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blender-archive/source/blender/editors/physics/editparticle.c

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/*
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2007 by Janne Karhu.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_force.h"
#include "DNA_object_types.h"
#include "DNA_vec_types.h"
#include "DNA_userdef_types.h"
#include "DNA_view3d_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_windowmanager_types.h"
#include "BKE_DerivedMesh.h"
#include "BKE_depsgraph.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_object.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_report.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_dynstr.h"
#include "BLI_kdtree.h"
#include "BLI_rand.h"
#include "PIL_time.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "ED_mesh.h"
#include "ED_particle.h"
#include "ED_view3d.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "physics_intern.h"
static void PE_create_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys);
static void ParticleUndo_clear(ParticleSystem *psys);
#define LOOP_PARTICLES(i, pa) for(i=0, pa=psys->particles; i<totpart; i++, pa++)
#define LOOP_KEYS(k, key) if(psys->edit)for(k=0, key=psys->edit->keys[i]; k<pa->totkey; k++, key++)
/**************************** utilities *******************************/
static int PE_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys;
if(!scene || !ob)
return 0;
psys= PE_get_current(scene, ob);
return (psys && psys->edit && (ob && ob->mode & OB_MODE_PARTICLE_EDIT));
}
static int PE_poll_3dview(bContext *C)
{
return PE_poll(C) && CTX_wm_area(C)->spacetype == SPACE_VIEW3D &&
CTX_wm_region(C)->regiontype == RGN_TYPE_WINDOW;
}
static void PE_free_particle_edit(ParticleSystem *psys)
{
ParticleEdit *edit= psys->edit;
int i, totpart= psys->totpart;
if(edit==0) return;
ParticleUndo_clear(psys);
if(edit->keys) {
for(i=0; i<totpart; i++) {
if(edit->keys[i])
MEM_freeN(edit->keys[i]);
}
MEM_freeN(edit->keys);
}
if(edit->mirror_cache)
MEM_freeN(edit->mirror_cache);
if(edit->emitter_cosnos) {
MEM_freeN(edit->emitter_cosnos);
edit->emitter_cosnos= 0;
}
if(edit->emitter_field) {
BLI_kdtree_free(edit->emitter_field);
edit->emitter_field= 0;
}
MEM_freeN(edit);
psys->edit= NULL;
psys->free_edit= NULL;
}
/************************************************/
/* Edit Mode Helpers */
/************************************************/
int PE_can_edit(ParticleSystem *psys)
{
return (psys && psys->edit);
}
ParticleEditSettings *PE_settings(Scene *scene)
{
return &scene->toolsettings->particle;
}
/* always gets atleast the first particlesystem even if PSYS_CURRENT flag is not set */
ParticleSystem *PE_get_current(Scene *scene, Object *ob)
{
ParticleSystem *psys;
if(ob==NULL)
return NULL;
psys= ob->particlesystem.first;
while(psys) {
if(psys->flag & PSYS_CURRENT)
break;
psys=psys->next;
}
if(psys==NULL && ob->particlesystem.first) {
psys=ob->particlesystem.first;
psys->flag |= PSYS_CURRENT;
}
/* this happens when Blender is started with particle
* edit mode enabled XXX there's a draw error then? */
if(psys && psys_check_enabled(ob, psys) && (ob == OBACT) && (ob->mode & OB_MODE_PARTICLE_EDIT))
if(psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED)
if(psys->edit == NULL)
PE_create_particle_edit(scene, ob, psys);
return psys;
}
/* returns -1 if no system has PSYS_CURRENT flag */
short PE_get_current_num(Object *ob)
{
short num=0;
ParticleSystem *psys= ob->particlesystem.first;
while(psys) {
if(psys->flag & PSYS_CURRENT)
return num;
num++;
psys=psys->next;
}
return -1;
}
void PE_hide_keys_time(Scene *scene, ParticleSystem *psys, float cfra)
{
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset=PE_settings(scene);
int i, k, totpart= psys->totpart;
if(pset->draw_timed && pset->selectmode==SCE_SELECT_POINT) {
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k, key) {
if(fabs(cfra-*key->time) < pset->draw_timed)
key->flag &= ~PEK_HIDE;
else {
key->flag |= PEK_HIDE;
key->flag &= ~PEK_SELECT;
}
}
}
}
else {
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k, key) {
key->flag &= ~PEK_HIDE;
}
}
}
}
/****************** common struct passed to callbacks ******************/
typedef struct PEData {
ViewContext vc;
bglMats mats;
Scene *scene;
Object *ob;
DerivedMesh *dm;
ParticleSystem *psys;
short *mval;
rcti *rect;
float rad;
float dist;
float dval;
int select;
float *dvec;
float combfac;
float pufffac;
float cutfac;
float smoothfac;
float weightfac;
float growfac;
int totrekey;
int invert;
int tot;
float vec[3];
} PEData;
static void PE_set_data(bContext *C, PEData *data)
{
memset(data, 0, sizeof(*data));
data->scene= CTX_data_scene(C);
data->ob= CTX_data_active_object(C);
data->psys= PE_get_current(data->scene, data->ob);
}
static void PE_set_view3d_data(bContext *C, PEData *data)
{
PE_set_data(C, data);
view3d_set_viewcontext(C, &data->vc);
view3d_get_transformation(&data->vc, data->ob, &data->mats);
if((data->vc.v3d->drawtype>OB_WIRE) && (data->vc.v3d->flag & V3D_ZBUF_SELECT))
view3d_validate_backbuf(&data->vc);
}
/*************************** selection utilities *******************************/
static int key_test_depth(PEData *data, float co[3])
{
View3D *v3d= data->vc.v3d;
RegionView3D *rv3d= data->vc.rv3d;
double ux, uy, uz;
float depth;
short wco[3], x,y;
/* nothing to do */
if((v3d->drawtype<=OB_WIRE) || (v3d->flag & V3D_ZBUF_SELECT)==0)
return 1;
project_short(data->vc.ar, co, wco);
if(wco[0] == IS_CLIPPED)
return 0;
gluProject(co[0],co[1],co[2], data->mats.modelview, data->mats.projection,
(GLint *)data->mats.viewport, &ux, &uy, &uz);
x=wco[0];
y=wco[1];
// XXX verify ..
if(rv3d->depths && x<rv3d->depths->w && y<rv3d->depths->h) {
/* the 0.0001 is an experimental threshold to make selecting keys right next to a surface work better */
if((float)uz - 0.0001 > rv3d->depths->depths[y*rv3d->depths->w+x])
return 0;
else
return 1;
}
else {
x+= (short)data->vc.ar->winrct.xmin;
y+= (short)data->vc.ar->winrct.ymin;
glReadPixels(x, y, 1, 1, GL_DEPTH_COMPONENT, GL_FLOAT, &depth);
if((float)uz - 0.0001 > depth)
return 0;
else
return 1;
}
}
static int key_inside_circle(PEData *data, float rad, float co[3], float *distance)
{
float dx, dy, dist;
short sco[2];
project_short(data->vc.ar, co, sco);
if(sco[0] == IS_CLIPPED)
return 0;
dx= data->mval[0] - sco[0];
dy= data->mval[1] - sco[1];
dist= sqrt(dx*dx + dy*dy);
if(dist > rad)
return 0;
if(key_test_depth(data, co)) {
if(distance)
*distance=dist;
return 1;
}
return 0;
}
static int key_inside_rect(PEData *data, float co[3])
{
short sco[2];
project_short(data->vc.ar, co,sco);
if(sco[0] == IS_CLIPPED)
return 0;
if(sco[0] > data->rect->xmin && sco[0] < data->rect->xmax &&
sco[1] > data->rect->ymin && sco[1] < data->rect->ymax)
return key_test_depth(data, co);
return 0;
}
static int key_inside_test(PEData *data, float co[3])
{
if(data->mval)
return key_inside_circle(data, data->rad, co, NULL);
else
return key_inside_rect(data, co);
}
static int particle_is_selected(ParticleSystem *psys, ParticleData *pa)
{
ParticleEditKey *key;
int sel, i, k;
if(pa->flag & PARS_HIDE)
return 0;
sel= 0;
i= pa - psys->particles;
LOOP_KEYS(k, key)
if(key->flag & PEK_SELECT)
return 1;
return 0;
}
/*************************** iterators *******************************/
typedef void (*ForParticleFunc)(PEData *data, int pa_index);
typedef void (*ForKeyFunc)(PEData *data, int pa_index, int key_index);
typedef void (*ForKeyMatFunc)(PEData *data, float mat[][4], float imat[][4], int pa_index, int key_index);
static void for_mouse_hit_keys(PEData *data, ForKeyFunc func, int nearest)
{
ParticleSystem *psys= data->psys;
ParticleEdit *edit= psys->edit;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset= PE_settings(data->scene);
int i, k, totpart, nearest_pa, nearest_key;
float dist= data->rad;
/* in path select mode we have no keys */
if(pset->selectmode==SCE_SELECT_PATH)
return;
totpart= psys->totpart;
nearest_pa= -1;
nearest_key= -1;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
if(pset->selectmode == SCE_SELECT_END) {
/* only do end keys */
key= edit->keys[i] + pa->totkey-1;
if(nearest) {
if(key_inside_circle(data, dist, key->world_co, &dist)) {
nearest_pa= i;
nearest_key= pa->totkey-1;
}
}
else if(key_inside_test(data, key->world_co))
func(data, i, pa->totkey-1);
}
else {
/* do all keys */
key= edit->keys[i];
LOOP_KEYS(k, key) {
if(key->flag & PEK_HIDE) continue;
if(nearest) {
if(key_inside_circle(data, dist, key->world_co, &dist)) {
nearest_pa= i;
nearest_key= k;
}
}
else if(key_inside_test(data, key->world_co))
func(data, i, k);
}
}
}
/* do nearest only */
if(nearest && nearest_pa > -1)
func(data, nearest_pa, nearest_key);
}
static void foreach_mouse_hit_particle(PEData *data, ForParticleFunc func, int selected)
{
ParticleSystem *psys= data->psys;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset= PE_settings(data->scene);
int i, k, totpart;
totpart= psys->totpart;
/* all is selected in path mode */
if(pset->selectmode==SCE_SELECT_PATH)
selected=0;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
if(pset->selectmode==SCE_SELECT_END) {
/* only do end keys */
key= psys->edit->keys[i] + pa->totkey-1;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, i);
}
else {
/* do all keys */
LOOP_KEYS(k, key) {
if(key->flag & PEK_HIDE) continue;
if(selected==0 || key->flag & PEK_SELECT) {
if(key_inside_circle(data, data->rad, key->world_co, &data->dist)) {
func(data, i);
break;
}
}
}
}
}
}
static void foreach_mouse_hit_key(PEData *data, ForKeyMatFunc func, int selected)
{
ParticleSystem *psys= data->psys;
ParticleData *pa;
ParticleEditKey *key;
ParticleSystemModifierData *psmd=0;
ParticleEditSettings *pset= PE_settings(data->scene);
int i, k, totpart;
float mat[4][4], imat[4][4];
psmd= psys_get_modifier(data->ob,psys);
totpart= psys->totpart;
/* all is selected in path mode */
if(pset->selectmode==SCE_SELECT_PATH)
selected= 0;
Mat4One(imat);
Mat4One(mat);
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(data->ob, psmd->dm, psys->part->from, pa, mat);
Mat4Invert(imat,mat);
if(pset->selectmode==SCE_SELECT_END) {
/* only do end keys */
key= psys->edit->keys[i] + pa->totkey-1;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, mat, imat, i, pa->totkey-1);
}
else {
/* do all keys */
LOOP_KEYS(k, key) {
if(key->flag&PEK_HIDE) continue;
if(selected==0 || key->flag & PEK_SELECT)
if(key_inside_circle(data, data->rad, key->world_co, &data->dist))
func(data, mat, imat, i, k);
}
}
}
}
static void foreach_selected_particle(PEData *data, ForParticleFunc func)
{
ParticleSystem *psys= data->psys;
ParticleData *pa;
