This repository has been archived on 2023-10-09. You can view files and clone it, but cannot push or open issues or pull requests.
Files
blender-archive/source/blender/draw/intern/draw_cache.c

2115 lines
60 KiB
C
Raw Normal View History

/*
* Copyright 2016, Blender Foundation.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Blender Institute
*
*/
/** \file draw_cache.c
* \ingroup draw
*/
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "DNA_curve_types.h"
#include "DNA_object_types.h"
#include "DNA_particle_types.h"
#include "BLI_utildefines.h"
#include "BLI_math.h"
#include "GPU_batch.h"
#include "draw_cache.h"
#include "draw_cache_impl.h"
2017-02-22 18:52:07 +01:00
static struct DRWShapeCache {
Batch *drw_single_vertice;
Batch *drw_fullscreen_quad;
Batch *drw_screenspace_circle;
Batch *drw_plain_axes;
Batch *drw_single_arrow;
Batch *drw_cube;
Batch *drw_circle;
2017-03-05 05:22:40 +01:00
Batch *drw_square;
Batch *drw_line;
2017-03-04 00:09:22 +01:00
Batch *drw_line_endpoints;
Batch *drw_empty_sphere;
Batch *drw_empty_cone;
Batch *drw_arrows;
Batch *drw_axis_names;
Batch *drw_field_wind;
Batch *drw_field_force;
Batch *drw_field_vortex;
Batch *drw_field_tube_limit;
Batch *drw_field_cone_limit;
Batch *drw_lamp;
Batch *drw_lamp_sunrays;
2017-03-05 05:22:40 +01:00
Batch *drw_lamp_area;
Batch *drw_lamp_hemi;
Batch *drw_lamp_spot;
Batch *drw_lamp_spot_square;
2017-02-15 03:38:21 +01:00
Batch *drw_speaker;
Batch *drw_bone_octahedral;
Batch *drw_bone_octahedral_wire;
Batch *drw_bone_box;
Batch *drw_bone_box_wire;
Batch *drw_bone_wire_wire;
Batch *drw_bone_envelope_distance;
Batch *drw_bone_envelope_wire;
Batch *drw_bone_envelope_head_wire;
Batch *drw_bone_point;
Batch *drw_bone_point_wire;
Batch *drw_bone_arrows;
2017-03-04 00:09:22 +01:00
Batch *drw_camera;
Batch *drw_camera_tria;
Batch *drw_camera_focus;
} SHC = {NULL};
void DRW_shape_cache_free(void)
{
BATCH_DISCARD_ALL_SAFE(SHC.drw_single_vertice);
BATCH_DISCARD_ALL_SAFE(SHC.drw_fullscreen_quad);
BATCH_DISCARD_ALL_SAFE(SHC.drw_plain_axes);
BATCH_DISCARD_ALL_SAFE(SHC.drw_single_arrow);
BATCH_DISCARD_ALL_SAFE(SHC.drw_cube);
BATCH_DISCARD_ALL_SAFE(SHC.drw_circle);
BATCH_DISCARD_ALL_SAFE(SHC.drw_square);
BATCH_DISCARD_ALL_SAFE(SHC.drw_line);
BATCH_DISCARD_ALL_SAFE(SHC.drw_line_endpoints);
BATCH_DISCARD_ALL_SAFE(SHC.drw_empty_sphere);
BATCH_DISCARD_ALL_SAFE(SHC.drw_empty_cone);
BATCH_DISCARD_ALL_SAFE(SHC.drw_arrows);
BATCH_DISCARD_ALL_SAFE(SHC.drw_axis_names);
BATCH_DISCARD_ALL_SAFE(SHC.drw_field_wind);
BATCH_DISCARD_ALL_SAFE(SHC.drw_field_force);
BATCH_DISCARD_ALL_SAFE(SHC.drw_field_vortex);
BATCH_DISCARD_ALL_SAFE(SHC.drw_field_tube_limit);
BATCH_DISCARD_ALL_SAFE(SHC.drw_field_cone_limit);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_sunrays);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_area);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_hemi);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_spot);
BATCH_DISCARD_ALL_SAFE(SHC.drw_lamp_spot_square);
BATCH_DISCARD_ALL_SAFE(SHC.drw_speaker);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_octahedral);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_octahedral_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_box);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_box_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_wire_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_envelope_distance);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_envelope_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_envelope_head_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_point);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_point_wire);
BATCH_DISCARD_ALL_SAFE(SHC.drw_bone_arrows);
BATCH_DISCARD_ALL_SAFE(SHC.drw_camera);
BATCH_DISCARD_ALL_SAFE(SHC.drw_camera_tria);
BATCH_DISCARD_ALL_SAFE(SHC.drw_camera_focus);
}
/* -------------------------------------------------------------------- */
/** \name Helper functions
* \{ */
static void add_fancy_edge(
VertexBuffer *vbo, unsigned int pos_id, unsigned int n1_id, unsigned int n2_id,
unsigned int *v_idx, const float co1[3], const float co2[3],
const float n1[3], const float n2[3])
{
VertexBuffer_set_attrib(vbo, n1_id, *v_idx, n1);
VertexBuffer_set_attrib(vbo, n2_id, *v_idx, n2);
VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, co1);
VertexBuffer_set_attrib(vbo, n1_id, *v_idx, n1);
VertexBuffer_set_attrib(vbo, n2_id, *v_idx, n2);
VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, co2);
}
static void add_lat_lon_vert(
VertexBuffer *vbo, unsigned int pos_id, unsigned int nor_id,
unsigned int *v_idx, const float rad, const float lat, const float lon)
{
float pos[3], nor[3];
nor[0] = sinf(lat) * cosf(lon);
nor[1] = cosf(lat);
nor[2] = sinf(lat) * sinf(lon);
mul_v3_v3fl(pos, nor, rad);
VertexBuffer_set_attrib(vbo, nor_id, *v_idx, nor);
VertexBuffer_set_attrib(vbo, pos_id, (*v_idx)++, pos);
}
static VertexBuffer *fill_arrows_vbo(const float scale)
{
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
/* Line */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 6 * 3);
float v1[3] = {0.0, 0.0, 0.0};
float v2[3] = {0.0, 0.0, 0.0};
float vtmp1[3], vtmp2[3];
for (int axis = 0; axis < 3; axis++) {
const int arrow_axis = (axis == 0) ? 1 : 0;
v2[axis] = 1.0f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 0, vtmp1);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 1, vtmp2);
v1[axis] = 0.85f;
v1[arrow_axis] = -0.08f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 2, vtmp1);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 3, vtmp2);
v1[arrow_axis] = 0.08f;
mul_v3_v3fl(vtmp1, v1, scale);
mul_v3_v3fl(vtmp2, v2, scale);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 4, vtmp1);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 6 + 5, vtmp2);
/* reset v1 & v2 to zero */
v1[arrow_axis] = v1[axis] = v2[axis] = 0.0f;
}
return vbo;
}
static VertexBuffer *sphere_wire_vbo(const float rad)
{
#define NSEGMENTS 16
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, NSEGMENTS * 2 * 3);
