2011-02-21 08:38:53 +00:00
										 
									 
								 
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								/*
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								 * ***** BEGIN GPL LICENSE BLOCK *****
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								 *
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								 * This program is free software; you can redistribute it and/or
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								 * modify it under the terms of the GNU General Public License
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								 * as published by the Free Software Foundation; either version 2
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								 * of the License, or (at your option) any later version.
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								 *
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								 * This program is distributed in the hope that it will be useful,
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								 * but WITHOUT ANY WARRANTY; without even the implied warranty of
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								 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
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								 * GNU General Public License for more details.
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								 *
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								 * You should have received a copy of the GNU General Public License
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								 * along with this program; if not, write to the Free Software Foundation,
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								 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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								 *
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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								 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Nathan Letwory, Sukhitha Jayathilake.
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								 *
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								 * ***** END GPL LICENSE BLOCK *****
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								 */
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											2018-06-08 08:07:48 +02:00
										 
									 
								 
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											2011-02-21 08:38:53 +00:00
										 
									 
								 
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								/** \file AnimationImporter.h
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								 *  \ingroup collada
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								 */
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											2012-02-17 18:59:41 +00:00
										 
									 
								 
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								#ifndef __ANIMATIONIMPORTER_H__
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								#define __ANIMATIONIMPORTER_H__
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								#include <map>
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								#include <vector>
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								#include "COLLADAFWAnimation.h"
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								#include "COLLADAFWAnimationCurve.h"
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								#include "COLLADAFWAnimationList.h"
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								#include "COLLADAFWNode.h"
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								#include "COLLADAFWUniqueId.h"
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											2011-07-03 11:07:34 +00:00
										 
									 
								 
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								#include "COLLADAFWLight.h"
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											2011-07-06 18:09:36 +00:00
										 
									 
								 
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								#include "COLLADAFWCamera.h"
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											2011-07-18 19:32:51 +00:00
										 
									 
								 
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								#include "COLLADAFWMaterial.h"
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								#include "COLLADAFWEffect.h"
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								#include "COLLADAFWInstanceGeometry.h"
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											2012-06-12 21:25:29 +00:00
										 
									 
								 
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								extern "C" {
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								#include "DNA_anim_types.h"
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								#include "DNA_object_types.h"
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								#include "DNA_scene_types.h"
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											2011-07-03 17:26:02 +00:00
										 
									 
								 
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								#include "DNA_lamp_types.h"
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								#include "DNA_camera_types.h"
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								}
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								//#include "ArmatureImporter.h"
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								#include "TransformReader.h"
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								#include "collada_internal.h"
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								class ArmatureImporter;
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								class AnimationImporterBase
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								{
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								public:
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									// virtual void change_eul_to_quat(Object *ob, bAction *act) = 0;
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								};
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								class AnimationImporter : private TransformReader, public AnimationImporterBase
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								{
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								private:
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									ArmatureImporter *armature_importer;
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									Scene *scene;
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									std::map<COLLADAFW::UniqueId, std::vector<FCurve*> > curve_map;
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									std::map<COLLADAFW::UniqueId, TransformReader::Animation> uid_animated_map;
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									// std::map<bActionGroup*, std::vector<FCurve*> > fcurves_actionGroup_map;
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									std::map<COLLADAFW::UniqueId, const COLLADAFW::AnimationList*> animlist_map;
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									std::vector<FCurve*> unused_curves;
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									std::map<COLLADAFW::UniqueId, Object*> joint_objects;
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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									FCurve *create_fcurve(int array_index, const char *rna_path);
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											2018-03-11 12:44:02 +01:00
										 
									 
								 
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									void add_bezt(FCurve *fcu, float frame, float value, eBezTriple_Interpolation ipo=BEZT_IPO_LIN);
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									// create one or several fcurves depending on the number of parameters being animated
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									void animation_to_fcurves(COLLADAFW::AnimationCurve *curve);
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									void fcurve_deg_to_rad(FCurve *cu);
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											2015-09-11 18:41:35 +10:00
										 
									 
								 
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									void fcurve_is_used(FCurve *fcu);
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									void add_fcurves_to_object(Main *bmain, Object *ob, std::vector<FCurve*>& curves, char *rna_path, int array_index, Animation *animated);
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											2015-09-11 18:41:35 +10:00
										 