int i, totpart;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa)
if(particle_is_selected(psys, pa))
func(data, i);
}
static void foreach_selected_key(PEData *data, ForKeyFunc func)
{
ParticleSystem *psys= data->psys;
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
key= psys->edit->keys[i];
LOOP_KEYS(k, key)
if(key->flag & PEK_SELECT)
func(data, i, k);
}
}
void PE_foreach_particle(PEData *data, ForParticleFunc func)
{
ParticleSystem *psys= data->psys;
int i, totpart;
totpart= psys->totpart;
for(i=0; i<totpart; i++)
func(data, i);
}
static int count_selected_keys(Scene *scene, ParticleSystem *psys)
{
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset= PE_settings(scene);
int i, k, totpart, sel= 0;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
key= psys->edit->keys[i];
if(pset->selectmode==SCE_SELECT_POINT) {
for(k=0; k<pa->totkey; k++,key++)
if(key->flag & PEK_SELECT)
sel++;
}
else if(pset->selectmode==SCE_SELECT_END) {
key += pa->totkey-1;
if(key->flag & PEK_SELECT)
sel++;
}
}
return sel;
}
/************************************************/
/* Particle Edit Mirroring */
/************************************************/
static void PE_update_mirror_cache(Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit;
ParticleData *pa;
ParticleSystemModifierData *psmd;
KDTree *tree;
KDTreeNearest nearest;
float mat[4][4], co[3];
int i, index, totpart;
edit= psys->edit;
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
tree= BLI_kdtree_new(totpart);
/* insert particles into kd tree */
LOOP_PARTICLES(i, pa) {
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
BLI_kdtree_insert(tree, i, co, NULL);
}
BLI_kdtree_balance(tree);
/* lookup particles and set in mirror cache */
if(!edit->mirror_cache)
edit->mirror_cache= MEM_callocN(sizeof(int)*totpart, "PE mirror cache");
LOOP_PARTICLES(i, pa) {
psys_mat_hair_to_orco(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
co[0]= -co[0];
index= BLI_kdtree_find_nearest(tree, co, NULL, &nearest);
/* this needs a custom threshold still, duplicated for editmode mirror */
if(index != -1 && index != i && (nearest.dist <= 0.0002f))
edit->mirror_cache[i]= index;
else
edit->mirror_cache[i]= -1;
}
/* make sure mirrors are in two directions */
LOOP_PARTICLES(i, pa) {
if(edit->mirror_cache[i]) {
index= edit->mirror_cache[i];
if(edit->mirror_cache[index] != i)
edit->mirror_cache[i]= -1;
}
}
BLI_kdtree_free(tree);
}
static void PE_mirror_particle(Object *ob, DerivedMesh *dm, ParticleSystem *psys, ParticleData *pa, ParticleData *mpa)
{
HairKey *hkey, *mhkey;
ParticleEditKey *key, *mkey;
ParticleEdit *edit;
float mat[4][4], mmat[4][4], immat[4][4];
int i, mi, k;
edit= psys->edit;
i= pa - psys->particles;
/* find mirrored particle if needed */
if(!mpa) {
if(!edit->mirror_cache)
PE_update_mirror_cache(ob, psys);
mi= edit->mirror_cache[i];
if(mi == -1)
return;
mpa= psys->particles + mi;
}
else
mi= mpa - psys->particles;
/* make sure they have the same amount of keys */
if(pa->totkey != mpa->totkey) {
if(mpa->hair) MEM_freeN(mpa->hair);
if(edit->keys[mi]) MEM_freeN(edit->keys[mi]);
mpa->hair= MEM_dupallocN(pa->hair);
edit->keys[mi]= MEM_dupallocN(edit->keys[i]);
mpa->totkey= pa->totkey;
mhkey= mpa->hair;
mkey= edit->keys[mi];
for(k=0; k<mpa->totkey; k++, mkey++, mhkey++) {
mkey->co= mhkey->co;
mkey->time= &mhkey->time;
mkey->flag &= PEK_SELECT;
}
}
/* mirror positions and tags */
psys_mat_hair_to_orco(ob, dm, psys->part->from, pa, mat);
psys_mat_hair_to_orco(ob, dm, psys->part->from, mpa, mmat);
Mat4Invert(immat, mmat);
hkey=pa->hair;
mhkey=mpa->hair;
key= edit->keys[i];
mkey= edit->keys[mi];
for(k=0; k<pa->totkey; k++, hkey++, mhkey++, key++, mkey++) {
VECCOPY(mhkey->co, hkey->co);
Mat4MulVecfl(mat, mhkey->co);
mhkey->co[0]= -mhkey->co[0];
Mat4MulVecfl(immat, mhkey->co);
if(key->flag & PEK_TAG)
mkey->flag |= PEK_TAG;
}
if(pa->flag & PARS_TAG)
mpa->flag |= PARS_TAG;
if(pa->flag & PARS_EDIT_RECALC)
mpa->flag |= PARS_EDIT_RECALC;
}
static void PE_apply_mirror(Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit;
ParticleData *pa;
ParticleSystemModifierData *psmd;
int i, totpart;
edit= psys->edit;
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
/* we delay settings the PARS_EDIT_RECALC for mirrored particles
* to avoid doing mirror twice */
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_EDIT_RECALC) {
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
if(edit->mirror_cache[i] != -1)
psys->particles[edit->mirror_cache[i]].flag &= ~PARS_EDIT_RECALC;
}
}
LOOP_PARTICLES(i, pa)
if(pa->flag & PARS_EDIT_RECALC)
if(edit->mirror_cache[i] != -1)
psys->particles[edit->mirror_cache[i]].flag |= PARS_EDIT_RECALC;
edit->totkeys= psys_count_keys(psys);
}
/************************************************/
/* Edit Calculation */
/************************************************/
/* tries to stop edited particles from going through the emitter's surface */
static void pe_deflect_emitter(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset= PE_settings(scene);
ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
int i, k, totpart,index;
float *vec, *nor, dvec[3], dot, dist_1st;
float hairimat[4][4], hairmat[4][4];
if(psys==0)
return;
if((pset->flag & PE_DEFLECT_EMITTER)==0)
return;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, hairmat);
LOOP_KEYS(k, key) {
Mat4MulVecfl(hairmat, key->co);
}
//}
//LOOP_PARTICLES(i, pa) {
key=psys->edit->keys[i]+1;
dist_1st=VecLenf((key-1)->co,key->co);
dist_1st*=0.75f*pset->emitterdist;
for(k=1; k<pa->totkey; k++, key++) {
index= BLI_kdtree_find_nearest(edit->emitter_field,key->co,NULL,NULL);
vec=edit->emitter_cosnos +index*6;
nor=vec+3;
VecSubf(dvec, key->co, vec);
dot=Inpf(dvec,nor);
VECCOPY(dvec,nor);
if(dot>0.0f) {
if(dot<dist_1st) {
Normalize(dvec);
VecMulf(dvec,dist_1st-dot);
VecAddf(key->co,key->co,dvec);
}
}
else {
Normalize(dvec);
VecMulf(dvec,dist_1st-dot);
VecAddf(key->co,key->co,dvec);
}
if(k==1)
dist_1st*=1.3333f;
}
//}
//LOOP_PARTICLES(i, pa) {
Mat4Invert(hairimat,hairmat);
LOOP_KEYS(k, key) {
Mat4MulVecfl(hairimat, key->co);
}
}
}
/* force set distances between neighbouring keys */
void PE_apply_lengths(Scene *scene, ParticleSystem *psys)
{
ParticleEdit *edit;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset=PE_settings(scene);
int i, k, totpart;
float dv1[3];
if(psys==0)
return;
if((pset->flag & PE_KEEP_LENGTHS)==0)
return;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
for(k=1, key=edit->keys[i] + 1; k<pa->totkey; k++, key++) {
VecSubf(dv1, key->co, (key - 1)->co);
Normalize(dv1);
VecMulf(dv1, (key - 1)->length);
VecAddf(key->co, (key - 1)->co, dv1);
}
}
}
/* try to find a nice solution to keep distances between neighbouring keys */
static void pe_iterate_lengths(Scene *scene, ParticleSystem *psys)
{
ParticleEdit *edit;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset=PE_settings(scene);
int i, j, k, totpart;
float tlen;
float dv0[3]= {0.0f, 0.0f, 0.0f};
float dv1[3]= {0.0f, 0.0f, 0.0f};
float dv2[3]= {0.0f, 0.0f, 0.0f};
if(psys==0)
return;
if((pset->flag & PE_KEEP_LENGTHS)==0)
return;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(!(pa->flag & PARS_EDIT_RECALC))
continue;
for(j=1; j<pa->totkey; j++) {
float mul= 1.0f / (float)pa->totkey;
if(pset->flag & PE_LOCK_FIRST) {
key= edit->keys[i] + 1;
k= 1;
dv1[0]= dv1[1]= dv1[2]= 0.0;
}
else {
key= edit->keys[i];
k= 0;
dv0[0]= dv0[1]= dv0[2]= 0.0;
}
for(; k<pa->totkey; k++, key++) {
if(k) {
VecSubf(dv0, (key - 1)->co, key->co);
tlen= Normalize(dv0);
VecMulf(dv0, (mul * (tlen - (key - 1)->length)));
}
if(k < pa->totkey - 1) {
VecSubf(dv2, (key + 1)->co, key->co);
tlen= Normalize(dv2);
VecMulf(dv2, mul * (tlen - key->length));
}
if(k) {
VecAddf((key-1)->co,(key-1)->co,dv1);
}
VECADD(dv1,dv0,dv2);
}
}
}
}
/* set current distances to be kept between neighbouting keys */
static void recalc_lengths(ParticleSystem *psys)
{
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart;
if(psys==0)
return;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
key= psys->edit->keys[i];
for(k=0; k<pa->totkey-1; k++, key++) {
key->length= VecLenf(key->co, (key + 1)->co);
}
}
}
/* calculate a tree for finding nearest emitter's vertice */
static void recalc_emitter_field(Object *ob, ParticleSystem *psys)
{
DerivedMesh *dm=psys_get_modifier(ob,psys)->dm;
ParticleEdit *edit= psys->edit;
MFace *mface;
MVert *mvert;
float *vec, *nor;
int i, totface, totvert;
if(edit->emitter_cosnos)
MEM_freeN(edit->emitter_cosnos);
BLI_kdtree_free(edit->emitter_field);
totface=dm->getNumFaces(dm);
totvert=dm->getNumVerts(dm);
edit->emitter_cosnos=MEM_callocN(totface*6*sizeof(float),"emitter cosnos");
edit->emitter_field= BLI_kdtree_new(totface);
vec=edit->emitter_cosnos;
nor=vec+3;
mvert=dm->getVertDataArray(dm,CD_MVERT);
for(i=0; i<totface; i++, vec+=6, nor+=6) {
mface=dm->getTessFaceData(dm,i,CD_MFACE);
mvert=dm->getVertData(dm,mface->v1,CD_MVERT);
VECCOPY(vec,mvert->co);
VECCOPY(nor,mvert->no);
mvert=dm->getVertData(dm,mface->v2,CD_MVERT);
VECADD(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
mvert=dm->getVertData(dm,mface->v3,CD_MVERT);
VECADD(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
if(mface->v4) {
mvert=dm->getVertData(dm,mface->v4,CD_MVERT);
VECADD(vec,vec,mvert->co);
VECADD(nor,nor,mvert->no);
VecMulf(vec,0.25);
}
else
VecMulf(vec,0.3333f);
Normalize(nor);
BLI_kdtree_insert(edit->emitter_field, i, vec, NULL);
}
BLI_kdtree_balance(edit->emitter_field);
}
static void PE_update_selection(Scene *scene, Object *ob, int useflag)
{
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit= psys->edit;
ParticleEditSettings *pset= PE_settings(scene);
ParticleSettings *part= psys->part;
ParticleData *pa;
HairKey *hkey;
ParticleEditKey *key;
float cfra= CFRA;
int i, k, totpart;
totpart= psys->totpart;
/* flag all particles to be updated if not using flag */
if(!useflag)
LOOP_PARTICLES(i, pa)
pa->flag |= PARS_EDIT_RECALC;
/* flush edit key flag to hair key flag to preserve selection
* on save */
LOOP_PARTICLES(i, pa) {
key= edit->keys[i];
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, key++)
hkey->editflag= key->flag;
}
psys_cache_paths(scene, ob, psys, CFRA, 1);
if(part->childtype && (pset->flag & PE_SHOW_CHILD))
psys_cache_child_paths(scene, ob, psys, cfra, 1);
/* disable update flag */
LOOP_PARTICLES(i, pa)
pa->flag &= ~PARS_EDIT_RECALC;
}
void PE_update_object(Scene *scene, Object *ob, int useflag)
{
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEditSettings *pset= PE_settings(scene);
ParticleSettings *part= psys->part;
ParticleData *pa;
float cfra= CFRA;
int i, totpart= psys->totpart;
/* flag all particles to be updated if not using flag */
if(!useflag)
