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blender-archive/source/blender/editors/mesh/editmesh_tools.c

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2011-10-24 23:32:24 +00:00
/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 by Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Eagar
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/editors/mesh/editmesh_tools.c
* \ingroup edmesh
*/
#include "MEM_guardedalloc.h"
#include "DNA_material_types.h"
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#include "DNA_mesh_types.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "RNA_define.h"
#include "RNA_access.h"
#include "BLI_blenlib.h"
#include "BLI_math.h"
#include "BLI_rand.h"
#include "BKE_material.h"
#include "BKE_context.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_depsgraph.h"
#include "BKE_object.h"
#include "BKE_report.h"
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#include "BKE_texture.h"
#include "BKE_main.h"
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#include "BKE_tessmesh.h"
#include "WM_api.h"
#include "WM_types.h"
#include "ED_mesh.h"
#include "ED_view3d.h"
#include "ED_screen.h"
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#include "ED_transform.h"
#include "ED_object.h"
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#include "RE_render_ext.h"
#include "mesh_intern.h"
/* allow accumulated normals to form a new direction but don't
* accept direct opposite directions else they will cancel each other out */
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static void add_normal_aligned(float nor[3], const float add[3])
{
if (dot_v3v3(nor, add) < -0.9999f) {
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sub_v3_v3(nor, add);
}
else {
add_v3_v3(nor, add);
}
}
static int edbm_subdivide_exec(bContext *C, wmOperator *op)
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{
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ToolSettings *ts = CTX_data_tool_settings(C);
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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int cuts = RNA_int_get(op->ptr, "number_cuts");
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float smooth = 0.292f * RNA_float_get(op->ptr, "smoothness");
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float fractal = RNA_float_get(op->ptr, "fractal") / 2.5f;
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int flag = 0;
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if (smooth != 0.0f)
flag |= B_SMOOTH;
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if (fractal != 0.0f)
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flag |= B_FRACTAL;
if (RNA_boolean_get(op->ptr, "quadtri") &&
RNA_enum_get(op->ptr, "quadcorner") == SUBD_STRAIGHT_CUT)
{
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RNA_enum_set(op->ptr, "quadcorner", SUBD_INNERVERT);
}
BM_mesh_esubdivideflag(obedit, em->bm, BM_ELEM_SELECT,
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smooth, fractal,
ts->editbutflag | flag,
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cuts, 0, RNA_enum_get(op->ptr, "quadcorner"),
RNA_boolean_get(op->ptr, "quadtri"),
TRUE, RNA_int_get(op->ptr, "seed"));
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EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
/* Note, these values must match delete_mesh() event values */
static EnumPropertyItem prop_mesh_cornervert_types[] = {
{SUBD_INNERVERT, "INNERVERT", 0, "Inner Vert", ""},
{SUBD_PATH, "PATH", 0, "Path", ""},
{SUBD_STRAIGHT_CUT, "STRAIGHT_CUT", 0, "Straight Cut", ""},
{SUBD_FAN, "FAN", 0, "Fan", ""},
{0, NULL, 0, NULL, NULL}
};
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void MESH_OT_subdivide(wmOperatorType *ot)
{
PropertyRNA *prop;
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/* identifiers */
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ot->name = "Subdivide";
ot->description = "Subdivide selected edges";
ot->idname = "MESH_OT_subdivide";
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/* api callbacks */
ot->exec = edbm_subdivide_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
prop = RNA_def_int(ot->srna, "number_cuts", 1, 1, INT_MAX, "Number of Cuts", "", 1, 10);
/* avoid re-using last var because it can cause _very_ high poly meshes and annoy users (or worse crash) */
RNA_def_property_flag(prop, PROP_SKIP_SAVE);
/* BMESH_TODO, this currently does nothing, just add to stop UI from erroring out! */
RNA_def_float(ot->srna, "smoothness", 0.0f, 0.0f, FLT_MAX, "Smoothness", "Smoothness factor (BMESH TODO)", 0.0f, 1.0f);
RNA_def_boolean(ot->srna, "quadtri", 0, "Quad/Tri Mode", "Tries to prevent ngons");
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RNA_def_enum(ot->srna, "quadcorner", prop_mesh_cornervert_types, SUBD_STRAIGHT_CUT,
"Quad Corner Type", "How to subdivide quad corners (anything other than Straight Cut will prevent ngons)");
RNA_def_float(ot->srna, "fractal", 0.0f, 0.0f, FLT_MAX, "Fractal", "Fractal randomness factor", 0.0f, 1000.0f);
RNA_def_int(ot->srna, "seed", 0, 0, 10000, "Random Seed", "Seed for the random number generator", 0, 50);
}
void EMBM_project_snap_verts(bContext *C, ARegion *ar, Object *obedit, BMEditMesh *em)
{
BMIter iter;
BMVert *eve;
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
float mval[2], vec[3], no_dummy[3];
int dist_dummy;
mul_v3_m4v3(vec, obedit->obmat, eve->co);
project_float_noclip(ar, vec, mval);
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if (snapObjectsContext(C, mval, &dist_dummy, vec, no_dummy, SNAP_NOT_OBEDIT)) {
mul_v3_m4v3(eve->co, obedit->imat, vec);
}
}
}
}
/* individual face extrude */
/* will use vertex normals for extrusion directions, so *nor is unaffected */
static short edbm_extrude_face_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
{
BMOIter siter;
BMIter liter;
BMFace *f;
BMLoop *l;
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "extrude_face_indiv faces=%hf", hflag);
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/* deselect original verts */
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_op_exec(em->bm, &bmop);
BMO_ITER(f, &siter, em->bm, &bmop, "faceout", BM_FACE) {
BM_elem_select_set(em->bm, f, TRUE);
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/* set face vertex normals to face normal */
BM_ITER(l, &liter, em->bm, BM_LOOPS_OF_FACE, f) {
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copy_v3_v3(l->v->no, f->no);
}
}
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
return 's'; // s is shrink/fatten
}
/* extrudes individual edges */
static short edbm_extrude_edges_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
{
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "extrude_edge_only edges=%he", hflag);
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/* deselect original verts */
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_VERT | BM_EDGE, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
return 'n'; // n is normal grab
}
/* extrudes individual vertices */
static short edbm_extrude_verts_indiv(BMEditMesh *em, wmOperator *op, const char hflag, float *UNUSED(nor))
{
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "extrude_vert_indiv verts=%hv", hflag);
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/* deselect original verts */
BMO_slot_buffer_hflag_disable(em->bm, &bmop, "verts", BM_VERT, BM_ELEM_SELECT, TRUE);
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_VERT, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return 0;
}
return 'g'; // g is grab
}
static short edbm_extrude_edge(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
{
BMesh *bm = em->bm;
BMIter iter;
BMOIter siter;
BMOperator extop;
BMEdge *edge;
BMFace *f;
ModifierData *md;
BMElem *ele;
BMO_op_init(bm, &extop, "extrude_face_region");
BMO_slot_buffer_from_enabled_hflag(bm, &extop, "edgefacein", BM_VERT | BM_EDGE | BM_FACE, hflag);
/* If a mirror modifier with clipping is on, we need to adjust some
* of the cases above to handle edges on the line of symmetry.
*/
md = obedit->modifiers.first;
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for (; md; md = md->next) {
if ((md->type == eModifierType_Mirror) && (md->mode & eModifierMode_Realtime)) {
MirrorModifierData *mmd = (MirrorModifierData *) md;
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if (mmd->flag & MOD_MIR_CLIPPING) {
float mtx[4][4];
if (mmd->mirror_ob) {
float imtx[4][4];
invert_m4_m4(imtx, mmd->mirror_ob->obmat);
mult_m4_m4m4(mtx, imtx, obedit->obmat);
}
for (edge = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL);
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edge;
edge = BM_iter_step(&iter))
{
if (BM_elem_flag_test(edge, hflag) &&
BM_edge_is_boundary(edge) &&
BM_elem_flag_test(edge->l->f, hflag))
{
float co1[3], co2[3];
copy_v3_v3(co1, edge->v1->co);
copy_v3_v3(co2, edge->v2->co);
if (mmd->mirror_ob) {
mul_v3_m4v3(co1, mtx, co1);
mul_v3_m4v3(co2, mtx, co2);
}
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if (mmd->flag & MOD_MIR_AXIS_X) {
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if ((fabsf(co1[0]) < mmd->tolerance) &&
(fabsf(co2[0]) < mmd->tolerance))
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{
BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL);
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}
}
if (mmd->flag & MOD_MIR_AXIS_Y) {
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if ((fabsf(co1[1]) < mmd->tolerance) &&
(fabsf(co2[1]) < mmd->tolerance))
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{
BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL);
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}
}
if (mmd->flag & MOD_MIR_AXIS_Z) {
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if ((fabsf(co1[2]) < mmd->tolerance) &&
(fabsf(co2[2]) < mmd->tolerance))
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{
BMO_slot_map_ptr_insert(bm, &extop, "exclude", edge, NULL);
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}
}
}
}
}
}
}
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_op_exec(bm, &extop);
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zero_v3(nor);
BMO_ITER(ele, &siter, bm, &extop, "geomout", BM_ALL) {
BM_elem_select_set(bm, ele, TRUE);
if (ele->head.htype == BM_FACE) {
f = (BMFace *)ele;
add_normal_aligned(nor, f->no);
};
}
normalize_v3(nor);
BMO_op_finish(bm, &extop);
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/* grab / normal constraint */
return is_zero_v3(nor) ? 'g' : 'n';
}
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static short edbm_extrude_vert(Object *obedit, BMEditMesh *em, const char hflag, float nor[3])
{
BMIter iter;
BMEdge *eed;
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/* ensure vert flags are consistent for edge selections */
eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
for ( ; eed; eed = BM_iter_step(&iter)) {
if (BM_elem_flag_test(eed, hflag)) {
if (hflag & BM_ELEM_SELECT) {
BM_elem_select_set(em->bm, eed->v1, TRUE);
BM_elem_select_set(em->bm, eed->v2, TRUE);
}
BM_elem_flag_enable(eed->v1, hflag & ~BM_ELEM_SELECT);
BM_elem_flag_enable(eed->v2, hflag & ~BM_ELEM_SELECT);
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}
else {
if (BM_elem_flag_test(eed->v1, hflag) && BM_elem_flag_test(eed->v2, hflag)) {
if (hflag & BM_ELEM_SELECT) {
BM_elem_select_set(em->bm, eed, TRUE);
}
BM_elem_flag_enable(eed, hflag & ~BM_ELEM_SELECT);
}
}
}
return edbm_extrude_edge(obedit, em, hflag, nor);
}
static int edbm_extrude_repeat_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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RegionView3D *rv3d = CTX_wm_region_view3d(C);
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int steps = RNA_int_get(op->ptr, "steps");
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float offs = RNA_float_get(op->ptr, "offset");
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float dvec[3], tmat[3][3], bmat[3][3], nor[3] = {0.0, 0.0, 0.0};
short a;
/* dvec */
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normalize_v3_v3(dvec, rv3d->persinv[2]);
mul_v3_fl(dvec, offs);
/* base correction */
copy_m3_m4(bmat, obedit->obmat);
invert_m3_m3(tmat, bmat);
mul_m3_v3(tmat, dvec);
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for (a = 0; a < steps; a++) {
edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
//BMO_op_callf(em->bm, "extrude_face_region edgefacein=%hef", BM_ELEM_SELECT);
BMO_op_callf(em->bm, "translate vec=%v verts=%hv", (float *)dvec, BM_ELEM_SELECT);
//extrudeflag(obedit, em, SELECT, nor);
//translateflag(em, SELECT, dvec);
}
EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_extrude_repeat(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Extrude Repeat Mesh";
ot->description = "Extrude selected vertices, edges or faces repeatedly";
ot->idname = "MESH_OT_extrude_repeat";
/* api callbacks */
ot->exec = edbm_extrude_repeat_exec;
ot->poll = ED_operator_editmesh_view3d;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_float(ot->srna, "offset", 2.0f, 0.0f, 100.0f, "Offset", "", 0.0f, FLT_MAX);
RNA_def_int(ot->srna, "steps", 10, 0, 180, "Steps", "", 0, INT_MAX);
}
/* generic extern called extruder */
static int edbm_extrude_mesh(Scene *scene, Object *obedit, BMEditMesh *em, wmOperator *op, float *norin)
{
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short nr, transmode = 0;
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float stacknor[3] = {0.0f, 0.0f, 0.0f};
float *nor = norin ? norin : stacknor;
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zero_v3(nor);
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if (em->selectmode & SCE_SELECT_VERTEX) {
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if (em->bm->totvertsel == 0) nr = 0;
else if (em->bm->totvertsel == 1) nr = 4;
else if (em->bm->totedgesel == 0) nr = 4;
else if (em->bm->totfacesel == 0)
nr = 3; // pupmenu("Extrude %t|Only Edges%x3|Only Vertices%x4");
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else if (em->bm->totfacesel == 1)
nr = 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3|Only Vertices%x4");
else
nr = 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3|Only Vertices%x4");
}
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else if (em->selectmode & SCE_SELECT_EDGE) {
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if (em->bm->totedgesel == 0) nr = 0;
nr = 1;
#if 0
else if (em->totedgesel == 1) nr = 3;
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else if (em->totfacesel == 0) nr = 3;
else if (em->totfacesel == 1)
nr = 1; // pupmenu("Extrude %t|Region %x1|Only Edges%x3");
else
nr = 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2|Only Edges%x3");
#endif
}
else {
if (em->bm->totfacesel == 0) nr = 0;
else if (em->bm->totfacesel == 1) nr = 1;
else
nr = 1; // pupmenu("Extrude %t|Region %x1||Individual Faces %x2");
}
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if (nr < 1) return 'g';
if (nr == 1 && (em->selectmode & SCE_SELECT_VERTEX))
transmode = edbm_extrude_vert(obedit, em, BM_ELEM_SELECT, nor);
else if (nr == 1) transmode = edbm_extrude_edge(obedit, em, BM_ELEM_SELECT, nor);
else if (nr == 4) transmode = edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
else if (nr == 3) transmode = edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
else transmode = edbm_extrude_face_indiv(em, op, BM_ELEM_SELECT, nor);
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if (transmode == 0) {
BKE_report(op->reports, RPT_ERROR, "Not a valid selection for extrude");
}
else {
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/* We need to force immediate calculation here because
* transform may use derived objects (which are now stale).
*
* This shouldn't be necessary, derived queries should be
* automatically building this data if invalid. Or something.