/* a single ring of vertices */
float p[NSEGMENTS][2];
for (int i = 0; i < NSEGMENTS; ++i) {
float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
p[i][0] = rad * cosf(angle);
p[i][1] = rad * sinf(angle);
}
for (int axis = 0; axis < 3; ++axis) {
for (int i = 0; i < NSEGMENTS; ++i) {
for (int j = 0; j < 2; ++j) {
float cv[2], v[3];
2017-02-22 18:52:07 +01:00
cv[0] = p[(i + j) % NSEGMENTS][0];
cv[1] = p[(i + j) % NSEGMENTS][1];
if (axis == 0)
v[0] = cv[0], v[1] = cv[1], v[2] = 0.0f;
else if (axis == 1)
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
else
v[0] = 0.0f, v[1] = cv[0], v[2] = cv[1];
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 2 + j + (NSEGMENTS * 2 * axis), v);
}
}
}
return vbo;
#undef NSEGMENTS
}
/* Quads */
Batch *DRW_cache_fullscreen_quad_get(void)
{
if (!SHC.drw_fullscreen_quad) {
/* Use a triangle instead of a real quad */
/* https://www.slideshare.net/DevCentralAMD/vertex-shader-tricks-bill-bilodeau - slide 14 */
float pos[3][2] = {{-1.0f, -1.0f}, { 3.0f, -1.0f}, {-1.0f, 3.0f}};
float uvs[3][2] = {{ 0.0f, 0.0f}, { 2.0f, 0.0f}, { 0.0f, 2.0f}};
/* Position Only 2D format */
static VertexFormat format = { 0 };
static struct { uint pos, uvs; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
attr_id.uvs = VertexFormat_add_attrib(&format, "uvs", COMP_F32, 2, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 3);
for (int i = 0; i < 3; ++i) {
VertexBuffer_set_attrib(vbo, attr_id.pos, i, pos[i]);
VertexBuffer_set_attrib(vbo, attr_id.uvs, i, uvs[i]);
}
SHC.drw_fullscreen_quad = Batch_create(PRIM_TRIANGLES, vbo, NULL);
}
return SHC.drw_fullscreen_quad;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Common
* \{ */
Batch *DRW_cache_cube_get(void)
{
if (!SHC.drw_cube) {
const GLfloat verts[8][3] = {
{-1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, 1.0f},
{-1.0f, 1.0f, -1.0f},
{-1.0f, 1.0f, 1.0f},
{ 1.0f, -1.0f, -1.0f},
{ 1.0f, -1.0f, 1.0f},
{ 1.0f, 1.0f, -1.0f},
{ 1.0f, 1.0f, 1.0f}
};
2017-02-22 18:52:07 +01:00
const GLubyte indices[24] = {0, 1, 1, 3, 3, 2, 2, 0, 0, 4, 4, 5, 5, 7, 7, 6, 6, 4, 1, 5, 3, 7, 2, 6};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 24);
for (int i = 0; i < 24; ++i) {
VertexBuffer_set_attrib(vbo, attr_id.pos, i, verts[indices[i]]);
}
SHC.drw_cube = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_cube;
}
Batch *DRW_cache_circle_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_circle) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2);
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
2017-02-15 00:49:51 +01:00
v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
2017-02-15 00:49:51 +01:00
v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2 + 1, v);
}
SHC.drw_circle = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_circle;
#undef CIRCLE_RESOL
}
2017-03-05 05:22:40 +01:00
Batch *DRW_cache_square_get(void)
{
if (!SHC.drw_square) {
float p[4][3] = {{ 1.0f, 0.0f, 1.0f},
{ 1.0f, 0.0f, -1.0f},
{-1.0f, 0.0f, -1.0f},
{-1.0f, 0.0f, 1.0f}};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-05 05:22:40 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-03-05 05:22:40 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 8);
for (int i = 0; i < 4; i++) {
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 2, p[i % 4]);
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 2 + 1, p[(i+1) % 4]);
2017-03-05 05:22:40 +01:00
}
SHC.drw_square = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-05 05:22:40 +01:00
}
return SHC.drw_square;
}
Batch *DRW_cache_single_line_get(void)
{
/* Z axis line */
if (!SHC.drw_line) {
float v1[3] = {0.0f, 0.0f, 0.0f};
float v2[3] = {0.0f, 0.0f, 1.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 2);
VertexBuffer_set_attrib(vbo, attr_id.pos, 0, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 1, v2);
SHC.drw_line = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_line;
}
2017-03-04 00:09:22 +01:00
Batch *DRW_cache_single_line_endpoints_get(void)
{
/* Z axis line */
if (!SHC.drw_line_endpoints) {
float v1[3] = {0.0f, 0.0f, 0.0f};
float v2[3] = {0.0f, 0.0f, 1.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-04 00:09:22 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-03-04 00:09:22 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 2);
VertexBuffer_set_attrib(vbo, attr_id.pos, 0, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 1, v2);
2017-03-04 00:09:22 +01:00
SHC.drw_line_endpoints = Batch_create(PRIM_POINTS, vbo, NULL);
2017-03-04 00:09:22 +01:00
}
return SHC.drw_line_endpoints;
}
Batch *DRW_cache_screenspace_circle_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_screenspace_circle) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL + 1);
for (int a = 0; a <= CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
VertexBuffer_set_attrib(vbo, attr_id.pos, a, v);
}
SHC.drw_screenspace_circle = Batch_create(PRIM_LINE_STRIP, vbo, NULL);
}
return SHC.drw_screenspace_circle;
#undef CIRCLE_RESOL
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Common Object API
* \{ */
Batch *DRW_cache_object_wire_outline_get(Object *ob)
{
switch (ob->type) {
case OB_MESH:
return DRW_cache_mesh_wire_outline_get(ob);
/* TODO, should match 'DRW_cache_object_surface_get' */
default:
return NULL;
}
}
Batch *DRW_cache_object_surface_get(Object *ob)
{
switch (ob->type) {
case OB_MESH:
return DRW_cache_mesh_surface_get(ob);
case OB_CURVE:
return DRW_cache_curve_surface_get(ob);
case OB_SURF:
return DRW_cache_surf_surface_get(ob);
case OB_FONT:
return DRW_cache_text_surface_get(ob);
default:
return NULL;
}
}
Batch **DRW_cache_object_surface_material_get(struct Object *ob)
{
switch (ob->type) {
case OB_MESH:
return DRW_cache_mesh_surface_shaded_get(ob);
default:
return NULL;
}
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Empties
* \{ */
Batch *DRW_cache_plain_axes_get(void)
{
if (!SHC.drw_plain_axes) {
int axis;
float v1[3] = {0.0f, 0.0f, 0.0f};
float v2[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 6);
