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blender-archive/source/blender/blenkernel/intern/node.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "DNA_ID.h"
#include "DNA_node_types.h"
#include "BKE_blender.h"
#include "BKE_node.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "MEM_guardedalloc.h"
/* ************** Add stuff ********** */
/* not very important, but the stack solver likes to know a maximum */
#define MAX_SOCKET 64
bNode *nodeAddNode(struct bNodeTree *ntree, char *name)
{
bNode *node= MEM_callocN(sizeof(bNode), "new node");
BLI_addtail(&ntree->nodes, node);
BLI_strncpy(node->name, name, NODE_MAXSTR);
return node;
}
/* keep listorder identical, for copying links */
bNode *nodeCopyNode(struct bNodeTree *ntree, struct bNode *node)
{
bNode *nnode= MEM_callocN(sizeof(bNode), "dupli node");
*nnode= *node;
BLI_addtail(&ntree->nodes, nnode);
duplicatelist(&nnode->inputs, &node->inputs);
duplicatelist(&nnode->outputs, &node->outputs);
if(nnode->id)
nnode->id->us++;
node->flag= NODE_SELECT;
return nnode;
}
bNodeLink *nodeAddLink(bNodeTree *ntree, bNode *fromnode, bNodeSocket *fromsock, bNode *tonode, bNodeSocket *tosock)
{
bNodeLink *link= MEM_callocN(sizeof(bNodeLink), "link");
BLI_addtail(&ntree->links, link);
link->fromnode= fromnode;
link->fromsock= fromsock;
link->tonode= tonode;
link->tosock= tosock;
return link;
}
bNodeSocket *nodeAddSocket(bNode *node, int type, int where, int limit, char *name)
{
bNodeSocket *sock= MEM_callocN(sizeof(bNodeSocket), "sock");
BLI_strncpy(sock->name, name, NODE_MAXSTR);
sock->limit= limit;
sock->type= type;
if(where==SOCK_IN)
BLI_addtail(&node->inputs, sock);
else
BLI_addtail(&node->outputs, sock);
return sock;
}
/* ************** Free stuff ********** */
/* goes over entire tree */
static void node_unlink_node(bNodeTree *ntree, bNode *node)
{
bNodeLink *link, *next;
bNodeSocket *sock;
ListBase *lb;
for(link= ntree->links.first; link; link= next) {
next= link->next;
if(link->fromnode==node)
lb= &node->outputs;
else if(link->tonode==node)
lb= &node->inputs;
else
lb= NULL;
if(lb) {
for(sock= lb->first; sock; sock= sock->next) {
if(link->fromsock==sock || link->tosock==sock)
break;
}
if(sock) {
BLI_remlink(&ntree->links, link);
MEM_freeN(link);
}
}
}
}
void nodeFreeNode(bNodeTree *ntree, bNode *node)
{
if(ntree) {
node_unlink_node(ntree, node);
BLI_remlink(&ntree->nodes, node);
}
if(node->id)
node->id->us--;
BLI_freelistN(&node->inputs);
BLI_freelistN(&node->outputs);
MEM_freeN(node);
}
void nodeFreeTree(bNodeTree *ntree)
{
bNode *node, *next;
for(node= ntree->nodes.first; node; node= next) {
next= node->next;
nodeFreeNode(NULL, node); /* NULL -> no unlinking needed */
}
BLI_freelistN(&ntree->links);
BLI_freelistN(&ntree->inputs);
BLI_freelistN(&ntree->outputs);
MEM_freeN(ntree);
}
/* ************ find stuff *************** */
bNodeLink *nodeFindLink(bNodeTree *ntree, bNodeSocket *from, bNodeSocket *to)
{
bNodeLink *link;
for(link= ntree->links.first; link; link= link->next) {
if(link->fromsock==from && link->tosock==to)
return link;
if(link->fromsock==to && link->tosock==from) /* hrms? */
return link;
}
return NULL;
}
int nodeCountSocketLinks(bNodeTree *ntree, bNodeSocket *sock)
{
bNodeLink *link;
int tot= 0;
