2009-01-05 15:19:31 +00:00
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/**
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2009-07-02 11:28:42 +00:00
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* $Id$
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2009-01-05 15:19:31 +00:00
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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* meshlaplacian.c: Algorithms using the mesh laplacian.
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*/
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#include <math.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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#include "DNA_listBase.h"
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#include "DNA_object_types.h"
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#include "DNA_mesh_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_modifier_types.h"
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#include "DNA_scene_types.h"
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#include "BLI_arithb.h"
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#include "BLI_edgehash.h"
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#include "BLI_memarena.h"
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#include "BKE_DerivedMesh.h"
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#include "BKE_utildefines.h"
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#ifdef RIGID_DEFORM
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#include "BLI_editVert.h"
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#include "BLI_polardecomp.h"
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#endif
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#include "RE_raytrace.h"
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#include "ONL_opennl.h"
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#include "BLO_sys_types.h" // for intptr_t support
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2009-01-10 14:19:14 +00:00
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#include "ED_armature.h"
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#include "ED_mesh.h"
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2009-01-05 15:19:31 +00:00
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#include "meshlaplacian.h"
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/* ************* XXX *************** */
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2009-07-31 01:40:15 +00:00
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static void waitcursor(int val) {}
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2009-01-05 15:19:31 +00:00
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static void progress_bar() {}
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static void start_progress_bar() {}
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static void end_progress_bar() {}
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static void error() {}
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/* ************* XXX *************** */
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/************************** Laplacian System *****************************/
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struct LaplacianSystem {
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NLContext context; /* opennl context */
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int totvert, totface;
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float **verts; /* vertex coordinates */
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float *varea; /* vertex weights for laplacian computation */
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char *vpinned; /* vertex pinning */
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int (*faces)[3]; /* face vertex indices */
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float (*fweights)[3]; /* cotangent weights per face */
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int areaweights; /* use area in cotangent weights? */
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int storeweights; /* store cotangent weights in fweights */
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int nlbegun; /* nlBegin(NL_SYSTEM/NL_MATRIX) done */
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EdgeHash *edgehash; /* edge hash for construction */
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struct HeatWeighting {
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Mesh *mesh;
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float (*verts)[3]; /* vertex coordinates */
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float (*vnors)[3]; /* vertex normals */
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float (*root)[3]; /* bone root */
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float (*tip)[3]; /* bone tip */
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int numbones;
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float *H; /* diagonal H matrix */
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float *p; /* values from all p vectors */
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float *mindist; /* minimum distance to a bone for all vertices */
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2009-05-10 21:02:58 +00:00
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RayObject *raytree; /* ray tracing acceleration structure */
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2009-09-17 12:56:16 +00:00
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RayFace *faces; /* faces to add to the ray tracing struture */
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MFace **vface; /* a face that the vertex belongs to */
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2009-01-05 15:19:31 +00:00
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} heat;
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#ifdef RIGID_DEFORM
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struct RigidDeformation {
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EditMesh *mesh;
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float (*R)[3][3];
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float (*rhs)[3];
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float (*origco)[3];
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int thrownerror;
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} rigid;
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#endif
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};
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/* Laplacian matrix construction */
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/* Computation of these weights for the laplacian is based on:
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"Discrete Differential-Geometry Operators for Triangulated 2-Manifolds",
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Meyer et al, 2002. Section 3.5, formula (8).
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We do it a bit different by going over faces instead of going over each
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vertex and adjacent faces, since we don't store this adjacency. Also, the
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formulas are tweaked a bit to work for non-manifold meshes. */
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static void laplacian_increase_edge_count(EdgeHash *edgehash, int v1, int v2)
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{
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void **p = BLI_edgehash_lookup_p(edgehash, v1, v2);
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if(p)
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*p = (void*)((intptr_t)*p + (intptr_t)1);
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else
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BLI_edgehash_insert(edgehash, v1, v2, (void*)(intptr_t)1);
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}
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static int laplacian_edge_count(EdgeHash *edgehash, int v1, int v2)
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{
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return (int)(intptr_t)BLI_edgehash_lookup(edgehash, v1, v2);
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}
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static float cotan_weight(float *v1, float *v2, float *v3)
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{
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float a[3], b[3], c[3], clen;
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VecSubf(a, v2, v1);
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VecSubf(b, v3, v1);
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Crossf(c, a, b);
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clen = VecLength(c);
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if (clen == 0.0f)
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return 0.0f;