for (axis = 0; axis < 3; axis++) {
v1[axis] = 1.0f;
v2[axis] = -1.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 2, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, axis * 2 + 1, v2);
/* reset v1 & v2 to zero for next axis */
v1[axis] = v2[axis] = 0.0f;
}
SHC.drw_plain_axes = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_plain_axes;
}
Batch *DRW_cache_single_arrow_get(void)
{
if (!SHC.drw_single_arrow) {
2017-02-15 00:49:51 +01:00
float v1[3] = {0.0f, 0.0f, 1.0f}, v2[3], v3[3];
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
/* Square Pyramid */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 12);
v2[0] = 0.035f; v2[1] = 0.035f;
v3[0] = -0.035f; v3[1] = 0.035f;
v2[2] = v3[2] = 0.75f;
for (int sides = 0; sides < 4; sides++) {
if (sides % 2 == 1) {
v2[0] = -v2[0];
v3[1] = -v3[1];
}
else {
v2[1] = -v2[1];
v3[0] = -v3[0];
}
VertexBuffer_set_attrib(vbo, attr_id.pos, sides * 3 + 0, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, sides * 3 + 1, v2);
VertexBuffer_set_attrib(vbo, attr_id.pos, sides * 3 + 2, v3);
}
SHC.drw_single_arrow = Batch_create(PRIM_TRIANGLES, vbo, NULL);
}
return SHC.drw_single_arrow;
}
Batch *DRW_cache_empty_sphere_get(void)
{
if (!SHC.drw_empty_sphere) {
VertexBuffer *vbo = sphere_wire_vbo(1.0f);
SHC.drw_empty_sphere = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_empty_sphere;
}
Batch *DRW_cache_empty_cone_get(void)
{
#define NSEGMENTS 8
if (!SHC.drw_empty_cone) {
/* a single ring of vertices */
float p[NSEGMENTS][2];
for (int i = 0; i < NSEGMENTS; ++i) {
float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
p[i][0] = cosf(angle);
p[i][1] = sinf(angle);
}
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, NSEGMENTS * 4);
for (int i = 0; i < NSEGMENTS; ++i) {
float cv[2], v[3];
cv[0] = p[(i) % NSEGMENTS][0];
cv[1] = p[(i) % NSEGMENTS][1];
/* cone sides */
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4, v);
v[0] = 0.0f, v[1] = 2.0f, v[2] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 1, v);
/* end ring */
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 2, v);
2017-02-22 18:52:07 +01:00
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
v[0] = cv[0], v[1] = 0.0f, v[2] = cv[1];
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 3, v);
}
SHC.drw_empty_cone = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_empty_cone;
#undef NSEGMENTS
}
Batch *DRW_cache_arrows_get(void)
{
if (!SHC.drw_arrows) {
VertexBuffer *vbo = fill_arrows_vbo(1.0f);
SHC.drw_arrows = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_arrows;
}
Batch *DRW_cache_axis_names_get(void)
{
if (!SHC.drw_axis_names) {
const float size = 0.1f;
float v1[3], v2[3];
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
/* Using 3rd component as axis indicator */
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
/* Line */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 14);
/* X */
copy_v3_fl3(v1, -size, size, 0.0f);
copy_v3_fl3(v2, size, -size, 0.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 0, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 1, v2);
copy_v3_fl3(v1, size, size, 0.0f);
copy_v3_fl3(v2, -size, -size, 0.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 2, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 3, v2);
/* Y */
copy_v3_fl3(v1, -size + 0.25f * size, size, 1.0f);
copy_v3_fl3(v2, 0.0f, 0.0f, 1.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 4, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 5, v2);
copy_v3_fl3(v1, size - 0.25f * size, size, 1.0f);
copy_v3_fl3(v2, -size + 0.25f * size, -size, 1.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 6, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 7, v2);
/* Z */
copy_v3_fl3(v1, -size, size, 2.0f);
copy_v3_fl3(v2, size, size, 2.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 8, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 9, v2);
copy_v3_fl3(v1, size, size, 2.0f);
copy_v3_fl3(v2, -size, -size, 2.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 10, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 11, v2);
copy_v3_fl3(v1, -size, -size, 2.0f);
copy_v3_fl3(v2, size, -size, 2.0f);
VertexBuffer_set_attrib(vbo, attr_id.pos, 12, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 13, v2);
SHC.drw_axis_names = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_axis_names;
}
/* Force Field */
Batch *DRW_cache_field_wind_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_wind) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 4);
for (int i = 0; i < 4; i++) {
float z = 0.05f * (float)i;
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
}
}
SHC.drw_field_wind = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_field_wind;
#undef CIRCLE_RESOL
}
Batch *DRW_cache_field_force_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_force) {
float v[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 3);
for (int i = 0; i < 3; i++) {
float radius = 1.0f + 0.5f * (float)i;
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = radius * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = radius * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2, v);
v[0] = radius * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = radius * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * CIRCLE_RESOL * 2 + a * 2 + 1, v);
}
}
SHC.drw_field_force = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_field_force;
#undef CIRCLE_RESOL
}
Batch *DRW_cache_field_vortex_get(void)
{
#define SPIRAL_RESOL 32
if (!SHC.drw_field_vortex) {
float v[3] = {0.0f, 0.0f, 0.0f};
unsigned int v_idx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, SPIRAL_RESOL * 2 + 1);
for (int a = SPIRAL_RESOL; a > -1; a--) {
v[0] = sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
v[1] = cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
for (int a = 1; a <= SPIRAL_RESOL; a++) {
v[0] = -sinf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
v[1] = -cosf((2.0f * M_PI * a) / ((float)SPIRAL_RESOL)) * (a / (float)SPIRAL_RESOL);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