*/
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// DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
object_handle_update(scene, obedit);
/* individual faces? */
// BIF_TransformSetUndo("Extrude");
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if (nr == 2) {
// initTransform(TFM_SHRINKFATTEN, CTX_NO_PET|CTX_NO_MIRROR);
// Transform();
}
else {
// initTransform(TFM_TRANSLATION, CTX_NO_PET|CTX_NO_MIRROR);
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if (transmode == 'n') {
mul_m4_v3(obedit->obmat, nor);
sub_v3_v3v3(nor, nor, obedit->obmat[3]);
// BIF_setSingleAxisConstraint(nor, "along normal");
}
// Transform();
}
}
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return transmode;
}
/* extrude without transform */
static int edbm_extrude_region_exec(bContext *C, wmOperator *op)
{
Scene *scene = CTX_data_scene(C);
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
edbm_extrude_mesh(scene, obedit, em, op, NULL);
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/* This normally happens when pushing undo but modal operators
* like this one don't push undo data until after modal mode is
* done.*/
EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_extrude_region(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Extrude Region";
ot->idname = "MESH_OT_extrude_region";
/* api callbacks */
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//ot->invoke = mesh_extrude_region_invoke;
ot->exec = edbm_extrude_region_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
static int edbm_extrude_verts_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
float nor[3];
edbm_extrude_verts_indiv(em, op, BM_ELEM_SELECT, nor);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
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return OPERATOR_FINISHED;
}
void MESH_OT_extrude_verts_indiv(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Extrude Only Vertices";
ot->idname = "MESH_OT_extrude_verts_indiv";
/* api callbacks */
ot->exec = edbm_extrude_verts_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* to give to transform */
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
static int edbm_extrude_edges_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
float nor[3];
edbm_extrude_edges_indiv(em, op, BM_ELEM_SELECT, nor);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
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return OPERATOR_FINISHED;
}
void MESH_OT_extrude_edges_indiv(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Extrude Only Edges";
ot->idname = "MESH_OT_extrude_edges_indiv";
/* api callbacks */
ot->exec = edbm_extrude_edges_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* to give to transform */
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
static int edbm_extrude_faces_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
float nor[3];
edbm_extrude_face_indiv(em, op, BM_ELEM_SELECT, nor);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
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return OPERATOR_FINISHED;
}
void MESH_OT_extrude_faces_indiv(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Extrude Individual Faces";
ot->idname = "MESH_OT_extrude_faces_indiv";
/* api callbacks */
ot->exec = edbm_extrude_faces_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
}
/* ******************** (de)select all operator **************** */
static int edbm_select_all_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int action = RNA_enum_get(op->ptr, "action");
switch (action) {
case SEL_TOGGLE:
EDBM_select_toggle_all(em);
break;
case SEL_SELECT:
EDBM_flag_enable_all(em, BM_ELEM_SELECT);
break;
case SEL_DESELECT:
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
break;
case SEL_INVERT:
EDBM_select_swap(em);
break;
}
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
return OPERATOR_FINISHED;
}
void MESH_OT_select_all(wmOperatorType *ot)
{
/* identifiers */
ot->name = "(De)select All";
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ot->idname = "MESH_OT_select_all";
ot->description = "(De)select all vertices, edges or faces";
/* api callbacks */
ot->exec = edbm_select_all_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
WM_operator_properties_select_all(ot);
}
static int edbm_faces_select_interior_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (EDBM_select_interior_faces(em)) {
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit);
return OPERATOR_FINISHED;
}
else {
return OPERATOR_CANCELLED;
}
}
void MESH_OT_select_interior_faces(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Interior Faces";
ot->idname = "MESH_OT_select_interior_faces";
ot->description = "Select faces where all edges have more than 2 face users";
/* api callbacks */
ot->exec = edbm_faces_select_interior_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/* *************** add-click-mesh (extrude) operator ************** */
static int edbm_dupli_extrude_cursor_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
ViewContext vc;
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BMVert *v1;
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BMIter iter;
float min[3], max[3];
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int done = 0;
short use_proj;
em_setup_viewcontext(C, &vc);
use_proj = (vc.scene->toolsettings->snap_flag & SCE_SNAP) && (vc.scene->toolsettings->snap_mode == SCE_SNAP_MODE_FACE);
INIT_MINMAX(min, max);
BM_ITER(v1, &iter, vc.em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v1, BM_ELEM_SELECT)) {
DO_MINMAX(v1->co, min, max);
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done = 1;
}
}
/* call extrude? */
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if (done) {
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const short rot_src = RNA_boolean_get(op->ptr, "rotate_source");
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BMEdge *eed;
float vec[3], cent[3], mat[3][3];
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float nor[3] = {0.0, 0.0, 0.0};
/* 2D normal calc */
float mval_f[2];
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mval_f[0] = (float)event->mval[0];
mval_f[1] = (float)event->mval[1];
/* check for edges that are half selected, use for rotation */
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done = 0;
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BM_ITER(eed, &iter, vc.em->bm, BM_EDGES_OF_MESH, NULL) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
float co1[3], co2[3];
mul_v3_m4v3(co1, vc.obedit->obmat, eed->v1->co);
mul_v3_m4v3(co2, vc.obedit->obmat, eed->v2->co);
project_float_noclip(vc.ar, co1, co1);
project_float_noclip(vc.ar, co2, co2);
/* 2D rotate by 90d while adding.
* (x, y) = (y, -x)
*
* accumulate the screenspace normal in 2D,
* with screenspace edge length weighting the result. */
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if (line_point_side_v2(co1, co2, mval_f) >= 0.0f) {
nor[0] += (co1[1] - co2[1]);
nor[1] += -(co1[0] - co2[0]);
}
else {
nor[0] += (co2[1] - co1[1]);
nor[1] += -(co2[0] - co1[0]);
}
}
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done = 1;
}
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if (done) {
float view_vec[3], cross[3];
/* convert the 2D nomal into 3D */
mul_mat3_m4_v3(vc.rv3d->viewinv, nor); /* worldspace */
mul_mat3_m4_v3(vc.obedit->imat, nor); /* local space */
/* correct the normal to be aligned on the view plane */
copy_v3_v3(view_vec, vc.rv3d->viewinv[2]);
mul_mat3_m4_v3(vc.obedit->imat, view_vec);
cross_v3_v3v3(cross, nor, view_vec);
cross_v3_v3v3(nor, view_vec, cross);
normalize_v3(nor);
}
/* center */
mid_v3_v3v3(cent, min, max);
copy_v3_v3(min, cent);
mul_m4_v3(vc.obedit->obmat, min); /* view space */
view3d_get_view_aligned_coordinate(&vc, min, event->mval, TRUE);
mul_m4_v3(vc.obedit->imat, min); // back in object space
sub_v3_v3(min, cent);
/* calculate rotation */
unit_m3(mat);
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if (done) {
float angle;
normalize_v3_v3(vec, min);
angle = angle_normalized_v3v3(vec, nor);
if (angle != 0.0f) {
float axis[3];
cross_v3_v3v3(axis, nor, vec);
/* halve the rotation if its applied twice */
if (rot_src) {
angle *= 0.5f;
}
axis_angle_to_mat3(mat, axis, angle);
}
}
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if (rot_src) {
EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
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BM_ELEM_SELECT, cent, mat);
/* also project the source, for retopo workflow */
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if (use_proj)
EMBM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
}
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edbm_extrude_edge(vc.obedit, vc.em, BM_ELEM_SELECT, nor);
EDBM_op_callf(vc.em, op, "rotate verts=%hv cent=%v mat=%m3",
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BM_ELEM_SELECT, cent, mat);
EDBM_op_callf(vc.em, op, "translate verts=%hv vec=%v",
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BM_ELEM_SELECT, min);
}
else {
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float *curs = give_cursor(vc.scene, vc.v3d);
BMOperator bmop;
BMOIter oiter;
copy_v3_v3(min, curs);
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view3d_get_view_aligned_coordinate(&vc, min, event->mval, 0);
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invert_m4_m4(vc.obedit->imat, vc.obedit->obmat);
mul_m4_v3(vc.obedit->imat, min); // back in object space
EDBM_op_init(vc.em, &bmop, op, "makevert co=%v", min);
BMO_op_exec(vc.em->bm, &bmop);
BMO_ITER(v1, &oiter, vc.em->bm, &bmop, "newvertout", BM_VERT) {
BM_elem_select_set(vc.em->bm, v1, TRUE);
}
if (!EDBM_op_finish(vc.em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
}
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if (use_proj)
EMBM_project_snap_verts(C, vc.ar, vc.obedit, vc.em);
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/* This normally happens when pushing undo but modal operators
* like this one don't push undo data until after modal mode is
* done. */
EDBM_mesh_normals_update(vc.em);
EDBM_update_generic(C, vc.em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_dupli_extrude_cursor(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Duplicate or Extrude at 3D Cursor";
ot->idname = "MESH_OT_dupli_extrude_cursor";
/* api callbacks */
ot->invoke = edbm_dupli_extrude_cursor_invoke;
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ot->description = "Duplicate and extrude selected vertices, edges or faces towards the mouse cursor";
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "rotate_source", 1, "Rotate Source", "Rotate initial selection giving better shape");
}
/* Note, these values must match delete_mesh() event values */
static EnumPropertyItem prop_mesh_delete_types[] = {
{0, "VERT", 0, "Vertices", ""},
{1, "EDGE", 0, "Edges", ""},
{2, "FACE", 0, "Faces", ""},
{3, "EDGE_FACE", 0, "Edges & Faces", ""},
{4, "ONLY_FACE", 0, "Only Faces", ""},
{0, NULL, 0, NULL, NULL}
};
static int edbm_delete_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int type = RNA_enum_get(op->ptr, "type");
if (type == 0) {
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if (!EDBM_op_callf(em, op, "del geom=%hv context=%i", BM_ELEM_SELECT, DEL_VERTS)) /* Erase Vertices */
return OPERATOR_CANCELLED;
}
else if (type == 1) {
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if (!EDBM_op_callf(em, op, "del geom=%he context=%i", BM_ELEM_SELECT, DEL_EDGES)) /* Erase Edges */
return OPERATOR_CANCELLED;
}
else if (type == 2) {
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if (!EDBM_op_callf(em, op, "del geom=%hf context=%i", BM_ELEM_SELECT, DEL_FACES)) /* Erase Faces */
return OPERATOR_CANCELLED;
}
else if (type == 3) {
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if (!EDBM_op_callf(em, op, "del geom=%hef context=%i", BM_ELEM_SELECT, DEL_EDGESFACES)) /* Edges and Faces */
return OPERATOR_CANCELLED;
}
else if (type == 4) {
//"Erase Only Faces";
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if (!EDBM_op_callf(em, op, "del geom=%hf context=%i",
BM_ELEM_SELECT, DEL_ONLYFACES))
return OPERATOR_CANCELLED;
}
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_delete(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Delete";
ot->description = "Delete selected vertices, edges or faces";
ot->idname = "MESH_OT_delete";
/* api callbacks */
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ot->invoke = WM_menu_invoke;
ot->exec = edbm_delete_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* props */
ot->prop = RNA_def_enum(ot->srna, "type", prop_mesh_delete_types, 0, "Type", "Method used for deleting mesh data");
}
static int edbm_collapse_edge_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_collapse(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Collapse";
ot->description = "Collapse selected edges";
ot->idname = "MESH_OT_edge_collapse";
/* api callbacks */
ot->exec = edbm_collapse_edge_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_collapse_edge_loop_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "dissolve_edge_loop edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_collapse_loop(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Edge Collapse Loop";
ot->description = "Collapse selected edge loops";
ot->idname = "MESH_OT_edge_collapse_loop";
/* api callbacks */
ot->exec = edbm_collapse_edge_loop_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_add_edge_face_exec(bContext *C, wmOperator *op)
{
BMOperator bmop;
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_init(em, &bmop, op, "contextual_create geom=%hfev", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
BMO_op_exec(em->bm, &bmop);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_FACE, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_edge_face_add(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Make Edge/Face";
ot->description = "Add an edge or face to selected";
ot->idname = "MESH_OT_edge_face_add";
/* api callbacks */
ot->exec = edbm_add_edge_face_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
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/* ************************* SEAMS AND EDGES **************** */
static int edbm_mark_seam(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
Mesh *me = ((Mesh *)obedit->data);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMesh *bm = em->bm;
BMEdge *eed;
BMIter iter;
int clear = RNA_boolean_get(op->ptr, "clear");
/* auto-enable seams drawing */
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if (clear == 0) {
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me->drawflag |= ME_DRAWSEAMS;
}
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if (clear) {
BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_disable(eed, BM_ELEM_SEAM);
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}
}
else {
BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_enable(eed, BM_ELEM_SEAM);
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}
}
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_mark_seam(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Mark Seam";
ot->idname = "MESH_OT_mark_seam";
ot->description = "(un)mark selected edges as a seam";
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/* api callbacks */
ot->exec = edbm_mark_seam;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
}
static int edbm_mark_sharp(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
Mesh *me = ((Mesh *)obedit->data);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMesh *bm = em->bm;
BMEdge *eed;
BMIter iter;
int clear = RNA_boolean_get(op->ptr, "clear");
/* auto-enable sharp edge drawing */
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if (clear == 0) {
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me->drawflag |= ME_DRAWSHARP;
}
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if (!clear) {
BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_disable(eed, BM_ELEM_SMOOTH);
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}
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}
else {
BM_ITER(eed, &iter, bm, BM_EDGES_OF_MESH, NULL) {
if (!BM_elem_flag_test(eed, BM_ELEM_SELECT) || BM_elem_flag_test(eed, BM_ELEM_HIDDEN))
continue;
BM_elem_flag_enable(eed, BM_ELEM_SMOOTH);
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}
}
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_mark_sharp(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Mark Sharp";
ot->idname = "MESH_OT_mark_sharp";
ot->description = "(un)mark selected edges as sharp";
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/* api callbacks */
ot->exec = edbm_mark_sharp;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_boolean(ot->srna, "clear", 0, "Clear", "");
}
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static int edbm_vert_connect(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMesh *bm = em->bm;
BMOperator bmop;
int len = 0;
if (!EDBM_op_init(em, &bmop, op, "connectverts verts=%hv", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(&bmop, "edgeout")->len;
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
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EDBM_update_generic(C, em, TRUE);
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return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void MESH_OT_vert_connect(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Vertex Connect";
ot->idname = "MESH_OT_vert_connect";
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/* api callbacks */
ot->exec = edbm_vert_connect;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
static int edbm_edge_split_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMOperator bmop;
int len = 0;
if (!EDBM_op_init(em, &bmop, op, "edgesplit edges=%he", BM_ELEM_SELECT)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
len = BMO_slot_get(&bmop, "edgeout")->len;
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return len ? OPERATOR_FINISHED : OPERATOR_CANCELLED;
}
void MESH_OT_edge_split(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Edge Split";
ot->idname = "MESH_OT_edge_split";
/* api callbacks */
ot->exec = edbm_edge_split_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/****************** add duplicate operator ***************/
static int edbm_duplicate_exec(bContext *C, wmOperator *op)
{
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Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "dupe geom=%hvef", BM_ELEM_SELECT);
BMO_op_exec(em->bm, &bmop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "newout", BM_ALL, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
static int edbm_duplicate_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
WM_cursor_wait(1);
edbm_duplicate_exec(C, op);
WM_cursor_wait(0);
return OPERATOR_FINISHED;
}
void MESH_OT_duplicate(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Duplicate";
ot->description = "Duplicate selected vertices, edges or faces";
ot->idname = "MESH_OT_duplicate";
/* api callbacks */
ot->invoke = edbm_duplicate_invoke;
ot->exec = edbm_duplicate_exec;
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ot->poll = ED_operator_editmesh;
/* to give to transform */
RNA_def_int(ot->srna, "mode", TFM_TRANSLATION, 0, INT_MAX, "Mode", "", 0, INT_MAX);
}
static int edbm_flip_normals_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_flip_normals(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Flip Normals";
ot->description = "Flip the direction of selected faces' normals (and of their vertices)";
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ot->idname = "MESH_OT_flip_normals";
/* api callbacks */
ot->exec = edbm_flip_normals_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
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static const EnumPropertyItem direction_items[] = {
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{DIRECTION_CW, "CW", 0, "Clockwise", ""},
{DIRECTION_CCW, "CCW", 0, "Counter Clockwise", ""},
{0, NULL, 0, NULL, NULL}};
/* only accepts 1 selected edge, or 2 selected faces */
static int edbm_edge_rotate_selected_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMOperator bmop;
BMEdge *eed;
BMIter iter;
const int do_ccw = RNA_enum_get(op->ptr, "direction") == 1;
int tot = 0;
if (em->bm->totedgesel == 0) {
BKE_report(op->reports, RPT_ERROR, "Select edges or face pairs for edge loops to rotate about");
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return OPERATOR_CANCELLED;
}
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/* first see if we have two adjacent faces */
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BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
BM_elem_flag_disable(eed, BM_ELEM_TAG);
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
BMFace *fa, *fb;
if (BM_edge_face_pair(eed, &fa, &fb)) {
/* if both faces are selected we rotate between them,
* otherwise - rotate between 2 unselected - but not mixed */
if (BM_elem_flag_test(fa, BM_ELEM_SELECT) == BM_elem_flag_test(fb, BM_ELEM_SELECT)) {
BM_elem_flag_enable(eed, BM_ELEM_TAG);
tot++;
}
}
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}
}
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/* ok, we don't have two adjacent faces, but we do have two selected ones.
