.h"
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2006-10-25 23:57:00 +00:00
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#include "BDR_drawobject.h"
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2006-12-18 23:48:32 +00:00
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#include "editmesh.h"
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2006-10-25 23:57:00 +00:00
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#include "BIF_editsima.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "BIF_mywindow.h"
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#include "BIF_resources.h"
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#include "BKE_global.h"
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#include "BKE_utildefines.h"
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#include "transform.h"
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#include "mydevice.h" /* for KEY defines */
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2006-12-19 22:25:07 +00:00
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#include "blendef.h" /* for selection modes */
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2006-10-25 23:57:00 +00:00
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/********************* PROTOTYPES ***********************/
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void setSnappingCallback(TransInfo *t);
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2006-12-18 23:48:32 +00:00
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void ApplySnapTranslation(TransInfo *t, float vec[3]);
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void ApplySnapRotation(TransInfo *t, float *vec);
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void CalcSnapGrid(TransInfo *t, float *vec);
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void CalcSnapGeometry(TransInfo *t, float *vec);
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2006-10-25 23:57:00 +00:00
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2006-12-18 23:48:32 +00:00
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void TargetSnapMedian(TransInfo *t);
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void TargetSnapCenter(TransInfo *t);
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void TargetSnapClosest(TransInfo *t);
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2006-10-25 23:57:00 +00:00
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/****************** IMPLEMENTATIONS *********************/
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void drawSnapping(TransInfo *t)
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{
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2006-12-19 22:25:07 +00:00
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if ((t->tsnap.status & (SNAP_ON|POINT_INIT|TARGET_INIT)) == (SNAP_ON|POINT_INIT|TARGET_INIT)) {
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float unitmat[4][4];
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char col[4];
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BIF_GetThemeColor3ubv(TH_TRANSFORM, col);
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glColor4ub(col[0], col[1], col[2], 128);
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glPushMatrix();
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glTranslatef(t->tsnap.snapPoint[0], t->tsnap.snapPoint[1], t->tsnap.snapPoint[2]);
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/* sets view screen aligned */
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glRotatef( -360.0f*saacos(G.vd->viewquat[0])/(float)M_PI, G.vd->viewquat[1], G.vd->viewquat[2], G.vd->viewquat[3]);
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Mat4One(unitmat);
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drawcircball(GL_LINE_LOOP, unitmat[3], 0.1f, unitmat);
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glPopMatrix();
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2006-10-25 23:57:00 +00:00
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}
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}
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int handleSnapping(TransInfo *t, int event)
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{
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int status = 0;
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switch(event) {
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case ACCENTGRAVEKEY:
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t->tsnap.status ^= SNAP_ON;
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status = 1;
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break;
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}
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return status;
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}
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void applySnapping(TransInfo *t, float *vec)
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{
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2006-12-18 23:48:32 +00:00
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if ( (t->tsnap.status & SNAP_ON) &&
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t->tsnap.applySnap != NULL &&
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(t->flag & T_PROP_EDIT) == 0)
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2006-10-25 23:57:00 +00:00
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{
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2006-12-18 23:48:32 +00:00
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double current = PIL_check_seconds_timer();
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// Time base quirky code to go around findnearest slowness
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if (current - t->tsnap.last >= 0.25)
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{
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t->tsnap.calcSnap(t, vec);
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t->tsnap.targetSnap(t);
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t->tsnap.last = current;
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}
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if ((t->tsnap.status & (POINT_INIT|TARGET_INIT)) == (POINT_INIT|TARGET_INIT))
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{
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t->tsnap.applySnap(t, vec);
