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blender-archive/source/blender/modifiers/intern/MOD_mask.c

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/*
2010-04-11 23:20:03 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 by the Blender Foundation.
* All rights reserved.
*
* Contributor(s): Daniel Dunbar
* Ton Roosendaal,
* Ben Batt,
* Brecht Van Lommel,
* Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*
*/
#include "stddef.h"
#include "string.h"
#include "stdarg.h"
#include "math.h"
#include "float.h"
#include "BLI_ghash.h"
#include "MEM_guardedalloc.h"
#include "DNA_armature_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_curve_types.h"
#include "DNA_key_types.h"
#include "DNA_material_types.h"
#include "DNA_object_fluidsim.h"
#include "BKE_action.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_displist.h"
#include "BKE_fluidsim.h"
#include "BKE_multires.h"
#include "BKE_key.h"
#include "BKE_lattice.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcache.h"
#include "BKE_scene.h"
#include "BKE_smoke.h"
#include "BKE_softbody.h"
#include "BKE_subsurf.h"
#include "BKE_texture.h"
#include "depsgraph_private.h"
#include "BKE_deform.h"
#include "BKE_shrinkwrap.h"
#include "LOD_decimation.h"
#include "CCGSubSurf.h"
#include "RE_shader_ext.h"
#include "MOD_modifiertypes.h"
static void copyData(ModifierData *md, ModifierData *target)
{
MaskModifierData *mmd = (MaskModifierData*) md;
MaskModifierData *tmmd = (MaskModifierData*) target;
strcpy(tmmd->vgroup, mmd->vgroup);
}
static CustomDataMask requiredDataMask(Object *ob, ModifierData *md)
{
return (1 << CD_MDEFORMVERT);
}
static void foreachObjectLink(
ModifierData *md, Object *ob,
void (*walk)(void *userData, Object *ob, Object **obpoin),
void *userData)
{
MaskModifierData *mmd = (MaskModifierData *)md;
walk(userData, ob, &mmd->ob_arm);
}
static void updateDepgraph(ModifierData *md, DagForest *forest, struct Scene *scene,
Object *ob, DagNode *obNode)
{
MaskModifierData *mmd = (MaskModifierData *)md;
if (mmd->ob_arm)
{
DagNode *armNode = dag_get_node(forest, mmd->ob_arm);
dag_add_relation(forest, armNode, obNode,
DAG_RL_DATA_DATA | DAG_RL_OB_DATA, "Mask Modifier");
}
}
static DerivedMesh *applyModifier(ModifierData *md, Object *ob,
DerivedMesh *derivedData,
int useRenderParams, int isFinalCalc)
{
MaskModifierData *mmd= (MaskModifierData *)md;
DerivedMesh *dm= derivedData, *result= NULL;
GHash *vertHash=NULL, *edgeHash, *faceHash;
GHashIterator *hashIter;
MDeformVert *dvert= NULL;
int numFaces=0, numEdges=0, numVerts=0;
int maxVerts, maxEdges, maxFaces;
int i;
/* Overview of Method:
* 1. Get the vertices that are in the vertexgroup of interest
* 2. Filter out unwanted geometry (i.e. not in vertexgroup), by populating mappings with new vs old indices
* 3. Make a new mesh containing only the mapping data
*/
/* get original number of verts, edges, and faces */
maxVerts= dm->getNumVerts(dm);
maxEdges= dm->getNumEdges(dm);
maxFaces= dm->getNumFaces(dm);
/* check if we can just return the original mesh
* - must have verts and therefore verts assigned to vgroups to do anything useful
*/
if ( !(ELEM(mmd->mode, MOD_MASK_MODE_ARM, MOD_MASK_MODE_VGROUP)) ||
(maxVerts == 0) || (ob->defbase.first == NULL) )
{
return derivedData;
}
/* if mode is to use selected armature bones, aggregate the bone groups */
if (mmd->mode == MOD_MASK_MODE_ARM) /* --- using selected bones --- */
{
GHash *vgroupHash, *boneHash;
Object *oba= mmd->ob_arm;
bPoseChannel *pchan;
bDeformGroup *def;
/* check that there is armature object with bones to use, otherwise return original mesh */
if (ELEM(NULL, mmd->ob_arm, mmd->ob_arm->pose))
return derivedData;
/* hashes for finding mapping of:
* - vgroups to indicies -> vgroupHash (string, int)
* - bones to vgroup indices -> boneHash (index of vgroup, dummy)
*/
vgroupHash= BLI_ghash_new(BLI_ghashutil_strhash, BLI_ghashutil_strcmp);
boneHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* build mapping of names of vertex groups to indices */
for (i = 0, def = ob->defbase.first; def; def = def->next, i++)
BLI_ghash_insert(vgroupHash, def->name, SET_INT_IN_POINTER(i));
/* get selected-posechannel <-> vertexgroup index mapping */
for (pchan= oba->pose->chanbase.first; pchan; pchan= pchan->next)
{
/* check if bone is selected */
// TODO: include checks for visibility too?