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return Inpf(a, b)/clen;
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}
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static void laplacian_triangle_area(LaplacianSystem *sys, int i1, int i2, int i3)
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{
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float t1, t2, t3, len1, len2, len3, area;
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float *varea= sys->varea, *v1, *v2, *v3;
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int obtuse = 0;
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v1= sys->verts[i1];
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v2= sys->verts[i2];
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v3= sys->verts[i3];
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t1= cotan_weight(v1, v2, v3);
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t2= cotan_weight(v2, v3, v1);
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t3= cotan_weight(v3, v1, v2);
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if(VecAngle3(v2, v1, v3) > 90) obtuse= 1;
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else if(VecAngle3(v1, v2, v3) > 90) obtuse= 2;
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else if(VecAngle3(v1, v3, v2) > 90) obtuse= 3;
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if (obtuse > 0) {
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area= AreaT3Dfl(v1, v2, v3);
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varea[i1] += (obtuse == 1)? area: area*0.5;
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varea[i2] += (obtuse == 2)? area: area*0.5;
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varea[i3] += (obtuse == 3)? area: area*0.5;
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}
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else {
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len1= VecLenf(v2, v3);
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len2= VecLenf(v1, v3);
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len3= VecLenf(v1, v2);
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t1 *= len1*len1;
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t2 *= len2*len2;
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t3 *= len3*len3;
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varea[i1] += (t2 + t3)*0.25f;
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varea[i2] += (t1 + t3)*0.25f;
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varea[i3] += (t1 + t2)*0.25f;
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}
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}
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static void laplacian_triangle_weights(LaplacianSystem *sys, int f, int i1, int i2, int i3)
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{
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float t1, t2, t3;
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float *varea= sys->varea, *v1, *v2, *v3;
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v1= sys->verts[i1];
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v2= sys->verts[i2];
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v3= sys->verts[i3];
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/* instead of *0.5 we divided by the number of faces of the edge, it still
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needs to be verified that this is indeed the correct thing to do! */
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t1= cotan_weight(v1, v2, v3)/laplacian_edge_count(sys->edgehash, i2, i3);
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t2= cotan_weight(v2, v3, v1)/laplacian_edge_count(sys->edgehash, i3, i1);
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t3= cotan_weight(v3, v1, v2)/laplacian_edge_count(sys->edgehash, i1, i2);
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nlMatrixAdd(i1, i1, (t2+t3)*varea[i1]);
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nlMatrixAdd(i2, i2, (t1+t3)*varea[i2]);
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nlMatrixAdd(i3, i3, (t1+t2)*varea[i3]);
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nlMatrixAdd(i1, i2, -t3*varea[i1]);
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nlMatrixAdd(i2, i1, -t3*varea[i2]);
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nlMatrixAdd(i2, i3, -t1*varea[i2]);
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nlMatrixAdd(i3, i2, -t1*varea[i3]);
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nlMatrixAdd(i3, i1, -t2*varea[i3]);
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nlMatrixAdd(i1, i3, -t2*varea[i1]);
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if(sys->storeweights) {
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sys->fweights[f][0]= t1*varea[i1];
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sys->fweights[f][1]= t2*varea[i2];
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sys->fweights[f][2]= t3*varea[i3];
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}
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}
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LaplacianSystem *laplacian_system_construct_begin(int totvert, int totface, int lsq)
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{
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LaplacianSystem *sys;
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sys= MEM_callocN(sizeof(LaplacianSystem), "LaplacianSystem");
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sys->verts= MEM_callocN(sizeof(float*)*totvert, "LaplacianSystemVerts");
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sys->vpinned= MEM_callocN(sizeof(char)*totvert, "LaplacianSystemVpinned");
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sys->faces= MEM_callocN(sizeof(int)*3*totface, "LaplacianSystemFaces");
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sys->totvert= 0;
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sys->totface= 0;
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sys->areaweights= 1;
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sys->storeweights= 0;
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/* create opennl context */
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nlNewContext();
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nlSolverParameteri(NL_NB_VARIABLES, totvert);
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if(lsq)
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nlSolverParameteri(NL_LEAST_SQUARES, NL_TRUE);
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sys->context= nlGetCurrent();
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return sys;
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}
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void laplacian_add_vertex(LaplacianSystem *sys, float *co, int pinned)
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{
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sys->verts[sys->totvert]= co;
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sys->vpinned[sys->totvert]= pinned;
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sys->totvert++;
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}
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void laplacian_add_triangle(LaplacianSystem *sys, int v1, int v2, int v3)
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{
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sys->faces[sys->totface][0]= v1;
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sys->faces[sys->totface][1]= v2;
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sys->faces[sys->totface][2]= v3;
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sys->totface++;
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}
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void laplacian_system_construct_end(LaplacianSystem *sys)
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{
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int (*face)[3];
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int a, totvert=sys->totvert, totface=sys->totface;
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laplacian_begin_solve(sys, 0);
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sys->varea= MEM_callocN(sizeof(float)*totvert, "LaplacianSystemVarea");
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sys->edgehash= BLI_edgehash_new();
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for(a=0, face=sys->faces; a<sys->totface; a++, face++) {
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laplacian_increase_edge_count(sys->edgehash, (*face)[0], (*face)[1]);
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laplacian_increase_edge_count(sys->edgehash, (*face)[1], (*face)[2]);
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laplacian_increase_edge_count(sys->edgehash, (*face)[2], (*face)[0]);
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}
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if(sys->areaweights)
