Multires: Cleanup, argument naming and order
Use full argument name. Also order arguments in the generosity order: from depsgraph (which has everything) to object (which contains multires) specific multires modifier.
This commit is contained in:
@@ -91,8 +91,8 @@ int multires_get_level(const struct Scene *scene,
|
||||
bool render,
|
||||
bool ignore_simplify);
|
||||
struct Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
|
||||
struct MultiresModifierData *mmd,
|
||||
struct Object *ob);
|
||||
struct Object *object,
|
||||
struct MultiresModifierData *mmd);
|
||||
void multiresModifier_del_levels(struct MultiresModifierData *mmd,
|
||||
struct Scene *scene,
|
||||
struct Object *object,
|
||||
|
||||
@@ -270,14 +270,17 @@ static MDisps *multires_mdisps_initialize_hidden(Mesh *me, int level)
|
||||
return mdisps;
|
||||
}
|
||||
|
||||
Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph, MultiresModifierData *mmd, Object *ob)
|
||||
Mesh *BKE_multires_create_mesh(struct Depsgraph *depsgraph,
|
||||
Object *object,
|
||||
MultiresModifierData *mmd)
|
||||
{
|
||||
Object *ob_eval = DEG_get_evaluated_object(depsgraph, ob);
|
||||
Object *object_eval = DEG_get_evaluated_object(depsgraph, object);
|
||||
Scene *scene_eval = DEG_get_evaluated_scene(depsgraph);
|
||||
Mesh *deformed_mesh = mesh_get_eval_deform(depsgraph, scene_eval, ob_eval, &CD_MASK_BAREMESH);
|
||||
Mesh *deformed_mesh = mesh_get_eval_deform(
|
||||
depsgraph, scene_eval, object_eval, &CD_MASK_BAREMESH);
|
||||
ModifierEvalContext modifier_ctx = {
|
||||
.depsgraph = depsgraph,
|
||||
.object = ob_eval,
|
||||
.object = object_eval,
|
||||
.flag = MOD_APPLY_USECACHE | MOD_APPLY_IGNORE_SIMPLIFY,
|
||||
};
|
||||
|
||||
|
||||
@@ -109,7 +109,7 @@ bool multiresModifier_reshapeFromDeformModifier(struct Depsgraph *depsgraph,
|
||||
|
||||
/* Create mesh for the multires, ignoring any further modifiers (leading
|
||||
* deformation modifiers will be applied though). */
|
||||
Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, &highest_mmd, object);
|
||||
Mesh *multires_mesh = BKE_multires_create_mesh(depsgraph, object, &highest_mmd);
|
||||
int num_deformed_verts;
|
||||
float(*deformed_verts)[3] = BKE_mesh_vert_coords_alloc(multires_mesh, &num_deformed_verts);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user