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}
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2006-10-25 23:57:00 +00:00
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}
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}
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void resetSnapping(TransInfo *t)
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{
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t->tsnap.status = 0;
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2006-12-18 23:48:32 +00:00
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t->tsnap.last = 0;
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2006-10-25 23:57:00 +00:00
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t->tsnap.applySnap = NULL;
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}
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void initSnapping(TransInfo *t)
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{
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2006-12-18 23:48:32 +00:00
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resetSnapping(t);
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2006-10-25 23:57:00 +00:00
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setSnappingCallback(t);
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2006-11-22 02:16:29 +00:00
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if ((t->spacetype==SPACE_VIEW3D) && (G.vd->flag2 & V3D_TRANSFORM_SNAP))
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2006-10-25 23:57:00 +00:00
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{
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t->tsnap.status |= SNAP_ON;
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}
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else
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{
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t->tsnap.status &= ~SNAP_ON;
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}
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}
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void setSnappingCallback(TransInfo *t)
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{
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switch (t->mode)
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{
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case TFM_TRANSLATION:
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2006-12-18 23:48:32 +00:00
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t->tsnap.applySnap = ApplySnapTranslation;
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t->tsnap.calcSnap = CalcSnapGeometry;
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2006-10-25 23:57:00 +00:00
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break;
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case TFM_ROTATION:
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2006-12-18 23:48:32 +00:00
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t->tsnap.applySnap = NULL;
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2006-10-25 23:57:00 +00:00
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break;
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case TFM_RESIZE:
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t->tsnap.applySnap = NULL;
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break;
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default:
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t->tsnap.applySnap = NULL;
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break;
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}
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2006-12-19 22:25:07 +00:00
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switch(G.vd->flag2 & V3D_SNAP_TARGET)
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{
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case V3D_SNAP_TARGET_CLOSEST:
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t->tsnap.targetSnap = TargetSnapClosest;
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break;
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case V3D_SNAP_TARGET_CENTER:
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t->tsnap.targetSnap = TargetSnapCenter;
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break;
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case V3D_SNAP_TARGET_MEDIAN:
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t->tsnap.targetSnap = TargetSnapMedian;
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break;
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}
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2006-10-25 23:57:00 +00:00
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}
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2006-12-18 23:48:32 +00:00
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/********************** APPLY **************************/
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2006-10-25 23:57:00 +00:00
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2006-12-18 23:48:32 +00:00
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void ApplySnapTranslation(TransInfo *t, float vec[3])
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{
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VecSubf(vec, t->tsnap.snapPoint, t->tsnap.snapTarget);
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2006-12-19 22:25:07 +00:00
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/*
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2006-10-25 23:57:00 +00:00
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if (t->con.mode & CON_APPLY)
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{
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Mat3MulVecfl(t->con.pmtx, vec);
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}
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2006-12-19 22:25:07 +00:00
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*/
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2006-10-25 23:57:00 +00:00
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}
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2006-12-18 23:48:32 +00:00
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void ApplySnapRotation(TransInfo *t, float vec[3])
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2006-10-25 23:57:00 +00:00
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{
