2011-02-23 10:52:22 +00:00
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/*
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2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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2010-02-12 13:34:04 +00:00
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* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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*
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* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
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* All rights reserved.
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*
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* Contributor(s): Blender Foundation, 2002-2008 full recode
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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2011-02-27 20:29:51 +00:00
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/** \file blender/editors/object/object_hook.c
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* \ingroup edobj
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*/
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|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include <stdlib.h>
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#include <string.h>
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#include "MEM_guardedalloc.h"
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2009-11-10 20:43:45 +00:00
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#include "BLI_math.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "BLI_editVert.h"
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#include "BLI_listbase.h"
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#include "BLI_string.h"
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2011-01-07 18:36:47 +00:00
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#include "BLI_utildefines.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "DNA_curve_types.h"
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#include "DNA_lattice_types.h"
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#include "DNA_meshdata_types.h"
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#include "DNA_object_types.h"
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#include "DNA_scene_types.h"
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2009-11-22 06:20:56 +00:00
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#include "BKE_action.h"
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2009-11-16 13:59:27 +00:00
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#include "BKE_context.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "BKE_depsgraph.h"
|
2010-08-01 12:47:49 +00:00
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#include "BKE_main.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "BKE_mesh.h"
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#include "BKE_modifier.h"
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#include "BKE_object.h"
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2009-11-22 06:20:56 +00:00
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#include "BKE_report.h"
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#include "BKE_scene.h"
|
2011-06-30 03:04:39 +00:00
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#include "BKE_deform.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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2009-11-16 13:59:27 +00:00
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#include "RNA_define.h"
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#include "RNA_access.h"
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* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
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#include "RNA_enum_types.h"
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2009-11-16 13:59:27 +00:00
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|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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#include "ED_curve.h"
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#include "ED_mesh.h"
|
2009-11-22 06:20:56 +00:00
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#include "ED_screen.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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2009-11-16 13:59:27 +00:00
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#include "WM_types.h"
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#include "WM_api.h"
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2009-11-22 06:20:56 +00:00
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#include "UI_resources.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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2009-11-22 06:20:56 +00:00
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#include "object_intern.h"
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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static int return_editmesh_indexar(EditMesh *em, int *tot, int **indexar, float *cent)
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{
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EditVert *eve;
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int *index, nr, totvert=0;
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for(eve= em->verts.first; eve; eve= eve->next) {
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if(eve->f & SELECT) totvert++;
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}
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if(totvert==0) return 0;
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*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
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*tot= totvert;
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nr= 0;
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2011-06-30 02:52:13 +00:00