// FIXME: the depsgraph needs extensions to make this work in realtime...
if ( (pchan->bone) && (pchan->bone->flag & BONE_SELECTED) )
{
/* check if hash has group for this bone */
if (BLI_ghash_haskey(vgroupHash, pchan->name))
{
int defgrp_index= GET_INT_FROM_POINTER(BLI_ghash_lookup(vgroupHash, pchan->name));
/* add index to hash (store under key only) */
BLI_ghash_insert(boneHash, SET_INT_IN_POINTER(defgrp_index), pchan);
}
}
}
/* if no bones selected, free hashes and return original mesh */
if (BLI_ghash_size(boneHash) == 0)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* repeat the previous check, but for dverts */
dvert= dm->getVertDataArray(dm, CD_MDEFORMVERT);
if (dvert == NULL)
{
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
return derivedData;
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroups into vertHash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (BLI_ghash_haskey(boneHash, SET_INT_IN_POINTER(dvert[i].dw[j].def_nr)))
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
/* free temp hashes */
BLI_ghash_free(vgroupHash, NULL, NULL);
BLI_ghash_free(boneHash, NULL, NULL);
}
else /* --- Using Nominated VertexGroup only --- */
{
int defgrp_index = defgroup_name_index(ob, mmd->vgroup);
/* get dverts */
if (defgrp_index >= 0)
dvert = dm->getVertDataArray(dm, CD_MDEFORMVERT);
/* if no vgroup (i.e. dverts) found, return the initial mesh */
if ((defgrp_index < 0) || (dvert == NULL))
return dm;
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
vertHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* add vertices which exist in vertexgroup into ghash for filtering */
for (i = 0; i < maxVerts; i++)
{
MDeformWeight *def_weight = NULL;
int j;
for (j= 0; j < dvert[i].totweight; j++)
{
if (dvert[i].dw[j].def_nr == defgrp_index)
{
def_weight = &dvert[i].dw[j];
break;
}
}
/* check if include vert in vertHash */
if (mmd->flag & MOD_MASK_INV) {
/* if this vert is in the vgroup, don't include it in vertHash */
if (def_weight) continue;
}
else {
/* if this vert isn't in the vgroup, don't include it in vertHash */
if (!def_weight) continue;
}
/* add to ghash for verts (numVerts acts as counter for mapping) */
BLI_ghash_insert(vertHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numVerts));
numVerts++;
}
}
/* hashes for quickly providing a mapping from old to new - use key=oldindex, value=newindex */
edgeHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
faceHash= BLI_ghash_new(BLI_ghashutil_inthash, BLI_ghashutil_intcmp);
/* loop over edges and faces, and do the same thing to
* ensure that they only reference existing verts
*/
for (i = 0; i < maxEdges; i++)
{
MEdge me;
dm->getEdge(dm, i, &me);
/* only add if both verts will be in new mesh */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(me.v2)) )
{
BLI_ghash_insert(edgeHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numEdges));
numEdges++;
}
}
for (i = 0; i < maxFaces; i++)
{
MFace mf;
dm->getFace(dm, i, &mf);
/* all verts must be available */
if ( BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v1)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v2)) &&
BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v3)) &&
(mf.v4==0 || BLI_ghash_haskey(vertHash, SET_INT_IN_POINTER(mf.v4))) )
{
BLI_ghash_insert(faceHash, SET_INT_IN_POINTER(i), SET_INT_IN_POINTER(numFaces));
numFaces++;
}
}
/* now we know the number of verts, edges and faces,
* we can create the new (reduced) mesh
*/
result = CDDM_from_template(dm, numVerts, numEdges, numFaces);
/* using ghash-iterators, map data into new mesh */
/* vertices */
for ( hashIter = BLI_ghashIterator_new(vertHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MVert source;
MVert *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getVert(dm, oldIndex, &source);
dest = CDDM_get_vert(result, newIndex);
DM_copy_vert_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* edges */
for ( hashIter = BLI_ghashIterator_new(edgeHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MEdge source;
MEdge *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
dm->getEdge(dm, oldIndex, &source);
dest = CDDM_get_edge(result, newIndex);
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
DM_copy_edge_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
}
BLI_ghashIterator_free(hashIter);
/* faces */
for ( hashIter = BLI_ghashIterator_new(faceHash);
!BLI_ghashIterator_isDone(hashIter);
BLI_ghashIterator_step(hashIter) )
{
MFace source;
MFace *dest;
int oldIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getKey(hashIter));
int newIndex = GET_INT_FROM_POINTER(BLI_ghashIterator_getValue(hashIter));
int orig_v4;
dm->getFace(dm, oldIndex, &source);
dest = CDDM_get_face(result, newIndex);
orig_v4 = source.v4;
source.v1 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v1)));
source.v2 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v2)));
source.v3 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v3)));
if (source.v4)
source.v4 = GET_INT_FROM_POINTER(BLI_ghash_lookup(vertHash, SET_INT_IN_POINTER(source.v4)));
DM_copy_face_data(dm, result, oldIndex, newIndex, 1);
*dest = source;
test_index_face(dest, &result->faceData, newIndex, (orig_v4 ? 4 : 3));
}
BLI_ghashIterator_free(hashIter);
/* recalculate normals */
CDDM_calc_normals(result);
/* free hashes */
BLI_ghash_free(vertHash, NULL, NULL);
BLI_ghash_free(edgeHash, NULL, NULL);
BLI_ghash_free(faceHash, NULL, NULL);
/* return the new mesh */
return result;
}
ModifierTypeInfo modifierType_Mask = {
/* name */ "Mask",
/* structName */ "MaskModifierData",
/* structSize */ sizeof(MaskModifierData),
/* type */ eModifierTypeType_Nonconstructive,
/* flags */ eModifierTypeFlag_AcceptsMesh,
/* copyData */ copyData,
/* deformVerts */ 0,
/* deformVertsEM */ 0,
/* deformMatricesEM */ 0,
/* applyModifier */ applyModifier,
/* applyModifierEM */ 0,
/* initData */ 0,
/* requiredDataMask */ requiredDataMask,
/* freeData */ 0,
/* isDisabled */ 0,
/* updateDepgraph */ updateDepgraph,
/* dependsOnTime */ 0,
/* foreachObjectLink */ foreachObjectLink,
/* foreachIDLink */ 0,
};