SHC.drw_field_vortex = Batch_create(PRIM_LINE_STRIP, vbo, NULL);
}
return SHC.drw_field_vortex;
#undef SPIRAL_RESOL
}
Batch *DRW_cache_field_tube_limit_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_tube_limit) {
float v[3] = {0.0f, 0.0f, 0.0f};
unsigned int v_idx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 + 8);
/* Caps */
for (int i = 0; i < 2; i++) {
float z = (float)i * 2.0f - 1.0f;
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
}
/* Side Edges */
for (int a = 0; a < 4; a++) {
for (int i = 0; i < 2; i++) {
float z = (float)i * 2.0f - 1.0f;
v[0] = sinf((2.0f * M_PI * a) / 4.0f);
v[1] = cosf((2.0f * M_PI * a) / 4.0f);
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
}
SHC.drw_field_tube_limit = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_field_tube_limit;
#undef CIRCLE_RESOL
}
Batch *DRW_cache_field_cone_limit_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_field_cone_limit) {
float v[3] = {0.0f, 0.0f, 0.0f};
unsigned int v_idx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 + 8);
/* Caps */
for (int i = 0; i < 2; i++) {
float z = (float)i * 2.0f - 1.0f;
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
}
/* Side Edges */
for (int a = 0; a < 4; a++) {
for (int i = 0; i < 2; i++) {
float z = (float)i * 2.0f - 1.0f;
v[0] = z * sinf((2.0f * M_PI * a) / 4.0f);
v[1] = z * cosf((2.0f * M_PI * a) / 4.0f);
v[2] = z;
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, v);
}
}
SHC.drw_field_cone_limit = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_field_cone_limit;
#undef CIRCLE_RESOL
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Lamps
* \{ */
Batch *DRW_cache_lamp_get(void)
{
#define NSEGMENTS 8
if (!SHC.drw_lamp) {
float v[2];
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, NSEGMENTS * 2);
for (int a = 0; a < NSEGMENTS; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)NSEGMENTS));
v[1] = cosf((2.0f * M_PI * a) / ((float)NSEGMENTS));
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2, v);
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS));
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)NSEGMENTS));
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2 + 1, v);
}
SHC.drw_lamp = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_lamp;
#undef NSEGMENTS
}
Batch *DRW_cache_lamp_sunrays_get(void)
{
if (!SHC.drw_lamp_sunrays) {
float v[2], v1[2], v2[2];
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 2, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 16);
for (int a = 0; a < 8; a++) {
v[0] = sinf((2.0f * M_PI * a) / 8.0f);
v[1] = cosf((2.0f * M_PI * a) / 8.0f);
mul_v2_v2fl(v1, v, 1.2f);
mul_v2_v2fl(v2, v, 2.5f);
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, a * 2 + 1, v2);
}
SHC.drw_lamp_sunrays = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_lamp_sunrays;
}
2017-03-05 05:22:40 +01:00
Batch *DRW_cache_lamp_area_get(void)
{
if (!SHC.drw_lamp_area) {
float v1[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-05 05:22:40 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-03-05 05:22:40 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 8);
v1[0] = v1[1] = 0.5f;
VertexBuffer_set_attrib(vbo, attr_id.pos, 0, v1);
2017-03-05 05:22:40 +01:00
v1[0] = -0.5f;
VertexBuffer_set_attrib(vbo, attr_id.pos, 1, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 2, v1);
2017-03-05 05:22:40 +01:00
v1[1] = -0.5f;
VertexBuffer_set_attrib(vbo, attr_id.pos, 3, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 4, v1);
2017-03-05 05:22:40 +01:00
v1[0] = 0.5f;
VertexBuffer_set_attrib(vbo, attr_id.pos, 5, v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 6, v1);
2017-03-05 05:22:40 +01:00
v1[1] = 0.5f;
VertexBuffer_set_attrib(vbo, attr_id.pos, 7, v1);
2017-03-05 05:22:40 +01:00
SHC.drw_lamp_area = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-05 05:22:40 +01:00
}
return SHC.drw_lamp_area;
}
Batch *DRW_cache_lamp_hemi_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_lamp_hemi) {
float v[3];
int vidx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-05 05:22:40 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-03-05 05:22:40 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 * 2 - 6 * 2 * 2);
/* XZ plane */
for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) {
v[0] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2);
v[2] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
v[1] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
v[0] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2);
v[2] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL) - M_PI / 2) - 1.0f;
v[1] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
}
/* XY plane */
for (int a = 3; a < CIRCLE_RESOL / 2 - 3; a++) {
v[2] = sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL)) - 1.0f;
v[1] = cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[0] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
v[2] = sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL)) - 1.0f;
v[1] = cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[0] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
}
/* YZ plane full circle */
/* lease v[2] as it is */
const float rad = cosf((2.0f * M_PI * 3) / ((float)CIRCLE_RESOL));
for (int a = 0; a < CIRCLE_RESOL; a++) {
v[1] = rad * sinf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
v[0] = rad * cosf((2.0f * M_PI * a) / ((float)CIRCLE_RESOL));
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
v[1] = rad * sinf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
v[0] = rad * cosf((2.0f * M_PI * (a + 1)) / ((float)CIRCLE_RESOL));
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-03-05 05:22:40 +01:00
}
SHC.drw_lamp_hemi = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-05 05:22:40 +01:00
}
return SHC.drw_lamp_hemi;
#undef CIRCLE_RESOL
}
Batch *DRW_cache_lamp_spot_get(void)
{
#define NSEGMENTS 32
if (!SHC.drw_lamp_spot) {
/* a single ring of vertices */