LOOP_PARTICLES(i, pa)
pa->flag |= PARS_EDIT_RECALC;
/* do post process on particle edit keys */
pe_iterate_lengths(scene, psys);
pe_deflect_emitter(scene, ob, psys);
PE_apply_lengths(scene, psys);
if(pset->flag & PE_X_MIRROR)
PE_apply_mirror(ob,psys);
psys_update_world_cos(ob,psys);
PE_hide_keys_time(scene, psys, cfra);
/* regenerate path caches */
psys_cache_paths(scene, ob, psys, cfra, 1);
if(part->childtype && (pset->flag & PE_SHOW_CHILD))
psys_cache_child_paths(scene, ob, psys, cfra, 1);
/* disable update flag */
LOOP_PARTICLES(i, pa)
pa->flag &= ~PARS_EDIT_RECALC;
}
/************************************************/
/* Edit Selections */
/************************************************/
/*-----selection callbacks-----*/
static void select_key(PEData *data, int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= psys->particles + pa_index;
ParticleEditKey *key= psys->edit->keys[pa_index] + key_index;
if(data->select)
key->flag |= PEK_SELECT;
else
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
static void select_keys(PEData *data, int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= psys->particles + pa_index;
ParticleEditKey *key= psys->edit->keys[pa_index];
int k;
for(k=0; k<pa->totkey; k++,key++) {
if(data->select)
key->flag |= PEK_SELECT;
else
key->flag &= ~PEK_SELECT;
}
pa->flag |= PARS_EDIT_RECALC;
}
static void toggle_key_select(PEData *data, int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= psys->particles + pa_index;
if(psys->edit->keys[pa_index][key_index].flag&PEK_SELECT)
psys->edit->keys[pa_index][key_index].flag &= ~PEK_SELECT;
else
psys->edit->keys[pa_index][key_index].flag |= PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
/************************ de select all operator ************************/
static int de_select_all_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit= 0;
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart, sel= 0;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
sel= 1;
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
if(sel==0) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k, key) {
if(!(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
}
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_select_all_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select or Deselect All";
ot->idname= "PARTICLE_OT_select_all_toggle";
/* api callbacks */
ot->exec= de_select_all_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ pick select operator ************************/
int PE_mouse_particles(bContext *C, short *mval, int extend)
{
PEData data;
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit= 0;
ParticleData *pa;
ParticleEditKey *key;
int i, k, totpart;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
edit= psys->edit;
totpart= psys->totpart;
if(!extend) {
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
}
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= 75.0f;
for_mouse_hit_keys(&data, toggle_key_select, 1); /* nearest only */
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
/************************ select first operator ************************/
static void select_root(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
psys->edit->keys[pa_index]->flag |= PEK_SELECT;
}
static int select_first_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
PE_foreach_particle(&data, select_root);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_select_first(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select First";
ot->idname= "PARTICLE_OT_select_first";
/* api callbacks */
ot->exec= select_first_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ select last operator ************************/
static void select_tip(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= psys->particles + pa_index;
ParticleEditKey *key= psys->edit->keys[pa_index] + pa->totkey-1;
key->flag |= PEK_SELECT;
}
static int select_last_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
PE_foreach_particle(&data, select_tip);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_select_last(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Last";
ot->idname= "PARTICLE_OT_select_last";
/* api callbacks */
ot->exec= select_last_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ select linked operator ************************/
static int select_linked_exec(bContext *C, wmOperator *op)
{
PEData data;
short mval[2];
int location[2];
RNA_int_get_array(op->ptr, "location", location);
mval[0]= location[0];
mval[1]= location[1];
view3d_operator_needs_opengl(C);
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad=75.0f;
data.select= !RNA_boolean_get(op->ptr, "deselect");
for_mouse_hit_keys(&data, select_keys, 1); /* nearest only */
PE_update_selection(data.scene, data.ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
static int select_linked_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
int location[2];
location[0]= event->x - ar->winrct.xmin;
location[1]= event->y - ar->winrct.ymin;
RNA_int_set_array(op->ptr, "location", location);
return select_linked_exec(C, op);
}
void PARTICLE_OT_select_linked(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Linked";
ot->idname= "PARTICLE_OT_select_linked";
/* api callbacks */
ot->exec= select_linked_exec;
ot->invoke= select_linked_invoke;
ot->poll= PE_poll_3dview;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "deselect", 0, "Deselect", "Deselect linked keys rather than selecting them.");
RNA_def_int_vector(ot->srna, "location", 2, NULL, 0, INT_MAX, "Location", "", 0, 16384);
}
/************************ border select operator ************************/
int PE_border_select(bContext *C, rcti *rect, int select)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
PEData data;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
PE_set_view3d_data(C, &data);
data.rect= rect;
data.select= select;
for_mouse_hit_keys(&data, select_key, 0);
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
/************************ circle select operator ************************/
int PE_circle_select(bContext *C, int selecting, short *mval, float rad)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
PEData data;
if(!PE_can_edit(psys))
return OPERATOR_FINISHED;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= rad;
data.select= selecting;
for_mouse_hit_keys(&data, select_key, 0);
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
/************************ lasso select operator ************************/
int PE_lasso_select(bContext *C, short mcords[][2], short moves, short select)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ARegion *ar= CTX_wm_region(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleSystemModifierData *psmd;
ParticleEdit *edit;
ParticleData *pa;
ParticleEditKey *key;
ParticleEditSettings *pset= PE_settings(scene);
float co[3], mat[4][4];
short vertco[2];
int i, k, totpart;
if(!PE_can_edit(psys))
return OPERATOR_CANCELLED;
psmd= psys_get_modifier(ob, psys);
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
if(pset->selectmode==SCE_SELECT_POINT) {
LOOP_KEYS(k, key) {
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
project_short(ar, co, vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1])) {
if(select && !(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
else if(key->flag & PEK_SELECT) {
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
}
else if(pset->selectmode==SCE_SELECT_END) {
key= edit->keys[i] + pa->totkey - 1;
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
project_short(ar, co,vertco);
if((vertco[0] != IS_CLIPPED) && lasso_inside(mcords,moves,vertco[0],vertco[1])) {
if(select && !(key->flag & PEK_SELECT)) {
key->flag |= PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
else if(key->flag & PEK_SELECT) {
key->flag &= ~PEK_SELECT;
pa->flag |= PARS_EDIT_RECALC;
}
}
}
}
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
/*************************** hide operator **************************/
static int hide_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_active_object(C);
Scene *scene= CTX_data_scene(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit;
ParticleEditKey *key;
ParticleData *pa;
int i, k, totpart;
edit= psys->edit;
totpart= psys->totpart;
if(RNA_enum_get(op->ptr, "unselected")) {
LOOP_PARTICLES(i, pa) {
if(!particle_is_selected(psys, pa)) {
pa->flag |= PARS_HIDE;
pa->flag |= PARS_EDIT_RECALC;
LOOP_KEYS(k, key)
key->flag &= ~PEK_SELECT;
}
}
}
else {
LOOP_PARTICLES(i, pa) {
if(particle_is_selected(psys, pa)) {
pa->flag |= PARS_HIDE;
pa->flag |= PARS_EDIT_RECALC;
LOOP_KEYS(k, key)
key->flag &= ~PEK_SELECT;
}
}
}
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_hide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Hide Selected";
ot->idname= "PARTICLE_OT_hide";
/* api callbacks */
ot->exec= hide_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected.");
}
/*************************** reveal operator **************************/
static int reveal_exec(bContext *C, wmOperator *op)
{
Object *ob= CTX_data_active_object(C);
Scene *scene= CTX_data_scene(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit;
ParticleEditKey *key;
ParticleData *pa;
int i, k, totpart;
edit= psys->edit;
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) {
pa->flag &= ~PARS_HIDE;
pa->flag |= PARS_EDIT_RECALC;
LOOP_KEYS(k, key)
key->flag |= PEK_SELECT;
}
}
PE_update_selection(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_reveal(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Reveal";
ot->idname= "PARTICLE_OT_reveal";
/* api callbacks */
ot->exec= reveal_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ select less operator ************************/
static void select_less_keys(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleEdit *edit= psys->edit;
ParticleData *pa= &psys->particles[pa_index];
ParticleEditKey *key;
int k;
for(k=0,key=edit->keys[pa_index]; k<pa->totkey; k++,key++) {
if((key->flag & PEK_SELECT)==0) continue;
if(k==0) {
if(((key+1)->flag&PEK_SELECT)==0)
key->flag |= PEK_TO_SELECT;
}
else if(k==pa->totkey-1) {
if(((key-1)->flag&PEK_SELECT)==0)
key->flag |= PEK_TO_SELECT;
}
else {
if((((key-1)->flag & (key+1)->flag) & PEK_SELECT)==0)
key->flag |= PEK_TO_SELECT;
}
}
for(k=0,key=edit->keys[pa_index]; k<pa->totkey; k++,key++) {
if(key->flag&PEK_TO_SELECT)
key->flag &= ~(PEK_TO_SELECT|PEK_SELECT);
}
}
static int select_less_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
PE_foreach_particle(&data, select_less_keys);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_select_less(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select Less";
