94 lines
3.5 KiB
C++
94 lines
3.5 KiB
C++
/*
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*
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* ***** BEGIN GPL/BL DUAL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version. The Blender
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* Foundation also sells licenses for use in proprietary software under
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* the Blender License. See http://www.blender.org/BL/ for information
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* about this.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* This is a new part of Blender.
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*
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* Contributor(s): Jacques Guignot
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*
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* ***** END GPL/BL DUAL LICENSE BLOCK *****
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*/
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#ifndef EXPP_BUILD_H
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#define EXPP_BUILD_H
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#include <Python.h>
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#include <stdio.h>
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#include <BLI_arithb.h>
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#include <BLI_blenlib.h>
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#include <BKE_main.h>
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#include <BKE_global.h>
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#include <BKE_object.h>
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#include <BKE_library.h>
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#include <DNA_effect_types.h>
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#include "gen_utils.h"
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/*****************************************************************************/
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/* Python API function prototypes for the Build module. */
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/*****************************************************************************/
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PyObject *M_Build_New (PyObject *self, PyObject *args);
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PyObject *M_Build_Get (PyObject *self, PyObject *args);
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/*****************************************************************************/
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/* Python C_Build structure definition: */
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/*****************************************************************************/
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typedef struct {
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PyObject_HEAD
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Effect *build;
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} C_Build;
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#include"Effect.h"
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/*****************************************************************************/
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/* Python C_Build methods declarations: */
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/*****************************************************************************/
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PyObject *Effect_getType(C_Effect *self);
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PyObject *Effect_setType(C_Effect *self, PyObject *args);
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PyObject *Effect_getFlag(C_Effect *self);
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PyObject *Effect_setFlag(C_Effect *self, PyObject *args);
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PyObject *Build_getLen(C_Build *self);
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PyObject *Build_setLen(C_Build *self,PyObject*a);
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PyObject *Build_getSfra(C_Build *self);
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PyObject *Build_setSfra(C_Build *self,PyObject*a);
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PyObject *Build_getLen(C_Build *self);
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PyObject *Build_setLen(C_Build *self,PyObject*a);
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PyObject *Build_getSfra(C_Build *self);
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PyObject *Build_setSfra(C_Build *self,PyObject*a);
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/*****************************************************************************/
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/* Python Build_Type callback function prototypes: */
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/*****************************************************************************/
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void BuildDeAlloc (C_Build *msh);
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int BuildPrint (C_Build *msh, FILE *fp, int flags);
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int BuildSetAttr (C_Build *msh, char *name, PyObject *v);
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PyObject *BuildGetAttr (C_Build *msh, char *name);
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PyObject *BuildRepr (C_Build *msh);
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PyObject* BuildCreatePyObject (struct Effect *build);
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int BuildCheckPyObject (PyObject *py_obj);
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struct Build* BuildFromPyObject (PyObject *py_obj);
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#endif /* EXPP_BUILD_H */
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