float p[NSEGMENTS][2];
float n[NSEGMENTS][3];
float neg[NSEGMENTS][3];
float half_angle = 2 * M_PI / ((float)NSEGMENTS * 2);
for (int i = 0; i < NSEGMENTS; ++i) {
float angle = 2 * M_PI * ((float)i / (float)NSEGMENTS);
p[i][0] = cosf(angle);
p[i][1] = sinf(angle);
n[i][0] = cosf(angle - half_angle);
n[i][1] = sinf(angle - half_angle);
n[i][2] = cosf(M_PI / 16.0f); /* slope of the cone */
normalize_v3(n[i]); /* necessary ? */
negate_v3_v3(neg[i], n[i]);
}
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
2017-03-05 05:22:40 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.n1 = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
attr_id.n2 = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
2017-03-05 05:22:40 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, NSEGMENTS * 4);
for (int i = 0; i < NSEGMENTS; ++i) {
float cv[2], v[3];
cv[0] = p[i % NSEGMENTS][0];
cv[1] = p[i % NSEGMENTS][1];
/* cone sides */
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4, v);
2017-03-05 05:22:40 +01:00
v[0] = 0.0f, v[1] = 0.0f, v[2] = 0.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 1, v);
2017-03-05 05:22:40 +01:00
VertexBuffer_set_attrib(vbo, attr_id.n1, i * 4, n[(i) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n1, i * 4 + 1, n[(i) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n2, i * 4, n[(i+1) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n2, i * 4 + 1, n[(i+1) % NSEGMENTS]);
2017-03-05 05:22:40 +01:00
/* end ring */
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 2, v);
2017-03-05 05:22:40 +01:00
cv[0] = p[(i + 1) % NSEGMENTS][0];
cv[1] = p[(i + 1) % NSEGMENTS][1];
v[0] = cv[0], v[1] = cv[1], v[2] = -1.0f;
VertexBuffer_set_attrib(vbo, attr_id.pos, i * 4 + 3, v);
2017-03-05 05:22:40 +01:00
VertexBuffer_set_attrib(vbo, attr_id.n1, i * 4 + 2, n[(i) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n1, i * 4 + 3, n[(i) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n2, i * 4 + 2, neg[(i) % NSEGMENTS]);
VertexBuffer_set_attrib(vbo, attr_id.n2, i * 4 + 3, neg[(i) % NSEGMENTS]);
2017-03-05 05:22:40 +01:00
}
SHC.drw_lamp_spot = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-05 05:22:40 +01:00
}
return SHC.drw_lamp_spot;
#undef NSEGMENTS
}
Batch *DRW_cache_lamp_spot_square_get(void)
{
if (!SHC.drw_lamp_spot_square) {
float p[5][3] = {{ 0.0f, 0.0f, 0.0f},
{ 1.0f, 1.0f, -1.0f},
{ 1.0f, -1.0f, -1.0f},
{-1.0f, -1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f}};
unsigned int v_idx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-05 05:22:40 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-03-05 05:22:40 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 16);
/* piramid sides */
for (int i = 1; i <= 4; ++i) {
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, p[0]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, p[i]);
2017-03-05 05:22:40 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, p[(i % 4)+1]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, p[((i+1) % 4)+1]);
2017-03-05 05:22:40 +01:00
}
SHC.drw_lamp_spot_square = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-05 05:22:40 +01:00
}
return SHC.drw_lamp_spot_square;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Speaker
* \{ */
2017-02-15 03:38:21 +01:00
Batch *DRW_cache_speaker_get(void)
{
if (!SHC.drw_speaker) {
float v[3];
const int segments = 16;
int vidx = 0;
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-02-15 03:38:21 +01:00
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
2017-02-15 03:38:21 +01:00
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 3 * segments * 2 + 4 * 4);
for (int j = 0; j < 3; j++) {
float z = 0.25f * j - 0.125f;
float r = (j == 0 ? 0.5f : 0.25f);
copy_v3_fl3(v, r, 0.0f, z);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-02-15 03:38:21 +01:00
for (int i = 1; i < segments; i++) {
float x = cosf(2.f * (float)M_PI * i / segments) * r;
float y = sinf(2.f * (float)M_PI * i / segments) * r;
copy_v3_fl3(v, x, y, z);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-02-15 03:38:21 +01:00
}
copy_v3_fl3(v, r, 0.0f, z);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-02-15 03:38:21 +01:00
}
for (int j = 0; j < 4; j++) {
float x = (((j + 1) % 2) * (j - 1)) * 0.5f;
float y = ((j % 2) * (j - 2)) * 0.5f;
for (int i = 0; i < 3; i++) {
if (i == 1) {
x *= 0.5f;
y *= 0.5f;
}
float z = 0.25f * i - 0.125f;
copy_v3_fl3(v, x, y, z);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-02-15 03:38:21 +01:00
if (i == 1) {
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, v);
2017-02-15 03:38:21 +01:00
}
}
}
SHC.drw_speaker = Batch_create(PRIM_LINES, vbo, NULL);
2017-02-15 03:38:21 +01:00
}
return SHC.drw_speaker;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Armature Bones
* \{ */
static const float bone_octahedral_verts[6][3] = {
{ 0.0f, 0.0f, 0.0f},
{ 0.1f, 0.1f, 0.1f},
{ 0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, -0.1f},
{-0.1f, 0.1f, 0.1f},
{ 0.0f, 1.0f, 0.0f}
};
static const unsigned int bone_octahedral_wire[24] = {
0, 1, 1, 5, 5, 3, 3, 0,
0, 4, 4, 5, 5, 2, 2, 0,
1, 2, 2, 3, 3, 4, 4, 1,
};
/* aligned with bone_octahedral_wire
* Contains adjacent normal index */
static const unsigned int bone_octahedral_wire_adjacent_face[24] = {
0, 3, 4, 7, 5, 6, 1, 2,
2, 3, 6, 7, 4, 5, 0, 1,
0, 4, 1, 5, 2, 6, 3, 7,
};
static const unsigned int bone_octahedral_solid_tris[8][3] = {
{2, 1, 0}, /* bottom */
{3, 2, 0},
{4, 3, 0},
{1, 4, 0},
{5, 1, 2}, /* top */
{5, 2, 3},
{5, 3, 4},
{5, 4, 1}
};
/* aligned with bone_octahedral_solid_tris */
static const float bone_octahedral_solid_normals[8][3] = {
{ M_SQRT1_2, -M_SQRT1_2, 0.00000000f},
{-0.00000000f, -M_SQRT1_2, -M_SQRT1_2},
{-M_SQRT1_2, -M_SQRT1_2, 0.00000000f},
{ 0.00000000f, -M_SQRT1_2, M_SQRT1_2},
{ 0.99388373f, 0.11043154f, -0.00000000f},
{ 0.00000000f, 0.11043154f, -0.99388373f},
{-0.99388373f, 0.11043154f, 0.00000000f},
{ 0.00000000f, 0.11043154f, 0.99388373f}
};
Batch *DRW_cache_bone_octahedral_get(void)
{
