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blender-archive/source/blender/imbuf/intern/divers.c

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/**
*
* ***** BEGIN GPL LICENSE BLOCK *****
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*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
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*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
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* allocimbuf.c
*
* $Id$
*/
#include "BLI_blenlib.h"
#include "BLI_rand.h"
#include "BLI_math.h"
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#include "imbuf.h"
#include "imbuf_patch.h"
#include "IMB_imbuf_types.h"
#include "IMB_imbuf.h"
#include "IMB_allocimbuf.h"
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#include "IMB_divers.h"
#include "BKE_utildefines.h"
#include "BKE_colortools.h"
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void imb_checkncols(struct ImBuf *ibuf)
{
unsigned int i;
if (ibuf==0) return;
if (IS_amiga(ibuf)){
if (IS_ham(ibuf)){
if (ibuf->depth == 0) ibuf->depth = 6;
ibuf->mincol = 0;
ibuf->maxcol = 1 << (ibuf->depth - 2);
/*printf("%d %d\n", ibuf->maxcol, ibuf->depth);*/
return;
} else if (IS_hbrite(ibuf)){
ibuf->mincol = 0;
ibuf->maxcol = 64;
ibuf->depth = 6;
return;
}
}
if (ibuf->maxcol == 0){
if (ibuf->depth <= 8){
ibuf->mincol = 0;
ibuf->maxcol = (1 << ibuf->depth);
return;
} else if (ibuf->depth == 0){
ibuf->depth = 5;
ibuf->mincol = 0;
ibuf->maxcol = 32;
}
return;
} else {
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/* ibuf->maxcol defines the depth */
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for (i=1 ; ibuf->maxcol > (1 << i); i++);
ibuf->depth = i;
return;
}
}
void IMB_de_interlace(struct ImBuf *ibuf)
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
if (ibuf->flags & IB_fields) return;
ibuf->flags |= IB_fields;
if (ibuf->rect) {
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/* make copies */
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tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
ibuf->x *= 2;
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, tbuf2->x, 0, ibuf->x, ibuf->y);
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ibuf->x /= 2;
IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
IMB_rectcpy(ibuf, tbuf2, 0, tbuf2->y, 0, 0, tbuf2->x, tbuf2->y);
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IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
ibuf->y /= 2;
}
void IMB_interlace(struct ImBuf *ibuf)
{
struct ImBuf * tbuf1, * tbuf2;
if (ibuf == 0) return;
ibuf->flags &= ~IB_fields;
ibuf->y *= 2;
if (ibuf->rect) {
/* make copies */
tbuf1 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
tbuf2 = IMB_allocImBuf(ibuf->x, ibuf->y / 2, 32, IB_rect, 0);
IMB_rectcpy(tbuf1, ibuf, 0, 0, 0, 0, ibuf->x, ibuf->y);
IMB_rectcpy(tbuf2, ibuf, 0, 0, 0, tbuf2->y, ibuf->x, ibuf->y);
ibuf->x *= 2;
IMB_rectcpy(ibuf, tbuf1, 0, 0, 0, 0, tbuf1->x, tbuf1->y);
IMB_rectcpy(ibuf, tbuf2, tbuf2->x, 0, 0, 0, tbuf2->x, tbuf2->y);
ibuf->x /= 2;
IMB_freeImBuf(tbuf1);
IMB_freeImBuf(tbuf2);
}
}
void IMB_gamwarp(struct ImBuf *ibuf, double gamma)
{
uchar gam[256];
int i;
uchar *rect;
float *rectf;
if (ibuf == 0) return;
if (gamma == 1.0) return;
rect = (uchar *) ibuf->rect;
rectf = ibuf->rect_float;
gamma = 1.0 / gamma;
if (rect) {
for (i = 255 ; i >= 0 ; i--)
gam[i] = (255.0 * pow(i / 255.0 ,
gamma)) + 0.5;
