2008-12-30 13:16:14 +00:00
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/**
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* $Id:
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* The Original Code is: all of this file.
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*
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* Contributor(s): none yet.
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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/* Internal for editmesh_xxxx.c functions */
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2009-01-01 13:15:35 +00:00
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#ifndef MESH_INTERN_H
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#define MESH_INTERN_H
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2008-12-30 13:16:14 +00:00
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2008-12-30 16:03:29 +00:00
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struct bContext;
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2009-01-01 13:15:35 +00:00
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struct wmOperatorType;
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2008-12-30 13:16:14 +00:00
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#define UVCOPY(t, s) memcpy(t, s, 2 * sizeof(float));
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/* ******************** editface.c */
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int edgetag_context_check(Scene *scene, EditEdge *eed);
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void edgetag_context_set(Scene *scene, EditEdge *eed, int val);
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int edgetag_shortest_path(Scene *scene, EditMesh *em, EditEdge *source, EditEdge *target);
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/* ******************* meshtools.c */
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/* XXX move to uv editor? */
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enum {
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B_UVAUTO_REDRAW = 3301,
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B_UVAUTO_SPHERE,
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B_UVAUTO_CYLINDER,
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B_UVAUTO_CYLRADIUS,
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B_UVAUTO_WINDOW,
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B_UVAUTO_CUBE,
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B_UVAUTO_CUBESIZE,
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B_UVAUTO_RESET,
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B_UVAUTO_BOUNDS,
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B_UVAUTO_TOP,
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B_UVAUTO_FACE,
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B_UVAUTO_OBJECT,
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B_UVAUTO_ALIGNX,
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B_UVAUTO_ALIGNY,
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B_UVAUTO_UNWRAP,
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B_UVAUTO_DRAWFACES
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};
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/* ******************* editmesh.c */
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extern void free_editvert(EditMesh *em, EditVert *eve);
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extern void free_editedge(EditMesh *em, EditEdge *eed);
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extern void free_editface(EditMesh *em, EditFace *efa);
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void free_editMesh(EditMesh *em);
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extern void free_vertlist(EditMesh *em, ListBase *edve);
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extern void free_edgelist(EditMesh *em, ListBase *lb);
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extern void free_facelist(EditMesh *em, ListBase *lb);
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extern void remedge(EditMesh *em, EditEdge *eed);
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extern struct EditVert *addvertlist(EditMesh *em, float *vec, struct EditVert *example);
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extern struct EditEdge *addedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditEdge *example);
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extern struct EditFace *addfacelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2, struct EditVert *v3, struct EditVert *v4, struct EditFace *example, struct EditFace *exampleEdges);
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extern struct EditEdge *findedgelist(EditMesh *em, struct EditVert *v1, struct EditVert *v2);
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EditVert *editedge_getOtherVert(EditEdge *eed, EditVert *eve);
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EditVert *editedge_getSharedVert(EditEdge *eed, EditEdge *eed2);
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int editedge_containsVert(struct EditEdge *eed, struct EditVert *eve);
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int editface_containsVert(struct EditFace *efa, struct EditVert *eve);
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int editface_containsEdge(struct EditFace *efa, struct EditEdge *eed);
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2008-12-30 16:03:29 +00:00
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void em_setup_viewcontext(struct bContext *C, ViewContext *vc);
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2009-01-30 15:01:14 +00:00
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void MESH_OT_separate(struct wmOperatorType *ot);
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2008-12-30 13:16:14 +00:00
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/* ******************* editmesh_add.c */
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2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
on to the add_prim function, should work for all object
transforms. Only the code inside add_prim might be needed
to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
user input and make it rna properties, which get read
in the exec(), and handed over to the add_prim. Set them
default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
a new name.
- check a bit on formatting code, but don't use the old code
as example! Look also at ED_keymap_mesh() for example.