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for(a=0, face=sys->faces; a<sys->totface; a++, face++)
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laplacian_triangle_area(sys, (*face)[0], (*face)[1], (*face)[2]);
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for(a=0; a<totvert; a++) {
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if(sys->areaweights) {
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if(sys->varea[a] != 0.0f)
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sys->varea[a]= 0.5f/sys->varea[a];
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}
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else
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sys->varea[a]= 1.0f;
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/* for heat weighting */
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if(sys->heat.H)
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nlMatrixAdd(a, a, sys->heat.H[a]);
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}
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if(sys->storeweights)
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sys->fweights= MEM_callocN(sizeof(float)*3*totface, "LaplacianFWeight");
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for(a=0, face=sys->faces; a<totface; a++, face++)
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laplacian_triangle_weights(sys, a, (*face)[0], (*face)[1], (*face)[2]);
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MEM_freeN(sys->faces);
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sys->faces= NULL;
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if(sys->varea) {
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MEM_freeN(sys->varea);
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sys->varea= NULL;
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}
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BLI_edgehash_free(sys->edgehash, NULL);
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sys->edgehash= NULL;
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}
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void laplacian_system_delete(LaplacianSystem *sys)
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{
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if(sys->verts) MEM_freeN(sys->verts);
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if(sys->varea) MEM_freeN(sys->varea);
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if(sys->vpinned) MEM_freeN(sys->vpinned);
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if(sys->faces) MEM_freeN(sys->faces);
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if(sys->fweights) MEM_freeN(sys->fweights);
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nlDeleteContext(sys->context);
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MEM_freeN(sys);
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}
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void laplacian_begin_solve(LaplacianSystem *sys, int index)
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{
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int a;
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if (!sys->nlbegun) {
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nlBegin(NL_SYSTEM);
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if(index >= 0) {
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for(a=0; a<sys->totvert; a++) {
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if(sys->vpinned[a]) {
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nlSetVariable(0, a, sys->verts[a][index]);
|
|
|
|
nlLockVariable(a);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
nlBegin(NL_MATRIX);
|
|
|
|
sys->nlbegun = 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void laplacian_add_right_hand_side(LaplacianSystem *sys, int v, float value)
|
|
|
|
{
|
|
|
|
nlRightHandSideAdd(0, v, value);
|
|
|
|
}
|
|
|
|
|
|
|
|
int laplacian_system_solve(LaplacianSystem *sys)
|
|
|
|
{
|
|
|
|
nlEnd(NL_MATRIX);
|
|
|
|
nlEnd(NL_SYSTEM);
|
|
|
|
sys->nlbegun = 0;
|
|
|
|
|
|
|
|
//nlPrintMatrix();
|
|
|
|
|
|
|
|
return nlSolveAdvanced(NULL, NL_TRUE);
|
|
|
|
}
|
|
|
|
|
|
|
|
float laplacian_system_get_solution(int v)
|
|
|
|
{
|
|
|
|
return nlGetVariable(0, v);
|
|
|
|
}
|
|
|
|
|
|
|
|
/************************* Heat Bone Weighting ******************************/
|
|
|
|
/* From "Automatic Rigging and Animation of 3D Characters"
|
|
|
|
Ilya Baran and Jovan Popovic, SIGGRAPH 2007 */
|
|
|
|
|
|
|
|
#define C_WEIGHT 1.0f
|
|
|
|
#define WEIGHT_LIMIT_START 0.05f
|
|
|
|
#define WEIGHT_LIMIT_END 0.025f
|
|
|
|
#define DISTANCE_EPSILON 1e-4f
|
|
|
|
|
|
|
|
/* Raytracing for vertex to bone visibility */
|
|
|
|
static void heat_ray_tree_create(LaplacianSystem *sys)
|
|
|
|
{
|
|
|
|
Mesh *me = sys->heat.mesh;
|
|
|
|
int a;
|
|
|
|
|
2009-09-17 12:56:16 +00:00
|
|
|
sys->heat.raytree = RE_rayobject_vbvh_create(me->totface);
|
|
|
|
sys->heat.faces = MEM_callocN(sizeof(RayFace)*me->totface, "Heat RayFaces");
|
2009-05-10 21:02:58 +00:00
|
|
|
sys->heat.vface = MEM_callocN(sizeof(MFace*)*me->totvert, "HeatVFaces");
|
2009-09-17 12:56:16 +00:00
|
|
|
|
|
|
|
for(a=0; a<me->totface; a++) {
|
|
|
|
|
|
|
|
MFace *mface = me->mface+a;
|
|
|
|
RayFace *rayface = sys->heat.faces+a;
|
|
|
|
|
|
|
|
RayObject *obj = RE_rayface_from_coords(
|
|
|
|
rayface, me, mface,
|
|
|
|
sys->heat.verts[mface->v1], sys->heat.verts[mface->v2],
|
|
|
|
sys->heat.verts[mface->v3], mface->v4 ? sys->heat.verts[mface->v4] : 0
|
|
|
|
);
|
|
|
|
RE_rayobject_add(sys->heat.raytree, obj);
|
|
|
|
|
|
|
|
//Setup inverse pointers to use on isect.orig
|
2009-01-05 15:19:31 +00:00
|
|
|
sys->heat.vface[mface->v1]= mface;
|
|
|
|
sys->heat.vface[mface->v2]= mface;
|
|
|
|
sys->heat.vface[mface->v3]= mface;
|
|
|
|
if(mface->v4) sys->heat.vface[mface->v4]= mface;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int heat_ray_bone_visible(LaplacianSystem *sys, int vertex, int bone)
|
|
|
|
{
|
|
|
|
Isect isec;
|
|
|
|
MFace *mface;
|
2009-05-10 21:02:58 +00:00
|
|
|
float end[3];
|
2009-01-05 15:19:31 +00:00
|
|
|
int visible;
|
|
|
|
|
|
|
|
mface= sys->heat.vface[vertex];
|
|
|
|
if(!mface)
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
/* setup isec */
|
|
|
|
memset(&isec, 0, sizeof(isec));
|
|
|
|
isec.mode= RE_RAY_SHADOW;
|
|
|
|
isec.lay= -1;
|
2009-09-17 12:56:16 +00:00
|
|
|
isec.orig.ob = sys->heat.mesh;
|
2009-05-10 21:02:58 +00:00
|
|
|
isec.orig.face = mface;
|
|
|
|
isec.skip = RE_SKIP_CULLFACE;
|
2009-09-17 12:56:16 +00:00
|
|
|
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
VECCOPY(isec.start, sys->heat.verts[vertex]);
|
2009-05-10 21:02:58 +00:00
|
|
|
PclosestVL3Dfl(end, isec.start, sys->heat.root[bone], sys->heat.tip[bone]);
|
|
|
|
|
|
|
|
VECSUB(isec.vec, end, isec.start);
|
2009-09-17 12:56:16 +00:00
|
|
|
isec.labda = 1.0f - 1e-5;
|
|
|
|
VECADDFAC( isec.start, isec.start, isec.vec, 1e-5);
|
|
|
|
|
2009-05-13 01:56:03 +00:00
|
|
|
visible= !RE_rayobject_raycast(sys->heat.raytree, &isec);
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
return visible;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float heat_bone_distance(LaplacianSystem *sys, int vertex, int bone)
|
|
|
|
{
|
|
|
|
float closest[3], d[3], dist, cosine;
|
|
|
|
|
|
|
|
/* compute euclidian distance */
|
|
|
|
PclosestVL3Dfl(closest, sys->heat.verts[vertex],
|
|
|
|
sys->heat.root[bone], sys->heat.tip[bone]);
|
|
|
|
|
|
|
|
VecSubf(d, sys->heat.verts[vertex], closest);
|
|
|
|
dist= Normalize(d);
|
|
|
|
|
|
|
|
/* if the vertex normal does not point along the bone, increase distance */
|
|
|
|
cosine= INPR(d, sys->heat.vnors[vertex]);
|
|
|
|
|
|
|
|
return dist/(0.5f*(cosine + 1.001f));
|
|
|
|
}
|
|
|
|
|
|
|
|
static int heat_bone_closest(LaplacianSystem *sys, int vertex, int bone)
|
|
|
|
{
|
|
|
|
float dist;
|
|
|
|
|
|
|
|
dist= heat_bone_distance(sys, vertex, bone);
|
|
|
|
|
|
|
|
if(dist <= sys->heat.mindist[vertex]*(1.0f + DISTANCE_EPSILON))
|
|
|
|
if(heat_ray_bone_visible(sys, vertex, bone))
|
|
|
|
return 1;
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void heat_set_H(LaplacianSystem *sys, int vertex)
|
|
|
|
{
|
|
|
|
float dist, mindist, h;
|
|
|
|
int j, numclosest = 0;
|
|
|
|
|
|
|
|
mindist= 1e10;
|
|
|
|
|
|
|
|
/* compute minimum distance */
|
|
|
|
for(j=0; j<sys->heat.numbones; j++) {
|
|
|
|
dist= heat_bone_distance(sys, vertex, j);
|
|
|
|
|
|
|
|
if(dist < mindist)
|
|
|
|
mindist= dist;
|
|
|
|
}
|
|
|
|
|
|
|
|
sys->heat.mindist[vertex]= mindist;
|
|
|
|
|
|
|
|
/* count number of bones with approximately this minimum distance */
|
|
|
|
for(j=0; j<sys->heat.numbones; j++)
|
|
|
|
if(heat_bone_closest(sys, vertex, j))
|
|
|
|
numclosest++;
|
|
|
|
|
|
|
|
sys->heat.p[vertex]= (numclosest > 0)? 1.0f/numclosest: 0.0f;
|
|
|
|
|
|
|
|
/* compute H entry */
|
|
|
|
if(numclosest > 0) {
|
|
|
|
if(mindist > 1e-5)
|
|
|
|
h= numclosest*C_WEIGHT/(mindist*mindist);
|
|
|
|
else
|
|
|
|
h= 1e10f;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