									 
								 
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											2011-07-03 13:01:52 +00:00
										 
									 
								 
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									int typeFlag;
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											2014-02-03 13:04:51 +01:00
										 
									 
								 
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									std::string import_from_version;
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											2011-07-09 15:15:17 +00:00
										 
									 
								 
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									enum lightAnim
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									{
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								//		INANIMATE = 0,
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										LIGHT_COLOR	= 2,
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										LIGHT_FOA = 4,
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										LIGHT_FOE = 8
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									};
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									enum cameraAnim
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									{
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								//		INANIMATE = 0,
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										CAMERA_XFOV = 2,
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											2011-07-09 19:33:02 +00:00
										 
									 
								 
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										CAMERA_XMAG = 4,
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											2012-08-04 21:25:19 +00:00
										 
									 
								 
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										CAMERA_YFOV = 8,
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										CAMERA_YMAG = 16,
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										CAMERA_ZFAR = 32,
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										CAMERA_ZNEAR = 64
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									};
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											2011-07-18 18:31:01 +00:00
										 
									 
								 
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									enum matAnim
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									{
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											2011-07-27 17:43:32 +00:00
										 
									 
								 
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										MATERIAL_SHININESS = 2,
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											2011-07-27 19:08:18 +00:00
										 
									 
								 
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										MATERIAL_SPEC_COLOR = 4,
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											2011-07-31 05:04:12 +00:00
										 
									 
								 
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										MATERIAL_DIFF_COLOR = 1 << 3,
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											2011-08-07 18:15:40 +00:00
										 
									 
								 
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										MATERIAL_TRANSPARENCY = 1 << 4,
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										MATERIAL_IOR = 1 << 5
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											2011-07-18 18:31:01 +00:00
										 
									 
								 
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									};
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											2011-07-03 12:33:52 +00:00
										 
									 
								 
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									enum AnimationType
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										{
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											2011-07-03 13:01:52 +00:00
										 
									 
								 
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											INANIMATE = 0,
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											NODE_TRANSFORM = 1,
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											2011-07-03 12:33:52 +00:00
										 
									 
								 
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										};
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											2011-07-09 15:15:17 +00:00
										 
									 
								 
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									struct AnimMix
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									{
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										int transform;
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										int light;
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										int camera;
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										int material;
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										int texture;
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									};
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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								public:
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									AnimationImporter(UnitConverter *conv, ArmatureImporter *arm, Scene *scene);
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									~AnimationImporter();
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											2014-02-03 13:04:51 +01:00
										 
									 
								 
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									void set_import_from_version(std::string import_from_version);
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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									bool write_animation(const COLLADAFW::Animation* anim);
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											2018-06-08 08:07:48 +02:00
										 
									 
								 
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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									// called on post-process stage after writeVisualScenes
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									bool write_animation_list(const COLLADAFW::AnimationList* animlist);
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									void read_node_transform(COLLADAFW::Node *node, Object *ob);
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								#if 0
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									virtual void change_eul_to_quat(Object *ob, bAction *act);
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								#endif
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											2011-09-04 00:15:59 +00:00
										 
									 
								 
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											2018-06-07 12:47:00 +02:00
										 
									 
								 
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									void translate_Animations(Main *bmain, COLLADAFW::Node * Node,
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											2013-03-29 06:25:22 +00:00
										 
									 
								 
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									                          std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
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									                          std::multimap<COLLADAFW::UniqueId, Object*>& object_map,
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											2018-04-06 12:42:38 +02:00
										 
									 
								 
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									                          std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map,
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									                          std::map<COLLADAFW::UniqueId, Material*> uid_material_map);
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									AnimMix* get_animation_type( const COLLADAFW::Node * node, std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map );
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											2011-06-14 20:42:01 +00:00
										 
									 
								 
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											2018-06-07 12:47:00 +02:00
										 
									 
								 
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									void apply_matrix_curves(Main *bmain, Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node,
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									                         COLLADAFW::Transformation * tm );
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											2018-06-08 08:07:48 +02:00
										 
									 
								 
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											2018-06-07 12:47:00 +02:00
										 
									 
								 