* that's an error condition.*/
if (tot == 0) {
BKE_report(op->reports, RPT_ERROR, "Could not find any selected edges that can be rotated");
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return OPERATOR_CANCELLED;
}
EDBM_op_init(em, &bmop, op, "edgerotate edges=%he ccw=%b", BM_ELEM_TAG, do_ccw);
/* avoids leaving old verts selected which can be a problem running multiple times,
* since this means the edges become selected around the face which then attempt to rotate */
BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edges", BM_EDGE, BM_ELEM_SELECT, TRUE);
BMO_op_exec(em->bm, &bmop);
/* edges may rotate into hidden vertices, if this does _not_ run we get an ilogical state */
BMO_slot_buffer_hflag_disable(em->bm, &bmop, "edgeout", BM_EDGE, BM_ELEM_HIDDEN, TRUE);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "edgeout", BM_EDGE, BM_ELEM_SELECT, TRUE);
EDBM_selectmode_flush(em);
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if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
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return OPERATOR_CANCELLED;
}
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EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_edge_rotate(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Rotate Selected Edge";
ot->description = "Rotate selected edge or adjoining faces";
ot->idname = "MESH_OT_edge_rotate";
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/* api callbacks */
ot->exec = edbm_edge_rotate_selected_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* props */
RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate edge around");
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}
static int edbm_hide_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
EDBM_mesh_hide(em, RNA_boolean_get(op->ptr, "unselected"));
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_hide(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Hide Selection";
ot->idname = "MESH_OT_hide";
/* api callbacks */
ot->exec = edbm_hide_exec;
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ot->poll = ED_operator_editmesh;
ot->description = "Hide (un)selected vertices, edges or faces";
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "unselected", 0, "Unselected", "Hide unselected rather than selected");
}
static int edbm_reveal_exec(bContext *C, wmOperator *UNUSED(op))
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
EDBM_mesh_reveal(em);
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_reveal(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Reveal Hidden";
ot->idname = "MESH_OT_reveal";
ot->description = "Reveal all hidden vertices, edges and faces";
/* api callbacks */
ot->exec = edbm_reveal_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_normals_make_consistent_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
/* doflip has to do with bmesh_rationalize_normals, it's an internal
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* thing */
if (!EDBM_op_callf(em, op, "righthandfaces faces=%hf do_flip=%b", BM_ELEM_SELECT, TRUE))
return OPERATOR_CANCELLED;
if (RNA_boolean_get(op->ptr, "inside"))
EDBM_op_callf(em, op, "reversefaces faces=%hf", BM_ELEM_SELECT);
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_normals_make_consistent(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Make Normals Consistent";
ot->description = "Make face and vertex normals point either outside or inside the mesh";
ot->idname = "MESH_OT_normals_make_consistent";
/* api callbacks */
ot->exec = edbm_normals_make_consistent_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
}
static int edbm_do_smooth_vertex_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
ModifierData *md;
int mirrx = FALSE, mirry = FALSE, mirrz = FALSE;
int i, repeat;
float clipdist = 0.0f;
/* mirror before smooth */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_cache_begin(em, TRUE);
}
/* if there is a mirror modifier with clipping, flag the verts that
* are within tolerance of the plane(s) of reflection
*/
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for (md = obedit->modifiers.first; md; md = md->next) {
if (md->type == eModifierType_Mirror && (md->mode & eModifierMode_Realtime)) {
MirrorModifierData *mmd = (MirrorModifierData *)md;
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if (mmd->flag & MOD_MIR_CLIPPING) {
if (mmd->flag & MOD_MIR_AXIS_X)
mirrx = TRUE;
if (mmd->flag & MOD_MIR_AXIS_Y)
mirry = TRUE;
if (mmd->flag & MOD_MIR_AXIS_Z)
mirrz = TRUE;
clipdist = mmd->tolerance;
}
}
}
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repeat = RNA_int_get(op->ptr, "repeat");
if (!repeat)
repeat = 1;
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for (i = 0; i < repeat; i++) {
if (!EDBM_op_callf(em, op,
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"vertexsmooth verts=%hv mirror_clip_x=%b mirror_clip_y=%b mirror_clip_z=%b clipdist=%f",
BM_ELEM_SELECT, mirrx, mirry, mirrz, clipdist))
{
return OPERATOR_CANCELLED;
}
}
/* apply mirror */
if (((Mesh *)obedit->data)->editflag & ME_EDIT_MIRROR_X) {
EDBM_verts_mirror_apply(em, BM_ELEM_SELECT, 0);
EDBM_verts_mirror_cache_end(em);
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_vertices_smooth(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Smooth Vertex";
ot->description = "Flatten angles of selected vertices";
ot->idname = "MESH_OT_vertices_smooth";
/* api callbacks */
ot->exec = edbm_do_smooth_vertex_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_int(ot->srna, "repeat", 1, 1, 100, "Number of times to smooth the mesh", "", 1, INT_MAX);
}
/********************** Smooth/Solid Operators *************************/
static void mesh_set_smooth_faces(BMEditMesh *em, short smooth)
{
BMIter iter;
BMFace *efa;
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if (em == NULL) return;
BM_ITER(efa, &iter, em->bm, BM_FACES_OF_MESH, NULL) {
if (BM_elem_flag_test(efa, BM_ELEM_SELECT)) {
BM_elem_flag_set(efa, BM_ELEM_SMOOTH, smooth);
}
}
}
static int edbm_faces_shade_smooth_exec(bContext *C, wmOperator *UNUSED(op))
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
mesh_set_smooth_faces(em, 1);
EDBM_update_generic(C, em, FALSE);
return OPERATOR_FINISHED;
}
void MESH_OT_faces_shade_smooth(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Shade Smooth";
ot->description = "Display faces smooth (using vertex normals)";
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ot->idname = "MESH_OT_faces_shade_smooth";
/* api callbacks */
ot->exec = edbm_faces_shade_smooth_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_faces_shade_flat_exec(bContext *C, wmOperator *UNUSED(op))
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
mesh_set_smooth_faces(em, 0);
EDBM_update_generic(C, em, FALSE);
return OPERATOR_FINISHED;
}
void MESH_OT_faces_shade_flat(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Shade Flat";
ot->description = "Display faces flat";
ot->idname = "MESH_OT_faces_shade_flat";
/* api callbacks */
ot->exec = edbm_faces_shade_flat_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** UV/Color Operators *************************/
static int edbm_rotate_uvs_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* get the direction from RNA */
int dir = RNA_enum_get(op->ptr, "direction");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "face_rotateuvs faces=%hf dir=%i", BM_ELEM_SELECT, dir);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
}
static int edbm_reverse_uvs_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "face_reverseuvs faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
}
static int edbm_rotate_colors_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* get the direction from RNA */
int dir = RNA_enum_get(op->ptr, "direction");
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "face_rotatecolors faces=%hf dir=%i", BM_ELEM_SELECT, dir);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
/* dependencies graph and notification stuff */
EDBM_update_generic(C, em, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
}
static int edbm_reverse_colors_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "face_reversecolors faces=%hf", BM_ELEM_SELECT);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
}
void MESH_OT_uvs_rotate(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Rotate UVs";
ot->idname = "MESH_OT_uvs_rotate";
/* api callbacks */
ot->exec = edbm_rotate_uvs_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CW, "Direction", "Direction to rotate UVs around");
}
//void MESH_OT_uvs_mirror(wmOperatorType *ot)
void MESH_OT_uvs_reverse(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Reverse UVs";
ot->idname = "MESH_OT_uvs_reverse";
/* api callbacks */
ot->exec = edbm_reverse_uvs_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
//RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror UVs around");
}
void MESH_OT_colors_rotate(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Rotate Colors";
ot->idname = "MESH_OT_colors_rotate";
/* api callbacks */
ot->exec = edbm_rotate_colors_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_enum(ot->srna, "direction", direction_items, DIRECTION_CCW, "Direction", "Direction to rotate edge around");
}
void MESH_OT_colors_reverse(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Reverse Colors";
ot->idname = "MESH_OT_colors_reverse";
/* api callbacks */
ot->exec = edbm_reverse_colors_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
//RNA_def_enum(ot->srna, "axis", axis_items, DIRECTION_CW, "Axis", "Axis to mirror colors around");
}
static int merge_firstlast(BMEditMesh *em, int first, int uvmerge, wmOperator *wmop)
{
BMVert *mergevert;
BMEditSelection *ese;
/* do sanity check in mergemenu in edit.c ?*/
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if (first == 0) {
ese = em->bm->selected.last;
mergevert = (BMVert *)ese->ele;
}
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else {
ese = em->bm->selected.first;
mergevert = (BMVert *)ese->ele;
}
if (!BM_elem_flag_test(mergevert, BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
if (uvmerge) {
if (!EDBM_op_callf(em, wmop, "pointmerge_facedata verts=%hv snapv=%e", BM_ELEM_SELECT, mergevert))
return OPERATOR_CANCELLED;
}
if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, mergevert->co))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
}
static int merge_target(BMEditMesh *em, Scene *scene, View3D *v3d, Object *ob,
int target, int uvmerge, wmOperator *wmop)
{
BMIter iter;
BMVert *v;
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float *vco = NULL, co[3], cent[3] = {0.0f, 0.0f, 0.0f};
if (target) {
vco = give_cursor(scene, v3d);
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copy_v3_v3(co, vco);
mul_m4_v3(ob->imat, co);
}
else {
float fac;
int i = 0;
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (!BM_elem_flag_test(v, BM_ELEM_SELECT))
continue;
add_v3_v3(cent, v->co);
i++;
}
if (!i)
return OPERATOR_CANCELLED;
fac = 1.0f / (float)i;
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mul_v3_fl(cent, fac);
copy_v3_v3(co, cent);
vco = co;
}
if (!vco)
return OPERATOR_CANCELLED;
if (uvmerge) {
if (!EDBM_op_callf(em, wmop, "vert_average_facedata verts=%hv", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
}
if (!EDBM_op_callf(em, wmop, "pointmerge verts=%hv mergeco=%v", BM_ELEM_SELECT, co))
return OPERATOR_CANCELLED;
return OPERATOR_FINISHED;
}
static int edbm_merge_exec(bContext *C, wmOperator *op)
{
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Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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int status = 0, uvs = RNA_boolean_get(op->ptr, "uvs");
switch (RNA_enum_get(op->ptr, "type")) {
case 3:
status = merge_target(em, scene, v3d, obedit, 0, uvs, op);
break;
case 4:
status = merge_target(em, scene, v3d, obedit, 1, uvs, op);
break;
case 1:
status = merge_firstlast(em, 0, uvs, op);
break;
case 6:
status = merge_firstlast(em, 1, uvs, op);
break;
case 5:
status = 1;
if (!EDBM_op_callf(em, op, "collapse edges=%he", BM_ELEM_SELECT))
status = 0;
break;
}
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if (!status)
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
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static EnumPropertyItem merge_type_items[] = {
{6, "FIRST", 0, "At First", ""},
{1, "LAST", 0, "At Last", ""},
{3, "CENTER", 0, "At Center", ""},
{4, "CURSOR", 0, "At Cursor", ""},
{5, "COLLAPSE", 0, "Collapse", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem *merge_type_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
{
Object *obedit;
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EnumPropertyItem *item = NULL;
int totitem = 0;
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if (!C) /* needed for docs */
return merge_type_items;
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obedit = CTX_data_edit_object(C);
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if (obedit && obedit->type == OB_MESH) {
BMEditMesh *em = BMEdit_FromObject(obedit);
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if (em->selectmode & SCE_SELECT_VERTEX) {
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if (em->bm->selected.first && em->bm->selected.last &&
((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT &&
((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT)
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{
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
}
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else if (em->bm->selected.first && ((BMEditSelection *)em->bm->selected.first)->htype == BM_VERT) {
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 1);
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}
else if (em->bm->selected.last && ((BMEditSelection *)em->bm->selected.last)->htype == BM_VERT) {
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 6);
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}
}
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 3);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 4);
RNA_enum_items_add_value(&item, &totitem, merge_type_items, 5);
RNA_enum_item_end(&item, &totitem);
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*free = 1;
return item;
}
return NULL;
}
void MESH_OT_merge(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Merge";
ot->description = "Merge selected vertices";
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ot->idname = "MESH_OT_merge";
/* api callbacks */
ot->exec = edbm_merge_exec;
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ot->invoke = WM_menu_invoke;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", merge_type_items, 3, "Type", "Merge method to use");
RNA_def_enum_funcs(ot->prop, merge_type_itemf);
RNA_def_boolean(ot->srna, "uvs", 1, "UVs", "Move UVs according to merge");
}
static int edbm_remove_doubles_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
int count;
EDBM_op_init(em, &bmop, op, "finddoubles verts=%hv dist=%f", BM_ELEM_SELECT, RNA_float_get(op->ptr, "mergedist"));
BMO_op_exec(em->bm, &bmop);
count = BMO_slot_map_count(em->bm, &bmop, "targetmapout");
if (!EDBM_op_callf(em, op, "weldverts targetmap=%s", &bmop, "targetmapout")) {
BMO_op_finish(em->bm, &bmop);