h= 0.0f;
|
|
|
|
|
|
|
|
sys->heat.H[vertex]= h;
|
|
|
|
}
|
|
|
|
|
|
|
|
void heat_calc_vnormals(LaplacianSystem *sys)
|
|
|
|
{
|
|
|
|
float fnor[3];
|
|
|
|
int a, v1, v2, v3, (*face)[3];
|
|
|
|
|
|
|
|
sys->heat.vnors= MEM_callocN(sizeof(float)*3*sys->totvert, "HeatVNors");
|
|
|
|
|
|
|
|
for(a=0, face=sys->faces; a<sys->totface; a++, face++) {
|
|
|
|
v1= (*face)[0];
|
|
|
|
v2= (*face)[1];
|
|
|
|
v3= (*face)[2];
|
|
|
|
|
|
|
|
CalcNormFloat(sys->verts[v1], sys->verts[v2], sys->verts[v3], fnor);
|
|
|
|
|
|
|
|
VecAddf(sys->heat.vnors[v1], sys->heat.vnors[v1], fnor);
|
|
|
|
VecAddf(sys->heat.vnors[v2], sys->heat.vnors[v2], fnor);
|
|
|
|
VecAddf(sys->heat.vnors[v3], sys->heat.vnors[v3], fnor);
|
|
|
|
}
|
|
|
|
|
|
|
|
for(a=0; a<sys->totvert; a++)
|
|
|
|
Normalize(sys->heat.vnors[a]);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void heat_laplacian_create(LaplacianSystem *sys)
|
|
|
|
{
|
|
|
|
Mesh *me = sys->heat.mesh;
|
|
|
|
MFace *mface;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
/* heat specific definitions */
|
|
|
|
sys->heat.mindist= MEM_callocN(sizeof(float)*me->totvert, "HeatMinDist");
|
|
|
|
sys->heat.H= MEM_callocN(sizeof(float)*me->totvert, "HeatH");
|
|
|
|
sys->heat.p= MEM_callocN(sizeof(float)*me->totvert, "HeatP");
|
|
|
|
|
|
|
|
/* add verts and faces to laplacian */
|
|
|
|
for(a=0; a<me->totvert; a++)
|
|
|
|
laplacian_add_vertex(sys, sys->heat.verts[a], 0);
|
|
|
|
|
|
|
|
for(a=0, mface=me->mface; a<me->totface; a++, mface++) {
|
|
|
|
laplacian_add_triangle(sys, mface->v1, mface->v2, mface->v3);
|
|
|
|
if(mface->v4)
|
|
|
|
laplacian_add_triangle(sys, mface->v1, mface->v3, mface->v4);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* for distance computation in set_H */
|
|
|
|
heat_calc_vnormals(sys);
|
|
|
|
|
|
|
|
for(a=0; a<me->totvert; a++)
|
|
|
|
heat_set_H(sys, a);
|
|
|
|
}
|
|
|
|
|
|
|
|
static float heat_limit_weight(float weight)
|
|
|
|
{
|
|
|
|
float t;
|
|
|
|
|
|
|
|
if(weight < WEIGHT_LIMIT_END) {
|
|
|
|
return 0.0f;
|
|
|
|
}
|
|
|
|
else if(weight < WEIGHT_LIMIT_START) {
|
|
|
|
t= (weight - WEIGHT_LIMIT_END)/(WEIGHT_LIMIT_START - WEIGHT_LIMIT_END);
|
|
|
|
return t*WEIGHT_LIMIT_START;
|
|
|
|
}
|
|
|
|
else
|
|
|
|
return weight;
|
|
|
|
}
|
|
|
|
|
|
|
|
void heat_bone_weighting(Object *ob, Mesh *me, float (*verts)[3], int numbones, bDeformGroup **dgrouplist, bDeformGroup **dgroupflip, float (*root)[3], float (*tip)[3], int *selected)
|
|
|
|
{
|
|
|
|
LaplacianSystem *sys;
|
|
|
|
MFace *mface;
|
|
|
|
float solution, weight;
|
|
|
|
int *vertsflipped = NULL;
|
|
|
|
int a, totface, j, bbone, firstsegment, lastsegment, thrownerror = 0;
|
|
|
|
|
|
|
|
/* count triangles */
|
|
|
|
for(totface=0, a=0, mface=me->mface; a<me->totface; a++, mface++) {
|
|
|
|
totface++;
|
|
|
|
if(mface->v4) totface++;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* create laplacian */
|
|
|
|
sys = laplacian_system_construct_begin(me->totvert, totface, 1);
|
|
|
|
|
|
|
|
sys->heat.mesh= me;
|
|
|
|
sys->heat.verts= verts;
|
|
|
|
sys->heat.root= root;
|
|
|
|
sys->heat.tip= tip;
|
|
|
|
sys->heat.numbones= numbones;
|
|
|
|
|
|
|
|
heat_ray_tree_create(sys);
|
|
|
|
heat_laplacian_create(sys);
|
|
|
|
|
|
|
|
laplacian_system_construct_end(sys);
|
|
|
|
|
|
|
|
if(dgroupflip) {
|
|
|
|
vertsflipped = MEM_callocN(sizeof(int)*me->totvert, "vertsflipped");
|
|
|
|
for(a=0; a<me->totvert; a++)
|
|
|
|
vertsflipped[a] = mesh_get_x_mirror_vert(ob, a);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* compute weights per bone */
|
|
|
|
for(j=0; j<numbones; j++) {
|
|
|
|
if(!selected[j])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
firstsegment= (j == 0 || dgrouplist[j-1] != dgrouplist[j]);
|
|
|
|
lastsegment= (j == numbones-1 || dgrouplist[j] != dgrouplist[j+1]);
|
|
|
|
bbone= !(firstsegment && lastsegment);
|
|
|
|
|
|
|
|
/* clear weights */
|
|
|
|
if(bbone && firstsegment) {
|
|
|
|
for(a=0; a<me->totvert; a++) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgrouplist[j], a);
|
2009-01-05 15:19:31 +00:00
|
|
|
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
|
2009-01-05 15:19:31 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* fill right hand side */
|
|
|
|
laplacian_begin_solve(sys, -1);
|
|
|
|
|
|
|
|
for(a=0; a<me->totvert; a++)
|
|
|
|
if(heat_bone_closest(sys, a, j))
|
|
|
|
laplacian_add_right_hand_side(sys, a,
|
|
|
|
sys->heat.H[a]*sys->heat.p[a]);
|
|
|
|
|
|
|
|
/* solve */
|
|
|
|
if(laplacian_system_solve(sys)) {
|
|
|
|
/* load solution into vertex groups */
|
|
|
|
for(a=0; a<me->totvert; a++) {
|
|
|
|
solution= laplacian_system_get_solution(a);
|
|
|
|
|
|
|
|
if(bbone) {
|
|
|
|
if(solution > 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_add(ob, dgrouplist[j], a, solution,
|
2009-01-05 15:19:31 +00:00
|
|
|
WEIGHT_ADD);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
weight= heat_limit_weight(solution);
|
|
|
|
if(weight > 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_add(ob, dgrouplist[j], a, weight,
|
2009-01-05 15:19:31 +00:00
|
|
|
WEIGHT_REPLACE);
|
|
|
|
else
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgrouplist[j], a);
|
2009-01-05 15:19:31 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* do same for mirror */
|
|
|
|
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
|
|
|
|
if(bbone) {
|
|
|
|
if(solution > 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a],
|
2009-01-05 15:19:31 +00:00
|
|
|
solution, WEIGHT_ADD);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
weight= heat_limit_weight(solution);
|
|
|
|
if(weight > 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_add(ob, dgroupflip[j], vertsflipped[a],
|
2009-01-05 15:19:31 +00:00
|
|
|
weight, WEIGHT_REPLACE);
|
|
|
|
else
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
|
2009-01-05 15:19:31 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else if(!thrownerror) {
|
|
|
|
error("Bone Heat Weighting:"
|
|
|
|
" failed to find solution for one or more bones");
|
|
|
|
thrownerror= 1;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* remove too small vertex weights */
|
|
|
|
if(bbone && lastsegment) {
|
|
|
|
for(a=0; a<me->totvert; a++) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
weight= ED_vgroup_vert_weight(ob, dgrouplist[j], a);
|
2009-01-05 15:19:31 +00:00
|
|
|
weight= heat_limit_weight(weight);
|
|
|
|
if(weight <= 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgrouplist[j], a);
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
if(vertsflipped && dgroupflip[j] && vertsflipped[a] >= 0) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
weight= ED_vgroup_vert_weight(ob, dgroupflip[j], vertsflipped[a]);
|
2009-01-05 15:19:31 +00:00
|
|
|
weight= heat_limit_weight(weight);
|
|
|
|
if(weight <= 0.0f)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
ED_vgroup_vert_remove(ob, dgroupflip[j], vertsflipped[a]);
|
2009-01-05 15:19:31 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* free */
|
|
|
|
if(vertsflipped) MEM_freeN(vertsflipped);
|
|
|
|
|
2009-05-13 01:56:03 +00:00
|
|
|
RE_rayobject_free(sys->heat.raytree);
|
2009-01-05 15:19:31 +00:00
|
|
|
MEM_freeN(sys->heat.vface);
|
2009-09-17 12:56:16 +00:00
|
|
|
MEM_freeN(sys->heat.faces);
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
MEM_freeN(sys->heat.mindist);
|
|
|
|
MEM_freeN(sys->heat.H);
|
|
|
|
MEM_freeN(sys->heat.p);
|
|
|
|
MEM_freeN(sys->heat.vnors);
|
|
|
|
|
|
|
|
laplacian_system_delete(sys);
|
|
|
|
}
|
|
|
|
|
|
|
|
#ifdef RIGID_DEFORM
|
|
|
|
/********************** As-Rigid-As-Possible Deformation ******************/
|
|
|
|
/* From "As-Rigid-As-Possible Surface Modeling",
|
|
|
|
Olga Sorkine and Marc Alexa, ESGP 2007. */
|
|
|
|
|
|
|
|
/* investigate:
|
|
|
|
- transpose R in orthogonal
|
|
|
|
- flipped normals and per face adding
|
|
|
|
- move cancelling to transform, make origco pointer
|
|
|
|
*/
|
|
|
|
|
|
|
|
static LaplacianSystem *RigidDeformSystem = NULL;
|
|
|
|
|
|
|
|
static void rigid_add_half_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
|
|
|
|
{
|
|
|
|
float e[3], e_[3];
|
|
|
|
int i;
|
|
|
|
|
|
|
|
VecSubf(e, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
|
|
|
|
VecSubf(e_, v1->co, v2->co);
|
|
|
|
|
|
|
|
/* formula (5) */
|
|
|
|
for (i=0; i<3; i++) {
|
|
|
|
sys->rigid.R[v1->tmp.l][i][0] += w*e[0]*e_[i];
|
|
|
|
sys->rigid.R[v1->tmp.l][i][1] += w*e[1]*e_[i];
|
|
|
|
sys->rigid.R[v1->tmp.l][i][2] += w*e[2]*e_[i];
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rigid_add_edge_to_R(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
|
|
|
|
{
|
|
|
|
rigid_add_half_edge_to_R(sys, v1, v2, w);
|
|
|
|
rigid_add_half_edge_to_R(sys, v2, v1, w);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rigid_orthogonalize_R(float R[][3])
|
|
|
|
{
|
|
|
|
HMatrix M, Q, S;
|
|
|
|
|
|
|
|
Mat4CpyMat3(M, R);
|
|
|
|
polar_decomp(M, Q, S);
|
|
|
|
Mat3CpyMat4(R, Q);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rigid_add_half_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
|
|
|
|
{
|
|
|
|
/* formula (8) */
|
|
|
|
float Rsum[3][3], rhs[3];
|
|