if (!SHC.drw_bone_octahedral) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.nor = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 24);
for (int i = 0; i < 8; i++) {
VertexBuffer_set_attrib(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][0]]);
VertexBuffer_set_attrib(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][1]]);
VertexBuffer_set_attrib(vbo, attr_id.nor, v_idx, bone_octahedral_solid_normals[i]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, bone_octahedral_verts[bone_octahedral_solid_tris[i][2]]);
}
SHC.drw_bone_octahedral = Batch_create(PRIM_TRIANGLES, vbo, NULL);
}
return SHC.drw_bone_octahedral;
}
Batch *DRW_cache_bone_octahedral_wire_outline_get(void)
{
if (!SHC.drw_bone_octahedral_wire) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.n1 = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
attr_id.n2 = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 12 * 2);
for (int i = 0; i < 12; i++) {
2017-02-22 18:52:07 +01:00
const float *co1 = bone_octahedral_verts[bone_octahedral_wire[i * 2]];
const float *co2 = bone_octahedral_verts[bone_octahedral_wire[i * 2 + 1]];
const float *n1 = bone_octahedral_solid_normals[bone_octahedral_wire_adjacent_face[i * 2]];
const float *n2 = bone_octahedral_solid_normals[bone_octahedral_wire_adjacent_face[i * 2 + 1]];
add_fancy_edge(vbo, attr_id.pos, attr_id.n1, attr_id.n2, &v_idx, co1, co2, n1, n2);
}
SHC.drw_bone_octahedral_wire = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_octahedral_wire;
}
/* XXX TODO move that 1 unit cube to more common/generic place? */
static const float bone_box_verts[8][3] = {
{ 1.0f, 0.0f, 1.0f},
{ 1.0f, 0.0f, -1.0f},
{-1.0f, 0.0f, -1.0f},
{-1.0f, 0.0f, 1.0f},
{ 1.0f, 1.0f, 1.0f},
{ 1.0f, 1.0f, -1.0f},
{-1.0f, 1.0f, -1.0f},
{-1.0f, 1.0f, 1.0f}
};
static const unsigned int bone_box_wire[24] = {
0, 1, 1, 2, 2, 3, 3, 0,
4, 5, 5, 6, 6, 7, 7, 4,
0, 4, 1, 5, 2, 6, 3, 7,
};
/* aligned with bone_octahedral_wire
* Contains adjacent normal index */
static const unsigned int bone_box_wire_adjacent_face[24] = {
0, 2, 0, 4, 1, 6, 1, 8,
3, 10, 5, 10, 7, 11, 9, 11,
3, 8, 2, 5, 4, 7, 6, 9,
};
static const unsigned int bone_box_solid_tris[12][3] = {
{0, 1, 2}, /* bottom */
{0, 2, 3},
{0, 1, 5}, /* sides */
{0, 5, 4},
{1, 2, 6},
{1, 6, 5},
{2, 3, 7},
{2, 7, 6},
{3, 0, 4},
{3, 4, 7},
{4, 5, 6}, /* top */
{4, 6, 7},
};
/* aligned with bone_octahedral_solid_tris */
static const float bone_box_solid_normals[12][3] = {
{ 0.0f, -1.0f, 0.0f},
{ 0.0f, -1.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f},
{ 1.0f, 0.0f, 0.0f},
{ 0.0f, 0.0f, -1.0f},
{ 0.0f, 0.0f, -1.0f},
{-1.0f, 0.0f, 0.0f},
{-1.0f, 0.0f, 0.0f},
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 0.0f, 1.0f},
{ 0.0f, 1.0f, 0.0f},
{ 0.0f, 1.0f, 0.0f},
};
Batch *DRW_cache_bone_box_get(void)
{
if (!SHC.drw_bone_box) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.nor = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 36);
for (int i = 0; i < 12; i++) {
for (int j = 0; j < 3; j++) {
VertexBuffer_set_attrib(vbo, attr_id.nor, v_idx, bone_box_solid_normals[i]);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, bone_box_verts[bone_box_solid_tris[i][j]]);
}
}
SHC.drw_bone_box = Batch_create(PRIM_TRIANGLES, vbo, NULL);
}
return SHC.drw_bone_box;
}
Batch *DRW_cache_bone_box_wire_outline_get(void)
{
if (!SHC.drw_bone_box_wire) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.n1 = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
attr_id.n2 = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 12 * 2);
for (int i = 0; i < 12; i++) {
const float *co1 = bone_box_verts[bone_box_wire[i * 2]];
const float *co2 = bone_box_verts[bone_box_wire[i * 2 + 1]];
const float *n1 = bone_box_solid_normals[bone_box_wire_adjacent_face[i * 2]];
const float *n2 = bone_box_solid_normals[bone_box_wire_adjacent_face[i * 2 + 1]];
add_fancy_edge(vbo, attr_id.pos, attr_id.n1, attr_id.n2, &v_idx, co1, co2, n1, n2);
}
SHC.drw_bone_box_wire = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_box_wire;
}
Batch *DRW_cache_bone_wire_wire_outline_get(void)
{
if (!SHC.drw_bone_wire_wire) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.n1 = VertexFormat_add_attrib(&format, "N1", COMP_F32, 3, KEEP_FLOAT);
attr_id.n2 = VertexFormat_add_attrib(&format, "N2", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 2);
const float co1[3] = {0.0f, 0.0f, 0.0f};
const float co2[3] = {0.0f, 1.0f, 0.0f};
const float n[3] = {1.0f, 0.0f, 0.0f};
add_fancy_edge(vbo, attr_id.pos, attr_id.n1, attr_id.n2, &v_idx, co1, co2, n, n);
SHC.drw_bone_wire_wire = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_wire_wire;
}
Batch *DRW_cache_bone_envelope_distance_outline_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_bone_envelope_distance) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static unsigned int pos_id;
if (format.attrib_ct == 0) {
pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 4, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL * 2 + 6);
/* Encoded triangle strip, vertex shader gives them final correct value. */
for (int i = 0; i < CIRCLE_RESOL + 1; i++) {
const bool is_headtail_transition = ELEM(i, CIRCLE_RESOL / 2, CIRCLE_RESOL);
const float head_tail = (i > CIRCLE_RESOL / 2) ? 1.0f : 0.0f;
const float alpha = 2.0f * M_PI * i / CIRCLE_RESOL;
const float x = cosf(alpha);
const float y = -sinf(alpha);
/* { X, Y, head/tail, inner/outer border } */
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){x, y, head_tail, 0.0f});
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){x, y, head_tail, 1.0f});
if (is_headtail_transition) {
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){x, y, 1.0f - head_tail, 0.0f});
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){x, y, 1.0f - head_tail, 1.0f});
}
}
SHC.drw_bone_envelope_distance = Batch_create(PRIM_TRIANGLE_STRIP, vbo, NULL);
}
return SHC.drw_bone_envelope_distance;
#undef CIRCLE_RESOL
}
/* Bone body and tail. */
Batch *DRW_cache_bone_envelope_wire_outline_get(void)
{
