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blender-archive/source/blender/blenkernel/intern/multires_reshape.c

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/*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2020 Blender Foundation.
* All rights reserved.
*/
/** \file
* \ingroup bke
*/
#include "MEM_guardedalloc.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_scene_types.h"
#include "BLI_math_vector.h"
#include "BKE_customdata.h"
#include "BKE_lib_id.h"
#include "BKE_mesh.h"
#include "BKE_mesh_runtime.h"
#include "BKE_modifier.h"
#include "BKE_multires.h"
#include "BKE_subdiv.h"
#include "DEG_depsgraph_query.h"
#include "multires_reshape.h"
/* ================================================================================================
* Reshape from object.
*/
bool multiresModifier_reshapeFromVertcos(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd,
const float (*vert_coords)[3],
const int num_vert_coords)
{
MultiresReshapeContext reshape_context;
if (!multires_reshape_context_create_from_object(&reshape_context, depsgraph, object, mmd)) {
return false;
}
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(object->data, reshape_context.top.level);
if (!multires_reshape_assign_final_coords_from_vertcos(
&reshape_context, vert_coords, num_vert_coords)) {
multires_reshape_context_free(&reshape_context);
return false;
}
multires_reshape_smooth_object_grids_with_details(&reshape_context);
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
return true;
}
/* Returns truth on success, false otherwise.
*
* This function might fail in cases like source and destination not having
* matched amount of vertices. */
bool multiresModifier_reshapeFromObject(struct Depsgraph *depsgraph,
struct MultiresModifierData *mmd,
struct Object *dst,
struct Object *src)
{
struct Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
struct Object *src_eval = DEG_get_evaluated_object(depsgraph, src);
Mesh *src_mesh_eval = mesh_get_eval_final(depsgraph, scene_eval, src_eval, &CD_MASK_BAREMESH);
int num_deformed_verts;
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(src_mesh_eval, &num_deformed_verts);
const bool result = multiresModifier_reshapeFromVertcos(
depsgraph, dst, mmd, deformed_verts, num_deformed_verts);
MEM_freeN(deformed_verts);
return result;
}
/* ================================================================================================
* Reshape from modifier.
*/
bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
struct Object *object,
struct MultiresModifierData *mmd,
struct ModifierData *deform_md)
{
MultiresModifierData highest_mmd = *mmd;
highest_mmd.sculptlvl = highest_mmd.totlvl;
highest_mmd.lvl = highest_mmd.totlvl;
highest_mmd.renderlvl = highest_mmd.totlvl;
/* Create mesh for the multires, ignoring any further modifiers (leading
* deformation modifiers will be applied though). */
Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, object, &highest_mmd);
int num_deformed_verts;
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(multires_mesh, &num_deformed_verts);
/* Apply deformation modifier on the multires, */
const ModifierEvalContext modifier_ctx = {
.depsgraph = depsgraph,
.object = object,
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
};
modwrap_deformVerts(
deform_md, &modifier_ctx, multires_mesh, deformed_verts, multires_mesh->totvert);
BKE_id_free(NULL, multires_mesh);
/* Reshaping */
bool result = multiresModifier_reshapeFromVertcos(
depsgraph, object, &highest_mmd, deformed_verts, num_deformed_verts);
/* Cleanup */
MEM_freeN(deformed_verts);
return result;
}
/* ================================================================================================
* Reshape from grids.
*/
bool multiresModifier_reshapeFromCCG(const int tot_level,
Mesh *coarse_mesh,
struct SubdivCCG *subdiv_ccg)
{
MultiresReshapeContext reshape_context;
if (!multires_reshape_context_create_from_ccg(
&reshape_context, subdiv_ccg, coarse_mesh, tot_level)) {
return false;
}
multires_ensure_external_read(coarse_mesh, reshape_context.top.level);
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
if (!multires_reshape_assign_final_coords_from_ccg(&reshape_context, subdiv_ccg)) {
multires_reshape_context_free(&reshape_context);
return false;
}
multires_reshape_smooth_object_grids_with_details(&reshape_context);
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
return true;
}
/* ================================================================================================
* Subdivision.
*/
void multiresModifier_subdivide(Object *object, MultiresModifierData *mmd)
{
const int top_level = mmd->totlvl + 1;
multiresModifier_subdivide_to_level(object, mmd, top_level);
}
void multiresModifier_subdivide_to_level(struct Object *object,
struct MultiresModifierData *mmd,
const int top_level)
{
if (top_level <= mmd->totlvl) {
return;
}
Mesh *coarse_mesh = object->data;
MultiresReshapeContext reshape_context;
/* There was no multires at all, all displacement is at 0. Can simply make sure all mdisps grids
* are allocated at a proper level and return. */
const bool has_mdisps = CustomData_has_layer(&coarse_mesh->ldata, CD_MDISPS);
if (!has_mdisps) {
CustomData_add_layer(&coarse_mesh->ldata, CD_MDISPS, CD_CALLOC, NULL, coarse_mesh->totloop);
}
if (!has_mdisps || top_level == 1) {
multires_reshape_ensure_grids(coarse_mesh, top_level);
multires_set_tot_level(object, mmd, top_level);
return;
}
multires_flush_sculpt_updates(object);
if (!multires_reshape_context_create_from_subdivide(&reshape_context, object, mmd, top_level)) {
return;
}
multires_reshape_store_original_grids(&reshape_context);
multires_reshape_ensure_grids(coarse_mesh, reshape_context.top.level);
multires_reshape_assign_final_coords_from_orig_mdisps(&reshape_context);
multires_reshape_smooth_object_grids(&reshape_context);
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
multires_set_tot_level(object, mmd, top_level);
}
/* ================================================================================================
* Apply base.
*/
void multiresModifier_base_apply(struct Depsgraph *depsgraph,
Object *object,
MultiresModifierData *mmd)
{
multires_force_sculpt_rebuild(object);
MultiresReshapeContext reshape_context;
if (!multires_reshape_context_create_from_object(&reshape_context, depsgraph, object, mmd)) {
return;
}
multires_reshape_assign_final_coords_from_mdisps(&reshape_context);
multires_reshape_apply_base_update_mesh_coords(&reshape_context);
multires_reshape_apply_base_refit_base_mesh(&reshape_context);
multires_reshape_apply_base_refine_subdiv(&reshape_context);
multires_reshape_object_grids_to_tangent_displacement(&reshape_context);
multires_reshape_context_free(&reshape_context);
}