|
|
|
|
|
|
if (sys->vpinned[v1->tmp.l])
|
|
|
|
return;
|
|
|
|
|
|
|
|
Mat3AddMat3(Rsum, sys->rigid.R[v1->tmp.l], sys->rigid.R[v2->tmp.l]);
|
|
|
|
Mat3Transp(Rsum);
|
|
|
|
|
|
|
|
VecSubf(rhs, sys->rigid.origco[v1->tmp.l], sys->rigid.origco[v2->tmp.l]);
|
|
|
|
Mat3MulVecfl(Rsum, rhs);
|
|
|
|
VecMulf(rhs, 0.5f);
|
|
|
|
VecMulf(rhs, w);
|
|
|
|
|
|
|
|
VecAddf(sys->rigid.rhs[v1->tmp.l], sys->rigid.rhs[v1->tmp.l], rhs);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rigid_add_edge_to_rhs(LaplacianSystem *sys, EditVert *v1, EditVert *v2, float w)
|
|
|
|
{
|
|
|
|
rigid_add_half_edge_to_rhs(sys, v1, v2, w);
|
|
|
|
rigid_add_half_edge_to_rhs(sys, v2, v1, w);
|
|
|
|
}
|
|
|
|
|
|
|
|
void rigid_deform_iteration()
|
|
|
|
{
|
|
|
|
LaplacianSystem *sys= RigidDeformSystem;
|
|
|
|
EditMesh *em;
|
|
|
|
EditVert *eve;
|
|
|
|
EditFace *efa;
|
|
|
|
int a, i;
|
|
|
|
|
|
|
|
if(!sys)
|
|
|
|
return;
|
|
|
|
|
|
|
|
nlMakeCurrent(sys->context);
|
|
|
|
em= sys->rigid.mesh;
|
|
|
|
|
|
|
|
/* compute R */
|
|
|
|
memset(sys->rigid.R, 0, sizeof(float)*3*3*sys->totvert);
|
|
|
|
memset(sys->rigid.rhs, 0, sizeof(float)*3*sys->totvert);
|
|
|
|
|
|
|
|
for(a=0, efa=em->faces.first; efa; efa=efa->next, a++) {
|
|
|
|
rigid_add_edge_to_R(sys, efa->v1, efa->v2, sys->fweights[a][2]);
|
|
|
|
rigid_add_edge_to_R(sys, efa->v2, efa->v3, sys->fweights[a][0]);
|
|
|
|
rigid_add_edge_to_R(sys, efa->v3, efa->v1, sys->fweights[a][1]);
|
|
|
|
|
|
|
|
if(efa->v4) {
|
|
|
|
a++;
|
|
|
|
rigid_add_edge_to_R(sys, efa->v1, efa->v3, sys->fweights[a][2]);
|
|
|
|
rigid_add_edge_to_R(sys, efa->v3, efa->v4, sys->fweights[a][0]);
|
|
|
|
rigid_add_edge_to_R(sys, efa->v4, efa->v1, sys->fweights[a][1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
|
|
|
|
rigid_orthogonalize_R(sys->rigid.R[a]);
|
|
|
|
eve->tmp.l= a;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* compute right hand sides for solving */
|
|
|
|
for(a=0, efa=em->faces.first; efa; efa=efa->next, a++) {
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v1, efa->v2, sys->fweights[a][2]);
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v2, efa->v3, sys->fweights[a][0]);
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v3, efa->v1, sys->fweights[a][1]);
|
|
|
|
|
|
|
|
if(efa->v4) {
|
|
|
|
a++;
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v1, efa->v3, sys->fweights[a][2]);
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v3, efa->v4, sys->fweights[a][0]);
|
|
|
|
rigid_add_edge_to_rhs(sys, efa->v4, efa->v1, sys->fweights[a][1]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* solve for positions, for X,Y and Z separately */
|
|
|
|
for(i=0; i<3; i++) {
|
|
|
|
laplacian_begin_solve(sys, i);
|
|
|
|
|
|
|
|
for(a=0; a<sys->totvert; a++)
|
|
|
|
if(!sys->vpinned[a])
|
|
|
|
laplacian_add_right_hand_side(sys, a, sys->rigid.rhs[a][i]);
|
|
|
|
|
|
|
|
if(laplacian_system_solve(sys)) {
|
|
|
|
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
|
|
|
|
eve->co[i]= laplacian_system_get_solution(a);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
if(!sys->rigid.thrownerror) {
|
|
|
|
error("RigidDeform: failed to find solution.");
|
|
|
|
sys->rigid.thrownerror= 1;
|
|
|
|
}
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void rigid_laplacian_create(LaplacianSystem *sys)
|
|
|
|
{
|
|
|
|
EditMesh *em = sys->rigid.mesh;
|
|
|
|
EditVert *eve;
|
|
|
|
EditFace *efa;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
/* add verts and faces to laplacian */
|
|
|
|
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++) {
|
|
|
|
laplacian_add_vertex(sys, eve->co, eve->pinned);
|
|
|
|
eve->tmp.l= a;
|
|
|
|
}
|
|
|
|
|
|
|
|
for(efa=em->faces.first; efa; efa=efa->next) {
|
|
|
|
laplacian_add_triangle(sys,
|
|
|
|
efa->v1->tmp.l, efa->v2->tmp.l, efa->v3->tmp.l);
|
|
|
|
if(efa->v4)
|
|
|
|
laplacian_add_triangle(sys,
|
|
|
|
efa->v1->tmp.l, efa->v3->tmp.l, efa->v4->tmp.l);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void rigid_deform_begin(EditMesh *em)
|
|
|
|
{
|
|
|
|
LaplacianSystem *sys;
|
|
|
|
EditVert *eve;
|
|
|
|
EditFace *efa;
|
|
|
|
int a, totvert, totface;
|
|
|
|
|
|
|
|
/* count vertices, triangles */
|
|
|
|
for(totvert=0, eve=em->verts.first; eve; eve=eve->next)
|
|
|
|
totvert++;
|
|
|
|
|
|
|
|
for(totface=0, efa=em->faces.first; efa; efa=efa->next) {
|
|
|
|
totface++;
|
|
|
|
if(efa->v4) totface++;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* create laplacian */
|
|
|
|
sys = laplacian_system_construct_begin(totvert, totface, 0);
|
|
|
|
|
|
|
|
sys->rigid.mesh= em;
|
|
|
|
sys->rigid.R = MEM_callocN(sizeof(float)*3*3*totvert, "RigidDeformR");
|
|
|
|
sys->rigid.rhs = MEM_callocN(sizeof(float)*3*totvert, "RigidDeformRHS");
|
|
|
|
sys->rigid.origco = MEM_callocN(sizeof(float)*3*totvert, "RigidDeformCo");
|
|
|
|
|
|
|
|
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
|
|
|
|
VecCopyf(sys->rigid.origco[a], eve->co);
|
|
|
|
|
|
|
|
sys->areaweights= 0;
|
|
|
|
sys->storeweights= 1;
|
|
|
|
|
|
|
|
rigid_laplacian_create(sys);
|
|
|
|
|
|
|
|
laplacian_system_construct_end(sys);
|
|
|
|
|
|
|
|
RigidDeformSystem = sys;
|
|
|
|
}
|
|
|
|
|
|
|
|
void rigid_deform_end(int cancel)
|
|
|
|
{
|
|
|
|
LaplacianSystem *sys = RigidDeformSystem;
|
|
|
|
|
|
|
|
if(sys) {
|
|
|
|
EditMesh *em = sys->rigid.mesh;
|
|
|
|
EditVert *eve;
|
|
|
|
int a;
|
|
|
|
|
|
|
|
if(cancel)
|
|
|
|
for(a=0, eve=em->verts.first; eve; eve=eve->next, a++)
|
|
|
|
if(!eve->pinned)
|
|
|
|
VecCopyf(eve->co, sys->rigid.origco[a]);
|
|
|
|
|
|
|
|
if(sys->rigid.R) MEM_freeN(sys->rigid.R);
|
|
|
|
if(sys->rigid.rhs) MEM_freeN(sys->rigid.rhs);
|
|
|
|
if(sys->rigid.origco) MEM_freeN(sys->rigid.origco);
|
|
|
|
|
|
|
|
/* free */
|
|
|
|
laplacian_system_delete(sys);
|
|
|
|
}
|
|
|
|
|
|
|
|
RigidDeformSystem = NULL;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/************************** Harmonic Coordinates ****************************/
|
|
|
|
/* From "Harmonic Coordinates for Character Articulation",
|
|
|
|
Pushkar Joshi, Mark Meyer, Tony DeRose, Brian Green and Tom Sanocki,
|
|
|
|
SIGGRAPH 2007. */
|
|
|
|
|
|
|
|
#define EPSILON 0.0001f
|
|
|
|
|
|
|
|
#define MESHDEFORM_TAG_UNTYPED 0
|
|
|
|
#define MESHDEFORM_TAG_BOUNDARY 1
|
|
|
|
#define MESHDEFORM_TAG_INTERIOR 2
|
|
|
|
#define MESHDEFORM_TAG_EXTERIOR 3
|
|
|
|
|
|
|
|
#define MESHDEFORM_LEN_THRESHOLD 1e-6
|
|
|
|
|
|
|
|
#define MESHDEFORM_MIN_INFLUENCE 0.0005
|
|
|
|
|
|
|
|
static int MESHDEFORM_OFFSET[7][3] =
|
|
|
|
{{0,0,0}, {1,0,0}, {-1,0,0}, {0,1,0}, {0,-1,0}, {0,0,1}, {0,0,-1}};
|
|
|
|
|
|
|
|
typedef struct MDefBoundIsect {
|
|
|
|
float co[3], uvw[4];
|
|
|
|
int nvert, v[4], facing;
|
|
|
|
float len;
|
|
|
|
} MDefBoundIsect;
|
|
|
|
|
|
|
|
typedef struct MDefBindInfluence {
|
|
|
|
struct MDefBindInfluence *next;
|
|
|
|
float weight;
|
|
|
|
int vertex;
|
|
|
|
} MDefBindInfluence;
|
|
|
|
|
|
|
|
typedef struct MeshDeformBind {
|
|
|
|
/* grid dimensions */
|
|
|
|
float min[3], max[3];
|
|
|
|
float width[3], halfwidth[3];
|
|
|
|
int size, size3;
|
|
|
|
|
|
|
|
/* meshes */
|
|
|
|
DerivedMesh *cagedm;
|
|
|
|
float (*cagecos)[3];
|
|
|
|
float (*vertexcos)[3];
|
|
|
|
int totvert, totcagevert;
|
|
|
|
|
|
|
|
/* grids */
|
|
|
|
MemArena *memarena;
|
|
|
|
MDefBoundIsect *(*boundisect)[6];
|
|
|
|
int *semibound;
|
|
|
|
int *tag;
|
|
|
|
float *phi, *totalphi;
|
|
|
|
|
|
|
|
/* mesh stuff */
|
|
|
|
int *inside;
|
|
|
|
float *weights;
|
|
|
|
MDefBindInfluence **dyngrid;
|
|
|
|
float cagemat[4][4];
|
|
|
|
|
|
|
|
/* direct solver */
|
|
|
|
int *varidx;
|
|
|
|
|
|
|
|
/* raytrace */
|
2009-05-10 21:02:58 +00:00
|
|
|
RayObject *raytree;
|
2009-01-05 15:19:31 +00:00
|
|
|
} MeshDeformBind;
|
|
|
|
|
|
|
|
/* ray intersection */
|
|
|
|
|
|
|
|
/* our own triangle intersection, so we can fully control the epsilons and
|
|
|
|
* prevent corner case from going wrong*/
|
|
|
|
static int meshdeform_tri_intersect(float orig[3], float end[3], float vert0[3],
|
|
|
|
float vert1[3], float vert2[3], float *isectco, float *uvw)
|
|
|
|
{
|
|
|
|
float edge1[3], edge2[3], tvec[3], pvec[3], qvec[3];
|
|
|
|
float det,inv_det, u, v, dir[3], isectdir[3];
|
|
|
|
|
|
|
|
VECSUB(dir, end, orig);
|
|
|
|
|
|
|
|
/* find vectors for two edges sharing vert0 */
|
|
|
|
VECSUB(edge1, vert1, vert0);
|
|
|
|
VECSUB(edge2, vert2, vert0);
|
|
|
|
|
|
|
|
/* begin calculating determinant - also used to calculate U parameter */
|
|
|
|
Crossf(pvec, dir, edge2);
|
|
|
|
|
|
|
|
/* if determinant is near zero, ray lies in plane of triangle */
|
|
|
|
det = INPR(edge1, pvec);
|
|
|
|
|
|
|
|
if (det == 0.0f)
|
|
|
|
return 0;
|
|
|
|
inv_det = 1.0f / det;
|
|
|
|
|
|
|
|
/* calculate distance from vert0 to ray origin */
|
|
|
|
VECSUB(tvec, orig, vert0);
|
|
|
|
|
|
|
|
/* calculate U parameter and test bounds */
|
|
|
|
u = INPR(tvec, pvec) * inv_det;
|
|
|
|
if (u < -EPSILON || u > 1.0f+EPSILON)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
/* prepare to test V parameter */
|
|
|
|
Crossf(qvec, tvec, edge1);
|
|
|
|
|
|
|
|
/* calculate V parameter and test bounds */
|
|
|
|