return OPERATOR_CANCELLED;
}
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
BKE_reportf(op->reports, RPT_INFO, "Removed %d vert%s", count, (count == 1) ? "ex" : "ices");
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_remove_doubles(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Remove Doubles";
ot->description= "Remove duplicate vertices";
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ot->idname = "MESH_OT_remove_doubles";
/* api callbacks */
ot->exec = edbm_remove_doubles_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_float(ot->srna, "mergedist", 0.0001f, 0.000001f, 50.0f,
"Merge Distance",
"Minimum distance between elements to merge", 0.00001, 10.0);
}
/************************ Vertex Path Operator *************************/
typedef struct PathNode {
int u;
int visited;
ListBase edges;
} PathNode;
typedef struct PathEdge {
struct PathEdge *next, *prev;
int v;
float w;
} PathEdge;
static int edbm_select_vertex_path_exec(bContext *C, wmOperator *op)
{
Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
BMEditSelection *sv, *ev;
/* get the type from RNA */
int type = RNA_enum_get(op->ptr, "type");
sv = em->bm->selected.last;
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if (sv != NULL)
ev = sv->prev;
else return OPERATOR_CANCELLED;
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if (ev == NULL)
return OPERATOR_CANCELLED;
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if ((sv->htype != BM_VERT) || (ev->htype != BM_VERT))
return OPERATOR_CANCELLED;
/* initialize the bmop using EDBM api, which does various ui error reporting and other stuff */
EDBM_op_init(em, &bmop, op, "vertexshortestpath startv=%e endv=%e type=%i", sv->ele, ev->ele, type);
/* execute the operator */
BMO_op_exec(em->bm, &bmop);
/* DO NOT clear the existing selection */
/* EDBM_flag_disable_all(em, BM_ELEM_SELECT); */
/* select the output */
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "vertout", BM_ALL, BM_ELEM_SELECT, TRUE);
/* finish the operator */
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_selectmode_flush(em);
EDBM_update_generic(C, em, FALSE);
/* we succeeded */
return OPERATOR_FINISHED;
}
void MESH_OT_select_vertex_path(wmOperatorType *ot)
{
static const EnumPropertyItem type_items[] = {
{VPATH_SELECT_EDGE_LENGTH, "EDGE_LENGTH", 0, "Edge Length", NULL},
{VPATH_SELECT_TOPOLOGICAL, "TOPOLOGICAL", 0, "Topological", NULL},
{0, NULL, 0, NULL, NULL}
};
/* identifiers */
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ot->name = "Select Vertex Path";
ot->idname = "MESH_OT_select_vertex_path";
/* api callbacks */
ot->exec = edbm_select_vertex_path_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_enum(ot->srna, "type", type_items, VPATH_SELECT_EDGE_LENGTH, "Type", "Method to compute distance");
}
/********************** Rip Operator *************************/
/* helper to find edge for edge_rip */
static float mesh_rip_edgedist(ARegion *ar, float mat[][4], float *co1, float *co2, const float mvalf[2])
{
float vec1[3], vec2[3];
ED_view3d_project_float_v2(ar, co1, vec1, mat);
ED_view3d_project_float_v2(ar, co2, vec2, mat);
return dist_to_line_segment_v2(mvalf, vec1, vec2);
}
/* based on mouse cursor position, it defines how is being ripped */
static int edbm_rip_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
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Object *obedit = CTX_data_edit_object(C);
ARegion *ar = CTX_wm_region(C);
RegionView3D *rv3d = CTX_wm_region_view3d(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
BMOperator bmop;
BMOIter siter;
BMIter iter, eiter, liter;
BMLoop *l;
BMEdge *e, *e2;
BMVert *v, *ripvert = NULL;
int i, singlesel = FALSE;
float projectMat[4][4], fmval[3] = {event->mval[0], event->mval[1]};
float dist = FLT_MAX;
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float d;
const int totedge_orig = bm->totedge;
/* note on selection:
* When calling edge split we operate on tagged edges rather then selected
* this is important because the edges to operate on are extended by one,
* but the selection is left alone.
*
* After calling edge split - the duplicated edges have the same selection state as the
* original, so all we do is de-select the far side from the mouse and we have a
* useful selection for grabbing.
*/
ED_view3d_ob_project_mat_get(rv3d, obedit, projectMat);
/* BM_ELEM_SELECT --> BM_ELEM_TAG */
BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
BM_elem_flag_set(e, BM_ELEM_TAG, BM_elem_flag_test(e, BM_ELEM_SELECT));
}
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/* handle case of one vert selected. identify
* closest edge around that vert to mouse cursor,
* then rip two adjacent edges in the vert fan. */
if (bm->totvertsel == 1 && bm->totedgesel == 0 && bm->totfacesel == 0) {
BMEditSelection ese;
int totboundary_edge = 0;
singlesel = TRUE;
/* find selected vert - same some time and check history first */
if (EDBM_editselection_active_get(em, &ese) && ese.htype == BM_VERT) {
v = (BMVert *)ese.ele;
}
else {
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT))
break;
}
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}
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/* this should be impossible, but sanity checks are a good thing */
if (!v)
return OPERATOR_CANCELLED;
e2 = NULL;
if (v->e) {
/* find closest edge to mouse cursor */
BM_ITER(e, &iter, bm, BM_EDGES_OF_VERT, v) {
int is_boundary = BM_edge_is_boundary(e);
/* consider wire as boundary for this purpose,
* otherwise we can't a face away from a wire edge */
totboundary_edge += (is_boundary != 0 || BM_edge_is_wire(e));
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
if (is_boundary == FALSE && BM_edge_face_count(e) == 2) {
d = mesh_rip_edgedist(ar, projectMat, e->v1->co, e->v2->co, fmval);
if (d < dist) {
dist = d;
e2 = e;
}
}
}
}
}
/* should we go ahead with edge rip or do we need to do special case, split off vertex?:
* split off vertex if...
* - we cant find an edge - this means we are ripping a faces vert that is connected to other
* geometry only at the vertex.
* - the boundary edge total is greater then 2,
* in this case edge split _can_ work but we get far nicer results if we use this special case. */
if (totboundary_edge > 2) {
BMVert **vout;
int vout_len;
BM_elem_select_set(bm, v, FALSE);
bmesh_vert_separate(bm, v, &vout, &vout_len);
if (vout_len < 2) {
/* should never happen */
BKE_report(op->reports, RPT_ERROR, "Error ripping vertex from faces");
return OPERATOR_CANCELLED;
}
else {
int vi_best = 0;
dist = FLT_MAX;
for (i = 0; i < vout_len; i++) {
BM_ITER(l, &iter, bm, BM_LOOPS_OF_VERT, vout[i]) {
if (!BM_elem_flag_test(l->f, BM_ELEM_HIDDEN)) {
float l_mid_co[3];
BM_loop_face_tangent(l, l_mid_co);
/* scale to average of surrounding edge size, only needs to be approx */
mul_v3_fl(l_mid_co, (BM_edge_length_calc(l->e) + BM_edge_length_calc(l->prev->e)) / 2.0f);
add_v3_v3(l_mid_co, v->co);
d = mesh_rip_edgedist(ar, projectMat, v->co, l_mid_co, fmval);
if (d < dist) {
dist = d;
vi_best = i;
}
}
}
}
/* select the vert from the best region */
v = vout[vi_best];
BM_elem_select_set(bm, v, TRUE);
/* splice all others back together */
if (vout_len > 2) {
/* vout[0] == best
* vout[1] == glue
* vout[2+] == splice with glue
*/
if (vi_best != 0) {
SWAP(BMVert *, vout[0], vout[vi_best]);
vi_best = 0;
}
for (i = 2; i < vout_len; i++) {
BM_vert_splice(bm, vout[i], vout[1]);
}
}
MEM_freeN(vout);
return OPERATOR_FINISHED;
}
}
if (!e2) {
BKE_report(op->reports, RPT_ERROR, "Selected vertex has no edge/face pairs attached");
return OPERATOR_CANCELLED;
}
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/* rip two adjacent edges */
if (BM_edge_face_count(e2) == 1 || BM_vert_face_count(v) == 2) {
l = e2->l;
ripvert = BM_face_vert_separate(bm, l->f, v);
BLI_assert(ripvert);
if (!ripvert) {
return OPERATOR_CANCELLED;
}
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}
else if (BM_edge_face_count(e2) == 2) {
l = e2->l;
e = BM_face_other_edge_loop(l->f, e2, v)->e;
BM_elem_flag_enable(e, BM_ELEM_TAG);
l = e2->l->radial_next;
e = BM_face_other_edge_loop(l->f, e2, v)->e;
BM_elem_flag_enable(e, BM_ELEM_TAG);
}
dist = FLT_MAX;
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}
else {
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/* expand edge selection */
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
e2 = NULL;
i = 0;
BM_ITER(e, &eiter, bm, BM_EDGES_OF_VERT, v) {
/* important to check selection rather then tag here
* else we get feedback loop */
if (BM_elem_flag_test(e, BM_ELEM_SELECT)) {
e2 = e;
i++;
}
}
if (i == 1 && e2->l) {
l = BM_face_other_edge_loop(e2->l->f, e2, v);
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l = l->radial_next;
l = BM_face_other_edge_loop(l->f, l->e, v);
if (l) {
BM_elem_flag_enable(l->e, BM_ELEM_TAG);
}
}
}
}
if (!EDBM_op_init(em, &bmop, op, "edgesplit edges=%he verts=%hv use_verts=%b",
BM_ELEM_TAG, BM_ELEM_SELECT, TRUE)) {
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &bmop);
if (totedge_orig == bm->totedge) {
EDBM_op_finish(em, &bmop, op, TRUE);
BKE_report(op->reports, RPT_ERROR, "No edges could be ripped");
return OPERATOR_CANCELLED;
}
BMO_ITER(e, &siter, bm, &bmop, "edgeout", BM_EDGE) {
float cent[3] = {0, 0, 0}, mid[3];
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float vec[2];
float fmval_tweak[2];
float e_v1_co[2], e_v2_co[2];
BMVert *v1_other;
BMVert *v2_other;
/* method for calculating distance:
*
* for each edge: calculate face center, then made a vector
* from edge midpoint to face center. offset edge midpoint
* by a small amount along this vector. */
/* rather then the face center, get the middle of
* both edge verts connected to this one */
v1_other = BM_face_other_vert_loop(e->l->f, e->v2, e->v1)->v;
v2_other = BM_face_other_vert_loop(e->l->f, e->v1, e->v2)->v;
mid_v3_v3v3(cent, v1_other->co, v2_other->co);
mid_v3_v3v3(mid, e->v1->co, e->v2->co);
ED_view3d_project_float_v2(ar, cent, cent, projectMat);
ED_view3d_project_float_v2(ar, mid, mid, projectMat);
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ED_view3d_project_float_v2(ar, e->v1->co, e_v1_co, projectMat);
ED_view3d_project_float_v2(ar, e->v2->co, e_v2_co, projectMat);
sub_v2_v2v2(vec, cent, mid);
normalize_v2(vec);
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mul_v2_fl(vec, 0.01f);
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/* rather then adding to both verts, subtract from the mouse */
sub_v2_v2v2(fmval_tweak, fmval, vec);
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if (dist_to_line_segment_v2(fmval_tweak, e_v1_co, e_v2_co) >
dist_to_line_segment_v2(fmval, e_v1_co, e_v2_co))
{
BM_elem_select_set(bm, e, FALSE);
}
}
if (singlesel) {
BMVert *v_best = NULL;
float l_prev_co[3], l_next_co[3], l_corner_co[3];
float scale;
/* not good enough! - original vert may not be attached to the closest edge */
#if 0
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BM_elem_select_set(bm, ripvert, TRUE);
#else
dist = FLT_MAX;
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v, BM_ELEM_SELECT)) {
/* disable by default, re-enable winner at end */
BM_elem_select_set(bm, v, FALSE);
BM_ITER(l, &liter, bm, BM_LOOPS_OF_VERT, v) {
/* calculate a point in the face, rather then calculate the middle,
* make a vector pointing between the 2 edges attached to this loop */
sub_v3_v3v3(l_prev_co, l->prev->v->co, l->v->co);
sub_v3_v3v3(l_next_co, l->next->v->co, l->v->co);
scale = normalize_v3(l_prev_co) + normalize_v3(l_next_co);
mul_v3_fl(l_prev_co, scale);
mul_v3_fl(l_next_co, scale);
add_v3_v3v3(l_corner_co, l_prev_co, l_next_co);
add_v3_v3(l_corner_co, l->v->co);
d = mesh_rip_edgedist(ar, projectMat, l->v->co, l_corner_co, fmval);
if (d < dist) {
v_best = v;
dist = d;
}
}
}
}
if (v_best) {
BM_elem_select_set(bm, v_best, TRUE);
}
#endif
}
EDBM_selectmode_flush(em);
BLI_assert(singlesel ? (bm->totvertsel > 0) : (bm->totedgesel > 0));
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
if (bm->totvertsel == 0) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_rip(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Rip";
ot->idname = "MESH_OT_rip";
/* api callbacks */
ot->invoke = edbm_rip_invoke;
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ot->poll = EM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* to give to transform */
Transform_Properties(ot, P_PROPORTIONAL);
RNA_def_boolean(ot->srna, "mirror", 0, "Mirror Editing", "");
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}
/************************ Shape Operators *************************/
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/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
static void shape_propagate(BMEditMesh *em, wmOperator *op)
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{
BMIter iter;
BMVert *eve = NULL;
float *co;
int i, totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
if (!CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY)) {
BKE_report(op->reports, RPT_ERROR, "Mesh does not have shape keys");
return;
}
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
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continue;
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for (i = 0; i < totshape; i++) {
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co = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, i);
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copy_v3_v3(co, eve->co);
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}
}
#if 0
//TAG Mesh Objects that share this data
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for (base = scene->base.first; base; base = base->next) {
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if (base->object && base->object->data == me) {
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base->object->recalc = OB_RECALC_DATA;
}
}
#endif
}
static int edbm_shape_propagate_to_all_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
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shape_propagate(em, op);
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EDBM_update_generic(C, em, FALSE);
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return OPERATOR_FINISHED;
}
void MESH_OT_shape_propagate_to_all(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Shape Propagate";
ot->description = "Apply selected vertex locations to all other shape keys";
ot->idname = "MESH_OT_shape_propagate_to_all";
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/* api callbacks */
ot->exec = edbm_shape_propagate_to_all_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
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/* BMESH_TODO this should be properly encapsulated in a bmop. but later.*/
static int edbm_blend_from_shape_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
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BMVert *eve;
BMIter iter;
float co[3], *sco;
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float blend = RNA_float_get(op->ptr, "blend");
int shape = RNA_enum_get(op->ptr, "shape");
int add = RNA_boolean_get(op->ptr, "add");
int totshape;
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2012-02-10 18:09:19 +00:00
/* sanity check */
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totshape = CustomData_number_of_layers(&em->bm->vdata, CD_SHAPEKEY);