if (!SHC.drw_bone_envelope_wire) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static unsigned int pos_id;
if (format.attrib_ct == 0) {
pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 4, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 4);
/* Two lines between head and tail circles. */
/* Encoded lines, vertex shader gives them final correct value. */
/* { X, Y, head/tail, inner/outer border } */
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){ 1.0f, 0.0f, 0.0f, 0.0f});
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){ 1.0f, 0.0f, 1.0f, 0.0f});
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){-1.0f, 0.0f, 0.0f, 0.0f});
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){-1.0f, 0.0f, 1.0f, 0.0f});
SHC.drw_bone_envelope_wire = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_envelope_wire;
}
/* Bone head. */
Batch *DRW_cache_bone_envelope_head_wire_outline_get(void)
{
#define CIRCLE_RESOL 32
if (!SHC.drw_bone_envelope_head_wire) {
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static unsigned int pos_id;
if (format.attrib_ct == 0) {
pos_id = VertexFormat_add_attrib(&format, "pos", COMP_F32, 4, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, CIRCLE_RESOL);
/* Encoded lines, vertex shader gives them final correct value. */
/* Only head circle (tail is drawn in disp_tail_mat space as a head one by draw_armature.c's draw_point()). */
for (int i = 0; i < CIRCLE_RESOL; i++) {
const float alpha = 2.0f * M_PI * i / CIRCLE_RESOL;
const float x = cosf(alpha);
const float y = -sinf(alpha);
/* { X, Y, head/tail, inner/outer border } */
VertexBuffer_set_attrib(vbo, pos_id, v_idx++, (const float[4]){ x, y, 0.0f, 0.0f});
}
SHC.drw_bone_envelope_head_wire = Batch_create(PRIM_LINE_LOOP, vbo, NULL);
}
return SHC.drw_bone_envelope_head_wire;
#undef CIRCLE_RESOL
}
Batch *DRW_cache_bone_point_get(void)
{
if (!SHC.drw_bone_point) {
const int lon_res = 16;
const int lat_res = 8;
const float rad = 0.05f;
const float lon_inc = 2 * M_PI / lon_res;
const float lat_inc = M_PI / lat_res;
unsigned int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.nor = VertexFormat_add_attrib(&format, "nor", COMP_F32, 3, KEEP_FLOAT);
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
2017-02-22 18:52:07 +01:00
VertexBuffer_allocate_data(vbo, (lat_res - 1) * lon_res * 6);
float lon = 0.0f;
2017-02-22 18:52:07 +01:00
for (int i = 0; i < lon_res; i++, lon += lon_inc) {
float lat = 0.0f;
2017-02-22 18:52:07 +01:00
for (int j = 0; j < lat_res; j++, lat += lat_inc) {
if (j != lat_res - 1) { /* Pole */
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc);
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon);
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon);
}
if (j != 0) { /* Pole */
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon + lon_inc);
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat + lat_inc, lon + lon_inc);
add_lat_lon_vert(vbo, attr_id.pos, attr_id.nor, &v_idx, rad, lat, lon);
}
}
}
SHC.drw_bone_point = Batch_create(PRIM_TRIANGLES, vbo, NULL);
}
return SHC.drw_bone_point;
}
Batch *DRW_cache_bone_point_wire_outline_get(void)
{
if (!SHC.drw_bone_point_wire) {
VertexBuffer *vbo = sphere_wire_vbo(0.05f);
SHC.drw_bone_point_wire = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_point_wire;
}
Batch *DRW_cache_bone_arrows_get(void)
{
if (!SHC.drw_bone_arrows) {
VertexBuffer *vbo = fill_arrows_vbo(0.25f);
SHC.drw_bone_arrows = Batch_create(PRIM_LINES, vbo, NULL);
}
return SHC.drw_bone_arrows;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Camera
* \{ */
2017-03-04 00:09:22 +01:00
Batch *DRW_cache_camera_get(void)
{
if (!SHC.drw_camera) {
float v0 = 0.0f; /* Center point */
float v1 = 1.0f; /* + X + Y */
float v2 = 2.0f; /* + X - Y */
float v3 = 3.0f; /* - X - Y */
float v4 = 4.0f; /* - X + Y */
float v5 = 5.0f; /* tria + X */
float v6 = 6.0f; /* tria - X */
float v7 = 7.0f; /* tria + Y */
int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-04 00:09:22 +01:00
if (format.attrib_ct == 0) {
/* use x coordinate to identify the vertex
* the vertex shader take care to place it
* appropriatelly */
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 1, KEEP_FLOAT);
2017-03-04 00:09:22 +01:00
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 22);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v0);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v1);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v0);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v2);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v0);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v3);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v0);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v4);
2017-03-04 00:09:22 +01:00
/* camera frame */
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v1);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v2);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v2);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v3);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v3);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v4);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v4);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v1);
2017-03-04 00:09:22 +01:00
/* tria */
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v5);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v6);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v6);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v7);
2017-03-04 00:09:22 +01:00
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v7);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v5);
2017-03-04 00:09:22 +01:00
SHC.drw_camera = Batch_create(PRIM_LINES, vbo, NULL);
2017-03-04 00:09:22 +01:00
}
return SHC.drw_camera;
}
Batch *DRW_cache_camera_tria_get(void)
{
if (!SHC.drw_camera_tria) {
float v5 = 5.0f; /* tria + X */
float v6 = 6.0f; /* tria - X */
float v7 = 7.0f; /* tria + Y */
int v_idx = 0;
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