v = INPR(dir, qvec) * inv_det;
|
|
|
|
if (v < -EPSILON || u + v > 1.0f+EPSILON)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
isectco[0]= (1.0f - u - v)*vert0[0] + u*vert1[0] + v*vert2[0];
|
|
|
|
isectco[1]= (1.0f - u - v)*vert0[1] + u*vert1[1] + v*vert2[1];
|
|
|
|
isectco[2]= (1.0f - u - v)*vert0[2] + u*vert1[2] + v*vert2[2];
|
|
|
|
|
|
|
|
uvw[0]= 1.0 - u - v;
|
|
|
|
uvw[1]= u;
|
|
|
|
uvw[2]= v;
|
|
|
|
|
|
|
|
/* check if it is within the length of the line segment */
|
|
|
|
VECSUB(isectdir, isectco, orig);
|
|
|
|
|
|
|
|
if(INPR(dir, isectdir) < -EPSILON)
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
if(INPR(dir, dir) + EPSILON < INPR(isectdir, isectdir))
|
|
|
|
return 0;
|
|
|
|
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* blender's raytracer is not use now, even though it is much faster. it can
|
|
|
|
* give problems with rays falling through, so we use our own intersection
|
|
|
|
* function above with tweaked epsilons */
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
static MeshDeformBind *MESHDEFORM_BIND = NULL;
|
|
|
|
|
|
|
|
static void meshdeform_ray_coords_func(RayFace *face, float **v1, float **v2, float **v3, float **v4)
|
|
|
|
{
|
|
|
|
MFace *mface= (MFace*)face;
|
|
|
|
float (*cagecos)[3]= MESHDEFORM_BIND->cagecos;
|
|
|
|
|
|
|
|
*v1= cagecos[mface->v1];
|
|
|
|
*v2= cagecos[mface->v2];
|
|
|
|
*v3= cagecos[mface->v3];
|
|
|
|
*v4= (mface->v4)? cagecos[mface->v4]: NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int meshdeform_ray_check_func(Isect *is, RayFace *face)
|
|
|
|
{
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_ray_tree_create(MeshDeformBind *mdb)
|
|
|
|
{
|
|
|
|
MFace *mface;
|
|
|
|
float min[3], max[3];
|
|
|
|
int a, totface;
|
|
|
|
|
|
|
|
/* create a raytrace tree from the mesh */
|
|
|
|
INIT_MINMAX(min, max);
|
|
|
|
|
|
|
|
for(a=0; a<mdb->totcagevert; a++)
|
|
|
|
DO_MINMAX(mdb->cagecos[a], min, max)
|
|
|
|
|
|
|
|
MESHDEFORM_BIND= mdb;
|
|
|
|
|
|
|
|
mface= mdb->cagedm->getFaceArray(mdb->cagedm);
|
|
|
|
totface= mdb->cagedm->getNumFaces(mdb->cagedm);
|
|
|
|
|
|
|
|
mdb->raytree= RE_ray_tree_create(64, totface, min, max,
|
|
|
|
meshdeform_ray_coords_func, meshdeform_ray_check_func);
|
|
|
|
|
|
|
|
for(a=0; a<totface; a++, mface++)
|
|
|
|
RE_ray_tree_add_face(mdb->raytree, mface);
|
|
|
|
|
|
|
|
RE_ray_tree_done(mdb->raytree);
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_ray_tree_free(MeshDeformBind *mdb)
|
|
|
|
{
|
|
|
|
MESHDEFORM_BIND= NULL;
|
|
|
|
RE_ray_tree_free(mdb->raytree);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
static int meshdeform_intersect(MeshDeformBind *mdb, Isect *isec)
|
|
|
|
{
|
|
|
|
MFace *mface;
|
2009-05-10 21:02:58 +00:00
|
|
|
float face[4][3], co[3], uvw[3], len, nor[3], end[3];
|
2009-01-05 15:19:31 +00:00
|
|
|
int f, hit, is= 0, totface;
|
|
|
|
|
|
|
|
isec->labda= 1e10;
|
|
|
|
|
|
|
|
mface= mdb->cagedm->getFaceArray(mdb->cagedm);
|
|
|
|
totface= mdb->cagedm->getNumFaces(mdb->cagedm);
|
|
|
|
|
2009-05-10 21:02:58 +00:00
|
|
|
VECADDFAC( end, isec->start, isec->vec, isec->labda );
|
|
|
|
|
2009-01-05 15:19:31 +00:00
|
|
|
for(f=0; f<totface; f++, mface++) {
|
|
|
|
VECCOPY(face[0], mdb->cagecos[mface->v1]);
|
|
|
|
VECCOPY(face[1], mdb->cagecos[mface->v2]);
|
|
|
|
VECCOPY(face[2], mdb->cagecos[mface->v3]);
|
|
|
|
|
|
|
|
if(mface->v4) {
|
|
|
|
VECCOPY(face[3], mdb->cagecos[mface->v4]);
|
2009-05-10 21:02:58 +00:00
|
|
|
hit = meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
if(hit) {
|
|
|
|
CalcNormFloat(face[0], face[1], face[2], nor);
|
|
|
|
}
|
|
|
|
else {
|
2009-05-10 21:02:58 +00:00
|
|
|
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[2], face[3], co, uvw);
|
2009-01-05 15:19:31 +00:00
|
|
|
CalcNormFloat(face[0], face[2], face[3], nor);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
2009-05-10 21:02:58 +00:00
|
|
|
hit= meshdeform_tri_intersect(isec->start, end, face[0], face[1], face[2], co, uvw);
|
2009-01-05 15:19:31 +00:00
|
|
|
CalcNormFloat(face[0], face[1], face[2], nor);
|
|
|
|
}
|
|
|
|
|
|
|
|
if(hit) {
|
2009-05-10 21:02:58 +00:00
|
|
|
len= VecLenf(isec->start, co)/VecLenf(isec->start, end);
|
2009-01-05 15:19:31 +00:00
|
|
|
if(len < isec->labda) {
|
|
|
|
isec->labda= len;
|
2009-05-10 21:02:58 +00:00
|
|
|
isec->hit.face = mface;
|
2009-01-05 15:19:31 +00:00
|
|
|
isec->isect= (INPR(isec->vec, nor) <= 0.0f);
|
|
|
|
is= 1;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
return is;
|
|
|
|
}
|
|
|
|
|
|
|
|
static MDefBoundIsect *meshdeform_ray_tree_intersect(MeshDeformBind *mdb, float *co1, float *co2)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
Isect isec;
|
|
|
|
float (*cagecos)[3];
|
|
|
|
MFace *mface;
|
2009-05-10 21:02:58 +00:00
|
|
|
float vert[4][3], len, end[3];
|
2009-01-05 15:19:31 +00:00
|
|
|
static float epsilon[3]= {0, 0, 0}; //1e-4, 1e-4, 1e-4};
|
|
|
|
|
|
|
|
/* setup isec */
|
|
|
|
memset(&isec, 0, sizeof(isec));
|
|
|
|
isec.mode= RE_RAY_MIRROR; /* we want the closest intersection */
|
|
|
|
isec.lay= -1;
|
|
|
|
isec.labda= 1e10f;
|
|
|
|
|
|
|
|
VECADD(isec.start, co1, epsilon);
|
2009-05-10 21:02:58 +00:00
|
|
|
VECADD(end, co2, epsilon);
|
|
|
|
VECSUB(isec.vec, end, isec.start);
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
#if 0
|
|
|
|
/*if(RE_ray_tree_intersect(mdb->raytree, &isec)) {*/
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if(meshdeform_intersect(mdb, &isec)) {
|
|
|
|
len= isec.labda;
|
2009-05-10 21:02:58 +00:00
|
|
|
mface=(MFace*)isec.hit.face;
|
2009-01-05 15:19:31 +00:00
|
|
|
|
|
|
|
/* create MDefBoundIsect */
|
|
|
|
isect= BLI_memarena_alloc(mdb->memarena, sizeof(*isect));
|
|
|
|
|
|
|
|
/* compute intersection coordinate */
|
|
|
|
isect->co[0]= co1[0] + isec.vec[0]*len;
|
|
|
|
isect->co[1]= co1[1] + isec.vec[1]*len;
|
|
|
|
isect->co[2]= co1[2] + isec.vec[2]*len;
|
|
|
|
|
|
|
|
isect->len= VecLenf(co1, isect->co);
|
|
|
|
if(isect->len < MESHDEFORM_LEN_THRESHOLD)
|
|
|
|
isect->len= MESHDEFORM_LEN_THRESHOLD;
|
|
|
|
|
|
|
|
isect->v[0]= mface->v1;
|
|
|
|
isect->v[1]= mface->v2;
|
|
|
|
isect->v[2]= mface->v3;
|
|
|
|
isect->v[3]= mface->v4;
|
|
|
|
isect->nvert= (mface->v4)? 4: 3;
|
|
|
|
|
|
|
|
isect->facing= isec.isect;
|
|
|
|
|
|
|
|
/* compute mean value coordinates for interpolation */
|
|
|
|
cagecos= mdb->cagecos;
|
|
|
|
VECCOPY(vert[0], cagecos[mface->v1]);
|
|
|
|
VECCOPY(vert[1], cagecos[mface->v2]);
|
|
|
|
VECCOPY(vert[2], cagecos[mface->v3]);
|
|
|
|
if(mface->v4) VECCOPY(vert[3], cagecos[mface->v4]);
|
|
|
|
MeanValueWeights(vert, isect->nvert, isect->co, isect->uvw);
|
|
|
|
|
|
|
|
return isect;
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int meshdeform_inside_cage(MeshDeformBind *mdb, float *co)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
float outside[3], start[3], dir[3];
|
|
|
|
int i, counter;
|
|
|
|
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
counter = 0;
|
|
|
|
|
|
|
|
outside[0] = co[0] + (mdb->max[0] - mdb->min[0] + 1.0f)*MESHDEFORM_OFFSET[i][0];
|
|
|
|
outside[1] = co[1] + (mdb->max[1] - mdb->min[1] + 1.0f)*MESHDEFORM_OFFSET[i][1];
|
|
|
|
outside[2] = co[2] + (mdb->max[2] - mdb->min[2] + 1.0f)*MESHDEFORM_OFFSET[i][2];
|
|
|
|
|
|
|
|
VECCOPY(start, co);
|
|
|
|
VECSUB(dir, outside, start);
|
|
|
|
Normalize(dir);
|
|
|
|
|
|
|
|
isect = meshdeform_ray_tree_intersect(mdb, start, outside);
|
|
|
|
if(isect && !isect->facing)
|
|
|
|
return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* solving */
|
|
|
|
|
|
|
|
static int meshdeform_index(MeshDeformBind *mdb, int x, int y, int z, int n)
|
|
|
|
{
|
|
|
|
int size= mdb->size;
|
|
|
|
|
|
|
|
x += MESHDEFORM_OFFSET[n][0];
|
|
|
|
y += MESHDEFORM_OFFSET[n][1];
|
|
|
|
z += MESHDEFORM_OFFSET[n][2];
|
|
|
|
|
|
|
|
if(x < 0 || x >= mdb->size)
|
|
|
|
return -1;
|
|
|
|
if(y < 0 || y >= mdb->size)
|
|
|
|
return -1;
|
|
|
|
if(z < 0 || z >= mdb->size)
|
|
|
|
return -1;
|
|
|
|
|
|
|
|
return x + y*size + z*size*size;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_cell_center(MeshDeformBind *mdb, int x, int y, int z, int n, float *center)
|
|
|
|
{
|
|
|
|
x += MESHDEFORM_OFFSET[n][0];
|
|
|
|
y += MESHDEFORM_OFFSET[n][1];
|
|
|
|
z += MESHDEFORM_OFFSET[n][2];
|
|
|
|
|
|
|
|
center[0]= mdb->min[0] + x*mdb->width[0] + mdb->halfwidth[0];
|
|
|
|
center[1]= mdb->min[1] + y*mdb->width[1] + mdb->halfwidth[1];
|
|
|
|
center[2]= mdb->min[2] + z*mdb->width[2] + mdb->halfwidth[2];
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_add_intersections(MeshDeformBind *mdb, int x, int y, int z)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
float center[3], ncenter[3];
|
|
|
|
int i, a;
|
|
|
|
|
|
|
|
a= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
meshdeform_cell_center(mdb, x, y, z, 0, center);
|
|
|
|
|
|
|
|
/* check each outgoing edge for intersection */
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
if(meshdeform_index(mdb, x, y, z, i) == -1)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
meshdeform_cell_center(mdb, x, y, z, i, ncenter);
|
|
|
|
|
|
|
|
isect= meshdeform_ray_tree_intersect(mdb, center, ncenter);