2009-01-14 19:26:11 +00:00
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void MESH_OT_add_primitive_plane(struct wmOperatorType *ot);
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2009-01-15 03:05:19 +00:00
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void MESH_OT_add_primitive_cube(struct wmOperatorType *ot);
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void MESH_OT_add_primitive_circle(struct wmOperatorType *ot);
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void MESH_OT_add_primitive_cylinder(struct wmOperatorType *ot);
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void MESH_OT_add_primitive_tube(struct wmOperatorType *ot);
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void MESH_OT_add_primitive_cone(struct wmOperatorType *ot);
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2.5
Editmesh: add primitive basics back. Had to clean up a load of
crap there... but it's sorta in control, so I think Shul can
pick it up again.
Test: ctrl+0 adds plane, or ctrl+9 adds grid.
Notes for Shul:
- i've added a transform function, which gets correctly passed
on to the add_prim function, should work for all object
transforms. Only the code inside add_prim might be needed
to check (it uses 4x4 mat now, not a 3x3)
- The old code with buttons has been ifdeffed out, check for
user input and make it rna properties, which get read
in the exec(), and handed over to the add_prim. Set them
default now to the values from old buttons.
- Operator naming is preferred lower case, I gave this
a new name.
- check a bit on formatting code, but don't use the old code
as example! Look also at ED_keymap_mesh() for example.
2009-01-14 19:26:11 +00:00
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void MESH_OT_add_primitive_grid(struct wmOperatorType *ot);
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2009-01-15 03:05:19 +00:00
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void MESH_OT_add_primitive_monkey(struct wmOperatorType *ot);
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2009-01-15 18:28:40 +00:00
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void MESH_OT_add_primitive_uv_sphere(struct wmOperatorType *ot);
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void MESH_OT_add_primitive_ico_sphere(struct wmOperatorType *ot);
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2.5
- Edit mesh: Add ctrl+click add vertex or extrude.
I've made it not move the 3d cursor in that case.
Also found out tweak events conflicted with existing
keymap definitions; on tweak failure (= no mousemove)
it now passes on the mouse event as 'mouse down' for
the remaining keymaps to check.
These then actually respond to mouse-up instead of down...
The location in the keymaps where tweaks get generated
remains important. Examples:
1 - 'select' mouse-handler, operator return pass-through
2 - tweak handler checks, and makes tweak event
3 - grabber responds to tweak event
1 - ctrl+mouse tweak handler checks, makes tweak event,
or passes event on
2 - if tweak event, it runs lasso
3 - else when passed on, ctrl+click extrude happens
In the first case, select works on mouse-down, immediate.
In the second case, extrude happens on mouse-release, even
though the keymap defined mouse-press.
This will make designing nice balanced keymaps still not
simple; especially because you can't tell operators to
pass on the key... although we can add the convention that
select-mouse operators always pass on to enable tweaks.
Still a good reason to wait with custom keymaps
when this is fully settled!
2009-01-30 18:18:41 +00:00
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void MESH_OT_dupli_extrude_cursor(struct wmOperatorType *ot);
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2009-01-30 19:14:50 +00:00
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void MESH_OT_add_edge_face(struct wmOperatorType *ot);
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2008-12-30 13:16:14 +00:00
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2009-01-31 03:23:41 +00:00
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void MESH_OT_make_fgon(struct wmOperatorType *ot);
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void MESH_OT_clear_fgon(struct wmOperatorType *ot);
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2008-12-30 13:16:14 +00:00
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/* ******************* editmesh_lib.c */
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2009-01-15 15:01:39 +00:00
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void EM_stats_update(EditMesh *em);
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2008-12-30 13:16:14 +00:00
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extern void EM_fgon_flags(EditMesh *em);
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extern void EM_hide_reset(EditMesh *em);
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extern int faceselectedOR(EditFace *efa, int flag);
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extern int faceselectedAND(EditFace *efa, int flag);
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void EM_remove_selection(EditMesh *em, void *data, int type);
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void EM_clear_flag_all(EditMesh *em, int flag);
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void EM_set_flag_all(EditMesh *em, int flag);
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void EM_data_interp_from_verts(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *eve, float fac);
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void EM_data_interp_from_faces(EditMesh *em, EditFace *efa1, EditFace *efa2, EditFace *efan, int i1, int i2, int i3, int i4);
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int EM_nvertices_selected(EditMesh *em);
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2009-01-15 15:01:39 +00:00
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int EM_nedges_selected(EditMesh *em);
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2008-12-30 13:16:14 +00:00
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int EM_nfaces_selected(EditMesh *em);
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2009-01-15 15:01:39 +00:00
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2008-12-30 13:16:14 +00:00
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float EM_face_perimeter(EditFace *efa);