ot->idname= "PARTICLE_OT_select_less";
/* api callbacks */
ot->exec= select_less_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ select more operator ************************/
static void select_more_keys(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleEdit *edit= psys->edit;
ParticleData *pa= &psys->particles[pa_index];
ParticleEditKey *key;
int k;
for(k=0,key=edit->keys[pa_index]; k<pa->totkey; k++,key++) {
if(key->flag & PEK_SELECT) continue;
if(k==0) {
if((key+1)->flag&PEK_SELECT)
key->flag |= PEK_TO_SELECT;
}
else if(k==pa->totkey-1) {
if((key-1)->flag&PEK_SELECT)
key->flag |= PEK_TO_SELECT;
}
else {
if(((key-1)->flag | (key+1)->flag) & PEK_SELECT)
key->flag |= PEK_TO_SELECT;
}
}
for(k=0,key=edit->keys[pa_index]; k<pa->totkey; k++,key++) {
if(key->flag&PEK_TO_SELECT) {
key->flag &= ~PEK_TO_SELECT;
key->flag |= PEK_SELECT;
}
}
}
static int select_more_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
PE_foreach_particle(&data, select_more_keys);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_select_more(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Select More";
ot->idname= "PARTICLE_OT_select_more";
/* api callbacks */
ot->exec= select_more_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ rekey operator ************************/
static void rekey_particle(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
ParticleEdit *edit= psys->edit;
ParticleKey state;
HairKey *key, *new_keys;
ParticleEditKey *ekey;
float dval, sta, end;
int k;
pa->flag |= PARS_REKEY;
key= new_keys= MEM_callocN(data->totrekey * sizeof(HairKey),"Hair re-key keys");
/* root and tip stay the same */
VECCOPY(key->co, pa->hair->co);
VECCOPY((key + data->totrekey - 1)->co, (pa->hair + pa->totkey - 1)->co);
sta= key->time= pa->hair->time;
end= (key + data->totrekey - 1)->time= (pa->hair + pa->totkey - 1)->time;
dval= (end - sta) / (float)(data->totrekey - 1);
/* interpolate new keys from old ones */
for(k=1,key++; k<data->totrekey-1; k++,key++) {
state.time= (float)k / (float)(data->totrekey-1);
psys_get_particle_on_path(data->scene, data->ob, psys, pa_index, &state, 0);
VECCOPY(key->co, state.co);
key->time= sta + k * dval;
}
/* replace keys */
if(pa->hair)
MEM_freeN(pa->hair);
pa->hair= new_keys;
pa->totkey=data->totrekey;
if(edit->keys[pa_index])
MEM_freeN(edit->keys[pa_index]);
ekey= edit->keys[pa_index]= MEM_callocN(pa->totkey * sizeof(ParticleEditKey),"Hair re-key edit keys");
for(k=0, key=pa->hair; k<pa->totkey; k++, key++, ekey++) {
ekey->co= key->co;
ekey->time= &key->time;
}
pa->flag &= ~PARS_REKEY;
pa->flag |= PARS_EDIT_RECALC;
}
static int rekey_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
data.dval= 1.0f / (float)(data.totrekey-1);
data.totrekey= RNA_int_get(op->ptr, "keys");
foreach_selected_particle(&data, rekey_particle);
data.psys->edit->totkeys= psys_count_keys(data.psys);
recalc_lengths(data.psys);
PE_update_object(data.scene, data.ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_rekey(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Rekey";
ot->idname= "PARTICLE_OT_rekey";
/* api callbacks */
ot->exec= rekey_exec;
ot->invoke= WM_operator_props_popup;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_int(ot->srna, "keys", 2, 2, INT_MAX, "Number of Keys", "", 2, 100);
}
static void rekey_particle_to_time(Scene *scene, Object *ob, int pa_index, float path_time)
{
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit=0;
ParticleData *pa;
ParticleKey state;
HairKey *new_keys, *key;
ParticleEditKey *ekey;
int k;
if(psys==0) return;
edit= psys->edit;
pa= &psys->particles[pa_index];
pa->flag |= PARS_REKEY;
key= new_keys= MEM_dupallocN(pa->hair);
/* interpolate new keys from old ones (roots stay the same) */
for(k=1, key++; k < pa->totkey; k++, key++) {
state.time= path_time * (float)k / (float)(pa->totkey-1);
psys_get_particle_on_path(scene, ob, psys, pa_index, &state, 0);
VECCOPY(key->co, state.co);
}
/* replace hair keys */
if(pa->hair)
MEM_freeN(pa->hair);
pa->hair= new_keys;
/* update edit pointers */
for(k=0, key=pa->hair, ekey=edit->keys[pa_index]; k<pa->totkey; k++, key++, ekey++) {
ekey->co= key->co;
ekey->time= &key->time;
}
pa->flag &= ~PARS_REKEY;
}
/************************* utilities **************************/
static int remove_tagged_particles(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit= psys->edit;
ParticleEditSettings *pset= PE_settings(scene);
ParticleData *pa, *npa=0, *new_pars=0;
ParticleEditKey **key, **nkey=0, **new_keys=0;
ParticleSystemModifierData *psmd;
int i, totpart, new_totpart= psys->totpart, removed= 0;
if(pset->flag & PE_X_MIRROR) {
/* mirror tags */
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
LOOP_PARTICLES(i, pa)
if(pa->flag & PARS_TAG)
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
}
for(i=0, pa=psys->particles; i<psys->totpart; i++, pa++) {
if(pa->flag & PARS_TAG) {
new_totpart--;
removed++;
}
}
if(new_totpart != psys->totpart) {
if(new_totpart) {
npa= new_pars= MEM_callocN(new_totpart * sizeof(ParticleData), "ParticleData array");
nkey= new_keys= MEM_callocN(new_totpart * sizeof(ParticleEditKey *), "ParticleEditKey array");
}
pa= psys->particles;
key= edit->keys;
for(i=0; i<psys->totpart; i++, pa++, key++) {
if(pa->flag & PARS_TAG) {
if(*key)
MEM_freeN(*key);
if(pa->hair)
MEM_freeN(pa->hair);
}
else {
memcpy(npa, pa, sizeof(ParticleData));
memcpy(nkey, key, sizeof(ParticleEditKey*));
npa++;
nkey++;
}
}
if(psys->particles) MEM_freeN(psys->particles);
psys->particles= new_pars;
if(edit->keys) MEM_freeN(edit->keys);
edit->keys= new_keys;
if(edit->mirror_cache) {
MEM_freeN(edit->mirror_cache);
edit->mirror_cache= NULL;
}
psys->totpart= new_totpart;
edit->totkeys= psys_count_keys(psys);
}
return removed;
}
static void remove_tagged_keys(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit= psys->edit;
ParticleEditSettings *pset= PE_settings(scene);
ParticleData *pa;
HairKey *key, *nkey, *new_keys=0;
ParticleEditKey *ekey;
ParticleSystemModifierData *psmd;
int i, k, totpart= psys->totpart;
short new_totkey;
if(pset->flag & PE_X_MIRROR) {
/* mirror key tags */
psmd= psys_get_modifier(ob, psys);
LOOP_PARTICLES(i, pa) {
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG) {
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
break;
}
}
}
}
LOOP_PARTICLES(i, pa) {
new_totkey= pa->totkey;
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG)
new_totkey--;
}
/* we can't have elements with less than two keys*/
if(new_totkey < 2)
pa->flag |= PARS_TAG;
}
remove_tagged_particles(scene, ob, psys);
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
new_totkey= pa->totkey;
LOOP_KEYS(k,ekey) {
if(ekey->flag & PEK_TAG)
new_totkey--;
}
if(new_totkey != pa->totkey) {
key= pa->hair;
nkey= new_keys= MEM_callocN(new_totkey*sizeof(HairKey), "HairKeys");
for(k=0, ekey=edit->keys[i]; k<new_totkey; k++, key++, nkey++, ekey++) {
while(ekey->flag & PEK_TAG && key < pa->hair + pa->totkey) {
key++;
ekey++;
}
if(key < pa->hair + pa->totkey) {
VECCOPY(nkey->co, key->co);
nkey->time= key->time;
nkey->weight= key->weight;
}
}
if(pa->hair)
MEM_freeN(pa->hair);
pa->hair= new_keys;
pa->totkey=new_totkey;
if(edit->keys[i])
MEM_freeN(edit->keys[i]);
ekey= edit->keys[i]= MEM_callocN(new_totkey*sizeof(ParticleEditKey), "particle edit keys");
for(k=0, key=pa->hair; k<pa->totkey; k++, key++, ekey++) {
ekey->co= key->co;
ekey->time= &key->time;
}
}
}
edit->totkeys= psys_count_keys(psys);
}
/************************ subdivide opertor *********************/
/* works like normal edit mode subdivide, inserts keys between neighbouring selected keys */
static void subdivide_particle(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleEdit *edit= psys->edit;
ParticleData *pa= &psys->particles[pa_index];
ParticleKey state;
HairKey *key, *nkey, *new_keys;
ParticleEditKey *ekey, *nekey, *new_ekeys;
int k;
short totnewkey=0;
float endtime;
for(k=0, ekey=edit->keys[pa_index]; k<pa->totkey-1; k++,ekey++) {
if(ekey->flag&PEK_SELECT && (ekey+1)->flag&PEK_SELECT)
totnewkey++;
}
if(totnewkey==0) return;
pa->flag |= PARS_REKEY;
nkey= new_keys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(HairKey)),"Hair subdivide keys");
nekey= new_ekeys= MEM_callocN((pa->totkey+totnewkey)*(sizeof(ParticleEditKey)),"Hair subdivide edit keys");
endtime= pa->hair[pa->totkey-1].time;
for(k=0, key=pa->hair, ekey=edit->keys[pa_index]; k<pa->totkey-1; k++, key++, ekey++) {
memcpy(nkey,key,sizeof(HairKey));
memcpy(nekey,ekey,sizeof(ParticleEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
nkey++;
nekey++;
if(ekey->flag & PEK_SELECT && (ekey+1)->flag & PEK_SELECT) {
nkey->time= (key->time + (key+1)->time)*0.5f;
state.time= (endtime != 0.0f)? nkey->time/endtime: 0.0f;
psys_get_particle_on_path(data->scene, data->ob, psys, pa_index, &state, 0);
VECCOPY(nkey->co, state.co);
nekey->co= nkey->co;
nekey->time= &nkey->time;
nekey->flag |= PEK_SELECT;
nekey++;
nkey++;
}
}
/*tip still not copied*/
memcpy(nkey,key,sizeof(HairKey));
memcpy(nekey,ekey,sizeof(ParticleEditKey));
nekey->co= nkey->co;
nekey->time= &nkey->time;
if(pa->hair)
MEM_freeN(pa->hair);
pa->hair= new_keys;
if(edit->keys[pa_index])
MEM_freeN(edit->keys[pa_index]);
edit->keys[pa_index]= new_ekeys;
pa->totkey += totnewkey;
pa->flag |= PARS_EDIT_RECALC;
pa->flag &= ~PARS_REKEY;
}
static int subdivide_exec(bContext *C, wmOperator *op)
{
PEData data;
PE_set_data(C, &data);
PE_foreach_particle(&data, subdivide_particle);
data.psys->edit->totkeys= psys_count_keys(data.psys);
recalc_lengths(data.psys);
psys_update_world_cos(data.ob, data.psys);
PE_update_object(data.scene, data.ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_subdivide(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Subdivide";
ot->idname= "PARTICLE_OT_subdivide";
/* api callbacks */
ot->exec= subdivide_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ remove doubles opertor *********************/
static int remove_doubles_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEditSettings *pset=PE_settings(scene);
ParticleData *pa;
ParticleEdit *edit;
ParticleSystemModifierData *psmd;
KDTree *tree;
KDTreeNearest nearest[10];
float mat[4][4], co[3], threshold= RNA_float_get(op->ptr, "threshold");
int i, n, totn, removed, totpart, flag, totremoved;
edit= psys->edit;
psmd= psys_get_modifier(ob, psys);
totremoved= 0;
do {
removed= 0;
totpart= psys->totpart;
tree=BLI_kdtree_new(totpart);
/* insert particles into kd tree */
LOOP_PARTICLES(i, pa) {
if(particle_is_selected(psys, pa)) {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
BLI_kdtree_insert(tree, i, co, NULL);
}
}
BLI_kdtree_balance(tree);
/* tag particles to be removed */