|
|
|
|
if(isect) {
|
|
|
|
mdb->boundisect[a][i-1]= isect;
|
|
|
|
mdb->tag[a]= MESHDEFORM_TAG_BOUNDARY;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_bind_floodfill(MeshDeformBind *mdb)
|
|
|
|
{
|
|
|
|
int *stack, *tag= mdb->tag;
|
|
|
|
int a, b, i, xyz[3], stacksize, size= mdb->size;
|
|
|
|
|
|
|
|
stack= MEM_callocN(sizeof(int)*mdb->size3, "MeshDeformBindStack");
|
|
|
|
|
|
|
|
/* we know lower left corner is EXTERIOR because of padding */
|
|
|
|
tag[0]= MESHDEFORM_TAG_EXTERIOR;
|
|
|
|
stack[0]= 0;
|
|
|
|
stacksize= 1;
|
|
|
|
|
|
|
|
/* floodfill exterior tag */
|
|
|
|
while(stacksize > 0) {
|
|
|
|
a= stack[--stacksize];
|
|
|
|
|
|
|
|
xyz[2]= a/(size*size);
|
|
|
|
xyz[1]= (a - xyz[2]*size*size)/size;
|
|
|
|
xyz[0]= a - xyz[1]*size - xyz[2]*size*size;
|
|
|
|
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
b= meshdeform_index(mdb, xyz[0], xyz[1], xyz[2], i);
|
|
|
|
|
|
|
|
if(b != -1) {
|
|
|
|
if(tag[b] == MESHDEFORM_TAG_UNTYPED ||
|
|
|
|
(tag[b] == MESHDEFORM_TAG_BOUNDARY && !mdb->boundisect[a][i-1])) {
|
|
|
|
tag[b]= MESHDEFORM_TAG_EXTERIOR;
|
|
|
|
stack[stacksize++]= b;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
/* other cells are interior */
|
|
|
|
for(a=0; a<size*size*size; a++)
|
|
|
|
if(tag[a]==MESHDEFORM_TAG_UNTYPED)
|
|
|
|
tag[a]= MESHDEFORM_TAG_INTERIOR;
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
{
|
|
|
|
int tb, ti, te, ts;
|
|
|
|
tb= ti= te= ts= 0;
|
|
|
|
for(a=0; a<size*size*size; a++)
|
|
|
|
if(tag[a]==MESHDEFORM_TAG_BOUNDARY)
|
|
|
|
tb++;
|
|
|
|
else if(tag[a]==MESHDEFORM_TAG_INTERIOR)
|
|
|
|
ti++;
|
|
|
|
else if(tag[a]==MESHDEFORM_TAG_EXTERIOR) {
|
|
|
|
te++;
|
|
|
|
|
|
|
|
if(mdb->semibound[a])
|
|
|
|
ts++;
|
|
|
|
}
|
|
|
|
|
|
|
|
printf("interior %d exterior %d boundary %d semi-boundary %d\n", ti, te, tb, ts);
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
|
|
|
|
MEM_freeN(stack);
|
|
|
|
}
|
|
|
|
|
|
|
|
static float meshdeform_boundary_phi(MeshDeformBind *mdb, MDefBoundIsect *isect, int cagevert)
|
|
|
|
{
|
|
|
|
int a;
|
|
|
|
|
|
|
|
for(a=0; a<isect->nvert; a++)
|
|
|
|
if(isect->v[a] == cagevert)
|
|
|
|
return isect->uvw[a];
|
|
|
|
|
|
|
|
return 0.0f;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float meshdeform_interp_w(MeshDeformBind *mdb, float *gridvec, float *vec, int cagevert)
|
|
|
|
{
|
|
|
|
float dvec[3], ivec[3], wx, wy, wz, result=0.0f;
|
|
|
|
float weight, totweight= 0.0f;
|
|
|
|
int i, a, x, y, z;
|
|
|
|
|
|
|
|
for(i=0; i<3; i++) {
|
|
|
|
ivec[i]= (int)gridvec[i];
|
|
|
|
dvec[i]= gridvec[i] - ivec[i];
|
|
|
|
}
|
|
|
|
|
|
|
|
for(i=0; i<8; i++) {
|
|
|
|
if(i & 1) { x= ivec[0]+1; wx= dvec[0]; }
|
|
|
|
else { x= ivec[0]; wx= 1.0f-dvec[0]; }
|
|
|
|
|
|
|
|
if(i & 2) { y= ivec[1]+1; wy= dvec[1]; }
|
|
|
|
else { y= ivec[1]; wy= 1.0f-dvec[1]; }
|
|
|
|
|
|
|
|
if(i & 4) { z= ivec[2]+1; wz= dvec[2]; }
|
|
|
|
else { z= ivec[2]; wz= 1.0f-dvec[2]; }
|
|
|
|
|
|
|
|
CLAMP(x, 0, mdb->size-1);
|
|
|
|
CLAMP(y, 0, mdb->size-1);
|
|
|
|
CLAMP(z, 0, mdb->size-1);
|
|
|
|
|
|
|
|
a= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
weight= wx*wy*wz;
|
|
|
|
result += weight*mdb->phi[a];
|
|
|
|
totweight += weight;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(totweight > 0.0f)
|
|
|
|
result /= totweight;
|
|
|
|
|
|
|
|
return result;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_check_semibound(MeshDeformBind *mdb, int x, int y, int z)
|
|
|
|
{
|
|
|
|
int i, a;
|
|
|
|
|
|
|
|
a= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
if(mdb->tag[a] != MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
return;
|
|
|
|
|
|
|
|
for(i=1; i<=6; i++)
|
|
|
|
if(mdb->boundisect[a][i-1])
|
|
|
|
mdb->semibound[a]= 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
static float meshdeform_boundary_total_weight(MeshDeformBind *mdb, int x, int y, int z)
|
|
|
|
{
|
|
|
|
float weight, totweight= 0.0f;
|
|
|
|
int i, a;
|
|
|
|
|
|
|
|
a= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
|
|
|
|
/* count weight for neighbour cells */
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
if(meshdeform_index(mdb, x, y, z, i) == -1)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
if(mdb->boundisect[a][i-1])
|
|
|
|
weight= 1.0f/mdb->boundisect[a][i-1]->len;
|
|
|
|
else if(!mdb->semibound[a])
|
|
|
|
weight= 1.0f/mdb->width[0];
|
|
|
|
else
|
|
|
|
weight= 0.0f;
|
|
|
|
|
|
|
|
totweight += weight;
|
|
|
|
}
|
|
|
|
|
|
|
|
return totweight;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_matrix_add_cell(MeshDeformBind *mdb, int x, int y, int z)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
float weight, totweight;
|
|
|
|
int i, a, acenter;
|
|
|
|
|
|
|
|
acenter= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
if(mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
return;
|
|
|
|
|
|
|
|
nlMatrixAdd(mdb->varidx[acenter], mdb->varidx[acenter], 1.0f);
|
|
|
|
|
|
|
|
totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
a= meshdeform_index(mdb, x, y, z, i);
|
|
|
|
if(a == -1 || mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
isect= mdb->boundisect[acenter][i-1];
|
|
|
|
if (!isect) {
|
|
|
|
weight= (1.0f/mdb->width[0])/totweight;
|
|
|
|
nlMatrixAdd(mdb->varidx[acenter], mdb->varidx[a], -weight);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_matrix_add_rhs(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
float rhs, weight, totweight;
|
|
|
|
int i, a, acenter;
|
|
|
|
|
|
|
|
acenter= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
if(mdb->tag[acenter] == MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
return;
|
|
|
|
|
|
|
|
totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
a= meshdeform_index(mdb, x, y, z, i);
|
|
|
|
if(a == -1)
|
|
|
|
continue;
|
|
|
|
|
|
|
|
isect= mdb->boundisect[acenter][i-1];
|
|
|
|
|
|
|
|
if (isect) {
|
|
|
|
weight= (1.0f/isect->len)/totweight;
|
|
|
|
rhs= weight*meshdeform_boundary_phi(mdb, isect, cagevert);
|
|
|
|
nlRightHandSideAdd(0, mdb->varidx[acenter], rhs);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_matrix_add_semibound_phi(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
|
|
|
|
{
|
|
|
|
MDefBoundIsect *isect;
|
|
|
|
float rhs, weight, totweight;
|
|
|
|
int i, a;
|
|
|
|
|
|
|
|
a= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
if(!mdb->semibound[a])
|
|
|
|
return;
|
|
|
|
|
|
|
|
mdb->phi[a]= 0.0f;
|
|
|
|
|
|
|
|
totweight= meshdeform_boundary_total_weight(mdb, x, y, z);
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
isect= mdb->boundisect[a][i-1];
|
|
|
|
|
|
|
|
if (isect) {
|
|
|
|
weight= (1.0f/isect->len)/totweight;
|
|
|
|
rhs= weight*meshdeform_boundary_phi(mdb, isect, cagevert);
|
|
|
|
mdb->phi[a] += rhs;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_matrix_add_exterior_phi(MeshDeformBind *mdb, int x, int y, int z, int cagevert)
|
|
|
|
{
|
|
|
|
float phi, totweight;
|
|
|
|
int i, a, acenter;
|
|
|
|
|
|
|
|
acenter= meshdeform_index(mdb, x, y, z, 0);
|
|
|
|
if(mdb->tag[acenter] != MESHDEFORM_TAG_EXTERIOR || mdb->semibound[acenter])
|
|
|
|
return;
|
|
|
|
|
|
|
|
phi= 0.0f;
|
|
|
|
totweight= 0.0f;
|
|
|
|
for(i=1; i<=6; i++) {
|
|
|
|
a= meshdeform_index(mdb, x, y, z, i);
|
|
|
|
|
|
|
|
if(a != -1 && mdb->semibound[a]) {
|
|
|
|
phi += mdb->phi[a];
|
|
|
|
totweight += 1.0f;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if(totweight != 0.0f)
|
|
|
|
mdb->phi[acenter]= phi/totweight;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void meshdeform_matrix_solve(MeshDeformBind *mdb)
|
|
|
|
{
|
|
|
|
NLContext *context;
|
|
|
|
float vec[3], gridvec[3];
|
|
|
|
int a, b, x, y, z, totvar;
|
|
|
|
char message[1024];
|
|
|
|
|
|
|
|
/* setup variable indices */
|
|
|
|
mdb->varidx= MEM_callocN(sizeof(int)*mdb->size3, "MeshDeformDSvaridx");
|
|
|
|
for(a=0, totvar=0; a<mdb->size3; a++)
|
|
|
|
mdb->varidx[a]= (mdb->tag[a] == MESHDEFORM_TAG_EXTERIOR)? -1: totvar++;
|
|
|
|
|
|
|
|
if(totvar == 0) {
|
|
|
|
MEM_freeN(mdb->varidx);
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
progress_bar(0, "Starting mesh deform solve");
|
|
|
|
|
|
|
|
/* setup opennl solver */
|
|
|
|
nlNewContext();
|
|
|
|
context= nlGetCurrent();
|
|
|
|
|
|
|
|
nlSolverParameteri(NL_NB_VARIABLES, totvar);
|
|
|
|
nlSolverParameteri(NL_NB_ROWS, totvar);
|
|
|
|
nlSolverParameteri(NL_NB_RIGHT_HAND_SIDES, 1);
|
|
|
|
|
|
|
|
nlBegin(NL_SYSTEM);
|
|
|
|
nlBegin(NL_MATRIX);
|
|
|
|
|
|
|
|
/* build matrix */
|
|
|
|
for(z=0; z<mdb->size; z++)
|
|
|
|
for(y=0; y<mdb->size; y++)
|
|
|
|
for(x=0; x<mdb->size; x++)
|
|
|
|
meshdeform_matrix_add_cell(mdb, x, y, z);
|
|
|
|
|
|
|
|
/* solve for each cage vert */
|
|
|
|
for(a=0; a<mdb->totcagevert; a++) {
|
|
|
|
if(a != 0) {
|
|
|
|
nlBegin(NL_SYSTEM);
|
|
|
|
nlBegin(NL_MATRIX);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* fill in right hand side and solve */
|
|
|
|
for(z=0; z<mdb->size; z++)
|
|
|
|
for(y=0; y<mdb->size; y++)
|
|
|
|
for(x=0; x<mdb->size; x++)
|
|
|
|
meshdeform_matrix_add_rhs(mdb, x, y, z, a);
|
|
|
|
|
|
|
|
nlEnd(NL_MATRIX);
|
|
|
|
nlEnd(NL_SYSTEM);
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