if (totshape == 0 || shape < 0 || shape >= totshape)
return OPERATOR_CANCELLED;
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (!BM_elem_flag_test(eve, BM_ELEM_SELECT) || BM_elem_flag_test(eve, BM_ELEM_HIDDEN))
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continue;
sco = CustomData_bmesh_get_n(&em->bm->vdata, eve->head.data, CD_SHAPEKEY, shape);
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copy_v3_v3(co, sco);
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if (add) {
mul_v3_fl(co, blend);
add_v3_v3v3(eve->co, eve->co, co);
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}
else {
interp_v3_v3v3(eve->co, eve->co, co, blend);
}
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2011-09-12 05:51:35 +00:00
copy_v3_v3(sco, co);
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}
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
static EnumPropertyItem *shape_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em;
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EnumPropertyItem *item = NULL;
int totitem = 0;
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if ((obedit && obedit->type == OB_MESH) &&
(em = BMEdit_FromObject(obedit)) &&
CustomData_has_layer(&em->bm->vdata, CD_SHAPEKEY))
{
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EnumPropertyItem tmp = {0, "", 0, "", ""};
int a;
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for (a = 0; a < em->bm->vdata.totlayer; a++) {
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if (em->bm->vdata.layers[a].type != CD_SHAPEKEY)
continue;
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tmp.value = totitem;
tmp.identifier = em->bm->vdata.layers[a].name;
tmp.name = em->bm->vdata.layers[a].name;
/* RNA_enum_item_add sets totitem itself! */
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RNA_enum_item_add(&item, &totitem, &tmp);
}
}
RNA_enum_item_end(&item, &totitem);
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*free = 1;
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return item;
}
void MESH_OT_blend_from_shape(wmOperatorType *ot)
{
PropertyRNA *prop;
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static EnumPropertyItem shape_items[] = {{0, NULL, 0, NULL, NULL}};
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/* identifiers */
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ot->name = "Blend From Shape";
ot->description = "Blend in shape from a shape key";
ot->idname = "MESH_OT_blend_from_shape";
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/* api callbacks */
ot->exec = edbm_blend_from_shape_exec;
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ot->invoke = WM_operator_props_popup;
ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
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prop = RNA_def_enum(ot->srna, "shape", shape_items, 0, "Shape", "Shape key to use for blending");
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RNA_def_enum_funcs(prop, shape_itemf);
RNA_def_float(ot->srna, "blend", 1.0f, -FLT_MAX, FLT_MAX, "Blend", "Blending factor", -2.0f, 2.0f);
RNA_def_boolean(ot->srna, "add", 1, "Add", "Add rather than blend between shapes");
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}
/* BMESH_TODO - some way to select on an arbitrary axis */
static int edbm_select_axis_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMEditSelection *ese = em->bm->selected.last;
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int axis = RNA_enum_get(op->ptr, "axis");
int mode = RNA_enum_get(op->ptr, "mode"); /* -1 == aligned, 0 == neg, 1 == pos */
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2012-02-10 18:09:19 +00:00
if (ese == NULL || ese->htype != BM_VERT) {
BKE_report(op->reports, RPT_WARNING, "This operator requires an active vertex (last selected)");
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return OPERATOR_CANCELLED;
}
else {
BMVert *ev, *act_vert = (BMVert *)ese->ele;
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BMIter iter;
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float value = act_vert->co[axis];
float limit = CTX_data_tool_settings(C)->doublimit; // XXX
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2012-02-10 18:09:19 +00:00
if (mode == 0)
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value -= limit;
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else if (mode == 1)
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value += limit;
BM_ITER(ev, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (!BM_elem_flag_test(ev, BM_ELEM_HIDDEN)) {
switch (mode) {
case -1: /* aligned */
if (fabs(ev->co[axis] - value) < limit)
BM_elem_select_set(em->bm, ev, TRUE);
break;
case 0: /* neg */
if (ev->co[axis] > value)
BM_elem_select_set(em->bm, ev, TRUE);
break;
case 1: /* pos */
if (ev->co[axis] < value)
BM_elem_select_set(em->bm, ev, TRUE);
break;
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}
}
}
}
EDBM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM | ND_DATA, obedit->data);
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return OPERATOR_FINISHED;
}
void MESH_OT_select_axis(wmOperatorType *ot)
{
static EnumPropertyItem axis_mode_items[] = {
{0, "POSITIVE", 0, "Positive Axis", ""},
{1, "NEGATIVE", 0, "Negative Axis", ""},
{-1, "ALIGNED", 0, "Aligned Axis", ""},
{0, NULL, 0, NULL, NULL}};
static EnumPropertyItem axis_items_xyz[] = {
{0, "X_AXIS", 0, "X Axis", ""},
{1, "Y_AXIS", 0, "Y Axis", ""},
{2, "Z_AXIS", 0, "Z Axis", ""},
{0, NULL, 0, NULL, NULL}};
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/* identifiers */
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ot->name = "Select Axis";
ot->description = "Select all data in the mesh on a single axis";
ot->idname = "MESH_OT_select_axis";
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/* api callbacks */
ot->exec = edbm_select_axis_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* properties */
RNA_def_enum(ot->srna, "mode", axis_mode_items, 0, "Axis Mode", "Axis side to use when selecting");
RNA_def_enum(ot->srna, "axis", axis_items_xyz, 0, "Axis", "Select the axis to compare each vertex on");
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}
static int edbm_solidify_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
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Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
BMesh *bm = em->bm;
BMOperator bmop;
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float thickness = RNA_float_get(op->ptr, "thickness");
if (!EDBM_op_init(em, &bmop, op, "solidify geom=%hf thickness=%f", BM_ELEM_SELECT, thickness)) {
return OPERATOR_CANCELLED;
}
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/* deselect only the faces in the region to be solidified (leave wire
* edges and loose verts selected, as there will be no corresponding
* geometry selected below) */
BMO_slot_buffer_hflag_disable(bm, &bmop, "geom", BM_FACE, BM_ELEM_SELECT, TRUE);
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/* run the solidify operator */
BMO_op_exec(bm, &bmop);
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/* select the newly generated faces */
BMO_slot_buffer_hflag_enable(bm, &bmop, "geomout", BM_FACE, BM_ELEM_SELECT, TRUE);
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if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_solidify(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
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ot->name = "Solidify";
ot->description = "Create a solid skin by extruding, compensating for sharp angles";
ot->idname = "MESH_OT_solidify";
/* api callbacks */
ot->exec = edbm_solidify_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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prop = RNA_def_float(ot->srna, "thickness", 0.01f, -FLT_MAX, FLT_MAX, "thickness", "", -10.0f, 10.0f);
RNA_def_property_ui_range(prop, -10, 10, 0.1, 4);
}
#define TRAIL_POLYLINE 1 /* For future use, They don't do anything yet */
#define TRAIL_FREEHAND 2
#define TRAIL_MIXED 3 /* (1|2) */
#define TRAIL_AUTO 4
#define TRAIL_MIDPOINTS 8
typedef struct CutCurve {
float x;
float y;
} CutCurve;
/* ******************************************************************** */
/* Knife Subdivide Tool. Subdivides edges intersected by a mouse trail
* drawn by user.
*
* Currently mapped to KKey when in MeshEdit mode.
* Usage:
* - Hit Shift K, Select Centers or Exact
* - Hold LMB down to draw path, hit RETKEY.
* - ESC cancels as expected.
*
* Contributed by Robert Wenzlaff (Det. Thorn).
*
* 2.5 Revamp:
* - non modal (no menu before cutting)
* - exit on mouse release
* - polygon/segment drawing can become handled by WM cb later
*
* bmesh port version
*/
#define KNIFE_EXACT 1
#define KNIFE_MIDPOINT 2
#define KNIFE_MULTICUT 3
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static EnumPropertyItem knife_items[] = {
{KNIFE_EXACT, "EXACT", 0, "Exact", ""},
{KNIFE_MIDPOINT, "MIDPOINTS", 0, "Midpoints", ""},
{KNIFE_MULTICUT, "MULTICUT", 0, "Multicut", ""},
{0, NULL, 0, NULL, NULL}
};
/* bm_edge_seg_isect() Determines if and where a mouse trail intersects an BMEdge */
static float bm_edge_seg_isect(BMEdge *e, CutCurve *c, int len, char mode,
struct GHash *gh, int *isected)
{
#define MAXSLOPE 100000
float x11, y11, x12 = 0, y12 = 0, x2max, x2min, y2max;
float y2min, dist, lastdist = 0, xdiff2, xdiff1;
float m1, b1, m2, b2, x21, x22, y21, y22, xi;
float yi, x1min, x1max, y1max, y1min, perc = 0;
float *scr;
float threshold = 0.0;
int i;
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//threshold = 0.000001; /* tolerance for vertex intersection */
2012-03-20 04:27:14 +00:00
// XXX threshold = scene->toolsettings->select_thresh / 100;
/* Get screen coords of verts */
scr = BLI_ghash_lookup(gh, e->v1);
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x21 = scr[0];
y21 = scr[1];
scr = BLI_ghash_lookup(gh, e->v2);
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x22 = scr[0];
y22 = scr[1];
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xdiff2 = (x22 - x21);
if (xdiff2) {
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m2 = (y22 - y21) / xdiff2;
b2 = ((x22 * y21) - (x21 * y22)) / xdiff2;
}
else {
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m2 = MAXSLOPE; /* Verticle slope */
b2 = x22;
}
*isected = 0;
/* check for _exact_ vertex intersection first */
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if (mode != KNIFE_MULTICUT) {
for (i = 0; i < len; i++) {
if (i > 0) {
x11 = x12;
y11 = y12;
}
else {
2012-02-10 18:09:19 +00:00
x11 = c[i].x;
y11 = c[i].y;
}
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x12 = c[i].x;
y12 = c[i].y;
2012-02-26 22:38:49 +00:00
/* test e->v1 */
2012-02-05 15:55:28 +00:00
if ((x11 == x21 && y11 == y21) || (x12 == x21 && y12 == y21)) {
perc = 0;
*isected = 1;
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return perc;
}
2012-02-26 22:38:49 +00:00
/* test e->v2 */
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else if ((x11 == x22 && y11 == y22) || (x12 == x22 && y12 == y22)) {
perc = 0;
*isected = 2;
2012-02-10 18:09:19 +00:00
return perc;
}
}
}
/* now check for edge intersect (may produce vertex intersection as well) */
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for (i = 0; i < len; i++) {
if (i > 0) {
x11 = x12;
y11 = y12;
}
else {
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x11 = c[i].x;
y11 = c[i].y;
}
2012-02-10 18:09:19 +00:00
x12 = c[i].x;
y12 = c[i].y;
/* Perp. Distance from point to line */
if (m2 != MAXSLOPE) dist = (y12 - m2 * x12 - b2); /* /sqrt(m2 * m2 + 1); Only looking for */
/* change in sign. Skip extra math */
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else dist = x22 - x12;
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if (i == 0) lastdist = dist;
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/* if dist changes sign, and intersect point in edge's Bound Box */
if ((lastdist * dist) <= 0) {
xdiff1 = (x12 - x11); /* Equation of line between last 2 points */
2011-12-21 04:56:04 +00:00
if (xdiff1) {
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m1 = (y12 - y11) / xdiff1;
b1 = ((x12 * y11) - (x11 * y12)) / xdiff1;
}
2012-02-28 16:47:12 +00:00
else {
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m1 = MAXSLOPE;
b1 = x12;
}
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x2max = MAX2(x21, x22) + 0.001; /* prevent missed edges */
x2min = MIN2(x21, x22) - 0.001; /* due to round off error */
y2max = MAX2(y21, y22) + 0.001;
y2min = MIN2(y21, y22) - 0.001;
/* Found an intersect, calc intersect point */
2012-02-10 18:09:19 +00:00
if (m1 == m2) { /* co-incident lines */
/* cut at 50% of overlap area */
x1max = MAX2(x11, x12);
x1min = MIN2(x11, x12);
xi = (MIN2(x2max, x1max) + MAX2(x2min, x1min)) / 2.0;
2012-02-10 18:09:19 +00:00
y1max = MAX2(y11, y12);
y1min = MIN2(y11, y12);
yi = (MIN2(y2max, y1max) + MAX2(y2min, y1min)) / 2.0;
}
else if (m2 == MAXSLOPE) {
xi = x22;
yi = m1 * x22 + b1;
}
2012-02-10 18:09:19 +00:00
else if (m1 == MAXSLOPE) {
xi = x12;
yi = m2 * x12 + b2;
}
else {
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xi = (b1 - b2) / (m2 - m1);
yi = (b1 * m2 - m1 * b2) / (m2 - m1);
}
/* Intersect inside bounding box of edge?*/
2012-02-10 18:09:19 +00:00
if ((xi >= x2min) && (xi <= x2max) && (yi <= y2max) && (yi >= y2min)) {
/* test for vertex intersect that may be 'close enough'*/
if (mode != KNIFE_MULTICUT) {
2012-02-05 15:55:28 +00:00
if (xi <= (x21 + threshold) && xi >= (x21 - threshold)) {
if (yi <= (y21 + threshold) && yi >= (y21 - threshold)) {
*isected = 1;
perc = 0;
break;
}
}
2012-02-05 15:55:28 +00:00
if (xi <= (x22 + threshold) && xi >= (x22 - threshold)) {
if (yi <= (y22 + threshold) && yi >= (y22 - threshold)) {
*isected = 2;
perc = 0;
break;
}
}
}
2012-02-10 18:09:19 +00:00
if ((m2 <= 1.0f) && (m2 >= -1.0f)) perc = (xi - x21) / (x22 - x21);
else perc = (yi - y21) / (y22 - y21); /* lower slope more accurate */
2012-02-10 18:09:19 +00:00
//isect = 32768.0 * (perc + 0.0000153); /* Percentage in 1 / 32768ths */
break;
}
}
2012-02-10 18:09:19 +00:00
lastdist = dist;
}
return perc;
}
#define MAX_CUTS 2048
static int edbm_knife_cut_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMesh *bm = em->bm;
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ARegion *ar = CTX_wm_region(C);
BMVert *bv;
BMIter iter;
BMEdge *be;
BMOperator bmop;
CutCurve curve[MAX_CUTS];
struct GHash *gh;
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float isect = 0.0f;
float *scr, co[4];
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int len = 0, isected;
short numcuts = 1, mode = RNA_int_get(op->ptr, "type");
/* edit-object needed for matrix, and ar->regiondata for projections to work */
if (ELEM3(NULL, obedit, ar, ar->regiondata))
return OPERATOR_CANCELLED;
if (bm->totvertsel < 2) {
2010-02-18 10:09:52 +00:00
//error("No edges are selected to operate on");
return OPERATOR_CANCELLED;
}
/* get the cut curve */
RNA_BEGIN(op->ptr, itemptr, "path") {
RNA_float_get_array(&itemptr, "loc", (float *)&curve[len]);
len++;
if (len >= MAX_CUTS) {
break;
}
}
RNA_END;
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if (len < 2) {
return OPERATOR_CANCELLED;
}