2017-03-04 00:09:22 +01:00
if (format.attrib_ct == 0) {
/* use x coordinate to identify the vertex
* the vertex shader take care to place it
* appropriatelly */
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 1, KEEP_FLOAT);
2017-03-04 00:09:22 +01:00
}
/* Vertices */
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 6);
/* tria */
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v5);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v6);
VertexBuffer_set_attrib(vbo, attr_id.pos, v_idx++, &v7);
2017-03-04 00:09:22 +01:00
SHC.drw_camera_tria = Batch_create(PRIM_TRIANGLES, vbo, NULL);
2017-03-04 00:09:22 +01:00
}
return SHC.drw_camera_tria;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Object Mode Helpers
* \{ */
/* Object Center */
Batch *DRW_cache_single_vert_get(void)
{
if (!SHC.drw_single_vertice) {
float v1[3] = {0.0f, 0.0f, 0.0f};
/* Position Only 3D format */
static VertexFormat format = { 0 };
static struct { uint pos; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
VertexBuffer_allocate_data(vbo, 1);
VertexBuffer_set_attrib(vbo, attr_id.pos, 0, v1);
SHC.drw_single_vertice = Batch_create(PRIM_POINTS, vbo, NULL);
}
return SHC.drw_single_vertice;
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Meshes
* \{ */
Batch *DRW_cache_mesh_surface_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_all_triangles(me);
}
void DRW_cache_mesh_wire_overlay_get(
Object *ob,
Batch **r_tris, Batch **r_ledges, Batch **r_lverts)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
*r_tris = DRW_mesh_batch_cache_get_overlay_triangles(me);
*r_ledges = DRW_mesh_batch_cache_get_overlay_loose_edges(me);
*r_lverts = DRW_mesh_batch_cache_get_overlay_loose_verts(me);
}
void DRW_cache_mesh_normals_overlay_get(
Object *ob,
Batch **r_tris, Batch **r_ledges, Batch **r_lverts)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
*r_tris = DRW_mesh_batch_cache_get_overlay_triangles_nor(me);
*r_ledges = DRW_mesh_batch_cache_get_overlay_loose_edges_nor(me);
*r_lverts = DRW_mesh_batch_cache_get_overlay_loose_verts(me);
}
Batch *DRW_cache_face_centers_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_overlay_facedots(me);
}
Batch *DRW_cache_mesh_wire_outline_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_fancy_edges(me);
}
Batch *DRW_cache_mesh_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_triangles_with_normals(me);
}
Batch *DRW_cache_mesh_surface_weights_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(me, ob->actdef - 1);
}
Batch *DRW_cache_mesh_surface_vert_colors_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(me);
}
/* Return list of batches */
Batch **DRW_cache_mesh_surface_shaded_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_surface_shaded(me);
}
Batch *DRW_cache_mesh_surface_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_points_with_normals(me);
}
Batch *DRW_cache_mesh_edges_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_all_edges(me);
}
Batch *DRW_cache_mesh_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_all_verts(me);
}
Batch *DRW_cache_mesh_edges_paint_overlay_get(Object *ob, bool use_wire, bool use_sel)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_weight_overlay_edges(me, use_wire, use_sel);
}
Batch *DRW_cache_mesh_faces_weight_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_weight_overlay_faces(me);
}
Batch *DRW_cache_mesh_verts_weight_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_MESH);
Mesh *me = ob->data;
return DRW_mesh_batch_cache_get_weight_overlay_verts(me);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Curve
* \{ */
Batch *DRW_cache_curve_edge_wire_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
}
2017-04-20 05:23:48 +10:00
Batch *DRW_cache_curve_edge_normal_get(Object *ob, float normal_size)
{
BLI_assert(ob->type == OB_CURVE);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_normal_edge(cu, ob->curve_cache, normal_size);
2017-04-20 05:23:48 +10:00
}
Batch *DRW_cache_curve_edge_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_overlay_edges(cu);
}
Batch *DRW_cache_curve_vert_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_overlay_verts(cu);
}
Batch *DRW_cache_curve_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_CURVE);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Font
* \{ */
Batch *DRW_cache_text_edge_wire_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_wire_edge(cu, ob->curve_cache);
}
Batch *DRW_cache_text_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
if (cu->editfont && (cu->flag & CU_FAST)) {
return NULL;
}
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
}
Batch *DRW_cache_text_cursor_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_overlay_cursor(cu);
}
Batch *DRW_cache_text_select_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_FONT);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_overlay_select(cu);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Surface
* \{ */
Batch *DRW_cache_surf_surface_get(Object *ob)
{
BLI_assert(ob->type == OB_SURF);
struct Curve *cu = ob->data;
return DRW_curve_batch_cache_get_triangles_with_normals(cu, ob->curve_cache);
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Lattice
* \{ */
Batch *DRW_cache_lattice_verts_get(Object *ob)
{
BLI_assert(ob->type == OB_LATTICE);
struct Lattice *lt = ob->data;
return DRW_lattice_batch_cache_get_all_verts(lt);
}
Batch *DRW_cache_lattice_wire_get(Object *ob)
{
BLI_assert(ob->type == OB_LATTICE);
struct Lattice *lt = ob->data;
return DRW_lattice_batch_cache_get_all_edges(lt);
}
2017-04-13 23:29:45 +10:00
Batch *DRW_cache_lattice_vert_overlay_get(Object *ob)
{
BLI_assert(ob->type == OB_LATTICE);
struct Lattice *lt = ob->data;
return DRW_lattice_batch_cache_get_overlay_verts(lt);
2017-04-13 23:29:45 +10:00
}
/** \} */
/* -------------------------------------------------------------------- */
/** \name Particles
* \{ */
Batch *DRW_cache_particles_get_hair(ParticleSystem *psys)
{
return DRW_particles_batch_cache_get_hair(psys);
}