LOOP_PARTICLES(i, pa) {
if(particle_is_selected(psys, pa)) {
psys_mat_hair_to_object(ob, psmd->dm, psys->part->from, pa, mat);
VECCOPY(co, pa->hair[0].co);
Mat4MulVecfl(mat, co);
totn= BLI_kdtree_find_n_nearest(tree,10,co,NULL,nearest);
for(n=0; n<totn; n++) {
/* this needs a custom threshold still */
if(nearest[n].index > i && nearest[n].dist < threshold) {
if(!(pa->flag & PARS_TAG)) {
pa->flag |= PARS_TAG;
removed++;
}
}
}
}
}
BLI_kdtree_free(tree);
/* remove tagged particles - don't do mirror here! */
flag= pset->flag;
pset->flag &= ~PE_X_MIRROR;
remove_tagged_particles(scene, ob, psys);
pset->flag= flag;
totremoved += removed;
} while(removed);
if(totremoved == 0)
return OPERATOR_CANCELLED;
BKE_reportf(op->reports, RPT_INFO, "Remove %d double particles.", totremoved);
psys_update_world_cos(ob, psys);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_remove_doubles(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Remove Doubles";
ot->idname= "PARTICLE_OT_remove_doubles";
/* api callbacks */
ot->exec= remove_doubles_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_float(ot->srna, "threshold", 0.0002f, 0.0f, FLT_MAX, "Threshold", "Threshold distance withing which particles are removed", 0.00001f, 0.1f);
}
/************************ cursor drawing *******************************/
static void brush_drawcursor(bContext *C, int x, int y, void *customdata)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
if(pset->brushtype < 0)
return;
brush= &pset->brush[pset->brushtype];
if(brush) {
glPushMatrix();
glTranslatef((float)x, (float)y, 0.0f);
glColor4ub(255, 255, 255, 128);
glEnable(GL_LINE_SMOOTH );
glEnable(GL_BLEND);
glutil_draw_lined_arc(0.0, M_PI*2.0, brush->size, 40);
glDisable(GL_BLEND);
glDisable(GL_LINE_SMOOTH );
glPopMatrix();
}
}
static void toggle_particle_cursor(bContext *C, int enable)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
if(pset->paintcursor && !enable) {
WM_paint_cursor_end(CTX_wm_manager(C), pset->paintcursor);
pset->paintcursor = NULL;
}
else if(enable)
pset->paintcursor= WM_paint_cursor_activate(CTX_wm_manager(C), PE_poll_3dview, brush_drawcursor, NULL);
}
/********************* radial control operator *********************/
static int brush_radial_control_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
int mode = RNA_enum_get(op->ptr, "mode");
float original_value=1.0f;
if(pset->brushtype < 0)
return OPERATOR_CANCELLED;
brush= &pset->brush[pset->brushtype];
toggle_particle_cursor(C, 0);
if(mode == WM_RADIALCONTROL_SIZE)
original_value = brush->size;
else if(mode == WM_RADIALCONTROL_STRENGTH)
original_value = brush->strength;
RNA_float_set(op->ptr, "initial_value", original_value);
return WM_radial_control_invoke(C, op, event);
}
static int brush_radial_control_modal(bContext *C, wmOperator *op, wmEvent *event)
{
int ret = WM_radial_control_modal(C, op, event);
if(ret != OPERATOR_RUNNING_MODAL)
toggle_particle_cursor(C, 1);
return ret;
}
static int brush_radial_control_exec(bContext *C, wmOperator *op)
{
ParticleEditSettings *pset= PE_settings(CTX_data_scene(C));
ParticleBrushData *brush;
int mode = RNA_enum_get(op->ptr, "mode");
float new_value = RNA_float_get(op->ptr, "new_value");
if(pset->brushtype < 0)
return OPERATOR_CANCELLED;
brush= &pset->brush[pset->brushtype];
if(mode == WM_RADIALCONTROL_SIZE)
brush->size= new_value;
else if(mode == WM_RADIALCONTROL_STRENGTH)
brush->strength= new_value;
return OPERATOR_FINISHED;
}
void PARTICLE_OT_brush_radial_control(wmOperatorType *ot)
{
WM_OT_radial_control_partial(ot);
ot->name= "Brush Radial Control";
ot->idname= "PARTICLE_OT_brush_radial_control";
ot->invoke= brush_radial_control_invoke;
ot->modal= brush_radial_control_modal;
ot->exec= brush_radial_control_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
}
/*************************** delete operator **************************/
enum { DEL_PARTICLE, DEL_KEY };
static EnumPropertyItem delete_type_items[]= {
{DEL_PARTICLE, "PARTICLE", 0, "Particle", ""},
{DEL_KEY, "KEY", 0, "Key", ""},
{0, NULL, 0, NULL, NULL}};
static void set_delete_particle(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
psys->particles[pa_index].flag |= PARS_TAG;
}
static void set_delete_particle_key(PEData *data, int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
psys->edit->keys[pa_index][key_index].flag |= PEK_TAG;
}
static int delete_exec(bContext *C, wmOperator *op)
{
PEData data;
int type= RNA_enum_get(op->ptr, "type");
PE_set_data(C, &data);
if(type == DEL_KEY) {
foreach_selected_key(&data, set_delete_particle_key);
remove_tagged_keys(data.scene, data.ob, data.psys);
recalc_lengths(data.psys);
}
else if(type == DEL_PARTICLE) {
foreach_selected_particle(&data, set_delete_particle);
remove_tagged_particles(data.scene, data.ob, data.psys);
recalc_lengths(data.psys);
}
DAG_object_flush_update(data.scene, data.ob, OB_RECALC_DATA);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, data.ob);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_delete(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
ot->idname= "PARTICLE_OT_delete";
/* api callbacks */
ot->exec= delete_exec;
ot->invoke= WM_menu_invoke;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "type", delete_type_items, DEL_PARTICLE, "Type", "Delete a full particle or only keys.");
}
/*************************** mirror operator **************************/
static void PE_mirror_x(Scene *scene, Object *ob, int tagged)
{
Mesh *me= (Mesh*)(ob->data);
ParticleSystemModifierData *psmd;
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit;
ParticleData *pa, *newpa, *new_pars;
ParticleEditKey *ekey, **newkey, **key, **new_keys;
HairKey *hkey;
int *mirrorfaces;
int i, k, rotation, totpart, newtotpart;
edit= psys->edit;
psmd= psys_get_modifier(ob, psys);
mirrorfaces= mesh_get_x_mirror_faces(ob, NULL);
if(!edit->mirror_cache)
PE_update_mirror_cache(ob, psys);
totpart= psys->totpart;
newtotpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
if(!tagged) {
if(particle_is_selected(psys, pa)) {
if(edit->mirror_cache[i] != -1) {
/* already has a mirror, don't need to duplicate */
PE_mirror_particle(ob, psmd->dm, psys, pa, NULL);
continue;
}
else
pa->flag |= PARS_TAG;
}
}
if((pa->flag & PARS_TAG) && mirrorfaces[pa->num*2] != -1)
newtotpart++;
}
if(newtotpart != psys->totpart) {
/* allocate new arrays and copy existing */
new_pars= MEM_callocN(newtotpart*sizeof(ParticleData), "ParticleData new");
new_keys= MEM_callocN(newtotpart*sizeof(ParticleEditKey*), "ParticleEditKey new");
if(psys->particles) {
memcpy(new_pars, psys->particles, totpart*sizeof(ParticleData));
MEM_freeN(psys->particles);
}
psys->particles= new_pars;
if(edit->keys) {
memcpy(new_keys, edit->keys, totpart*sizeof(ParticleEditKey*));
MEM_freeN(edit->keys);
}
edit->keys= new_keys;
if(edit->mirror_cache) {
MEM_freeN(edit->mirror_cache);
edit->mirror_cache= NULL;
}
psys->totpart= newtotpart;
/* create new elements */
pa= psys->particles;
newpa= psys->particles + totpart;
key= edit->keys;
newkey= edit->keys + totpart;
for(i=0; i<totpart; i++, pa++, key++) {
if(pa->flag & PARS_HIDE) continue;
if(!(pa->flag & PARS_TAG) || mirrorfaces[pa->num*2] == -1)
continue;
/* duplicate */
*newpa= *pa;
if(pa->hair) newpa->hair= MEM_dupallocN(pa->hair);
if(pa->keys) newpa->keys= MEM_dupallocN(pa->keys);
if(*key) *newkey= MEM_dupallocN(*key);
/* rotate weights according to vertex index rotation */
rotation= mirrorfaces[pa->num*2+1];
newpa->fuv[0]= pa->fuv[2];
newpa->fuv[1]= pa->fuv[1];
newpa->fuv[2]= pa->fuv[0];
newpa->fuv[3]= pa->fuv[3];
while(rotation-- > 0)
if(me->mface[pa->num].v4)
SHIFT4(float, newpa->fuv[0], newpa->fuv[1], newpa->fuv[2], newpa->fuv[3])
else
SHIFT3(float, newpa->fuv[0], newpa->fuv[1], newpa->fuv[2])
/* assign face inddex */
newpa->num= mirrorfaces[pa->num*2];
newpa->num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,newpa->num,newpa->fuv, NULL);
/* update edit key pointers */
ekey= *newkey;
for(k=0, hkey=newpa->hair; k<newpa->totkey; k++, hkey++, ekey++) {
ekey->co= hkey->co;
ekey->time= &hkey->time;
}
/* map key positions as mirror over x axis */
PE_mirror_particle(ob, psmd->dm, psys, pa, newpa);
newpa++;
newkey++;
}
edit->totkeys= psys_count_keys(psys);
}
for(pa=psys->particles, i=0; i<psys->totpart; i++, pa++)
pa->flag &= ~PARS_TAG;
MEM_freeN(mirrorfaces);
}
static int mirror_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
PE_mirror_x(scene, ob, 0);
psys_update_world_cos(ob, psys);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_DATA, ob);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_mirror(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Mirror";
ot->idname= "PARTICLE_OT_mirror";
/* api callbacks */
ot->exec= mirror_exec;
ot->poll= PE_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*********************** set brush operator **********************/
static EnumPropertyItem brush_type_items[]= {
{PE_BRUSH_NONE, "NONE", 0, "None", ""},
{PE_BRUSH_COMB, "COMB", 0, "Comb", ""},
{PE_BRUSH_SMOOTH, "SMOOTH", 0, "Smooth", ""},
{PE_BRUSH_WEIGHT, "WEIGHT", 0, "Weight", ""},
{PE_BRUSH_ADD, "ADD", 0, "Add", ""},
{PE_BRUSH_LENGTH, "LENGTH", 0, "Length", ""},
{PE_BRUSH_PUFF, "PUFF", 0, "Puff", ""},
{PE_BRUSH_CUT, "CUT", 0, "Cut", ""},
{0, NULL, 0, NULL, NULL}
};
static int set_brush_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
ParticleEditSettings *pset= PE_settings(scene);
pset->brushtype= RNA_enum_get(op->ptr, "type");
return OPERATOR_FINISHED;
}
void PARTICLE_OT_brush_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Brush";
ot->idname= "PARTICLE_OT_brush_set";
/* api callbacks */
ot->exec= set_brush_exec;
ot->invoke= WM_menu_invoke;
ot->poll= PE_poll;
/* properties */
RNA_def_enum(ot->srna, "type", brush_type_items, PE_BRUSH_NONE, "Type", "Brush type to select for editing.");
}
/************************* brush edit callbacks ********************/
static void brush_comb(PEData *data, float mat[][4], float imat[][4], int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
ParticleEditSettings *pset= PE_settings(data->scene);
HairKey *key= pa->hair + key_index;
float cvec[3], fac;
if(pset->flag & PE_LOCK_FIRST && key_index == 0) return;
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->combfac);
VECCOPY(cvec,data->dvec);
Mat4Mul3Vecfl(imat,cvec);
VecMulf(cvec, fac);
VECADD(key->co, key->co, cvec);
pa->flag |= PARS_EDIT_RECALC;
}
static void brush_cut(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ARegion *ar= data->vc.ar;
Object *ob= data->ob;
ParticleData *pa= &psys->particles[pa_index];
ParticleCacheKey *key= psys->pathcache[pa_index];
float rad2, cut_time= 1.0;
float x0, x1, v0, v1, o0, o1, xo0, xo1, d, dv;
