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blender-archive/source/blender/modifiers/intern/MOD_util.c

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/**
2010-04-11 23:20:03 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version. The Blender
* Foundation also sells licenses for use in proprietary software under
* the Blender License. See http://www.blender.org/BL/ for information
* about this.
*
* This program is distributed in the hope that it will be useful;
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation;
2010-08-10 21:22:26 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Ben Batt
*
* ***** END GPL LICENSE BLOCK *****
*/
#include "string.h"
#include "DNA_modifier_types.h"
#include "DNA_object_types.h"
#include "DNA_curve_types.h"
#include "BKE_cdderivedmesh.h"
#include "BKE_mesh.h"
#include "BKE_displist.h"
#include "BKE_utildefines.h"
#include "BKE_modifier.h"
#include "MOD_util.h"
#include "MOD_modifiertypes.h"
#include "MEM_guardedalloc.h"
#include "RE_shader_ext.h"
void get_texture_value(Tex *texture, float *tex_co, TexResult *texres)
{
int result_type;
result_type = multitex_ext(texture, tex_co, NULL, NULL, 0, texres);
/* if the texture gave an RGB value, we assume it didn't give a valid
* intensity, so calculate one (formula from do_material_tex).
* if the texture didn't give an RGB value, copy the intensity across
*/
if(result_type & TEX_RGB)
texres->tin = (0.35f * texres->tr + 0.45f * texres->tg
+ 0.2f * texres->tb);
else
texres->tr = texres->tg = texres->tb = texres->tin;
}
void modifier_vgroup_cache(ModifierData *md, float (*vertexCos)[3])
{
while((md=md->next) && md->type==eModifierType_Armature) {
ArmatureModifierData *amd = (ArmatureModifierData*) md;
if(amd->multi && amd->prevCos==NULL)
amd->prevCos= MEM_dupallocN(vertexCos);
else
break;
}
/* lattice/mesh modifier too */
}
void validate_layer_name(const CustomData *data, int type, char *name, char *outname)
{
int index = -1;
/* if a layer name was given, try to find that layer */
if(name[0])
index = CustomData_get_named_layer_index(data, CD_MTFACE, name);
if(index < 0) {
/* either no layer was specified, or the layer we want has been
* deleted, so assign the active layer to name
*/
index = CustomData_get_active_layer_index(data, CD_MTFACE);
strcpy(outname, data->layers[index].name);
}
else
strcpy(outname, name);
}
/* returns a cdderivedmesh if dm == NULL or is another type of derivedmesh */
DerivedMesh *get_cddm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3])
{
if(dm && dm->type == DM_TYPE_CDDM)
return dm;
if(!dm) {
dm= get_dm(scene, ob, em, dm, vertexCos, 0);
}
else {
dm= CDDM_copy(dm);
CDDM_apply_vert_coords(dm, vertexCos);
}
if(dm)
CDDM_calc_normals(dm);
return dm;
}
/* returns a derived mesh if dm == NULL, for deforming modifiers that need it */
DerivedMesh *get_dm(struct Scene *scene, Object *ob, struct EditMesh *em, DerivedMesh *dm, float (*vertexCos)[3], int orco)
{
if(dm)
return dm;
if(ob->type==OB_MESH) {
if(em) dm= CDDM_from_editmesh(em, ob->data);
else dm = CDDM_from_mesh((struct Mesh *)(ob->data), ob);
if(vertexCos) {
CDDM_apply_vert_coords(dm, vertexCos);
//CDDM_calc_normals(dm);
}
if(orco)
DM_add_vert_layer(dm, CD_ORCO, CD_ASSIGN, get_mesh_orco_verts(ob));
}
else if(ELEM3(ob->type,OB_FONT,OB_CURVE,OB_SURF)) {
dm= CDDM_from_curve(ob);
}
return dm;
}
/* only called by BKE_modifier.h/modifier.c */
void modifier_type_init(ModifierTypeInfo *types[], ModifierType type)
{
memset(types, 0, sizeof(types));
#define INIT_TYPE(typeName) (types[eModifierType_##typeName] = &modifierType_##typeName)
INIT_TYPE(None);
INIT_TYPE(Curve);
INIT_TYPE(Lattice);
INIT_TYPE(Subsurf);
INIT_TYPE(Build);
INIT_TYPE(Array);
INIT_TYPE(Mirror);
INIT_TYPE(EdgeSplit);
INIT_TYPE(Bevel);
INIT_TYPE(Displace);
INIT_TYPE(UVProject);
INIT_TYPE(Decimate);
INIT_TYPE(Smooth);
INIT_TYPE(Cast);
INIT_TYPE(Wave);
INIT_TYPE(Armature);
INIT_TYPE(Hook);
INIT_TYPE(Softbody);
INIT_TYPE(Cloth);
INIT_TYPE(Collision);
INIT_TYPE(Boolean);
INIT_TYPE(MeshDeform);
INIT_TYPE(ParticleSystem);
INIT_TYPE(ParticleInstance);
INIT_TYPE(Explode);
INIT_TYPE(Shrinkwrap);
INIT_TYPE(Fluidsim);
INIT_TYPE(Mask);
INIT_TYPE(SimpleDeform);
INIT_TYPE(Multires);
INIT_TYPE(Surface);
INIT_TYPE(Smoke);
INIT_TYPE(ShapeKey);
INIT_TYPE(Solidify);
INIT_TYPE(Screw);
#undef INIT_TYPE
}