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void EM_store_selection(EditMesh *em, void *data, int type);
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extern EditFace *exist_face(EditMesh *em, EditVert *v1, EditVert *v2, EditVert *v3, EditVert *v4);
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extern void flipface(EditMesh *em, EditFace *efa); // flips for normal direction
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extern int compareface(EditFace *vl1, EditFace *vl2);
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/* flag for selection bits, *nor will be filled with normal for extrusion constraint */
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/* return value defines if such normal was set */
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extern short extrudeflag_face_indiv(EditMesh *em, short flag, float *nor);
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extern short extrudeflag_verts_indiv(EditMesh *em, short flag, float *nor);
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extern short extrudeflag_edges_indiv(EditMesh *em, short flag, float *nor);
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2009-01-02 19:10:35 +00:00
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extern short extrudeflag_vert(Object *obedit, EditMesh *em, short flag, float *nor);
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extern short extrudeflag(Object *obedit, EditMesh *em, short flag, float *nor);
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2008-12-30 13:16:14 +00:00
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extern void adduplicateflag(EditMesh *em, int flag);
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extern void delfaceflag(EditMesh *em, int flag);
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extern void rotateflag(EditMesh *em, short flag, float *cent, float rotmat[][3]);
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extern void translateflag(EditMesh *em, short flag, float *vec);
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extern int convex(float *v1, float *v2, float *v3, float *v4);
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extern struct EditFace *EM_face_from_faces(EditMesh *em, struct EditFace *efa1,
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struct EditFace *efa2, int i1, int i2, int i3, int i4);
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/* ******************* editmesh_loop.c */
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#define KNIFE_PROMPT 0
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#define KNIFE_EXACT 1
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#define KNIFE_MIDPOINT 2
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#define KNIFE_MULTICUT 3
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#define LOOP_SELECT 1
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#define LOOP_CUT 2
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/* ******************* editmesh_mods.c */
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2009-01-30 18:53:54 +00:00
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void MESH_OT_loop_select(struct wmOperatorType *ot);
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2009-01-01 13:15:35 +00:00
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void MESH_OT_de_select_all(struct wmOperatorType *ot);
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2009-01-13 02:09:58 +00:00
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void MESH_OT_select_more(struct wmOperatorType *ot);
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void MESH_OT_select_less(struct wmOperatorType *ot);
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2009-02-01 12:40:27 +00:00
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void MESH_OT_select_invert(struct wmOperatorType *ot);
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2009-01-13 02:09:58 +00:00
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void MESH_OT_select_non_manifold(struct wmOperatorType *ot);
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2009-02-01 12:40:27 +00:00
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void MESH_OT_select_linked(struct wmOperatorType *ot);
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void MESH_OT_select_linked_pick(struct wmOperatorType *ot);
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void MESH_OT_hide(struct wmOperatorType *ot);
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void MESH_OT_reveal(struct wmOperatorType *ot);
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2009-01-31 15:21:26 +00:00
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void MESH_OT_consistant_normals(struct wmOperatorType *ot);
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2009-01-13 02:09:58 +00:00
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void MESH_OT_select_linked_flat_faces(struct wmOperatorType *ot);
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void MESH_OT_select_sharp_edges(struct wmOperatorType *ot);
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2009-01-31 13:30:56 +00:00
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void MESH_OT_shortest_path_select(struct wmOperatorType *ot);
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2009-01-31 15:21:26 +00:00
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void MESH_OT_similar_vertex_select(struct wmOperatorType *ot);
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2009-01-31 16:54:37 +00:00
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void MESH_OT_similar_edge_select(struct wmOperatorType *ot);
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void MESH_OT_similar_face_select(struct wmOperatorType *ot);
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2009-02-01 12:40:27 +00:00
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void MESH_OT_select_random(struct wmOperatorType *ot);
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2009-02-01 00:18:45 +00:00
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void MESH_OT_vertices_to_sphere(struct wmOperatorType *ot);
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2009-02-01 12:40:27 +00:00
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void MESH_OT_selection_type(struct wmOperatorType *ot);
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2009-02-02 19:59:22 +00:00
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void MESH_OT_select_multi_loop(struct wmOperatorType *ot);