int k, cut, keys= (int)pow(2.0, (double)psys->part->draw_step);
short vertco[2];
/* blunt scissors */
if(BLI_frand() > data->cutfac) return;
rad2= data->rad * data->rad;
cut=0;
project_short_noclip(ar, key->co, vertco);
x0= (float)vertco[0];
x1= (float)vertco[1];
o0= (float)data->mval[0];
o1= (float)data->mval[1];
xo0= x0 - o0;
xo1= x1 - o1;
/* check if root is inside circle */
if(xo0*xo0 + xo1*xo1 < rad2 && key_test_depth(data, key->co)) {
cut_time= -1.0f;
cut= 1;
}
else {
/* calculate path time closest to root that was inside the circle */
for(k=1, key++; k<=keys; k++, key++) {
project_short_noclip(ar, key->co, vertco);
if(key_test_depth(data, key->co) == 0) {
x0= (float)vertco[0];
x1= (float)vertco[1];
xo0= x0 - o0;
xo1= x1 - o1;
continue;
}
v0= (float)vertco[0] - x0;
v1= (float)vertco[1] - x1;
dv= v0*v0 + v1*v1;
d= (v0*xo1 - v1*xo0);
d= dv * rad2 - d*d;
if(d > 0.0f) {
d= sqrt(d);
cut_time= -(v0*xo0 + v1*xo1 + d);
if(cut_time > 0.0f) {
cut_time /= dv;
if(cut_time < 1.0f) {
cut_time += (float)(k-1);
cut_time /= (float)keys;
cut= 1;
break;
}
}
}
x0= (float)vertco[0];
x1= (float)vertco[1];
xo0= x0 - o0;
xo1= x1 - o1;
}
}
if(cut) {
if(cut_time < 0.0f) {
pa->flag |= PARS_TAG;
}
else {
rekey_particle_to_time(data->scene, ob, pa_index, cut_time);
pa->flag |= PARS_EDIT_RECALC;
}
}
}
static void brush_length(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
HairKey *key;
float dvec[3],pvec[3];
int k;
key= pa->hair;
VECCOPY(pvec,key->co);
for(k=1, key++; k<pa->totkey; k++,key++) {
VECSUB(dvec,key->co,pvec);
VECCOPY(pvec,key->co);
VecMulf(dvec,data->growfac);
VECADD(key->co,(key-1)->co,dvec);
}
pa->flag |= PARS_EDIT_RECALC;
}
static void brush_puff(PEData *data, int pa_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
ParticleEdit *edit= psys->edit;
HairKey *key;
float mat[4][4], imat[4][4];
float lastco[3], rootco[3], co[3], nor[3], kco[3], dco[3], fac, length;
int k;
psys_mat_hair_to_global(data->ob, data->dm, psys->part->from, pa, mat);
Mat4Invert(imat,mat);
/* find root coordinate and normal on emitter */
key= pa->hair;
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
pa_index= BLI_kdtree_find_nearest(edit->emitter_field, co, NULL, NULL);
if(pa_index == -1) return;
VECCOPY(rootco, co);
VecCopyf(nor, &psys->edit->emitter_cosnos[pa_index*6+3]);
Normalize(nor);
length= 0.0f;
fac= (float)pow((double)(1.0f - data->dist / data->rad), (double)data->pufffac);
fac *= 0.025f;
if(data->invert)
fac= -fac;
for(k=1, key++; k<pa->totkey; k++, key++) {
/* compute position as if hair was standing up straight */
VECCOPY(lastco, co);
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
length += VecLenf(lastco, co);
VECADDFAC(kco, rootco, nor, length);
/* blend between the current and straight position */
VECSUB(dco, kco, co);
VECADDFAC(co, co, dco, fac);
VECCOPY(key->co, co);
Mat4MulVecfl(imat, key->co);
}
pa->flag |= PARS_EDIT_RECALC;
}
static void brush_smooth_get(PEData *data, float mat[][4], float imat[][4], int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
HairKey *key= pa->hair + key_index;
if(key_index) {
float dvec[3];
VecSubf(dvec,key->co,(key-1)->co);
Mat4Mul3Vecfl(mat,dvec);
VECADD(data->vec,data->vec,dvec);
data->tot++;
}
}
static void brush_smooth_do(PEData *data, float mat[][4], float imat[][4], int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa= &psys->particles[pa_index];
HairKey *key= pa->hair + key_index;
float vec[3], dvec[3];
if(key_index) {
VECCOPY(vec,data->vec);
Mat4Mul3Vecfl(imat,vec);
VecSubf(dvec,key->co,(key-1)->co);
VECSUB(dvec,vec,dvec);
VecMulf(dvec,data->smoothfac);
VECADD(key->co,key->co,dvec);
}
pa->flag |= PARS_EDIT_RECALC;
}
static void brush_add(PEData *data, short number)
{
Scene *scene= data->scene;
Object *ob= data->ob;
ParticleSystem *psys= data->psys;
ParticleData *add_pars= MEM_callocN(number*sizeof(ParticleData),"ParticleData add");
ParticleSystemModifierData *psmd= psys_get_modifier(ob,psys);
ParticleEditSettings *pset= PE_settings(scene);
ParticleEdit *edit= psys->edit;
int i, k, n= 0, totpart= psys->totpart;
short mco[2];
short dmx= 0, dmy= 0;
float co1[3], co2[3], min_d, imat[4][4];
float framestep, timestep= psys_get_timestep(psys->part);
short size= pset->brush[PE_BRUSH_ADD].size;
short size2= size*size;
DerivedMesh *dm=0;
Mat4Invert(imat,ob->obmat);
BLI_srandom(psys->seed+data->mval[0]+data->mval[1]);
/* painting onto the deformed mesh, could be an option? */
if(psmd->dm->deformedOnly)
dm= psmd->dm;
else
dm= mesh_get_derived_deform(scene, ob, CD_MASK_BAREMESH);
for(i=0; i<number; i++) {
if(number>1) {
dmx=dmy=size;
while(dmx*dmx+dmy*dmy>size2) {
dmx=(short)((2.0f*BLI_frand()-1.0f)*size);
dmy=(short)((2.0f*BLI_frand()-1.0f)*size);
}
}
mco[0]= data->mval[0] + dmx;
mco[1]= data->mval[1] + dmy;
viewline(data->vc.ar, data->vc.v3d, mco, co1, co2);
Mat4MulVecfl(imat,co1);
Mat4MulVecfl(imat,co2);
min_d=2.0;
/* warning, returns the derived mesh face */
if(psys_intersect_dm(scene, ob,dm,0,co1,co2,&min_d,&add_pars[n].num,add_pars[n].fuv,0,0,0,0)) {
add_pars[n].num_dmcache= psys_particle_dm_face_lookup(ob,psmd->dm,add_pars[n].num,add_pars[n].fuv,NULL);
n++;
}
}
if(n) {
int newtotpart=totpart+n;
float hairmat[4][4], cur_co[3];
KDTree *tree=0;
ParticleData *pa, *new_pars= MEM_callocN(newtotpart*sizeof(ParticleData),"ParticleData new");
ParticleEditKey *ekey, **key, **new_keys= MEM_callocN(newtotpart*sizeof(ParticleEditKey *),"ParticleEditKey array new");
HairKey *hkey;
/* save existing elements */
memcpy(new_pars, psys->particles, totpart * sizeof(ParticleData));
memcpy(new_keys, edit->keys, totpart * sizeof(ParticleEditKey*));
/* change old arrays to new ones */
if(psys->particles) MEM_freeN(psys->particles);
psys->particles= new_pars;
if(edit->keys) MEM_freeN(edit->keys);
edit->keys= new_keys;
if(edit->mirror_cache) {
MEM_freeN(edit->mirror_cache);
edit->mirror_cache= NULL;
}
/* create tree for interpolation */
if(pset->flag & PE_INTERPOLATE_ADDED && psys->totpart) {
tree=BLI_kdtree_new(psys->totpart);
for(i=0, pa=psys->particles; i<totpart; i++, pa++) {
psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,cur_co,0,0,0,0,0);
BLI_kdtree_insert(tree, i, cur_co, NULL);
}
BLI_kdtree_balance(tree);
}
psys->totpart= newtotpart;
/* create new elements */
pa= psys->particles + totpart;
key= edit->keys + totpart;
for(i=totpart; i<newtotpart; i++, pa++, key++) {
memcpy(pa, add_pars + i - totpart, sizeof(ParticleData));
pa->hair= MEM_callocN(pset->totaddkey * sizeof(HairKey), "BakeKey key add");
ekey= *key= MEM_callocN(pset->totaddkey * sizeof(ParticleEditKey), "ParticleEditKey add");
pa->totkey= pset->totaddkey;
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, ekey++) {
ekey->co= hkey->co;
ekey->time= &hkey->time;
}
pa->size= 1.0f;
initialize_particle(pa,i,ob,psys,psmd);
reset_particle(scene, pa,psys,psmd,ob,0.0,1.0,0,0,0);
pa->flag |= PARS_EDIT_RECALC;
if(pset->flag & PE_X_MIRROR)
pa->flag |= PARS_TAG; /* signal for duplicate */
framestep= pa->lifetime/(float)(pset->totaddkey-1);
if(tree) {
HairKey *hkey;
ParticleKey key[3];
KDTreeNearest ptn[3];
int w, maxw;
float maxd, mind, dd, totw=0.0, weight[3];
psys_particle_on_dm(psmd->dm,psys->part->from,pa->num,pa->num_dmcache,pa->fuv,pa->foffset,co1,0,0,0,0,0);
maxw= BLI_kdtree_find_n_nearest(tree,3,co1,NULL,ptn);
maxd= ptn[maxw-1].dist;
mind= ptn[0].dist;
dd= maxd - mind;
for(w=0; w<maxw; w++) {
weight[w]= (float)pow(2.0, (double)(-6.0f * ptn[w].dist / maxd));
totw += weight[w];
}
for(;w<3; w++) {
weight[w]= 0.0f;
}
for(w=0; w<maxw; w++)
weight[w] /= totw;
for(k=0; k<pset->totaddkey; k++) {
hkey= pa->hair + k;
hkey->time= pa->time + k * framestep;
key[0].time= hkey->time/ 100.0f;
psys_get_particle_on_path(scene, ob, psys, ptn[0].index, key, 0);
VecMulf(key[0].co, weight[0]);
if(maxw>1) {
key[1].time= key[0].time;
psys_get_particle_on_path(scene, ob, psys, ptn[1].index, key + 1, 0);
VecMulf(key[1].co, weight[1]);
VECADD(key[0].co, key[0].co, key[1].co);
if(maxw>2) {
key[2].time= key[0].time;
psys_get_particle_on_path(scene, ob, psys, ptn[2].index, key + 2, 0);
VecMulf(key[2].co, weight[2]);
VECADD(key[0].co, key[0].co, key[2].co);
}
}
if(k==0)
VECSUB(co1, pa->state.co, key[0].co);
VECADD(pa->hair[k].co, key[0].co, co1);
pa->hair[k].time= key[0].time;
}
}
else {
for(k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
VECADDFAC(hkey->co, pa->state.co, pa->state.vel, k * framestep * timestep);
pa->hair[k].time += k * framestep;
}
}
for(k=0, hkey=pa->hair; k<pset->totaddkey; k++, hkey++) {
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, hairmat);
Mat4Invert(imat,hairmat);
Mat4MulVecfl(imat, hkey->co);
}
}
edit->totkeys= psys_count_keys(psys);
if(tree)
BLI_kdtree_free(tree);
}
if(add_pars)
MEM_freeN(add_pars);
if(!psmd->dm->deformedOnly)
dm->release(dm);
}
static void brush_weight(PEData *data, float mat[][4], float imat[][4], int pa_index, int key_index)
{
ParticleSystem *psys= data->psys;
ParticleData *pa;
/* roots have full weight allways */
if(key_index) {
pa= &psys->particles[pa_index];
pa->hair[key_index].weight= data->weightfac;
pa->flag |= PARS_EDIT_RECALC;
}
}
/************************* brush edit operator ********************/
typedef struct BrushEdit {
Scene *scene;
Object *ob;
ParticleSystem *psys;
int first;
int lastmouse[2];
} BrushEdit;
static int brush_edit_init(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEditSettings *pset= PE_settings(scene);
ARegion *ar= CTX_wm_region(C);
BrushEdit *bedit;
if(pset->brushtype < 0)
return 0;
initgrabz(ar->regiondata, ob->obmat[3][0], ob->obmat[3][1], ob->obmat[3][2]);
bedit= MEM_callocN(sizeof(BrushEdit), "BrushEdit");
bedit->first= 1;
op->customdata= bedit;
bedit->scene= scene;
bedit->ob= ob;
bedit->psys= psys;
return 1;
}
static void brush_edit_apply(bContext *C, wmOperator *op, PointerRNA *itemptr)
{
BrushEdit *bedit= op->customdata;
Scene *scene= bedit->scene;
Object *ob= bedit->ob;
ParticleSystem *psys= bedit->psys;
ParticleEditSettings *pset= PE_settings(scene);
ParticleSystemModifierData *psmd= psys_get_modifier(ob, psys);
ParticleBrushData *brush= &pset->brush[pset->brushtype];
ARegion *ar= CTX_wm_region(C);
float vec1[3], vec2[3], mousef[2];
short mval[2], mvalo[2];
int flip, mouse[2], dx, dy, removed= 0, selected= 0;
RNA_float_get_array(itemptr, "mouse", mousef);
mouse[0] = mousef[0];
mouse[1] = mousef[1];
flip= RNA_boolean_get(itemptr, "flip");
if(bedit->first) {
bedit->lastmouse[0]= mouse[0];
bedit->lastmouse[1]= mouse[1];
}
dx= mouse[0] - bedit->lastmouse[0];
dy= mouse[1] - bedit->lastmouse[1];
mval[0]= mouse[0];
mval[1]= mouse[1];
mvalo[0]= bedit->lastmouse[0];
mvalo[1]= bedit->lastmouse[1];
if(((pset->brushtype == PE_BRUSH_ADD) ?