for(link= ntree->links.first; link; link= link->next) {
if(link->fromsock==sock || link->tosock==sock)
tot++;
}
return tot;
}
/* ************** dependency stuff *********** */
/* node is guaranteed to be not checked before */
static int node_recurs_check(bNode *node, bNode ***nsort, int level)
{
bNode *fromnode;
bNodeSocket *sock;
int has_inputlinks= 0;
node->done= 1;
level++;
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->link) {
has_inputlinks= 1;
fromnode= sock->link->fromnode;
if(fromnode->done==0) {
fromnode->level= node_recurs_check(fromnode, nsort, level);
}
}
}
// printf("node sort %s level %d\n", node->name, level);
**nsort= node;
(*nsort)++;
if(has_inputlinks)
return level;
else
return 0xFFF;
}
void nodeSolveOrder(bNodeTree *ntree)
{
bNode *node, **nodesort, **nsort;
bNodeSocket *sock;
bNodeLink *link;
int a, totnode=0;
/* set links pointers the input sockets, to find dependencies */
/* first clear data */
for(node= ntree->nodes.first; node; node= node->next) {
node->done= 0;
totnode++;
for(sock= node->inputs.first; sock; sock= sock->next)
sock->link= NULL;
}
if(totnode==0)
return;
for(link= ntree->links.first; link; link= link->next) {
link->tosock->link= link;
}
nsort= nodesort= MEM_callocN(totnode*sizeof(void *), "sorted node array");
/* recursive check */
for(node= ntree->nodes.first; node; node= node->next) {
if(node->done==0) {
node->level= node_recurs_check(node, &nsort, 0);
}
}
/* re-insert nodes in order, first a paranoia check */
for(a=0; a<totnode; a++) {
if(nodesort[a]==NULL)
break;
}
if(a<totnode)
printf("sort error in node tree");
else {
ntree->nodes.first= ntree->nodes.last= NULL;
for(a=0; a<totnode; a++)
BLI_addtail(&ntree->nodes, nodesort[a]);
}
MEM_freeN(nodesort);
}
/* ******************* executing ************* */
void nodeBeginExecTree(bNodeTree *ntree)
{
bNode *node;
bNodeSocket *sock;
int index= 0;
if((ntree->init & NTREE_EXEC_SET)==0) {
for(node= ntree->nodes.first; node; node= node->next) {
if(ntree->type==NTREE_SHADER)
node_shader_set_execfunc(node);
}
ntree->init |= NTREE_EXEC_SET;
}
/* create indices for stack */
for(node= ntree->nodes.first; node; node= node->next) {
for(sock= node->outputs.first; sock; sock= sock->next) {
sock->stack_index= index++;
}
}
if(index) {
ntree->stack= MEM_callocN(index*sizeof(bNodeStack), "node stack");
}
}
void nodeEndExecTree(bNodeTree *ntree)
{
if(ntree->stack) {
MEM_freeN(ntree->stack);
ntree->stack= NULL;
}
}
static void node_get_stack(bNode *node, bNodeStack *stack, bNodeStack **spp)
{
static bNodeStack empty= {{1.0f, 1.0f, 1.0f, 1.0f}, NULL};
bNodeSocket *sock;
/* build pointer stack */
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->link)
*(spp++)= stack + sock->link->fromsock->stack_index;
else
*(spp++)= &empty; /* input is not written into */
}
for(sock= node->outputs.first; sock; sock= sock->next) {
*(spp++)= stack + sock->stack_index;
}
}
/* nodes are presorted, so exec is in order of list */
void nodeExecTree(bNodeTree *ntree)
{
bNode *node;
bNodeStack *ns[MAX_SOCKET]; /* arbitrary... watch this */
nodeBeginExecTree(ntree);
for(node= ntree->nodes.first; node; node= node->next) {
if(node->execfunc) {
node_get_stack(node, ntree->stack, ns);
node->execfunc(node, ns);
}
}
nodeEndExecTree(ntree);
}