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2009-02-04 02:58:21 +00:00
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void MESH_OT_mark_seam(struct wmOperatorType *ot);
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void MESH_OT_mark_sharp(struct wmOperatorType *ot);
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void MESH_OT_smooth_vertex(struct wmOperatorType *ot);
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2009-01-13 02:09:58 +00:00
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2008-12-30 16:03:29 +00:00
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extern EditEdge *findnearestedge(ViewContext *vc, int *dist);
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2008-12-30 13:16:14 +00:00
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extern void EM_automerge(int update);
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void editmesh_select_by_material(EditMesh *em, int index);
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void righthandfaces(EditMesh *em, int select); /* makes faces righthand turning */
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void EM_select_more(EditMesh *em);
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2009-01-30 15:01:14 +00:00
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void selectconnected_mesh_all(EditMesh *em);
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2008-12-30 13:16:14 +00:00
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/**
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* findnearestvert
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*
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* dist (in/out): minimal distance to the nearest and at the end, actual distance
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* sel: selection bias
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* if SELECT, selected vertice are given a 5 pixel bias to make them farter than unselect verts
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* if 0, unselected vertice are given the bias
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* strict: if 1, the vertice corresponding to the sel parameter are ignored and not just biased
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*/
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2008-12-30 16:03:29 +00:00
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extern EditVert *findnearestvert(ViewContext *vc, int *dist, short sel, short strict);
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2008-12-30 13:16:14 +00:00
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/* ******************* editmesh_tools.c */
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#define SUBDIV_SELECT_ORIG 0
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#define SUBDIV_SELECT_INNER 1
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#define SUBDIV_SELECT_INNER_SEL 2
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#define SUBDIV_SELECT_LOOPCUT 3
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void join_triangles(EditMesh *em);
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int removedoublesflag(EditMesh *em, short flag, short automerge, float limit); /* return amount */
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2009-01-02 19:10:35 +00:00
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void esubdivideflag(Object *obedit, EditMesh *em, int flag, float rad, int beauty, int numcuts, int seltype);
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2008-12-30 13:16:14 +00:00
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int EdgeSlide(EditMesh *em, short immediate, float imperc);
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2009-01-19 18:36:54 +00:00
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void MESH_OT_subdivs(struct wmOperatorType *ot);
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2009-01-16 04:48:33 +00:00
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void MESH_OT_subdivide(struct wmOperatorType *ot);
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void MESH_OT_subdivide_multi(struct wmOperatorType *ot);
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void MESH_OT_subdivide_multi_fractal(struct wmOperatorType *ot);
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void MESH_OT_subdivide_smooth(struct wmOperatorType *ot);
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2009-01-23 03:07:07 +00:00
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void MESH_OT_removedoublesflag(struct wmOperatorType *ot);
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2009-02-01 12:40:27 +00:00
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void MESH_OT_extrude(struct wmOperatorType *ot);
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2009-01-24 22:21:12 +00:00
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2009-02-01 12:40:27 +00:00
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void MESH_OT_fill(struct wmOperatorType *ot);
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2009-01-24 22:21:12 +00:00
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void MESH_OT_beauty_fill(struct wmOperatorType *ot);
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void MESH_OT_convert_quads_to_tris(struct wmOperatorType *ot);
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void MESH_OT_convert_tris_to_quads(struct wmOperatorType *ot);
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void MESH_OT_edge_flip(struct wmOperatorType *ot);
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2009-02-01 04:22:18 +00:00
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void MESH_OT_faces_shade_smooth(struct wmOperatorType *ot);
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void MESH_OT_faces_shade_solid(struct wmOperatorType *ot);
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2008-12-30 13:16:14 +00:00
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2009-02-01 12:40:27 +00:00
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void MESH_OT_delete(struct wmOperatorType *ot);
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2009-01-31 02:31:58 +00:00
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2009-01-01 13:15:35 +00:00
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#endif // MESH_INTERN_H
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2008-12-30 13:16:14 +00:00
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