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/* the floating point coordinates of verts in screen space will be stored in a hash table according to the vertices pointer */
gh = BLI_ghash_new(BLI_ghashutil_ptrhash, BLI_ghashutil_ptrcmp, "knife cut exec");
for (bv = BM_iter_new(&iter, bm, BM_VERTS_OF_MESH, NULL); bv; bv = BM_iter_step(&iter)) {
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scr = MEM_mallocN(sizeof(float) * 2, "Vertex Screen Coordinates");
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copy_v3_v3(co, bv->co);
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co[3] = 1.0f;
mul_m4_v4(obedit->obmat, co);
project_float(ar, co, scr);
BLI_ghash_insert(gh, bv, scr);
}
if (!EDBM_op_init(em, &bmop, op, "esubd")) {
return OPERATOR_CANCELLED;
}
2012-02-10 18:09:19 +00:00
/* store percentage of edge cut for KNIFE_EXACT here.*/
for (be = BM_iter_new(&iter, bm, BM_EDGES_OF_MESH, NULL); be; be = BM_iter_step(&iter)) {
if (BM_elem_flag_test(be, BM_ELEM_SELECT)) {
isect = bm_edge_seg_isect(be, curve, len, mode, gh, &isected);
if (isect != 0.0f) {
if (mode != KNIFE_MULTICUT && mode != KNIFE_MIDPOINT) {
BMO_slot_map_float_insert(bm, &bmop,
"edgepercents",
be, isect);
}
BMO_elem_flag_enable(bm, be, 1);
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}
else {
BMO_elem_flag_disable(bm, be, 1);
2012-02-05 15:55:28 +00:00
}
}
else {
BMO_elem_flag_disable(bm, be, 1);
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}
}
BMO_slot_buffer_from_enabled_flag(bm, &bmop, "edges", BM_EDGE, 1);
if (mode == KNIFE_MIDPOINT) numcuts = 1;
BMO_slot_int_set(&bmop, "numcuts", numcuts);
BMO_slot_int_set(&bmop, "flag", B_KNIFE);
BMO_slot_int_set(&bmop, "quadcornertype", SUBD_STRAIGHT_CUT);
BMO_slot_bool_set(&bmop, "singleedge", FALSE);
BMO_slot_bool_set(&bmop, "gridfill", FALSE);
BMO_slot_float_set(&bmop, "radius", 0);
BMO_op_exec(bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
2011-05-11 20:40:03 +00:00
BLI_ghash_free(gh, NULL, (GHashValFreeFP)MEM_freeN);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_knife_cut(wmOperatorType *ot)
{
PropertyRNA *prop;
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ot->name = "Knife Cut";
ot->description = "Cut selected edges and faces into parts";
ot->idname = "MESH_OT_knife_cut";
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ot->invoke = WM_gesture_lines_invoke;
ot->modal = WM_gesture_lines_modal;
ot->exec = edbm_knife_cut_exec;
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ot->poll = EM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_enum(ot->srna, "type", knife_items, KNIFE_EXACT, "Type", "");
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prop = RNA_def_property(ot->srna, "path", PROP_COLLECTION, PROP_NONE);
RNA_def_property_struct_runtime(prop, &RNA_OperatorMousePath);
/* internal */
RNA_def_int(ot->srna, "cursor", BC_KNIFECURSOR, 0, INT_MAX, "Cursor", "", 0, INT_MAX);
}
static int mesh_separate_selected(Main *bmain, Scene *scene, Base *editbase, wmOperator *wmop)
{
Base *basenew;
BMIter iter;
BMVert *v;
BMEdge *e;
Object *obedit = editbase->object;
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
BMesh *bm_new;
if (!em)
return OPERATOR_CANCELLED;
bm_new = BM_mesh_create(&bm_mesh_allocsize_default);
CustomData_copy(&em->bm->vdata, &bm_new->vdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&em->bm->edata, &bm_new->edata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&em->bm->ldata, &bm_new->ldata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_copy(&em->bm->pdata, &bm_new->pdata, CD_MASK_BMESH, CD_CALLOC, 0);
CustomData_bmesh_init_pool(&bm_new->vdata, bm_mesh_allocsize_default.totvert, BM_VERT);
CustomData_bmesh_init_pool(&bm_new->edata, bm_mesh_allocsize_default.totedge, BM_EDGE);
CustomData_bmesh_init_pool(&bm_new->ldata, bm_mesh_allocsize_default.totloop, BM_LOOP);
CustomData_bmesh_init_pool(&bm_new->pdata, bm_mesh_allocsize_default.totface, BM_FACE);
basenew = ED_object_add_duplicate(bmain, scene, editbase, USER_DUP_MESH); /* 0 = fully linked */
assign_matarar(basenew->object, give_matarar(obedit), *give_totcolp(obedit)); /* new in 2.5 */
ED_base_object_select(basenew, BA_DESELECT);
EDBM_op_callf(em, wmop, "dupe geom=%hvef dest=%p", BM_ELEM_SELECT, bm_new);
EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_FACES);
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/* clean up any loose edges */
BM_ITER(e, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
if (BM_elem_flag_test(e, BM_ELEM_HIDDEN))
continue;
if (BM_edge_face_count(e) != 0) {
BM_elem_select_set(em->bm, e, FALSE);
}
}
EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_EDGES);
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/* clean up any loose verts */
BM_ITER(v, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(v, BM_ELEM_HIDDEN))
continue;
if (BM_vert_edge_count(v) != 0) {
BM_elem_select_set(em->bm, v, FALSE);
}
}
EDBM_op_callf(em, wmop, "del geom=%hvef context=%i", BM_ELEM_SELECT, DEL_VERTS);
BM_mesh_normals_update(bm_new, TRUE);
BM_mesh_bm_to_me(bm_new, basenew->object->data, FALSE);
BM_mesh_free(bm_new);
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((Mesh *)basenew->object->data)->edit_btmesh = NULL;
return 1;
}
//BMESH_TODO
static int mesh_separate_material(Main *UNUSED(bmain), Scene *UNUSED(scene), Base *UNUSED(editbase), wmOperator *UNUSED(wmop))
{
return 0;
}
static int mesh_separate_loose(Main *bmain, Scene *scene, Base *editbase, wmOperator *wmop)
{
int i;
BMVert *v;
BMEdge *e;
BMVert *v_seed;
BMWalker walker;
BMIter iter;
int result = 0;
Object *obedit = editbase->object;
Mesh *me = obedit->data;
BMEditMesh *em = me->edit_btmesh;
BMesh *bm = em->bm;
int max_iter = bm->totvert;
/* Clear all selected vertices */
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
BM_elem_select_set(bm, v, FALSE);
}
/* Flush the selection to clear edge/face selections to match
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* selected vertices */
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
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/* A "while (true)" loop should work here as each iteration should
* select and remove at least one vertex and when all vertices
* are selected the loop will break out. But guard against bad
* behavior by limiting iterations to the number of vertices in the
* original mesh.*/
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for (i = 0; i < max_iter; i++) {
/* Get a seed vertex to start the walk */
v_seed = NULL;
BM_ITER(v, &iter, bm, BM_VERTS_OF_MESH, NULL) {
v_seed = v;
break;
}
/* No vertices available, can't do anything */
if (v_seed == NULL) {
break;
}
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/* Select the seed explicitly, in case it has no edges */
BM_elem_select_set(bm, v_seed, TRUE);
/* Walk from the single vertex, selecting everything connected
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* to it */
BMW_init(&walker, bm, BMW_SHELL,
BMW_MASK_NOP, BMW_MASK_NOP, BMW_MASK_NOP,
BMW_FLAG_NOP, /* BMESH_TODO - should be BMW_FLAG_TEST_HIDDEN ? */
BMW_NIL_LAY);
e = BMW_begin(&walker, v_seed);
for (; e; e = BMW_step(&walker)) {
BM_elem_select_set(bm, e->v1, TRUE);
BM_elem_select_set(bm, e->v2, TRUE);
}
BMW_end(&walker);
/* Flush the selection to get edge/face selections matching
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* the vertex selection */
EDBM_selectmode_flush_ex(em, SCE_SELECT_VERTEX);
if (bm->totvert == bm->totvertsel) {
/* Every vertex selected, nothing to separate, work is done */
break;
}
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/* Move selection into a separate object */
result |= mesh_separate_selected(bmain, scene, editbase, wmop);
}
return result;
}
static int edbm_separate_exec(bContext *C, wmOperator *op)
{
Main *bmain = CTX_data_main(C);
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Scene *scene = CTX_data_scene(C);
Base *base = CTX_data_active_base(C);
int retval = 0, type = RNA_enum_get(op->ptr, "type");
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if (type == 0)
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retval = mesh_separate_selected(bmain, scene, base, op);
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else if (type == 1)
retval = mesh_separate_material(bmain, scene, base, op);
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else if (type == 2)
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retval = mesh_separate_loose(bmain, scene, base, op);
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if (retval) {
BMEditMesh *em = BMEdit_FromObject(base->object);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
/* *************** Operator: separate parts *************/
static EnumPropertyItem prop_separate_types[] = {
{0, "SELECTED", 0, "Selection", ""},
{1, "MATERIAL", 0, "By Material", ""},
{2, "LOOSE", 0, "By loose parts", ""},
{0, NULL, 0, NULL, NULL}
};
void MESH_OT_separate(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Separate";
ot->description = "Separate selected geometry into a new mesh";
ot->idname = "MESH_OT_separate";
/* api callbacks */
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ot->invoke = WM_menu_invoke;
ot->exec = edbm_separate_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
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ot->flag = OPTYPE_UNDO;
ot->prop = RNA_def_enum(ot->srna, "type", prop_separate_types, 0, "Type", "");
}
static int edbm_fill_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMOperator bmop;
if (!EDBM_op_init(em, &bmop, op, "triangle_fill edges=%he", BM_ELEM_SELECT)) {
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return OPERATOR_CANCELLED;
}
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BMO_op_exec(em->bm, &bmop);
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/* select new geometry */
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_FACE | BM_EDGE, BM_ELEM_SELECT, TRUE);
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if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
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return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_fill(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Fill";
ot->idname = "MESH_OT_fill";
/* api callbacks */
ot->exec = edbm_fill_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_beautify_fill_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "beautify_fill faces=%hf", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_beautify_fill(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Beautify Fill";
ot->idname = "MESH_OT_beautify_fill";
/* api callbacks */
ot->exec = edbm_beautify_fill_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
/********************** Quad/Tri Operators *************************/
static int edbm_quads_convert_to_tris_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int use_beauty = RNA_boolean_get(op->ptr, "use_beauty");
if (!EDBM_op_callf(em, op, "triangulate faces=%hf use_beauty=%b", BM_ELEM_SELECT, use_beauty))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_quads_convert_to_tris(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Quads to Tris";
ot->idname = "MESH_OT_quads_convert_to_tris";
/* api callbacks */
ot->exec = edbm_quads_convert_to_tris_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "use_beauty", 1, "Beauty", "Use best triangulation division (currently quads only)");
}
static int edbm_tris_convert_to_quads_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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int dosharp, douvs, dovcols, domaterials;
float limit = RNA_float_get(op->ptr, "limit");
dosharp = RNA_boolean_get(op->ptr, "sharp");
douvs = RNA_boolean_get(op->ptr, "uvs");
dovcols = RNA_boolean_get(op->ptr, "vcols");
domaterials = RNA_boolean_get(op->ptr, "materials");
if (!EDBM_op_callf(em, op,
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"join_triangles faces=%hf limit=%f cmp_sharp=%b cmp_uvs=%b cmp_vcols=%b cmp_materials=%b",
BM_ELEM_SELECT, limit, dosharp, douvs, dovcols, domaterials))
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{
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_tris_convert_to_quads(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
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ot->name = "Tris to Quads";
ot->idname = "MESH_OT_tris_convert_to_quads";
/* api callbacks */
ot->exec = edbm_tris_convert_to_quads_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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prop = RNA_def_float_rotation(ot->srna, "limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle Limit", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(40.0f));
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RNA_def_boolean(ot->srna, "uvs", 0, "Compare UVs", "");
RNA_def_boolean(ot->srna, "vcols", 0, "Compare VCols", "");
RNA_def_boolean(ot->srna, "sharp", 0, "Compare Sharp", "");
RNA_def_boolean(ot->srna, "materials", 0, "Compare Materials", "");
}
static int edbm_dissolve_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
int use_verts = RNA_boolean_get(op->ptr, "use_verts");
if (em->selectmode & SCE_SELECT_FACE) {
if (!EDBM_op_callf(em, op, "dissolve_faces faces=%hf use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_EDGE) {
if (!EDBM_op_callf(em, op, "dissolve_edges edges=%he use_verts=%b", BM_ELEM_SELECT, use_verts))
return OPERATOR_CANCELLED;
}
else if (em->selectmode & SCE_SELECT_VERTEX) {
if (!EDBM_op_callf(em, op, "dissolve_verts verts=%hv", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_dissolve(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Dissolve";
ot->description = "Dissolve geometry";
ot->idname = "MESH_OT_dissolve";
/* api callbacks */
ot->exec = edbm_dissolve_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* TODO, move dissolve into its own operator so this doesnt confuse non-dissolve options */
RNA_def_boolean(ot->srna, "use_verts", 0, "Dissolve Verts",
"When dissolving faces/edges, also dissolve remaining vertices");
}
static int edbm_dissolve_limited_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
float angle_limit = RNA_float_get(op->ptr, "angle_limit");
if (!EDBM_op_callf(em, op,
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"dissolve_limit edges=%he verts=%hv angle_limit=%f",
BM_ELEM_SELECT, BM_ELEM_SELECT, angle_limit))
{
return OPERATOR_CANCELLED;
}
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EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_dissolve_limited(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Limited Dissolve";
ot->idname = "MESH_OT_dissolve_limited";
ot->description = "Dissolve selected edges and verts, limited by the angle of surrounding geometry";
/* api callbacks */
ot->exec = edbm_dissolve_limited_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
prop = RNA_def_float_rotation(ot->srna, "angle_limit", 0, NULL, 0.0f, DEG2RADF(180.0f),
"Max Angle", "Angle Limit in Degrees", 0.0f, DEG2RADF(180.0f));
RNA_def_property_float_default(prop, DEG2RADF(15.0f));
}
static int edbm_split_exec(bContext *C, wmOperator *op)
{
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Object *ob = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(ob);
BMOperator bmop;
EDBM_op_init(em, &bmop, op, "split geom=%hvef use_only_faces=%b", BM_ELEM_SELECT, FALSE);
