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/*
* Copyright 2011-2013 Blender Foundation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
* http://www.apache.org/licenses/LICENSE-2.0
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License
*/
/* CPU kernel entry points */
#include "kernel.h"
#include "kernel_compat_cpu.h"
#include "kernel_math.h"
#include "kernel_types.h"
#include "kernel_globals.h"
#include "kernel_film.h"
#include "kernel_path.h"
#include "kernel_displace.h"
CCL_NAMESPACE_BEGIN
/* Memory Copy */
void kernel_const_copy(KernelGlobals *kg, const char *name, void *host, size_t size)
{
if(strcmp(name, "__data") == 0)
memcpy(&kg->__data, host, size);
else
assert(0);
}
void kernel_tex_copy(KernelGlobals *kg, const char *name, device_ptr mem, size_t width, size_t height)
if(0) {
#define KERNEL_TEX(type, ttype, tname) \
else if(strcmp(name, #tname) == 0) { \
kg->tname.data = (type*)mem; \
kg->tname.width = width; \
#define KERNEL_IMAGE_TEX(type, ttype, tname)
#include "kernel_textures.h"
else if(strstr(name, "__tex_image_float")) {
texture_image_float4 *tex = NULL;
int id = atoi(name + strlen("__tex_image_float_"));
int array_index = id;
if (array_index >= 0 && array_index < MAX_FLOAT_IMAGES) {
tex = &kg->texture_float_images[array_index];
if(tex) {
tex->data = (float4*)mem;
tex->width = width;
tex->height = height;
else if(strstr(name, "__tex_image")) {
texture_image_uchar4 *tex = NULL;
int id = atoi(name + strlen("__tex_image_"));
int array_index = id - MAX_FLOAT_IMAGES;
if (array_index >= 0 && array_index < MAX_BYTE_IMAGES) {
tex = &kg->texture_byte_images[array_index];
tex->data = (uchar4*)mem;
/* Path Tracing */
void kernel_cpu_path_trace(KernelGlobals *kg, float *buffer, unsigned int *rng_state, int sample, int x, int y, int offset, int stride)
#ifdef __BRANCHED_PATH__
if(kernel_data.integrator.branched)
kernel_branched_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
#endif
kernel_path_trace(kg, buffer, rng_state, sample, x, y, offset, stride);
/* Tonemapping */
void kernel_cpu_tonemap(KernelGlobals *kg, uchar4 *rgba, float *buffer, int sample, int x, int y, int offset, int stride)
kernel_film_tonemap(kg, rgba, buffer, sample, x, y, offset, stride);
/* Shader Evaluation */
void kernel_cpu_shader(KernelGlobals *kg, uint4 *input, float4 *output, int type, int i)
kernel_shader_evaluate(kg, input, output, (ShaderEvalType)type, i);
CCL_NAMESPACE_END