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2006-12-18 23:48:32 +00:00
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// FOO
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}
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/********************** CALC **************************/
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void CalcSnapGrid(TransInfo *t, float *vec)
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{
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snapGridAction(t, t->tsnap.snapPoint, BIG_GEARS);
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2006-10-25 23:57:00 +00:00
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}
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2006-12-18 23:48:32 +00:00
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void CalcSnapGeometry(TransInfo *t, float *vec)
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{
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if (G.obedit != NULL && G.obedit->type==OB_MESH)
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{
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2006-12-19 22:25:07 +00:00
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/*if (G.scene->selectmode & B_SEL_VERT)*/
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2006-12-18 23:48:32 +00:00
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{
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2006-12-19 22:25:07 +00:00
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EditVert *nearest=NULL;
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int dist = 50; // Use a user defined value here
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2006-12-18 23:48:32 +00:00
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2006-12-19 22:25:07 +00:00
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// use findnearestverts in vert mode, others in other modes
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nearest = findnearestvert(&dist, 0);
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2006-12-18 23:48:32 +00:00
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2006-12-19 22:25:07 +00:00
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if (nearest != NULL)
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{
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VECCOPY(t->tsnap.snapPoint, nearest->co);
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Mat4MulVecfl(G.obedit->obmat, t->tsnap.snapPoint);
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t->tsnap.status |= POINT_INIT;
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}
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else
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{
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t->tsnap.status &= ~POINT_INIT;
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}
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2006-12-18 23:48:32 +00:00
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}
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2006-12-19 22:25:07 +00:00
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/*
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if (G.scene->selectmode & B_SEL_EDGE)
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2006-12-18 23:48:32 +00:00
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{
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2006-12-19 22:25:07 +00:00
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EditEdge *nearest=NULL;
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int dist = 50; // Use a user defined value here
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// use findnearestverts in vert mode, others in other modes
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nearest = findnearestedge(&dist);
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if (nearest != NULL)
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{
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VecAddf(t->tsnap.snapPoint, nearest->v1->co, nearest->v2->co);
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VecMulf(t->tsnap.snapPoint, 0.5f);
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Mat4MulVecfl(G.obedit->obmat, t->tsnap.snapPoint);
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t->tsnap.status |= POINT_INIT;
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}
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else
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{
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t->tsnap.status &= ~POINT_INIT;
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}
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2006-12-18 23:48:32 +00:00
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}
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2006-12-19 22:25:07 +00:00
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*/
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2006-12-18 23:48:32 +00:00
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}
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}
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/********************** TARGET **************************/
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void TargetSnapCenter(TransInfo *t)
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2006-10-25 23:57:00 +00:00
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{
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2006-12-19 22:25:07 +00:00
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// Only need to calculate once
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if ((t->tsnap.status & TARGET_INIT) == 0)
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{
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VECCOPY(t->tsnap.snapTarget, t->center);
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if(t->flag & (T_EDIT|T_POSE)) {
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Object *ob= G.obedit?G.obedit:t->poseobj;
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Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
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}
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t->tsnap.status |= TARGET_INIT;
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}
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}
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void TargetSnapMedian(TransInfo *t)