BMO_op_exec(em->bm, &bmop);
BM_mesh_elem_flag_disable_all(em->bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, FALSE);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "geomout", BM_ALL, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
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/* Geometry has changed, need to recalc normals and looptris */
EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_split(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Split";
ot->idname = "MESH_OT_split";
/* api callbacks */
ot->exec = edbm_split_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_spin_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
ToolSettings *ts = CTX_data_tool_settings(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMesh *bm = em->bm;
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BMOperator spinop;
float cent[3], axis[3], imat[3][3];
float d[3] = {0.0f, 0.0f, 0.0f};
int steps, dupli;
float degr;
RNA_float_get_array(op->ptr, "center", cent);
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RNA_float_get_array(op->ptr, "axis", axis);
steps = RNA_int_get(op->ptr, "steps");
degr = RNA_float_get(op->ptr, "degrees");
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if (ts->editbutflag & B_CLOCKWISE) degr = -degr;
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dupli = RNA_boolean_get(op->ptr, "dupli");
/* undo object transformation */
copy_m3_m4(imat, obedit->imat);
sub_v3_v3(cent, obedit->obmat[3]);
mul_m3_v3(imat, cent);
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mul_m3_v3(imat, axis);
if (!EDBM_op_init(em, &spinop, op,
"spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i ang=%f do_dupli=%b",
BM_ELEM_SELECT, cent, axis, d, steps, degr, dupli))
{
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &spinop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(bm, &spinop, "lastout", BM_ALL, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &spinop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
/* get center and axis, in global coords */
static int edbm_spin_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
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RegionView3D *rv3d = ED_view3d_context_rv3d(C);
RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[2]);
return edbm_spin_exec(C, op);
}
void MESH_OT_spin(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Spin";
ot->description = "Extrude selected vertices in a circle around the cursor in indicated viewport";
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ot->idname = "MESH_OT_spin";
/* api callbacks */
ot->invoke = edbm_spin_invoke;
ot->exec = edbm_spin_exec;
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ot->poll = EM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, INT_MAX);
RNA_def_boolean(ot->srna, "dupli", 0, "Dupli", "Make Duplicates");
RNA_def_float(ot->srna, "degrees", 90.0f, -FLT_MAX, FLT_MAX, "Degrees", "Degrees", -360.0f, 360.0f);
RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX, "Center", "Center in global view space", -FLT_MAX, FLT_MAX);
RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f, "Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
}
static int edbm_screw_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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BMesh *bm = em->bm;
BMEdge *eed;
BMVert *eve, *v1, *v2;
BMIter iter, eiter;
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BMOperator spinop;
float dvec[3], nor[3], cent[3], axis[3];
float imat[3][3];
int steps, turns;
int valence;
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turns = RNA_int_get(op->ptr, "turns");
steps = RNA_int_get(op->ptr, "steps");
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RNA_float_get_array(op->ptr, "center", cent);
RNA_float_get_array(op->ptr, "axis", axis);
/* undo object transformation */
copy_m3_m4(imat, obedit->imat);
sub_v3_v3(cent, obedit->obmat[3]);
mul_m3_v3(imat, cent);
mul_m3_v3(imat, axis);
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/* find two vertices with valence count == 1, more or less is wrong */
v1 = NULL;
v2 = NULL;
for (eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL); eve; eve = BM_iter_step(&iter)) {
valence = 0;
for (eed = BM_iter_new(&eiter, em->bm, BM_EDGES_OF_VERT, eve); eed; eed = BM_iter_step(&eiter)) {
if (BM_elem_flag_test(eed, BM_ELEM_SELECT)) {
valence++;
}
}
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if (valence == 1) {
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if (v1 == NULL) {
v1 = eve;
}
else if (v2 == NULL) {
v2 = eve;
}
else {
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v1 = NULL;
break;
}
}
}
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if (v1 == NULL || v2 == NULL) {
BKE_report(op->reports, RPT_ERROR, "You have to select a string of connected vertices too");
return OPERATOR_CANCELLED;
}
/* calculate dvec */
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sub_v3_v3v3(dvec, v1->co, v2->co);
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mul_v3_fl(dvec, 1.0f / steps);
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if (dot_v3v3(nor, dvec) > 0.000f)
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negate_v3(dvec);
if (!EDBM_op_init(em, &spinop, op,
"spin geom=%hvef cent=%v axis=%v dvec=%v steps=%i ang=%f do_dupli=%b",
BM_ELEM_SELECT, cent, axis, dvec, turns * steps, 360.0f * turns, FALSE))
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{
return OPERATOR_CANCELLED;
}
BMO_op_exec(bm, &spinop);
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(bm, &spinop, "lastout", BM_ALL, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &spinop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
/* get center and axis, in global coords */
static int edbm_screw_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
Scene *scene = CTX_data_scene(C);
View3D *v3d = CTX_wm_view3d(C);
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RegionView3D *rv3d = ED_view3d_context_rv3d(C);
RNA_float_set_array(op->ptr, "center", give_cursor(scene, v3d));
RNA_float_set_array(op->ptr, "axis", rv3d->viewinv[1]);
return edbm_screw_exec(C, op);
}
void MESH_OT_screw(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Screw";
ot->description = "Extrude selected vertices in screw-shaped rotation around the cursor in indicated viewport";
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ot->idname = "MESH_OT_screw";
/* api callbacks */
ot->invoke = edbm_screw_invoke;
ot->exec = edbm_screw_exec;
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ot->poll = EM_view3d_poll;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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/* props */
RNA_def_int(ot->srna, "steps", 9, 0, INT_MAX, "Steps", "Steps", 0, 256);
RNA_def_int(ot->srna, "turns", 1, 0, INT_MAX, "Turns", "Turns", 0, 256);
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RNA_def_float_vector(ot->srna, "center", 3, NULL, -FLT_MAX, FLT_MAX,
"Center", "Center in global view space", -FLT_MAX, FLT_MAX);
RNA_def_float_vector(ot->srna, "axis", 3, NULL, -1.0f, 1.0f,
"Axis", "Axis in global view space", -FLT_MAX, FLT_MAX);
}
static int edbm_select_by_number_vertices_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMFace *efa;
BMIter iter;
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int numverts = RNA_int_get(op->ptr, "number");
int type = RNA_enum_get(op->ptr, "type");
for (efa = BM_iter_new(&iter, em->bm, BM_FACES_OF_MESH, NULL);
efa; efa = BM_iter_step(&iter)) {
int select = 0;
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if (type == 0 && efa->len < numverts) {
select = 1;
}
else if (type == 1 && efa->len == numverts) {
select = 1;
}
else if (type == 2 && efa->len > numverts) {
select = 1;
}
else if (type == 3 && efa->len != numverts) {
select = 1;
}
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if (select) {
BM_elem_select_set(em->bm, efa, TRUE);
}
}
EDBM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_select_by_number_vertices(wmOperatorType *ot)
{
static const EnumPropertyItem type_items[] = {
{0, "LESS", 0, "Less Than", ""},
{1, "EQUAL", 0, "Equal To", ""},
{2, "GREATER", 0, "Greater Than", ""},
{3, "NOTEQUAL", 0, "Not Equal To", ""},
{0, NULL, 0, NULL, NULL}};
/* identifiers */
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ot->name = "Select by Number of Vertices";
ot->description = "Select vertices or faces by vertex count";
ot->idname = "MESH_OT_select_by_number_vertices";
/* api callbacks */
ot->exec = edbm_select_by_number_vertices_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_int(ot->srna, "number", 4, 3, INT_MAX, "Number of Vertices", "", 3, INT_MAX);
RNA_def_enum(ot->srna, "type", type_items, 1, "Type", "Type of comparison to make");
}
static int edbm_select_loose_verts_exec(bContext *C, wmOperator *UNUSED(op))
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMVert *eve;
BMEdge *eed;
BMIter iter;
for (eve = BM_iter_new(&iter, em->bm, BM_VERTS_OF_MESH, NULL);
eve; eve = BM_iter_step(&iter)) {
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if (!eve->e) {
BM_elem_select_set(em->bm, eve, TRUE);
}
}
for (eed = BM_iter_new(&iter, em->bm, BM_EDGES_OF_MESH, NULL);
eed; eed = BM_iter_step(&iter)) {
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if (!eed->l) {
BM_elem_select_set(em->bm, eed, TRUE);
}
}
EDBM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_select_loose_verts(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Select Loose Vertices/Edges";
ot->description = "Select vertices with no edges nor faces, and edges with no faces";
ot->idname = "MESH_OT_select_loose_verts";
/* api callbacks */
ot->exec = edbm_select_loose_verts_exec;
ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
}
static int edbm_select_mirror_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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int extend = RNA_boolean_get(op->ptr, "extend");
EDBM_select_mirrored(obedit, em, extend);
EDBM_selectmode_flush(em);
WM_event_add_notifier(C, NC_GEOM | ND_SELECT, obedit->data);
return OPERATOR_FINISHED;
}
void MESH_OT_select_mirror(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Select Mirror";
ot->description = "Select mesh items at mirrored locations";
ot->idname = "MESH_OT_select_mirror";
/* api callbacks */
ot->exec = edbm_select_mirror_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* props */
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "Extend the existing selection");
}
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#if 0 /* UNUSED */
/* qsort routines. not sure how to make these
* work, since we aren't using linked lists for
* geometry anymore. might need a sortof "swap"
* function for bmesh elements. */
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typedef struct xvertsort {
float x;
BMVert *v1;
} xvertsort;
static int vergxco(const void *v1, const void *v2)
{
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const xvertsort *x1 = v1, *x2 = v2;
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if (x1->x > x2->x) return 1;
else if (x1->x < x2->x) return -1;
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return 0;
}
struct facesort {
uintptr_t x;
struct EditFace *efa;
};
static int vergface(const void *v1, const void *v2)
{
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const struct facesort *x1 = v1, *x2 = v2;
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if (x1->x > x2->x) return 1;
else if (x1->x < x2->x) return -1;
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return 0;
}
#endif
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// XXX is this needed?
/* called from buttons */
#if 0 /* UNUSED */
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static void xsortvert_flag__doSetX(void *userData, EditVert *UNUSED(eve), int x, int UNUSED(y), int index)
{
xvertsort *sortblock = userData;
sortblock[index].x = x;
}
#endif
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/* all verts with (flag & 'flag') are sorted */
static void xsortvert_flag(bContext *UNUSED(C), int UNUSED(flag))
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{
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/* BMESH_TODO */
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#if 0 //hrm, geometry isn't in linked lists anymore. . .
ViewContext vc;
BMEditMesh *em;
BMVert *eve;
BMIter iter;
xvertsort *sortblock;
ListBase tbase;
int i, amount;
em_setup_viewcontext(C, &vc);
em = vc.em;
amount = em->bm->totvert;
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sortblock = MEM_callocN(sizeof(xvertsort) * amount, "xsort");
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL)
{
if (BM_elem_flag_test(eve, BM_ELEM_SELECT))
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sortblock[i].v1 = eve;
}
ED_view3d_init_mats_rv3d(vc.obedit, vc.rv3d);
mesh_foreachScreenVert(&vc, xsortvert_flag__doSetX, sortblock, V3D_CLIP_TEST_OFF);
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qsort(sortblock, amount, sizeof(xvertsort), vergxco);
/* make temporal listbase */
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tbase.first = tbase.last = 0;
for (i = 0; i < amount; i++) {
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eve = sortblock[i].v1;
if (eve) {
BLI_remlink(&vc.em->verts, eve);
BLI_addtail(&tbase, eve);
}
}
BLI_movelisttolist(&vc.em->verts, &tbase);
MEM_freeN(sortblock);
#endif
}
static int edbm_vertices_sort_exec(bContext *C, wmOperator *UNUSED(op))
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{
xsortvert_flag(C, SELECT);
return OPERATOR_FINISHED;
}
void MESH_OT_vertices_sort(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Vertex Sort";
ot->description = "Sort vertex order";
ot->idname = "MESH_OT_vertices_sort";
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/* api callbacks */
ot->exec = edbm_vertices_sort_exec;
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ot->poll = EM_view3d_poll; /* uses view relative X axis to sort verts */
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
/* ********************** SORT FACES ******************* */
static void permutate(void *list, int num, int size, int *index)
{
void *buf;
int len;
int i;
len = num * size;
buf = MEM_mallocN(len, "permutate");
memcpy(buf, list, len);
for (i = 0; i < num; i++) {
memcpy((char *)list + (i * size), (char *)buf + (index[i] * size), size);
}
MEM_freeN(buf);
}
/* sort faces on view axis */
static float *face_sort_floats;
static int float_sort(const void *v1, const void *v2)
{
float x1, x2;
x1 = face_sort_floats[((int *) v1)[0]];
x2 = face_sort_floats[((int *) v2)[0]];
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if (x1 > x2) return 1;
else if (x1 < x2) return -1;
return 0;
}
static int edbm_sort_faces_exec(bContext *C, wmOperator *op)
{
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RegionView3D *rv3d = ED_view3d_context_rv3d(C);
View3D *v3d = CTX_wm_view3d(C);
Object *ob = CTX_data_edit_object(C);
Scene *scene = CTX_data_scene(C);
Mesh *me;
CustomDataLayer *layer;
int i, j, *index;
int event;
float reverse = 1;
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// XXX int ctrl = 0;
if (!v3d) return OPERATOR_CANCELLED;
/* This operator work in Object Mode, not in edit mode.