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									void add_bone_animation_sampled(Main *bmain, Object *ob, std::vector<FCurve*>& animcurves, COLLADAFW::Node* root, COLLADAFW::Node* node, COLLADAFW::Transformation * tm);
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											2012-02-18 06:22:20 +00:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									void Assign_transform_animations(COLLADAFW::Transformation* transform,
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											2013-03-29 06:25:22 +00:00
										 
									 
								 
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									                                 const COLLADAFW::AnimationList::AnimationBinding *binding,
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									                                 std::vector<FCurve*>* curves, bool is_joint, char *joint_path);
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											2011-06-14 20:42:01 +00:00
										 
									 
								 
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											2011-09-05 19:27:21 +00:00
										 
									 
								 
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									void Assign_color_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
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									void Assign_float_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const char * anim_type);
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											2012-08-05 21:35:09 +00:00
										 
									 
								 
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									void Assign_lens_animations(const COLLADAFW::UniqueId& listid, ListBase *AnimCurves, const double aspect, Camera *cam, const char *anim_type, int fov_type);
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											2011-09-04 00:15:59 +00:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									int setAnimType ( const COLLADAFW::Animatable * prop, int type, int addition);
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											2018-06-08 08:07:48 +02:00
										 
									 
								 
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											2012-10-20 18:46:57 +00:00
										 
									 
								 
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									void modify_fcurve(std::vector<FCurve*>* curves, const char *rna_path, int array_index );
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											2012-05-02 18:11:09 +00:00
										 
									 
								 
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									void unused_fcurve(std::vector<FCurve*>* curves );
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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									// prerequisites:
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									// animlist_map - map animlist id -> animlist
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									// curve_map - map anim id -> curve(s)
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											2018-06-07 12:47:00 +02:00
										 
									 
								 
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									Object * translate_animation_OLD(Main *bmain, COLLADAFW::Node *node,
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									                                 std::map<COLLADAFW::UniqueId, Object*>& object_map,
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									                                 std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
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									                                 COLLADAFW::Transformation::TransformationType tm_type,
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									                                 Object *par_job = NULL);
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											2018-06-08 08:07:48 +02:00
										 
									 
								 
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											2012-04-29 15:47:02 +00:00
										 
									 
								 
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									void find_frames( std::vector<float>* frames, std::vector<FCurve*>* curves );
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											2011-06-14 20:42:01 +00:00
										 
									 
								 
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									void find_frames_old( std::vector<float>* frames, COLLADAFW::Node * node, COLLADAFW::Transformation::TransformationType tm_type );
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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									// internal, better make it private
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									// warning: evaluates only rotation
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									// prerequisites: animlist_map, curve_map
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									void evaluate_transform_at_frame(float mat[4][4], COLLADAFW::Node *node, float fra);
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									// return true to indicate that mat contains a sane value
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									bool evaluate_animation(COLLADAFW::Transformation *tm, float mat[4][4], float fra, const char *node_id);
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									// gives a world-space mat of joint at rest position
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									void get_joint_rest_mat(float mat[4][4], COLLADAFW::Node *root, COLLADAFW::Node *node);
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									// gives a world-space mat, end's mat not included
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									bool calc_joint_parent_mat_rest(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end);
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											2018-03-28 17:56:09 +02:00
										 
									 
								 
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									float convert_to_focal_length(float in_xfov, int fov_type, float aspect, float sensorx);
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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								#ifdef ARMATURE_TEST
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									Object *get_joint_object(COLLADAFW::Node *root, COLLADAFW::Node *node, Object *par_job);
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								#endif
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								#if 0
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									// recursively evaluates joint tree until end is found, mat then is world-space matrix of end
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									// mat must be identity on enter, node must be root
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									bool evaluate_joint_world_transform_at_frame(float mat[4][4], float par[4][4], COLLADAFW::Node *node, COLLADAFW::Node *end, float fra);
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								#endif
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									void add_bone_fcurve(Object *ob, COLLADAFW::Node *node, FCurve *fcu);
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											2011-08-14 16:14:32 +00:00
										 
									 
								 
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									void extra_data_importer(std::string elementName);
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											2010-10-05 00:05:14 +00:00
										 
									 
								 
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								};
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											2011-09-04 00:15:59 +00:00
										 
									 
								 
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								#endif
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