(sqrt(dx * dx + dy * dy) > pset->brush[PE_BRUSH_ADD].step) : (dx != 0 || dy != 0))
|| bedit->first) {
view3d_operator_needs_opengl(C);
selected= (short)count_selected_keys(scene, psys);
switch(pset->brushtype) {
case PE_BRUSH_COMB:
{
PEData data;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= (float)brush->size;
data.combfac= (float)(brush->strength - 50) / 50.0f;
if(data.combfac < 0.0f)
data.combfac= 1.0f - 9.0f * data.combfac;
else
data.combfac= 1.0f - data.combfac;
Mat4Invert(ob->imat, ob->obmat);
window_to_3d(ar, vec1, mvalo[0], mvalo[1]);
window_to_3d(ar, vec2, mval[0], mval[1]);
VECSUB(vec1, vec2, vec1);
data.dvec= vec1;
foreach_mouse_hit_key(&data, brush_comb, selected);
break;
}
case PE_BRUSH_CUT:
{
PEData data;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= (float)brush->size;
data.cutfac= (float)(brush->strength / 100.0f);
if(selected)
foreach_selected_particle(&data, brush_cut);
else
PE_foreach_particle(&data, brush_cut);
removed= remove_tagged_particles(scene, ob, psys);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(psys);
break;
}
case PE_BRUSH_LENGTH:
{
PEData data;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= (float)brush->size;
data.growfac= (float)brush->strength / 5000.0f;
if(brush->invert ^ flip)
data.growfac= 1.0f - data.growfac;
else
data.growfac= 1.0f + data.growfac;
foreach_mouse_hit_particle(&data, brush_length, selected);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(psys);
break;
}
case PE_BRUSH_PUFF:
{
PEData data;
PE_set_view3d_data(C, &data);
data.dm= psmd->dm;
data.mval= mval;
data.rad= (float)brush->size;
data.pufffac= (float)(brush->strength - 50) / 50.0f;
if(data.pufffac < 0.0f)
data.pufffac= 1.0f - 9.0f * data.pufffac;
else
data.pufffac= 1.0f - data.pufffac;
data.invert= (brush->invert ^ flip);
Mat4Invert(ob->imat, ob->obmat);
foreach_mouse_hit_particle(&data, brush_puff, selected);
break;
}
case PE_BRUSH_ADD:
{
PEData data;
if(psys->part->from==PART_FROM_FACE) {
PE_set_view3d_data(C, &data);
data.mval= mval;
brush_add(&data, brush->strength);
if(pset->flag & PE_KEEP_LENGTHS)
recalc_lengths(psys);
}
break;
}
case PE_BRUSH_WEIGHT:
{
PEData data;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= (float)brush->size;
data.weightfac= (float)(brush->strength / 100.0f);
foreach_mouse_hit_key(&data, brush_weight, selected);
break;
}
case PE_BRUSH_SMOOTH:
{
PEData data;
PE_set_view3d_data(C, &data);
data.mval= mval;
data.rad= (float)brush->size;
data.vec[0]= data.vec[1]= data.vec[2]= 0.0f;
data.tot= 0;
data.smoothfac= (float)(brush->strength / 100.0f);
Mat4Invert(ob->imat, ob->obmat);
foreach_mouse_hit_key(&data, brush_smooth_get, selected);
if(data.tot) {
VecMulf(data.vec, 1.0f / (float)data.tot);
foreach_mouse_hit_key(&data, brush_smooth_do, selected);
}
break;
}
}
if((pset->flag & PE_KEEP_LENGTHS)==0)
recalc_lengths(psys);
if(pset->brushtype == PE_BRUSH_ADD || removed) {
if(pset->brushtype == PE_BRUSH_ADD && (pset->flag & PE_X_MIRROR))
PE_mirror_x(scene, ob, 1);
psys_update_world_cos(ob,psys);
psys_free_path_cache(psys);
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
else
PE_update_object(scene, ob, 1);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, ob);
bedit->lastmouse[0]= mouse[0];
bedit->lastmouse[1]= mouse[1];
bedit->first= 0;
}
}
static void brush_edit_exit(bContext *C, wmOperator *op)
{
BrushEdit *bedit= op->customdata;
MEM_freeN(bedit);
}
static int brush_edit_exec(bContext *C, wmOperator *op)
{
if(!brush_edit_init(C, op))
return OPERATOR_CANCELLED;
RNA_BEGIN(op->ptr, itemptr, "stroke") {
brush_edit_apply(C, op, &itemptr);
}
RNA_END;
brush_edit_exit(C, op);
return OPERATOR_FINISHED;
}
static void brush_edit_apply_event(bContext *C, wmOperator *op, wmEvent *event)
{
ARegion *ar= CTX_wm_region(C);
PointerRNA itemptr;
float mouse[2];
mouse[0]= event->x - ar->winrct.xmin;
mouse[1]= event->y - ar->winrct.ymin;
/* fill in stroke */
RNA_collection_add(op->ptr, "stroke", &itemptr);
RNA_float_set_array(&itemptr, "mouse", mouse);
RNA_boolean_set(&itemptr, "flip", event->shift != 0); // XXX hardcoded
/* apply */
brush_edit_apply(C, op, &itemptr);
}
static int brush_edit_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if(!brush_edit_init(C, op))
return OPERATOR_CANCELLED;
brush_edit_apply_event(C, op, event);
WM_event_add_modal_handler(C, &CTX_wm_window(C)->handlers, op);
return OPERATOR_RUNNING_MODAL;
}
static int brush_edit_modal(bContext *C, wmOperator *op, wmEvent *event)
{
switch(event->type) {
case LEFTMOUSE:
case MIDDLEMOUSE:
case RIGHTMOUSE: // XXX hardcoded
brush_edit_exit(C, op);
return OPERATOR_FINISHED;
case MOUSEMOVE:
brush_edit_apply_event(C, op, event);
break;
}
return OPERATOR_RUNNING_MODAL;
}
static int brush_edit_cancel(bContext *C, wmOperator *op)
{
brush_edit_exit(C, op);
return OPERATOR_CANCELLED;
}
void PARTICLE_OT_brush_edit(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Brush Edit";
ot->idname= "PARTICLE_OT_brush_edit";
/* api callbacks */
ot->exec= brush_edit_exec;
ot->invoke= brush_edit_invoke;
ot->modal= brush_edit_modal;
ot->cancel= brush_edit_cancel;
ot->poll= PE_poll_3dview;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO|OPTYPE_BLOCKING;
/* properties */
RNA_def_collection_runtime(ot->srna, "stroke", &RNA_OperatorStrokeElement, "Stroke", "");
}
/*********************** undo ***************************/
static void free_ParticleUndo(ParticleUndo *undo)
{
ParticleData *pa;
int i;
for(i=0, pa=undo->particles; i<undo->totpart; i++, pa++) {
if(pa->hair)
MEM_freeN(pa->hair);
if(undo->keys[i])
MEM_freeN(undo->keys[i]);
}
if(undo->keys)
MEM_freeN(undo->keys);
if(undo->particles)
MEM_freeN(undo->particles);
//if(undo->emitter_cosnos)
// MEM_freeN(undo->emitter_cosnos);
}
static void make_ParticleUndo(ParticleSystem *psys, ParticleUndo *undo)
{
ParticleData *pa,*upa;
int i;
undo->totpart= psys->totpart;
undo->totkeys= psys->edit->totkeys;
upa= undo->particles= MEM_dupallocN(psys->particles);
undo->keys= MEM_dupallocN(psys->edit->keys);
for(i=0, pa=psys->particles; i<undo->totpart; i++, pa++, upa++) {
upa->hair= MEM_dupallocN(pa->hair);
undo->keys[i]= MEM_dupallocN(psys->edit->keys[i]);
/* no need to update edit key->co & key->time pointers here */
}
}
static void get_ParticleUndo(ParticleSystem *psys, ParticleUndo *undo)
{
ParticleData *pa, *upa;
ParticleEditKey *key;
HairKey *hkey;
int i, k, totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->hair)
MEM_freeN(pa->hair);
if(psys->edit->keys[i])
MEM_freeN(psys->edit->keys[i]);
}
if(psys->particles)
MEM_freeN(psys->particles);
if(psys->edit->keys)
MEM_freeN(psys->edit->keys);
if(psys->edit->mirror_cache) {
MEM_freeN(psys->edit->mirror_cache);
psys->edit->mirror_cache= NULL;
}
pa= psys->particles= MEM_dupallocN(undo->particles);
psys->edit->keys= MEM_dupallocN(undo->keys);
for(i=0,upa=undo->particles; i<undo->totpart; i++, upa++, pa++) {
hkey= pa->hair= MEM_dupallocN(upa->hair);
key= psys->edit->keys[i]= MEM_dupallocN(undo->keys[i]);
for(k=0; k<pa->totkey; k++, hkey++, key++) {
key->co= hkey->co;
key->time= &hkey->time;
}
}
psys->totpart= undo->totpart;
psys->edit->totkeys= undo->totkeys;
}
void PE_undo_push(Scene *scene, char *str)
{
ParticleSystem *psys= PE_get_current(scene, OBACT);
ParticleEdit *edit= 0;
ParticleUndo *undo;
int nr;
if(!PE_can_edit(psys)) return;
edit= psys->edit;
/* remove all undos after (also when curundo==NULL) */
while(edit->undo.last != edit->curundo) {
undo= edit->undo.last;
BLI_remlink(&edit->undo, undo);
free_ParticleUndo(undo);
MEM_freeN(undo);
}
/* make new */
edit->curundo= undo= MEM_callocN(sizeof(ParticleUndo), "particle undo file");
strncpy(undo->name, str, 64-1);
BLI_addtail(&edit->undo, undo);
/* and limit amount to the maximum */
nr= 0;
undo= edit->undo.last;
while(undo) {
nr++;
if(nr==U.undosteps) break;
undo= undo->prev;
}
if(undo) {
while(edit->undo.first!=undo) {
ParticleUndo *first= edit->undo.first;
BLI_remlink(&edit->undo, first);
free_ParticleUndo(first);
MEM_freeN(first);
}
}
/* copy */
make_ParticleUndo(psys,edit->curundo);
}
void PE_undo_step(Scene *scene, int step)
{
ParticleSystem *psys= PE_get_current(scene, OBACT);
ParticleEdit *edit= 0;
if(!PE_can_edit(psys)) return;
edit= psys->edit;
if(step==0) {
get_ParticleUndo(psys,edit->curundo);
}
else if(step==1) {
if(edit->curundo==NULL || edit->curundo->prev==NULL);
else {
if(G.f & G_DEBUG) printf("undo %s\n", edit->curundo->name);
edit->curundo= edit->curundo->prev;
get_ParticleUndo(psys, edit->curundo);
}
}
else {
/* curundo has to remain current situation! */
if(edit->curundo==NULL || edit->curundo->next==NULL);
else {
get_ParticleUndo(psys, edit->curundo->next);
edit->curundo= edit->curundo->next;
if(G.f & G_DEBUG) printf("redo %s\n", edit->curundo->name);
}
}
DAG_object_flush_update(scene, OBACT, OB_RECALC_DATA);
}
static void ParticleUndo_number(Scene *scene, ParticleEdit *edit, int nr)
{
ParticleUndo *undo;
int a=1;
for(undo= edit->undo.first; undo; undo= undo->next, a++) {
if(a==nr) break;
}
edit->curundo= undo;
PE_undo_step(scene, 0);
}
static void ParticleUndo_clear(ParticleSystem *psys)
{
ParticleUndo *undo;
ParticleEdit *edit;
if(psys==0) return;
edit= psys->edit;
if(edit==0) return;
undo= edit->undo.first;
while(undo) {
free_ParticleUndo(undo);