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zero_v3(cent);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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for(eve= em->verts.first; eve; eve= eve->next) {
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if(eve->f & SELECT) {
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*index= nr; index++;
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2010-04-21 12:27:48 +00:00
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add_v3_v3(cent, eve->co);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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}
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nr++;
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}
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2009-11-10 20:43:45 +00:00
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mul_v3_fl(cent, 1.0f/(float)totvert);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
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return totvert;
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}
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static int return_editmesh_vgroup(Object *obedit, EditMesh *em, char *name, float *cent)
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{
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2011-06-30 02:52:13 +00:00
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zero_v3(cent);
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|
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|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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if(obedit->actdef) {
|
2011-06-30 02:52:13 +00:00
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const int defgrp_index= obedit->actdef-1;
|
2011-07-01 08:48:00 +00:00
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int totvert=0;
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2011-06-30 02:52:13 +00:00
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MDeformVert *dvert;
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EditVert *eve;
|
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|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
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/* find the vertices */
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for(eve= em->verts.first; eve; eve= eve->next) {
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dvert= CustomData_em_get(&em->vdata, eve->data, CD_MDEFORMVERT);
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if(dvert) {
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2011-06-30 02:52:13 +00:00
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if(defvert_find_weight(dvert, defgrp_index) > 0.0f) {
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add_v3_v3(cent, eve->co);
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|
totvert++;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
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|
}
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}
|
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if(totvert) {
|
2011-06-30 02:52:13 +00:00
|
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bDeformGroup *dg = BLI_findlink(&obedit->defbase, defgrp_index);
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BLI_strncpy(name, dg->name, sizeof(dg->name));
|
2009-11-10 20:43:45 +00:00
|
|
|
mul_v3_fl(cent, 1.0f/(float)totvert);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
return 1;
|
|
|
|
}
|
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|
|
}
|
|
|
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|
|
return 0;
|
|
|
|
}
|
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|
|
static void select_editmesh_hook(Object *ob, HookModifierData *hmd)
|
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|
|
{
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Mesh *me= ob->data;
|
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|
|
EditMesh *em= BKE_mesh_get_editmesh(me);
|
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EditVert *eve;
|
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int index=0, nr=0;
|
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|
|
|
if (hmd->indexar == NULL)
|
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|
|
return;
|
|
|
|
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|
|
|
for(eve= em->verts.first; eve; eve= eve->next, nr++) {
|
|
|
|
if(nr==hmd->indexar[index]) {
|
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|
eve->f |= SELECT;
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|
|
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if(index < hmd->totindex-1) index++;
|
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}
|
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|
|
}
|
|
|
|
EM_select_flush(em);
|
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|
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|
|
|
BKE_mesh_end_editmesh(me, em);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int return_editlattice_indexar(Lattice *editlatt, int *tot, int **indexar, float *cent)
|
|
|
|
{
|
|
|
|
BPoint *bp;
|
|
|
|
int *index, nr, totvert=0, a;
|
|
|
|
|
|
|
|
/* count */
|
|
|
|
a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
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|
bp= editlatt->def;
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|
|
|
while(a--) {
|
|
|
|
if(bp->f1 & SELECT) {
|
|
|
|
if(bp->hide==0) totvert++;
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
|
|
|
|
if(totvert==0) return 0;
|
|
|
|
|
|
|
|
*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
|
|
|
|
*tot= totvert;
|
|
|
|
nr= 0;
|
|
|
|
cent[0]= cent[1]= cent[2]= 0.0;
|
|
|
|
|
|
|
|
a= editlatt->pntsu*editlatt->pntsv*editlatt->pntsw;
|
|
|
|
bp= editlatt->def;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->f1 & SELECT) {
|
|
|
|
if(bp->hide==0) {
|
|
|
|
*index= nr; index++;
