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blender-archive/source/blender/python/api2_2x/Build.h

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2003-06-21 11:44:10 +00:00
/*
*
* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* This is a new part of Blender.
*
* Contributor(s): Jacques Guignot
*
* ***** END GPL/BL DUAL LICENSE BLOCK *****
*/
#ifndef EXPP_BUILD_H
#define EXPP_BUILD_H
#include <Python.h>
#include <stdio.h>
#include <BLI_arithb.h>
#include <BLI_blenlib.h>
#include <BKE_main.h>
#include <BKE_global.h>
#include <BKE_object.h>
#include <BKE_library.h>
#include <DNA_effect_types.h>
#include "gen_utils.h"
/*****************************************************************************/
/* Python API function prototypes for the Build module. */
/*****************************************************************************/
PyObject *M_Build_New (PyObject *self, PyObject *args);
PyObject *M_Build_Get (PyObject *self, PyObject *args);
/*****************************************************************************/
/* Python C_Build structure definition: */
/*****************************************************************************/
typedef struct {
PyObject_HEAD
Effect *build;
} C_Build;
#include"Effect.h"
/*****************************************************************************/
/* Python C_Build methods declarations: */
/*****************************************************************************/
PyObject *Effect_getType(C_Effect *self);
PyObject *Effect_setType(C_Effect *self, PyObject *args);
PyObject *Effect_getFlag(C_Effect *self);
PyObject *Effect_setFlag(C_Effect *self, PyObject *args);
PyObject *Build_getLen(C_Build *self);
PyObject *Build_setLen(C_Build *self,PyObject*a);
PyObject *Build_getSfra(C_Build *self);
PyObject *Build_setSfra(C_Build *self,PyObject*a);
PyObject *Build_getLen(C_Build *self);
PyObject *Build_setLen(C_Build *self,PyObject*a);
PyObject *Build_getSfra(C_Build *self);
PyObject *Build_setSfra(C_Build *self,PyObject*a);
/*****************************************************************************/
/* Python Build_Type callback function prototypes: */
/*****************************************************************************/
void BuildDeAlloc (C_Build *msh);
int BuildPrint (C_Build *msh, FILE *fp, int flags);
int BuildSetAttr (C_Build *msh, char *name, PyObject *v);
PyObject *BuildGetAttr (C_Build *msh, char *name);
PyObject *BuildRepr (C_Build *msh);
PyObject* BuildCreatePyObject (struct Effect *build);
int BuildCheckPyObject (PyObject *py_obj);
struct Build* BuildFromPyObject (PyObject *py_obj);
#endif /* EXPP_BUILD_H */