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{
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// Only need to calculate once
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if ((t->tsnap.status & TARGET_INIT) == 0)
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{
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TransData *td = NULL;
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t->tsnap.snapTarget[0] = 0;
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t->tsnap.snapTarget[1] = 0;
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t->tsnap.snapTarget[2] = 0;
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for (td = t->data; td != NULL && td->flag & TD_SELECTED ; td++)
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{
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VecAddf(t->tsnap.snapTarget, t->tsnap.snapTarget, td->iloc);
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}
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VecMulf(t->tsnap.snapTarget, 1.0 / t->total);
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if(t->flag & (T_EDIT|T_POSE)) {
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Object *ob= G.obedit?G.obedit:t->poseobj;
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Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
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}
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t->tsnap.status |= TARGET_INIT;
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2006-12-18 23:48:32 +00:00
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}
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}
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void TargetSnapClosest(TransInfo *t)
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{
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2006-12-19 22:25:07 +00:00
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// Only valid if a snap point has been selected
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2006-12-18 23:48:32 +00:00
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if (t->tsnap.status & POINT_INIT)
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{
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TransData *closest = NULL, *td = NULL;
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float closestDist = 0;
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// Base case, only one selected item
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if (t->total == 1)
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{
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closest = t->data;
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}
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// More than one selected item
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else
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{
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float point[3];
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VECCOPY(point, t->tsnap.snapPoint);
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if(t->flag & (T_EDIT|T_POSE)) {
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Object *ob= G.obedit?G.obedit:t->poseobj;
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float imat[4][4];
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Mat4Invert(imat, ob->obmat);
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|
Mat4MulVecfl(imat, point);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (td = t->data; td != NULL && td->flag & TD_SELECTED ; td++)
|
|
|
|
{
|
|
|
|
float vdist[3];
|
|
|
|
float dist;
|
|
|
|
|
|
|
|
VecSubf(vdist, td->iloc, point);
|
|
|
|
dist = Inpf(vdist, vdist);
|
|
|
|
|
|
|
|
if (closest == NULL || dist < closestDist)
|
|
|
|
{
|
|
|
|
closest = td;
|
|
|
|
closestDist = dist;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
VECCOPY(t->tsnap.snapTarget, closest->iloc);
|
|
|
|
|
|
|
|
if(t->flag & (T_EDIT|T_POSE)) {
|
|
|
|
Object *ob= G.obedit?G.obedit:t->poseobj;
|
|
|
|
Mat4MulVecfl(ob->obmat, t->tsnap.snapTarget);
|
|
|
|
}
|
|
|
|
|
|
|
|
t->tsnap.status |= TARGET_INIT;
|
|
|
|
}
|
2006-10-25 23:57:00 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/*================================================================*/
|
|
|
|
|
|
|
|
static void applyGrid(TransInfo *t, float *val, int max_index, float fac[3], GearsType action);
|
|
|
|
|
|
|
|
|
|
|
|
void snapGridAction(TransInfo *t, float *val, GearsType action) {
|
|
|
|
float fac[3];
|
|
|
|
|
|
|
|
fac[NO_GEARS] = t->snap[0];
|
|
|
|
fac[BIG_GEARS] = t->snap[1];
|
|
|
|
fac[SMALL_GEARS] = t->snap[2];
|
|
|
|
|
|
|
|
applyGrid(t, val, t->idx_max, fac, action);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void snapGrid(TransInfo *t, float *val) {
|
|
|
|
int invert;
|
|
|
|
GearsType action;
|
|
|
|
|
2006-12-03 19:54:27 +00:00
|
|
|
if(t->mode==TFM_ROTATION || t->mode==TFM_WARP || t->mode==TFM_TILT || t->mode==TFM_TRACKBALL || t->mode==TFM_BONE_ROLL)
|
2006-10-25 23:57:00 +00:00
|
|
|
invert = U.flag & USER_AUTOROTGRID;
|
|
|
|
else if(t->mode==TFM_RESIZE || t->mode==TFM_SHEAR || t->mode==TFM_BONESIZE || t->mode==TFM_SHRINKFATTEN || t->mode==TFM_CURVE_SHRINKFATTEN)
|
|
|
|
invert = U.flag & USER_AUTOSIZEGRID;
|
|
|
|
else
|
|
|
|
invert = U.flag & USER_AUTOGRABGRID;
|
|
|
|
|
|
|
|
if(invert) {
|
|
|
|
action = (G.qual & LR_CTRLKEY) ? NO_GEARS: BIG_GEARS;
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
action = (G.qual & LR_CTRLKEY) ? BIG_GEARS : NO_GEARS;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (action == BIG_GEARS && (G.qual & LR_SHIFTKEY)) {
|
|
|
|
action = SMALL_GEARS;
|
|
|
|
}
|
|
|
|
|
|
|
|
snapGridAction(t, val, action);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
static void applyGrid(TransInfo *t, float *val, int max_index, float fac[3], GearsType action)
|
|
|
|
{
|
|
|
|
int i;
|
|
|
|
float asp[3] = {1.0f, 1.0f, 1.0f}; // TODO: Remove hard coded limit here (3)
|
|
|
|
|
|
|
|
// Early bailing out if no need to snap
|
|
|
|
if (fac[action] == 0.0)
|
|
|
|
return;
|
|
|
|
|
|
|
|
/* evil hack - snapping needs to be adapted for image aspect ratio */
|
|
|
|
if((t->spacetype==SPACE_IMAGE) && (t->mode==TFM_TRANSLATION)) {
|
|
|
|
transform_aspect_ratio_tface_uv(asp, asp+1);
|
|
|
|
}
|
|
|
|
|
|
|
|
for (i=0; i<=max_index; i++) {
|
|
|
|
val[i]= fac[action]*asp[i]*(float)floor(val[i]/(fac[action]*asp[i]) +.5);
|
|
|
|
}
|
|
|
|
}
|