|
2010-04-21 12:27:48 +00:00
|
|
|
add_v3_v3(cent, bp->vec);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
bp++;
|
|
|
|
nr++;
|
|
|
|
}
|
|
|
|
|
2009-11-10 20:43:45 +00:00
|
|
|
mul_v3_fl(cent, 1.0f/(float)totvert);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
return totvert;
|
|
|
|
}
|
|
|
|
|
|
|
|
static void select_editlattice_hook(Object *obedit, HookModifierData *hmd)
|
|
|
|
{
|
2010-08-10 06:36:42 +00:00
|
|
|
Lattice *lt= obedit->data, *editlt;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
BPoint *bp;
|
|
|
|
int index=0, nr=0, a;
|
2010-08-10 06:36:42 +00:00
|
|
|
|
|
|
|
editlt= lt->editlatt->latt;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
/* count */
|
2010-08-10 06:36:42 +00:00
|
|
|
a= editlt->pntsu*editlt->pntsv*editlt->pntsw;
|
|
|
|
bp= editlt->def;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
while(a--) {
|
|
|
|
if(hmd->indexar[index]==nr) {
|
|
|
|
bp->f1 |= SELECT;
|
|
|
|
if(index < hmd->totindex-1) index++;
|
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static int return_editcurve_indexar(Object *obedit, int *tot, int **indexar, float *cent)
|
|
|
|
{
|
|
|
|
ListBase *editnurb= curve_get_editcurve(obedit);
|
|
|
|
Nurb *nu;
|
|
|
|
BPoint *bp;
|
|
|
|
BezTriple *bezt;
|
|
|
|
int *index, a, nr, totvert=0;
|
|
|
|
|
|
|
|
for(nu= editnurb->first; nu; nu= nu->next) {
|
|
|
|
if(nu->type == CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(bezt->f1 & SELECT) totvert++;
|
|
|
|
if(bezt->f2 & SELECT) totvert++;
|
|
|
|
if(bezt->f3 & SELECT) totvert++;
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->f1 & SELECT) totvert++;
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
if(totvert==0) return 0;
|
|
|
|
|
|
|
|
*indexar= index= MEM_mallocN(4*totvert, "hook indexar");
|
|
|
|
*tot= totvert;
|
|
|
|
nr= 0;
|
|
|
|
cent[0]= cent[1]= cent[2]= 0.0;
|
|
|
|
|
|
|
|
for(nu= editnurb->first; nu; nu= nu->next) {
|
|
|
|
if(nu->type == CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(bezt->f1 & SELECT) {
|
|
|
|
*index= nr; index++;
|
2010-04-21 12:27:48 +00:00
|
|
|
add_v3_v3(cent, bezt->vec[0]);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
if(bezt->f2 & SELECT) {
|
|
|
|
*index= nr; index++;
|
2010-04-21 12:27:48 +00:00
|
|
|
add_v3_v3(cent, bezt->vec[1]);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
if(bezt->f3 & SELECT) {
|
|
|
|
*index= nr; index++;
|
2010-04-21 12:27:48 +00:00
|
|
|
add_v3_v3(cent, bezt->vec[2]);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(bp->f1 & SELECT) {
|
|
|
|
*index= nr; index++;
|
2010-04-21 12:27:48 +00:00
|
|
|
add_v3_v3(cent, bp->vec);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-11-10 20:43:45 +00:00
|
|
|
mul_v3_fl(cent, 1.0f/(float)totvert);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
return totvert;
|
|
|
|
}
|
|
|
|
|
2011-09-05 08:20:11 +00:00
|
|
|
static int object_hook_index_array(Object *obedit, int *tot, int **indexar, char *name, float *cent_r)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
|
|
|
*indexar= NULL;
|
|
|
|
*tot= 0;
|
|
|
|
name[0]= 0;
|
|
|
|
|
|
|
|
switch(obedit->type) {
|
|
|
|
case OB_MESH:
|
|
|
|
{
|
|
|
|
Mesh *me= obedit->data;
|
2011-09-05 08:20:11 +00:00
|
|
|
EditMesh *em = BKE_mesh_get_editmesh(me);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
|
|
|
/* check selected vertices first */
|
|
|
|
if( return_editmesh_indexar(em, tot, indexar, cent_r)) {
|
|
|
|
BKE_mesh_end_editmesh(me, em);
|
|
|
|
return 1;
|
|
|
|
} else {
|
|
|
|
int ret = return_editmesh_vgroup(obedit, em, name, cent_r);
|
|
|
|
BKE_mesh_end_editmesh(me, em);
|
|
|
|
return ret;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
case OB_CURVE:
|
|
|
|
case OB_SURF:
|
|
|
|
return return_editcurve_indexar(obedit, tot, indexar, cent_r);
|
|
|
|
case OB_LATTICE:
|
|
|
|
{
|
|
|
|
Lattice *lt= obedit->data;
|
2010-08-10 06:36:42 +00:00
|
|
|
return return_editlattice_indexar(lt->editlatt->latt, tot, indexar, cent_r);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
default:
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
static void select_editcurve_hook(Object *obedit, HookModifierData *hmd)
|
|
|
|
{
|
|
|
|
ListBase *editnurb= curve_get_editcurve(obedit);
|
|
|
|
Nurb *nu;
|
|
|
|
BPoint *bp;
|
|
|
|
BezTriple *bezt;
|
|
|
|
int index=0, a, nr=0;
|
|
|
|
|
|
|
|
for(nu= editnurb->first; nu; nu= nu->next) {
|
|
|
|
if(nu->type == CU_BEZIER) {
|
|
|
|
bezt= nu->bezt;
|
|
|
|
a= nu->pntsu;
|
|
|
|
while(a--) {
|
|
|
|
if(nr == hmd->indexar[index]) {
|
|
|
|
bezt->f1 |= SELECT;
|
|
|
|
if(index<hmd->totindex-1) index++;
|
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
if(nr == hmd->indexar[index]) {
|
|
|
|
bezt->f2 |= SELECT;
|
|
|
|
if(index<hmd->totindex-1) index++;
|
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
if(nr == hmd->indexar[index]) {
|
|
|
|
bezt->f3 |= SELECT;
|
|
|
|
if(index<hmd->totindex-1) index++;
|
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
|
|
|
|
bezt++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
bp= nu->bp;
|
|
|
|
a= nu->pntsu*nu->pntsv;
|
|
|
|
while(a--) {
|
|
|
|
if(nr == hmd->indexar[index]) {
|
|
|
|
bp->f1 |= SELECT;
|
|
|
|
if(index<hmd->totindex-1) index++;
|
|
|
|
}
|
|
|
|
nr++;
|
|
|
|
bp++;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static void object_hook_select(Object *ob, HookModifierData *hmd)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
2009-11-05 10:09:45 +00:00
|
|
|
if (hmd->indexar == NULL)
|
|
|
|
return;
|
|
|
|
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
if(ob->type==OB_MESH) select_editmesh_hook(ob, hmd);
|
|
|
|
else if(ob->type==OB_LATTICE) select_editlattice_hook(ob, hmd);
|
|
|
|
else if(ob->type==OB_CURVE) select_editcurve_hook(ob, hmd);
|
|
|
|
else if(ob->type==OB_SURF) select_editcurve_hook(ob, hmd);
|
|
|
|
}
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* special poll operators for hook operators */
|
|
|
|
// TODO: check for properties window modifier context too as alternative?
