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										 |  |  | /*
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										 |  |  |  * ***** BEGIN GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version.  | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
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											2010-02-12 13:34:04 +00:00
										 |  |  |  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2005 Blender Foundation. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is: all of this file. | 
					
						
							|  |  |  |  * | 
					
						
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										 |  |  |  * Contributor(s): Robin Allen | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
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											2011-09-05 21:01:50 +00:00
										 |  |  | /** \file blender/nodes/texture/nodes/node_texture_compose.c
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											2011-02-27 20:13:22 +00:00
										 |  |  |  *  \ingroup texnodes | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | #include "node_texture_util.h"      
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							|  |  |  | #include "NOD_texture.h"
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										 |  |  | static bNodeSocketTemplate inputs[]= { | 
					
						
							|  |  |  | 	{ SOCK_FLOAT, 1, "Red",   0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f, PROP_UNSIGNED }, | 
					
						
							|  |  |  | 	{ SOCK_FLOAT, 1, "Green", 0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f, PROP_UNSIGNED }, | 
					
						
							|  |  |  | 	{ SOCK_FLOAT, 1, "Blue",  0.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f, PROP_UNSIGNED }, | 
					
						
							|  |  |  | 	{ SOCK_FLOAT, 1, "Alpha", 1.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f, PROP_UNSIGNED }, | 
					
						
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										 |  |  | 	{ -1, 0, "" } | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | static bNodeSocketTemplate outputs[]= { | 
					
						
							|  |  |  | 	{ SOCK_RGBA, 0, "Color" }, | 
					
						
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										 |  |  | 	{ -1, 0, "" } | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	int i; | 
					
						
							|  |  |  | 	for(i = 0; i < 4; i++) | 
					
						
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										 |  |  | 		out[i] = tex_input_value(in[i], p, thread); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	tex_output(node, in, out[0], &colorfn, data); | 
					
						
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										 |  |  | } | 
					
						
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										 |  |  | void register_node_type_tex_compose(bNodeTreeType *ttype) | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	static bNodeType ntype; | 
					
						
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										 |  |  | 	 | 
					
						
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										 |  |  | 	node_type_base(ttype, &ntype, TEX_NODE_COMPOSE, "Compose RGBA", NODE_CLASS_OP_COLOR, 0); | 
					
						
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										 |  |  | 	node_type_socket_templates(&ntype, inputs, outputs); | 
					
						
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										 |  |  | 	node_type_size(&ntype, 100, 60, 150); | 
					
						
							|  |  |  | 	node_type_exec(&ntype, exec); | 
					
						
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										 |  |  | 	nodeRegisterType(ttype, &ntype); | 
					
						
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										 |  |  | } |