* After talk with Campbell we agree that there is no point to port this to EditMesh right now.
* so for now, we just exit_editmode and enter_editmode at the end of this function.
*/
ED_object_exit_editmode(C, EM_FREEDATA);
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me = ob->data;
if (me->totpoly == 0) {
ED_object_enter_editmode(C, 0);
return OPERATOR_FINISHED;
}
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event = RNA_enum_get(op->ptr, "type");
// XXX
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//if (ctrl)
// reverse = -1;
/* create index list */
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index = (int *)MEM_mallocN(sizeof(int) * me->totpoly, "sort faces");
for (i = 0; i < me->totpoly; i++) {
index[i] = i;
}
face_sort_floats = (float *) MEM_mallocN(sizeof(float) * me->totpoly, "sort faces float");
/* sort index list instead of faces itself
* and apply this permutation to all face layers
*/
if (event == 5) {
/* Random */
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for (i = 0; i < me->totpoly; i++) {
face_sort_floats[i] = BLI_frand();
}
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qsort(index, me->totpoly, sizeof(int), float_sort);
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}
else {
MPoly *mp;
MLoop *ml;
MVert *mv;
float vec[3];
float mat[4][4];
float cur[3];
if (event == 1)
mult_m4_m4m4(mat, rv3d->viewmat, OBACT->obmat); /* apply the view matrix to the object matrix */
else if (event == 2) { /* sort from cursor */
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if (v3d && v3d->localvd) {
copy_v3_v3(cur, v3d->cursor);
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}
else {
copy_v3_v3(cur, scene->cursor);
}
invert_m4_m4(mat, OBACT->obmat);
mul_m4_v3(mat, cur);
}
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mp = me->mpoly;
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for (i = 0; i < me->totpoly; i++, mp++) {
if (event == 3) {
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face_sort_floats[i] = ((float)mp->mat_nr) * reverse;
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}
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else if (event == 4) {
/* selected first */
if (mp->flag & ME_FACE_SEL)
face_sort_floats[i] = 0.0;
else
face_sort_floats[i] = reverse;
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}
else {
/* find the face's center */
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ml = me->mloop + mp->loopstart;
zero_v3(vec);
for (j = 0; j < mp->totloop; j++, ml++) {
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mv = me->mvert + ml->v;
add_v3_v3(vec, mv->co);
}
mul_v3_fl(vec, 1.0f / (float)mp->totloop);
if (event == 1) { /* sort on view axis */
mul_m4_v3(mat, vec);
face_sort_floats[i] = vec[2] * reverse;
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}
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else if (event == 2) { /* distance from cursor */
face_sort_floats[i] = len_v3v3(cur, vec) * reverse; /* back to front */
}
}
}
qsort(index, me->totpoly, sizeof(int), float_sort);
}
MEM_freeN(face_sort_floats);
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for (i = 0; i < me->pdata.totlayer; i++) {
layer = &me->pdata.layers[i];
permutate(layer->data, me->totpoly, CustomData_sizeof(layer->type), index);
}
MEM_freeN(index);
DAG_id_tag_update(ob->data, 0);
/* Return to editmode. */
ED_object_enter_editmode(C, 0);
return OPERATOR_FINISHED;
}
void MESH_OT_sort_faces(wmOperatorType *ot)
{
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static EnumPropertyItem type_items[] = {
{ 1, "VIEW_AXIS", 0, "View Axis", "" },
{ 2, "CURSOR_DISTANCE", 0, "Cursor Distance", "" },
{ 3, "MATERIAL", 0, "Material", "" },
{ 4, "SELECTED", 0, "Selected", "" },
{ 5, "RANDOMIZE", 0, "Randomize", "" },
{ 0, NULL, 0, NULL, NULL }};
/* identifiers */
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ot->name = "Sort Faces"; // XXX (Ctrl to reverse)%t|
ot->description = "The faces of the active Mesh Object are sorted, based on the current view";
ot->idname = "MESH_OT_sort_faces";
/* api callbacks */
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ot->invoke = WM_menu_invoke;
ot->exec = edbm_sort_faces_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
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ot->prop = RNA_def_enum(ot->srna, "type", type_items, 0, "Type", "");
}
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#if 0
/* called from buttons */
static void hashvert_flag(EditMesh *em, int flag)
{
/* switch vertex order using hash table */
EditVert *eve;
struct xvertsort *sortblock, *sb, onth, *newsort;
ListBase tbase;
int amount, a, b;
/* count */
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eve = em->verts.first;
amount = 0;
while (eve) {
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if (eve->f & flag) amount++;
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eve = eve->next;
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}
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if (amount == 0) return;
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/* allocate memory */
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sb = sortblock = (struct xvertsort *)MEM_mallocN(sizeof(struct xvertsort) * amount, "sortremovedoub");
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eve = em->verts.first;
while (eve) {
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if (eve->f & flag) {
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sb->v1 = eve;
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sb++;
}
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eve = eve->next;
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}
BLI_srand(1);
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sb = sortblock;
for (a = 0; a < amount; a++, sb++) {
b = (int)(amount * BLI_drand());
if (b >= 0 && b < amount) {
newsort = sortblock + b;
onth = *sb;
*sb = *newsort;
*newsort = onth;
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}
}
/* make temporal listbase */
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tbase.first = tbase.last = 0;
sb = sortblock;
while (amount--) {
eve = sb->v1;
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BLI_remlink(&em->verts, eve);
BLI_addtail(&tbase, eve);
sb++;
}
BLI_movelisttolist(&em->verts, &tbase);
MEM_freeN(sortblock);
}
#endif
static int edbm_vertices_randomize_exec(bContext *C, wmOperator *UNUSED(op))
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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#if 1 /* BMESH TODO */
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(void)em;
#else
hashvert_flag(em, SELECT);
#endif
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return OPERATOR_FINISHED;
}
void MESH_OT_vertices_randomize(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Vertex Randomize";
ot->description = "Randomize vertex order";
ot->idname = "MESH_OT_vertices_randomize";
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/* api callbacks */
ot->exec = edbm_vertices_randomize_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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}
/******end of qsort stuff ****/
static int edbm_noise_exec(bContext *C, wmOperator *op)
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{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
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Material *ma;
Tex *tex;
BMVert *eve;
BMIter iter;
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float fac = RNA_float_get(op->ptr, "factor");
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if (em == NULL) {
return OPERATOR_FINISHED;
}
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if ((ma = give_current_material(obedit, obedit->actcol)) == NULL ||
(tex = give_current_material_texture(ma)) == NULL)
{
BKE_report(op->reports, RPT_WARNING, "Mesh has no material or texture assigned");
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return OPERATOR_FINISHED;
}
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if (tex->type == TEX_STUCCI) {
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float b2, vec[3];
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float ofs = tex->turbul / 200.0;
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BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
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b2 = BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2]);
if (tex->stype) ofs *= (b2 * b2);
vec[0] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0] + ofs, eve->co[1], eve->co[2]));
vec[1] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1] + ofs, eve->co[2]));
vec[2] = fac * (b2 - BLI_hnoise(tex->noisesize, eve->co[0], eve->co[1], eve->co[2] + ofs));
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add_v3_v3(eve->co, vec);
}
}
}
else {
BM_ITER(eve, &iter, em->bm, BM_VERTS_OF_MESH, NULL) {
if (BM_elem_flag_test(eve, BM_ELEM_SELECT)) {
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float tin, dum;
externtex(ma->mtex[0], eve->co, &tin, &dum, &dum, &dum, &dum, 0);
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eve->co[2] += fac * tin;
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}
}
}
EDBM_mesh_normals_update(em);
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EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_noise(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Noise";
ot->description = "Use vertex coordinate as texture coordinate";
ot->idname = "MESH_OT_noise";
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/* api callbacks */
ot->exec = edbm_noise_exec;
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ot->poll = ED_operator_editmesh;
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/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_float(ot->srna, "factor", 0.1f, -FLT_MAX, FLT_MAX, "Factor", "", 0.0f, 1.0f);
}
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/* bevel! yay!!*/
static int edbm_bevel_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMIter iter;
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BMEdge *eed;
BMOperator bmop;
float factor = RNA_float_get(op->ptr, "percent") /*, dfac */ /* UNUSED */, df, s;
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int i, recursion = RNA_int_get(op->ptr, "recursion");
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const int use_even = RNA_boolean_get(op->ptr, "use_even");
const int use_dist = RNA_boolean_get(op->ptr, "use_dist");
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float *w = NULL, ftot;
int li;
BM_data_layer_add(em->bm, &em->bm->edata, CD_PROP_FLT);
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li = CustomData_number_of_layers(&em->bm->edata, CD_PROP_FLT) - 1;
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BM_ITER(eed, &iter, em->bm, BM_EDGES_OF_MESH, NULL) {
float d = len_v3v3(eed->v1->co, eed->v2->co);
float *dv = CustomData_bmesh_get_n(&em->bm->edata, eed->head.data, CD_PROP_FLT, li);
*dv = d;
}
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if (em == NULL) {
return OPERATOR_CANCELLED;
}
w = MEM_mallocN(sizeof(float) * recursion, "bevel weights");
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/* ugh, stupid math depends somewhat on angles!*/
/* dfac = 1.0/(float)(recursion + 1); */ /* UNUSED */
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df = 1.0;
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for (i = 0, ftot = 0.0f; i < recursion; i++) {
s = powf(df, 1.25f);
w[i] = s;
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ftot += s;
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df *= 2.0;
}
mul_vn_fl(w, recursion, 1.0f / (float)ftot);
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for (i = 0; i < recursion; i++) {
float fac = w[recursion - i - 1] * factor;
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if (!EDBM_op_init(em, &bmop, op,
"bevel geom=%hev percent=%f lengthlayer=%i use_lengths=%b use_even=%b use_dist=%b",
BM_ELEM_SELECT, fac, li, TRUE, use_even, use_dist))
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{
return OPERATOR_CANCELLED;
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}
BMO_op_exec(em->bm, &bmop);
if (!EDBM_op_finish(em, &bmop, op, TRUE))
return OPERATOR_CANCELLED;
}
BM_data_layer_free_n(em->bm, &em->bm->edata, CD_PROP_FLT, li);
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MEM_freeN(w);
EDBM_mesh_normals_update(em);
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
void MESH_OT_bevel(wmOperatorType *ot)
{
/* identifiers */
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ot->name = "Bevel";
ot->description = "Edge/Vertex Bevel";
ot->idname = "MESH_OT_bevel";
/* api callbacks */
ot->exec = edbm_bevel_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
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RNA_def_float(ot->srna, "percent", 0.5f, -FLT_MAX, FLT_MAX, "Percentage", "", 0.0f, 1.0f);
RNA_def_int(ot->srna, "recursion", 1, 1, 50, "Recursion Level", "Recursion Level", 1, 8);
RNA_def_boolean(ot->srna, "use_even", FALSE, "Even", "Calculate evenly spaced bevel");
RNA_def_boolean(ot->srna, "use_dist", FALSE, "Distance", "Interpret the percent in blender units");
}
static int edbm_bridge_edge_loops_exec(bContext *C, wmOperator *op)
{
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Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
if (!EDBM_op_callf(em, op, "bridge_loops edges=%he", BM_ELEM_SELECT))
return OPERATOR_CANCELLED;
EDBM_update_generic(C, em, TRUE);
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return OPERATOR_FINISHED;
}
void MESH_OT_bridge_edge_loops(wmOperatorType *ot)
{
/* identifiers */
ot->name = "Bridge Two Edge Loops";
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ot->description = "Make faces between two edge loops";
ot->idname = "MESH_OT_bridge_edge_loops";
/* api callbacks */
ot->exec = edbm_bridge_edge_loops_exec;
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ot->poll = ED_operator_editmesh;
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
RNA_def_boolean(ot->srna, "inside", 0, "Inside", "");
}
static int edbm_inset_exec(bContext *C, wmOperator *op)
{
Object *obedit = CTX_data_edit_object(C);
BMEditMesh *em = BMEdit_FromObject(obedit);
BMOperator bmop;
const int use_boundary = RNA_boolean_get(op->ptr, "use_boundary");
const int use_even_offset = RNA_boolean_get(op->ptr, "use_even_offset");
const int use_relative_offset = RNA_boolean_get(op->ptr, "use_relative_offset");
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const float thickness = RNA_float_get(op->ptr, "thickness");
const int use_outset = RNA_boolean_get(op->ptr, "use_outset");
EDBM_op_init(em, &bmop, op,
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"inset faces=%hf use_boundary=%b use_even_offset=%b use_relative_offset=%b thickness=%f use_outset=%b",
BM_ELEM_SELECT, use_boundary, use_even_offset, use_relative_offset, thickness, use_outset);
BMO_op_exec(em->bm, &bmop);
/* deselect original verts */
EDBM_flag_disable_all(em, BM_ELEM_SELECT);
BMO_slot_buffer_hflag_enable(em->bm, &bmop, "faceout", BM_FACE, BM_ELEM_SELECT, TRUE);
if (!EDBM_op_finish(em, &bmop, op, TRUE)) {
return OPERATOR_CANCELLED;
}
else {
EDBM_update_generic(C, em, TRUE);
return OPERATOR_FINISHED;
}
}
void MESH_OT_inset(wmOperatorType *ot)
{
PropertyRNA *prop;
/* identifiers */
ot->name = "Inset Faces";
ot->idname = "MESH_OT_inset";
/* api callbacks */
ot->exec = edbm_inset_exec;
ot->poll = ED_operator_editmesh;
ot->description = "";
/* flags */
ot->flag = OPTYPE_REGISTER | OPTYPE_UNDO;
/* properties */
RNA_def_boolean(ot->srna, "use_boundary", TRUE, "Boundary", "Inset face boundries");
RNA_def_boolean(ot->srna, "use_even_offset", TRUE, "Offset Even", "Scale the offset to give more even thickness");
RNA_def_boolean(ot->srna, "use_relative_offset", FALSE, "Offset Relative", "Scale the offset by surrounding geometry");
prop = RNA_def_float(ot->srna, "thickness", 0.01f, 0.0f, FLT_MAX, "thickness", "", 0.0f, 10.0f);
/* use 1 rather then 10 for max else dragging the button moves too far */
RNA_def_property_ui_range(prop, 0.0, 1.0, 0.01, 4);
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RNA_def_boolean(ot->srna, "use_outset", FALSE, "Outset", "Outset rather than inset");
}