for (i = ibuf->x * ibuf->y ; i>0 ; i--, rect+=4){
rect[0] = gam[rect[0]];
rect[1] = gam[rect[1]];
rect[2] = gam[rect[2]];
}
}
if (rectf) {
for (i = ibuf->x * ibuf->y ; i>0 ; i--, rectf+=4){
rectf[0] = pow(rectf[0] / 255.0, gamma);
rectf[1] = pow(rectf[1] / 255.0, gamma);
rectf[2] = pow(rectf[2] / 255.0, gamma);
}
}
}
/* assume converting from linear float to sRGB byte */
void IMB_rect_from_float(struct ImBuf *ibuf)
{
/* quick method to convert floatbuf to byte */
float *tof = (float *)ibuf->rect_float;
int do_dither = ibuf->dither != 0.f;
float dither= ibuf->dither / 255.0;
float srgb[4];
int i, channels= ibuf->channels;
short profile= ibuf->profile;
unsigned char *to = (unsigned char *) ibuf->rect;
if(tof==NULL) return;
if(to==NULL) {
imb_addrectImBuf(ibuf);
to = (unsigned char *) ibuf->rect;
}
if(channels==1) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof++)
to[1]= to[2]= to[3]= to[0] = FTOCHAR(tof[0]);
}
else if (profile == IB_PROFILE_LINEAR_RGB) {
if(channels == 3) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=3) {
srgb[0]= linearrgb_to_srgb(tof[0]);
srgb[1]= linearrgb_to_srgb(tof[1]);
srgb[2]= linearrgb_to_srgb(tof[2]);
to[0] = FTOCHAR(srgb[0]);
to[1] = FTOCHAR(srgb[1]);
to[2] = FTOCHAR(srgb[2]);
to[3] = 255;
}
}
else if (channels == 4) {
if (dither != 0.f) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
const float d = (BLI_frand()-0.5)*dither;
srgb[0]= d + linearrgb_to_srgb(tof[0]);
srgb[1]= d + linearrgb_to_srgb(tof[1]);
srgb[2]= d + linearrgb_to_srgb(tof[2]);
srgb[3]= d + tof[3];
to[0] = FTOCHAR(srgb[0]);
to[1] = FTOCHAR(srgb[1]);
to[2] = FTOCHAR(srgb[2]);
to[3] = FTOCHAR(srgb[3]);
}
} else {
floatbuf_to_srgb_byte(tof, to, 0, ibuf->x, 0, ibuf->y, ibuf->x);
}
}
}
else if(ELEM(profile, IB_PROFILE_NONE, IB_PROFILE_SRGB)) {
if(channels==3) {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=3) {
to[0] = FTOCHAR(tof[0]);
to[1] = FTOCHAR(tof[1]);
to[2] = FTOCHAR(tof[2]);
to[3] = 255;
}
}
else {
if (dither != 0.f) {
float col[3];
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
const float d = (BLI_frand()-0.5)*dither;
const float col[4] = {d+tof[0], d+tof[1], d+tof[2], d+tof[3]};
to[0] = FTOCHAR(col[0]);
to[1] = FTOCHAR(col[1]);
to[2] = FTOCHAR(col[2]);
to[3] = FTOCHAR(col[3]);
}
} else {
for (i = ibuf->x * ibuf->y; i > 0; i--, to+=4, tof+=4) {
to[0] = FTOCHAR(tof[0]);
to[1] = FTOCHAR(tof[1]);
to[2] = FTOCHAR(tof[2]);
to[3] = FTOCHAR(tof[3]);
}
}
}
}
}
void IMB_float_from_rect(struct ImBuf *ibuf)
{
/* quick method to convert byte to floatbuf */
float *tof = ibuf->rect_float;
int i;
unsigned char *to = (unsigned char *) ibuf->rect;
if(to==NULL) return;
if(tof==NULL) {
imb_addrectfloatImBuf(ibuf);
tof = ibuf->rect_float;
}
/* Float bufs should be stored linear */
if (ibuf->profile != IB_PROFILE_NONE) {
/* if the image has been given a profile then we're working
* with color management in mind, so convert it to linear space */
for (i = ibuf->x * ibuf->y; i > 0; i--)
{
tof[0] = srgb_to_linearrgb(((float)to[0])*(1.0f/255.0f));
tof[1] = srgb_to_linearrgb(((float)to[1])*(1.0f/255.0f));
tof[2] = srgb_to_linearrgb(((float)to[2])*(1.0f/255.0f));
tof[3] = ((float)to[3])*(1.0f/255.0f);
to += 4;
tof += 4;
}
} else {
for (i = ibuf->x * ibuf->y; i > 0; i--)
{
tof[0] = ((float)to[0])*(1.0f/255.0f);
tof[1] = ((float)to[1])*(1.0f/255.0f);
tof[2] = ((float)to[2])*(1.0f/255.0f);
tof[3] = ((float)to[3])*(1.0f/255.0f);
to += 4;
tof += 4;
}
}
}