2017-06-08 07:16:47 +10:00
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/*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/** \file ED_manipulator_library.h
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* \ingroup wm
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*
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* \name Generic Manipulators.
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*
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* This is exposes pre-defined manipulators for re-use.
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*/
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#ifndef __ED_MANIPULATOR_LIBRARY_H__
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#define __ED_MANIPULATOR_LIBRARY_H__
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/* initialize manipulators */
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void ED_manipulatortypes_arrow_2d(void);
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void ED_manipulatortypes_arrow_3d(void);
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void ED_manipulatortypes_cage_2d(void);
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void ED_manipulatortypes_dial_3d(void);
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2017-06-17 06:13:44 +10:00
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void ED_manipulatortypes_grab_3d(void);
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2017-06-08 07:16:47 +10:00
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void ED_manipulatortypes_facemap_3d(void);
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void ED_manipulatortypes_primitive_3d(void);
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2017-06-10 10:42:35 +10:00
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struct wmManipulator;
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2017-06-08 07:16:47 +10:00
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struct wmManipulatorGroup;
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2017-06-10 10:42:35 +10:00
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/* -------------------------------------------------------------------- */
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/* Shape Presets
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*
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* Intended to be called by custom draw functions.
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*/
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/* manipulator_library_presets.c */
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void ED_manipulator_draw_preset_box(
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const struct wmManipulator *mpr, float mat[4][4], int select_id);
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void ED_manipulator_draw_preset_arrow(
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const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id);
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void ED_manipulator_draw_preset_circle(
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const struct wmManipulator *mpr, float mat[4][4], int axis, int select_id);
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void ED_manipulator_draw_preset_facemap(
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const struct wmManipulator *mpr, struct Scene *scene, struct Object *ob, const int facemap, int select_id);
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2017-06-08 07:16:47 +10:00
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/* -------------------------------------------------------------------- */
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/* 3D Arrow Manipulator */
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enum {
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ED_MANIPULATOR_ARROW_STYLE_NORMAL = 1,
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ED_MANIPULATOR_ARROW_STYLE_NO_AXIS = (1 << 1),
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ED_MANIPULATOR_ARROW_STYLE_CROSS = (1 << 2),
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/* inverted offset during interaction - if set it also sets constrained below */
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ED_MANIPULATOR_ARROW_STYLE_INVERTED = (1 << 3),
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/* clamp arrow interaction to property width */
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ED_MANIPULATOR_ARROW_STYLE_CONSTRAINED = (1 << 4),
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/* use a box for the arrowhead */
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ED_MANIPULATOR_ARROW_STYLE_BOX = (1 << 5),
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ED_MANIPULATOR_ARROW_STYLE_CONE = (1 << 6),
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};
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2017-06-17 10:01:22 +10:00
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void ED_manipulator_arrow3d_set_style(struct wmManipulator *mpr, int style);
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2017-06-10 10:42:35 +10:00
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void ED_manipulator_arrow3d_set_line_len(struct wmManipulator *mpr, const float len);
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void ED_manipulator_arrow3d_set_ui_range(struct wmManipulator *mpr, const float min, const float max);
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void ED_manipulator_arrow3d_set_range_fac(struct wmManipulator *mpr, const float range_fac);
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void ED_manipulator_arrow3d_cone_set_aspect(struct wmManipulator *mpr, const float aspect[2]);
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2017-06-08 07:16:47 +10:00
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/* -------------------------------------------------------------------- */
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/* 2D Arrow Manipulator */
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2017-06-10 10:42:35 +10:00
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void ED_manipulator_arrow2d_set_angle(struct wmManipulator *mpr, const float rot_fac);
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void ED_manipulator_arrow2d_set_line_len(struct wmManipulator *mpr, const float len);
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2017-06-08 07:16:47 +10:00
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/* -------------------------------------------------------------------- */
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/* Cage Manipulator */
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enum {
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ED_MANIPULATOR_RECT_TRANSFORM_STYLE_TRANSLATE = 1, /* Manipulator translates */
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ED_MANIPULATOR_RECT_TRANSFORM_STYLE_ROTATE = (1 << 1), /* Manipulator rotates */
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ED_MANIPULATOR_RECT_TRANSFORM_STYLE_SCALE = (1 << 2), /* Manipulator scales */
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ED_MANIPULATOR_RECT_TRANSFORM_STYLE_SCALE_UNIFORM = (1 << 3), /* Manipulator scales uniformly */
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};
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2017-06-17 10:01:22 +10:00
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void ED_manipulator_cage2d_transform_set_style(struct wmManipulator *mpr, int style);
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void ED_manipulator_cage2d_transform_set_dims(
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2017-06-10 10:42:35 +10:00
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struct wmManipulator *mpr, const float width, const float height);
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2017-06-08 07:16:47 +10:00
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/* -------------------------------------------------------------------- */
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/* Dial Manipulator */
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enum {
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ED_MANIPULATOR_DIAL_STYLE_RING = 0,
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ED_MANIPULATOR_DIAL_STYLE_RING_CLIPPED = 1,
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ED_MANIPULATOR_DIAL_STYLE_RING_FILLED = 2,
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};
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2017-06-17 10:01:22 +10:00
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void ED_manipulator_dial3d_set_style(struct wmManipulator *mpr, int style);
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2017-06-18 07:43:45 +10:00
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void ED_manipulator_dial3d_set_use_start_y_axis(
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struct wmManipulator *mpr, const bool enabled);
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void ED_manipulator_dial3d_set_use_double_helper(
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2017-06-17 15:32:47 +10:00
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struct wmManipulator *mpr, const bool enabled);
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2017-06-08 07:16:47 +10:00
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2017-06-17 06:13:44 +10:00
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/* -------------------------------------------------------------------- */
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/* Grab Manipulator */
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2017-06-17 10:01:22 +10:00
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enum {
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ED_MANIPULATOR_GRAB_STYLE_RING = 0,
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};
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void ED_manipulator_grab3d_set_style(struct wmManipulator *mpr, int style);
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2017-06-17 06:13:44 +10:00
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2017-06-08 07:16:47 +10:00
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/* -------------------------------------------------------------------- */
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/* Primitive Manipulator */
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enum {
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ED_MANIPULATOR_PRIMITIVE_STYLE_PLANE = 0,
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};
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2017-06-17 10:01:22 +10:00
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void ED_manipulator_primitive3d_set_style(struct wmManipulator *mpr, int style);
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2017-06-08 07:16:47 +10:00
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2017-06-17 10:01:22 +10:00
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2017-06-08 07:16:47 +10:00
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#endif /* __ED_MANIPULATOR_LIBRARY_H__ */
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