Light Color Animation Import Complete.

This commit is contained in:
2011-07-03 17:26:02 +00:00
parent aa295bb551
commit 1f4fca3654
2 changed files with 116 additions and 48 deletions

View File

@@ -586,11 +586,9 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
fprintf(stderr, "expected %d curves, got %d\n", xyz ? 3 : 1, (int)curves->size());
return;
}
char rna_path[100];
//char joint_path[100];
char rna_path[100];
switch (tm_type) {
case COLLADAFW::Transformation::TRANSLATE:
case COLLADAFW::Transformation::SCALE:
@@ -669,59 +667,84 @@ void AnimationImporter:: Assign_transform_animations(COLLADAFW::Transformation *
}
void AnimationImporter:: Assign_color_animations(const COLLADAFW::AnimationList::AnimationBinding * binding,
std::vector<FCurve*>* curves)
{
char rna_path[100];
BLI_strncpy(rna_path,"color", sizeof(rna_path));
switch (binding->animationClass) {
case COLLADAFW::AnimationList::COLOR_R:
modify_fcurve(curves, rna_path, 0 );
break;
case COLLADAFW::AnimationList::COLOR_G:
modify_fcurve(curves, rna_path, 1 );
break;
case COLLADAFW::AnimationList::COLOR_B:
modify_fcurve(curves, rna_path, 2 );
break;
case COLLADAFW::AnimationList::COLOR_RGB:
modify_fcurve(curves, rna_path, -1 );
break;
default:
fprintf(stderr, "AnimationClass %d is not supported for %s.\n",
binding->animationClass, "COLOR" );
}
}
void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
std::map<COLLADAFW::UniqueId, COLLADAFW::Node*>& root_map,
std::map<COLLADAFW::UniqueId, Object*>& object_map,
std::map<COLLADAFW::UniqueId, const COLLADAFW::Object*> FW_object_map)
{
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
Object *ob = is_joint ? armature_importer->get_armature_for_joint(root) : object_map[node->getUniqueId()];
const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
int animType = get_animation_type(node, FW_object_map );
char joint_path[200];
if ( is_joint )
armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
bAction * act;
bActionGroup *grp = NULL;
if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
else act = ob->adt->action;
//Get the list of animation curves of the object
ListBase *AnimCurves = &(act->curves);
if (!ob) {
bool is_joint = node->getType() == COLLADAFW::Node::JOINT;
COLLADAFW::Node *root = root_map.find(node->getUniqueId()) == root_map.end() ? node : root_map[node->getUniqueId()];
Object *ob = is_joint ? armature_importer->get_armature_for_joint(root) : object_map[node->getUniqueId()];
if (!ob)
{
fprintf(stderr, "cannot find Object for Node with id=\"%s\"\n", node->getOriginalId().c_str());
return;
}
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
bAction * act;
bActionGroup *grp = NULL;
if ( (animType & NODE_TRANSFORM) != 0 )
{
const char *bone_name = is_joint ? bc_get_joint_name(node) : NULL;
char joint_path[200];
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
if ( is_joint )
armature_importer->get_rna_path_for_joint(node, joint_path, sizeof(joint_path));
//check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
if (!ob->adt || !ob->adt->action) act = verify_adt_action((ID*)&ob->id, 1);
else act = ob->adt->action;
//Get the list of animation curves of the object
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::TransformationPointerArray& nodeTransforms = node->getTransformations();
//for each transformation in node
for (unsigned int i = 0; i < nodeTransforms.getCount(); i++) {
COLLADAFW::Transformation *transform = nodeTransforms[i];
COLLADAFW::Transformation::TransformationType tm_type = transform->getTransformationType();
bool is_rotation = tm_type == COLLADAFW::Transformation::ROTATE;
bool is_matrix = tm_type == COLLADAFW::Transformation::MATRIX;
const COLLADAFW::UniqueId& listid = transform->getAnimationList();
//check if transformation has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
//transformation has animations
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
//all the curves belonging to the current binding
std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
@@ -729,7 +752,7 @@ void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
Assign_transform_animations(transform, &bindings[j], &animcurves, is_joint, joint_path );
std::vector<FCurve*>::iterator iter;
//Add the curves of the current animation to the object
//Add the curves of the current animation to the object
for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
FCurve * fcu = *iter;
if (ob->type == OB_ARMATURE)
@@ -739,15 +762,56 @@ void AnimationImporter::translate_Animations_NEW ( COLLADAFW::Node * node ,
}
}
}
if (is_rotation || is_matrix) {
if (is_joint)
{
bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
chan->rotmode = ROT_MODE_EUL;
if (is_rotation || is_matrix) {
if (is_joint)
{
bPoseChannel *chan = get_pose_channel(ob->pose, bone_name);
chan->rotmode = ROT_MODE_EUL;
}
else
{
ob->rotmode = ROT_MODE_EUL;
}
}
}
}
if ( (animType & LIGHT_COLOR) != 0 )
{
Lamp * lamp = (Lamp*) ob->data;
if (!lamp->adt || !lamp->adt->action) act = verify_adt_action((ID*)&lamp->id, 1);
else act = lamp->adt->action;
ListBase *AnimCurves = &(act->curves);
const COLLADAFW::InstanceLightPointerArray& nodeLights = node->getInstanceLights();
for (unsigned int i = 0; i < nodeLights.getCount(); i++) {
const COLLADAFW::Light *light = (COLLADAFW::Light *) FW_object_map[nodeLights[i]->getInstanciatedObjectId()];
const COLLADAFW::Color *col = &(light->getColor());
const COLLADAFW::UniqueId& listid = col->getAnimationList();
//check if color has animations
if (animlist_map.find(listid) == animlist_map.end()) continue ;
else
{
ob->rotmode = ROT_MODE_EUL;
//transformation has animations
const COLLADAFW::AnimationList *animlist = animlist_map[listid];
const COLLADAFW::AnimationList::AnimationBindings& bindings = animlist->getAnimationBindings();
//all the curves belonging to the current binding
std::vector<FCurve*> animcurves;
for (unsigned int j = 0; j < bindings.getCount(); j++) {
animcurves = curve_map[bindings[j].animation];
//calculate rnapaths and array index of fcurves according to transformation and animation class
Assign_color_animations( &bindings[j], &animcurves);
std::vector<FCurve*>::iterator iter;
//Add the curves of the current animation to the object
for (iter = animcurves.begin(); iter != animcurves.end(); iter++) {
FCurve * fcu = *iter;
BLI_addtail(AnimCurves, fcu);
}
}
}
}
}

View File

@@ -42,6 +42,7 @@
#include "DNA_anim_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_lamp_types.h"
//#include "ArmatureImporter.h"
#include "TransformReader.h"
@@ -117,6 +118,9 @@ public:
const COLLADAFW::AnimationList::AnimationBinding * binding,
std::vector<FCurve*>* curves, bool is_joint, char * joint_path);
void Assign_color_animations(const COLLADAFW::AnimationList::AnimationBinding * binding,
std::vector<FCurve*>* curves);
void modify_fcurve(std::vector<FCurve*>* curves , char* rna_path , int array_index );
// prerequisites:
// animlist_map - map animlist id -> animlist