undo= undo->next;
}
BLI_freelistN(&edit->undo);
edit->curundo= NULL;
}
void PE_undo(Scene *scene)
{
PE_undo_step(scene, 1);
}
void PE_redo(Scene *scene)
{
PE_undo_step(scene, -1);
}
void PE_undo_menu(Scene *scene, Object *ob)
{
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleEdit *edit= 0;
ParticleUndo *undo;
DynStr *ds;
short event=0;
char *menu;
if(!PE_can_edit(psys)) return;
edit= psys->edit;
ds= BLI_dynstr_new();
BLI_dynstr_append(ds, "Particlemode Undo History %t");
for(undo= edit->undo.first; undo; undo= undo->next) {
BLI_dynstr_append(ds, "|");
BLI_dynstr_append(ds, undo->name);
}
menu= BLI_dynstr_get_cstring(ds);
BLI_dynstr_free(ds);
// XXX event= pupmenu_col(menu, 20);
MEM_freeN(menu);
if(event>0) ParticleUndo_number(scene, edit,event);
}
/************************ utilities ******************************/
int PE_minmax(Scene *scene, float *min, float *max)
{
Object *ob= OBACT;
ParticleSystem *psys= PE_get_current(scene, ob);
ParticleSystemModifierData *psmd;
ParticleData *pa;
ParticleEditKey *key;
float co[3], mat[4][4];
int i, k, totpart, ok= 0;
if(!PE_can_edit(psys)) return ok;
psmd= psys_get_modifier(ob, psys);
totpart= psys->totpart;
LOOP_PARTICLES(i, pa) {
if(pa->flag & PARS_HIDE) continue;
psys_mat_hair_to_global(ob, psmd->dm, psys->part->from, pa, mat);
LOOP_KEYS(k, key) {
if(key->flag & PEK_SELECT) {
VECCOPY(co, key->co);
Mat4MulVecfl(mat, co);
DO_MINMAX(co, min, max);
ok= 1;
}
}
}
if(!ok) {
minmax_object(ob, min, max);
ok= 1;
}
return ok;
}
/************************ particle edit toggle operator ************************/
/* initialize needed data for bake edit */
static void PE_create_particle_edit(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleEdit *edit= psys->edit;
ParticleData *pa;
ParticleEditKey *key;
HairKey *hkey;
int i, k, totpart= psys->totpart, alloc=1;
if((psys->flag & PSYS_EDITED)==0)
return;
if(edit) {
int newtotkeys= psys_count_keys(psys);
if(newtotkeys == edit->totkeys)
alloc=0;
}
if(alloc) {
if(edit) {
printf("ParticleEdit exists already! Poke jahka!");
PE_free_particle_edit(psys);
}
edit= psys->edit=MEM_callocN(sizeof(ParticleEdit), "PE_create_particle_edit");
psys->free_edit= PE_free_particle_edit;
edit->keys=MEM_callocN(totpart*sizeof(ParticleEditKey*),"ParticleEditKey array");
LOOP_PARTICLES(i, pa) {
key= edit->keys[i]= MEM_callocN(pa->totkey*sizeof(ParticleEditKey),"ParticleEditKeys");
for(k=0, hkey=pa->hair; k<pa->totkey; k++, hkey++, key++) {
key->co= hkey->co;
key->time= &hkey->time;
key->flag= hkey->editflag;
}
}
edit->totkeys= psys_count_keys(psys);
UI_GetThemeColor3ubv(TH_EDGE_SELECT, edit->sel_col);
UI_GetThemeColor3ubv(TH_WIRE, edit->nosel_col);
}
recalc_lengths(psys);
recalc_emitter_field(ob, psys);
psys_update_world_cos(ob, psys);
if(alloc) {
ParticleUndo_clear(psys);
PE_undo_push(scene, "Original");
}
}
static int particle_edit_toggle_poll(bContext *C)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
if(!scene || !ob || ob->id.lib)
return 0;
return (ob->particlesystem.first != NULL);
}
static int particle_edit_toggle_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
if(psys==NULL) {
psys= ob->particlesystem.first;
psys->flag |= PSYS_CURRENT;
}
if(!(ob->mode & OB_MODE_PARTICLE_EDIT)) {
if(psys && psys->part->type == PART_HAIR && psys->flag & PSYS_EDITED) {
if(psys_check_enabled(ob, psys)) {
if(psys->edit==NULL)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
ob->mode |= OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 1);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_PARTICLE, NULL);
}
else {
ob->mode &= ~OB_MODE_PARTICLE_EDIT;
toggle_particle_cursor(C, 0);
WM_event_add_notifier(C, NC_SCENE|ND_MODE|NS_MODE_OBJECT, NULL);
}
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
return OPERATOR_FINISHED;
}
void PARTICLE_OT_particle_edit_toggle(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Particle Edit Toggle";
ot->idname= "PARTICLE_OT_particle_edit_toggle";
/* api callbacks */
ot->exec= particle_edit_toggle_exec;
ot->poll= particle_edit_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/************************ set editable operator ************************/
static int set_editable_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
ParticleSystem *psys= PE_get_current(scene, ob);
if(psys->flag & PSYS_EDITED) {
if(1) { // XXX okee("Lose changes done in particle mode?")) {
if(psys->edit)
PE_free_particle_edit(psys);
psys->flag &= ~PSYS_EDITED;
psys->recalc |= PSYS_RECALC_RESET;
DAG_object_flush_update(scene, ob, OB_RECALC_DATA);
}
}
else {
if(psys_check_enabled(ob, psys)) {
psys->flag |= PSYS_EDITED;
if(ob->mode & OB_MODE_PARTICLE_EDIT)
PE_create_particle_edit(scene, ob, psys);
}
else
BKE_report(op->reports, RPT_ERROR, "Particle system not enabled, skipping set editable");
}
return OPERATOR_FINISHED;
}
void PARTICLE_OT_editable_set(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Set Editable";
ot->idname= "PARTICLE_OT_editable_set";
/* api callbacks */
ot->exec= set_editable_exec;
ot->poll= particle_edit_toggle_poll;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}
/*********************** change active **************************/
void PE_change_act(void *ob_v, void *act_v)
{
Scene *scene= NULL; // XXX
Object *ob= ob_v;
ParticleSystem *psys;
short act= *((short*)act_v) - 1;
if((psys=psys_get_current(ob)))
psys->flag &= ~PSYS_CURRENT;
if(act>=0) {
if((psys=BLI_findlink(&ob->particlesystem,act))) {
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
}
}
void PE_change_act_psys(Scene *scene, Object *ob, ParticleSystem *psys)
{
ParticleSystem *p;
if((p=psys_get_current(ob)))
p->flag &= ~PSYS_CURRENT;
psys->flag |= PSYS_CURRENT;
if(psys_check_enabled(ob, psys)) {
if(ob->mode & OB_MODE_PARTICLE_EDIT && !psys->edit)
PE_create_particle_edit(scene, ob, psys);
psys_update_world_cos(ob, psys);
}
}
/*********************** specials menu **************************/
static int specials_menu_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
Scene *scene= CTX_data_scene(C);
ParticleEditSettings *pset=PE_settings(scene);
uiPopupMenu *pup;
uiLayout *layout;
pup= uiPupMenuBegin(C, "Specials", 0);
layout= uiPupMenuLayout(pup);
uiItemO(layout, NULL, 0, "PARTICLE_OT_rekey");
if(pset->selectmode & SCE_SELECT_POINT) {
uiItemO(layout, NULL, 0, "PARTICLE_OT_subdivide");
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_first");
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_last");
}
uiItemO(layout, NULL, 0, "PARTICLE_OT_remove_doubles");
uiPupMenuEnd(C, pup);
return OPERATOR_CANCELLED;
}
void PARTICLE_OT_specials_menu(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Specials Menu";
ot->idname= "PARTICLE_OT_specials_menu";
/* api callbacks */
ot->invoke= specials_menu_invoke;
ot->poll= PE_poll;
}
/**************************** registration **********************************/
void ED_operatortypes_particle(void)
{
WM_operatortype_append(PARTICLE_OT_select_all_toggle);
WM_operatortype_append(PARTICLE_OT_select_first);
WM_operatortype_append(PARTICLE_OT_select_last);
WM_operatortype_append(PARTICLE_OT_select_linked);
WM_operatortype_append(PARTICLE_OT_select_less);
WM_operatortype_append(PARTICLE_OT_select_more);
WM_operatortype_append(PARTICLE_OT_hide);
WM_operatortype_append(PARTICLE_OT_reveal);
WM_operatortype_append(PARTICLE_OT_rekey);
WM_operatortype_append(PARTICLE_OT_subdivide);
WM_operatortype_append(PARTICLE_OT_remove_doubles);
WM_operatortype_append(PARTICLE_OT_delete);
WM_operatortype_append(PARTICLE_OT_mirror);
WM_operatortype_append(PARTICLE_OT_brush_set);
WM_operatortype_append(PARTICLE_OT_brush_edit);
WM_operatortype_append(PARTICLE_OT_brush_radial_control);
WM_operatortype_append(PARTICLE_OT_specials_menu);
WM_operatortype_append(PARTICLE_OT_particle_edit_toggle);
WM_operatortype_append(PARTICLE_OT_editable_set);
}
void ED_keymap_particle(wmWindowManager *wm)
{
ListBase *keymap= WM_keymap_listbase(wm, "Particle", 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_all_toggle", AKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_more", PADPLUSKEY, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_less", PADMINUS, KM_PRESS, KM_CTRL, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, 0, 0);
RNA_boolean_set(WM_keymap_add_item(keymap, "PARTICLE_OT_select_linked", LKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "deselect", 1);
WM_keymap_add_item(keymap, "PARTICLE_OT_delete", XKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_delete", DELKEY, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_reveal", HKEY, KM_PRESS, KM_ALT, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, 0, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_hide", HKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "unselected", 1);
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, 0, 0);
WM_keymap_add_item(keymap, "PARTICLE_OT_brush_edit", ACTIONMOUSE, KM_PRESS, KM_SHIFT, 0);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, 0, 0)->ptr, "mode", WM_RADIALCONTROL_SIZE);
RNA_enum_set(WM_keymap_add_item(keymap, "PARTICLE_OT_brush_radial_control", FKEY, KM_PRESS, KM_SHIFT, 0)->ptr, "mode", WM_RADIALCONTROL_STRENGTH);
WM_keymap_add_item(keymap, "PARTICLE_OT_specials_menu", WKEY, KM_PRESS, 0, 0);
}