nlPrintMatrix();
|
|
|
|
#endif
|
|
|
|
|
|
|
|
if(nlSolveAdvanced(NULL, NL_TRUE)) {
|
|
|
|
for(z=0; z<mdb->size; z++)
|
|
|
|
for(y=0; y<mdb->size; y++)
|
|
|
|
for(x=0; x<mdb->size; x++)
|
|
|
|
meshdeform_matrix_add_semibound_phi(mdb, x, y, z, a);
|
|
|
|
|
|
|
|
for(z=0; z<mdb->size; z++)
|
|
|
|
for(y=0; y<mdb->size; y++)
|
|
|
|
for(x=0; x<mdb->size; x++)
|
|
|
|
meshdeform_matrix_add_exterior_phi(mdb, x, y, z, a);
|
|
|
|
|
|
|
|
for(b=0; b<mdb->size3; b++) {
|
|
|
|
if(mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
mdb->phi[b]= nlGetVariable(0, mdb->varidx[b]);
|
|
|
|
mdb->totalphi[b] += mdb->phi[b];
|
|
|
|
}
|
|
|
|
|
|
|
|
if(mdb->weights) {
|
|
|
|
/* static bind : compute weights for each vertex */
|
|
|
|
for(b=0; b<mdb->totvert; b++) {
|
|
|
|
if(mdb->inside[b]) {
|
|
|
|
VECCOPY(vec, mdb->vertexcos[b]);
|
|
|
|
Mat4MulVecfl(mdb->cagemat, vec);
|
|
|
|
gridvec[0]= (vec[0] - mdb->min[0] - mdb->halfwidth[0])/mdb->width[0];
|
|
|
|
gridvec[1]= (vec[1] - mdb->min[1] - mdb->halfwidth[1])/mdb->width[1];
|
|
|
|
gridvec[2]= (vec[2] - mdb->min[2] - mdb->halfwidth[2])/mdb->width[2];
|
|
|
|
|
|
|
|
mdb->weights[b*mdb->totcagevert + a]= meshdeform_interp_w(mdb, gridvec, vec, a);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
MDefBindInfluence *inf;
|
|
|
|
|
|
|
|
/* dynamic bind */
|
|
|
|
for(b=0; b<mdb->size3; b++) {
|
|
|
|
if(mdb->phi[b] >= MESHDEFORM_MIN_INFLUENCE) {
|
|
|
|
inf= BLI_memarena_alloc(mdb->memarena, sizeof(*inf));
|
|
|
|
inf->vertex= a;
|
|
|
|
inf->weight= mdb->phi[b];
|
|
|
|
inf->next= mdb->dyngrid[b];
|
|
|
|
mdb->dyngrid[b]= inf;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
error("Mesh Deform: failed to find solution.");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
sprintf(message, "Mesh deform solve %d / %d |||", a+1, mdb->totcagevert);
|
|
|
|
progress_bar((float)(a+1)/(float)(mdb->totcagevert), message);
|
|
|
|
}
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/* sanity check */
|
|
|
|
for(b=0; b<mdb->size3; b++)
|
|
|
|
if(mdb->tag[b] != MESHDEFORM_TAG_EXTERIOR)
|
|
|
|
if(fabs(mdb->totalphi[b] - 1.0f) > 1e-4)
|
|
|
|
printf("totalphi deficiency [%s|%d] %d: %.10f\n",
|
|
|
|
(mdb->tag[b] == MESHDEFORM_TAG_INTERIOR)? "interior": "boundary", mdb->semibound[b], mdb->varidx[b], mdb->totalphi[b]);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* free */
|
|
|
|
MEM_freeN(mdb->varidx);
|
|
|
|
|
|
|
|
nlDeleteContext(context);
|
|
|
|
}
|
|
|
|
|
|
|
|
void harmonic_coordinates_bind(Scene *scene, MeshDeformModifierData *mmd, float (*vertexcos)[3], int totvert, float cagemat[][4])
|
|
|
|
{
|
|
|
|
MeshDeformBind mdb;
|
|
|
|
MDefBindInfluence *inf;
|
|
|
|
MDefInfluence *mdinf;
|
|
|
|
MDefCell *cell;
|
|
|
|
MVert *mvert;
|
|
|
|
float center[3], vec[3], maxwidth, totweight;
|
|
|
|
int a, b, x, y, z, totinside, offset;
|
|
|
|
|
|
|
|
waitcursor(1);
|
|
|
|
start_progress_bar();
|
|
|
|
|
|
|
|
memset(&mdb, 0, sizeof(MeshDeformBind));
|
|
|
|
|
|
|
|
/* get mesh and cage mesh */
|
|
|
|
mdb.vertexcos= vertexcos;
|
|
|
|
mdb.totvert= totvert;
|
|
|
|
|
|
|
|
mdb.cagedm= mesh_create_derived_no_deform(scene, mmd->object, NULL, CD_MASK_BAREMESH);
|
|
|
|
mdb.totcagevert= mdb.cagedm->getNumVerts(mdb.cagedm);
|
|
|
|
mdb.cagecos= MEM_callocN(sizeof(*mdb.cagecos)*mdb.totcagevert, "MeshDeformBindCos");
|
|
|
|
Mat4CpyMat4(mdb.cagemat, cagemat);
|
|
|
|
|
|
|
|
mvert= mdb.cagedm->getVertArray(mdb.cagedm);
|
|
|
|
for(a=0; a<mdb.totcagevert; a++)
|
|
|
|
VECCOPY(mdb.cagecos[a], mvert[a].co)
|
|
|
|
|
|
|
|
/* compute bounding box of the cage mesh */
|
|
|
|
INIT_MINMAX(mdb.min, mdb.max);
|
|
|
|
|
|
|
|
for(a=0; a<mdb.totcagevert; a++)
|
|
|
|
DO_MINMAX(mdb.cagecos[a], mdb.min, mdb.max);
|
|
|
|
|
|
|
|
/* allocate memory */
|
|
|
|
mdb.size= (2<<(mmd->gridsize-1)) + 2;
|
|
|
|
mdb.size3= mdb.size*mdb.size*mdb.size;
|
|
|
|
mdb.tag= MEM_callocN(sizeof(int)*mdb.size3, "MeshDeformBindTag");
|
|
|
|
mdb.phi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindPhi");
|
|
|
|
mdb.totalphi= MEM_callocN(sizeof(float)*mdb.size3, "MeshDeformBindTotalPhi");
|
|
|
|
mdb.boundisect= MEM_callocN(sizeof(*mdb.boundisect)*mdb.size3, "MDefBoundIsect");
|
|
|
|
mdb.semibound= MEM_callocN(sizeof(int)*mdb.size3, "MDefSemiBound");
|
|
|
|
|
|
|
|
mdb.inside= MEM_callocN(sizeof(int)*mdb.totvert, "MDefInside");
|
|
|
|
|
|
|
|
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND)
|
|
|
|
mdb.dyngrid= MEM_callocN(sizeof(MDefBindInfluence*)*mdb.size3, "MDefDynGrid");
|
|
|
|
else
|
|
|
|
mdb.weights= MEM_callocN(sizeof(float)*mdb.totvert*mdb.totcagevert, "MDefWeights");
|
|
|
|
|
|
|
|
mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
|
|
|
|
BLI_memarena_use_calloc(mdb.memarena);
|
|
|
|
|
|
|
|
/* make bounding box equal size in all directions, add padding, and compute
|
|
|
|
* width of the cells */
|
|
|
|
maxwidth = -1.0f;
|
|
|
|
for(a=0; a<3; a++)
|
|
|
|
if(mdb.max[a]-mdb.min[a] > maxwidth)
|
|
|
|
maxwidth= mdb.max[a]-mdb.min[a];
|
|
|
|
|
|
|
|
for(a=0; a<3; a++) {
|
|
|
|
center[a]= (mdb.min[a]+mdb.max[a])*0.5f;
|
|
|
|
mdb.min[a]= center[a] - maxwidth*0.5f;
|
|
|
|
mdb.max[a]= center[a] + maxwidth*0.5f;
|
|
|
|
|
|
|
|
mdb.width[a]= (mdb.max[a]-mdb.min[a])/(mdb.size-4);
|
|
|
|
mdb.min[a] -= 2.1f*mdb.width[a];
|
|
|
|
mdb.max[a] += 2.1f*mdb.width[a];
|
|
|
|
|
|
|
|
mdb.width[a]= (mdb.max[a]-mdb.min[a])/mdb.size;
|
|
|
|
mdb.halfwidth[a]= mdb.width[a]*0.5f;
|
|
|
|
}
|
|
|
|
|
|
|
|
progress_bar(0, "Setting up mesh deform system");
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/* create ray tree */
|
|
|
|
meshdeform_ray_tree_create(&mdb);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
totinside= 0;
|
|
|
|
for(a=0; a<mdb.totvert; a++) {
|
|
|
|
VECCOPY(vec, mdb.vertexcos[a]);
|
|
|
|
Mat4MulVecfl(mdb.cagemat, vec);
|
|
|
|
mdb.inside[a]= meshdeform_inside_cage(&mdb, vec);
|
|
|
|
if(mdb.inside[a])
|
|
|
|
totinside++;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* free temporary MDefBoundIsects */
|
|
|
|
BLI_memarena_free(mdb.memarena);
|
|
|
|
mdb.memarena= BLI_memarena_new(BLI_MEMARENA_STD_BUFSIZE);
|
|
|
|
|
|
|
|
/* start with all cells untyped */
|
|
|
|
for(a=0; a<mdb.size3; a++)
|
|
|
|
mdb.tag[a]= MESHDEFORM_TAG_UNTYPED;
|
|
|
|
|
|
|
|
/* detect intersections and tag boundary cells */
|
|
|
|
for(z=0; z<mdb.size; z++)
|
|
|
|
for(y=0; y<mdb.size; y++)
|
|
|
|
for(x=0; x<mdb.size; x++)
|
|
|
|
meshdeform_add_intersections(&mdb, x, y, z);
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
/* free ray tree */
|
|
|
|
meshdeform_ray_tree_free(&mdb);
|
|
|
|
#endif
|
|
|
|
|
|
|
|
/* compute exterior and interior tags */
|
|
|
|
meshdeform_bind_floodfill(&mdb);
|
|
|
|
|
|
|
|
for(z=0; z<mdb.size; z++)
|
|
|
|
for(y=0; y<mdb.size; y++)
|
|
|
|
for(x=0; x<mdb.size; x++)
|
|
|
|
meshdeform_check_semibound(&mdb, x, y, z);
|
|
|
|
|
|
|
|
/* solve */
|
|
|
|
meshdeform_matrix_solve(&mdb);
|
|
|
|
|
|
|
|
/* assign results */
|
|
|
|
mmd->bindcos= (float*)mdb.cagecos;
|
|
|
|
mmd->totvert= mdb.totvert;
|
|
|
|
mmd->totcagevert= mdb.totcagevert;
|
|
|
|
Mat4CpyMat4(mmd->bindmat, mmd->object->obmat);
|
|
|
|
|
|
|
|
if(mmd->flag & MOD_MDEF_DYNAMIC_BIND) {
|
|
|
|
mmd->totinfluence= 0;
|
|
|
|
for(a=0; a<mdb.size3; a++)
|
|
|
|
for(inf=mdb.dyngrid[a]; inf; inf=inf->next)
|
|
|
|
mmd->totinfluence++;
|
|
|
|
|
|
|
|
/* convert MDefBindInfluences to smaller MDefInfluences */
|
|
|
|
mmd->dyngrid= MEM_callocN(sizeof(MDefCell)*mdb.size3, "MDefDynGrid");
|
|
|
|
mmd->dyninfluences= MEM_callocN(sizeof(MDefInfluence)*mmd->totinfluence, "MDefInfluence");
|
|
|
|
offset= 0;
|
|
|
|
for(a=0; a<mdb.size3; a++) {
|
|
|
|
cell= &mmd->dyngrid[a];
|
|
|
|
cell->offset= offset;
|
|
|
|
|
|
|
|
totweight= 0.0f;
|
|
|
|
mdinf= mmd->dyninfluences + cell->offset;
|
|
|
|
for(inf=mdb.dyngrid[a]; inf; inf=inf->next, mdinf++) {
|
|
|
|
mdinf->weight= inf->weight;
|
|
|
|
mdinf->vertex= inf->vertex;
|
|
|
|
totweight += mdinf->weight;
|
|
|
|
cell->totinfluence++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(totweight > 0.0f) {
|
|
|
|
mdinf= mmd->dyninfluences + cell->offset;
|
|
|
|
for(b=0; b<cell->totinfluence; b++, mdinf++)
|
|
|
|
mdinf->weight /= totweight;
|
|
|
|
}
|
|
|
|
|
|
|
|
offset += cell->totinfluence;
|
|
|
|
}
|
|
|
|
|
|
|
|
mmd->dynverts= mdb.inside;
|
|
|
|
mmd->dyngridsize= mdb.size;
|
|
|
|
VECCOPY(mmd->dyncellmin, mdb.min);
|
|
|
|
mmd->dyncellwidth= mdb.width[0];
|
|
|
|
MEM_freeN(mdb.dyngrid);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
mmd->bindweights= mdb.weights;
|
|
|
|
MEM_freeN(mdb.inside);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* transform bindcos to world space */
|
|
|
|
for(a=0; a<mdb.totcagevert; a++)
|
|
|
|
Mat4MulVecfl(mmd->object->obmat, mmd->bindcos+a*3);
|
|
|
|
|
|
|
|
/* free */
|
|
|
|
mdb.cagedm->release(mdb.cagedm);
|
|
|
|
MEM_freeN(mdb.tag);
|
|
|
|
MEM_freeN(mdb.phi);
|
|
|
|
MEM_freeN(mdb.totalphi);
|
|
|
|
MEM_freeN(mdb.boundisect);
|
|
|
|
MEM_freeN(mdb.semibound);
|
|
|
|
BLI_memarena_free(mdb.memarena);
|
|
|
|
|
|
|
|
end_progress_bar();
|
|
|
|
waitcursor(0);
|
|
|
|
}
|
|
|
|
|