|
|
|
|
static int hook_op_edit_poll(bContext *C)
|
|
|
|
{
|
|
|
|
Object *obedit= CTX_data_edit_object(C);
|
|
|
|
|
|
|
|
if (obedit) {
|
|
|
|
if (ED_operator_editmesh(C)) return 1;
|
|
|
|
if (ED_operator_editsurfcurve(C)) return 1;
|
|
|
|
if (ED_operator_editlattice(C)) return 1;
|
|
|
|
//if (ED_operator_editmball(C)) return 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static Object *add_hook_object_new(Scene *scene, Object *obedit)
|
|
|
|
{
|
|
|
|
Base *base, *basedit;
|
|
|
|
Object *ob;
|
|
|
|
|
|
|
|
ob= add_object(scene, OB_EMPTY);
|
|
|
|
|
|
|
|
basedit = object_in_scene(obedit, scene);
|
|
|
|
base = object_in_scene(ob, scene);
|
|
|
|
base->lay = ob->lay = obedit->lay;
|
|
|
|
|
|
|
|
/* icky, add_object sets new base as active.
|
|
|
|
* so set it back to the original edit object */
|
|
|
|
scene->basact = basedit;
|
|
|
|
|
|
|
|
return ob;
|
|
|
|
}
|
|
|
|
|
2010-08-01 12:47:49 +00:00
|
|
|
static void add_hook_object(Main *bmain, Scene *scene, Object *obedit, Object *ob, int mode)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
2009-11-22 06:20:56 +00:00
|
|
|
ModifierData *md=NULL;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
HookModifierData *hmd = NULL;
|
2009-11-22 06:20:56 +00:00
|
|
|
float cent[3];
|
|
|
|
int tot, ok, *indexar;
|
|
|
|
char name[32];
|
|
|
|
|
2011-09-05 08:20:11 +00:00
|
|
|
ok = object_hook_index_array(obedit, &tot, &indexar, name, cent);
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
if (!ok) return; // XXX error("Requires selected vertices or active Vertex Group");
|
|
|
|
|
|
|
|
if (mode==OBJECT_ADDHOOK_NEWOB && !ob) {
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
ob = add_hook_object_new(scene, obedit);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
/* transform cent to global coords for loc */
|
|
|
|
mul_v3_m4v3(ob->loc, obedit->obmat, cent);
|
|
|
|
}
|
|
|
|
|
|
|
|
md = obedit->modifiers.first;
|
|
|
|
while (md && modifierType_getInfo(md->type)->type==eModifierTypeType_OnlyDeform) {
|
|
|
|
md = md->next;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
hmd = (HookModifierData*) modifier_new(eModifierType_Hook);
|
|
|
|
BLI_insertlinkbefore(&obedit->modifiers, md, hmd);
|
2009-11-22 12:28:38 +00:00
|
|
|
BLI_snprintf(hmd->modifier.name, sizeof(hmd->modifier.name), "Hook-%s", ob->id.name+2);
|
2009-11-22 06:20:56 +00:00
|
|
|
modifier_unique_name(&obedit->modifiers, (ModifierData*)hmd);
|
|
|
|
|
|
|
|
hmd->object= ob;
|
|
|
|
hmd->indexar= indexar;
|
|
|
|
copy_v3_v3(hmd->cent, cent);
|
|
|
|
hmd->totindex= tot;
|
2010-11-05 07:35:21 +00:00
|
|
|
BLI_strncpy(hmd->name, name, sizeof(hmd->name));
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* matrix calculus */
|
|
|
|
/* vert x (obmat x hook->imat) x hook->obmat x ob->imat */
|
|
|
|
/* (parentinv ) */
|
|
|
|
where_is_object(scene, ob);
|
|
|
|
|
|
|
|
invert_m4_m4(ob->imat, ob->obmat);
|
|
|
|
/* apparently this call goes from right to left... */
|
|
|
|
mul_serie_m4(hmd->parentinv, ob->imat, obedit->obmat, NULL,
|
|
|
|
NULL, NULL, NULL, NULL, NULL);
|
|
|
|
|
2010-08-01 12:47:49 +00:00
|
|
|
DAG_scene_sort(bmain, scene);
|
2009-11-22 06:20:56 +00:00
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static int object_add_hook_selob_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
2010-08-01 12:47:49 +00:00
|
|
|
Main *bmain= CTX_data_main(C);
|
2009-11-22 06:20:56 +00:00
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
|
|
Object *obsel=NULL;
|
|
|
|
|
|
|
|
CTX_DATA_BEGIN(C, Object*, ob, selected_objects)
|
|
|
|
{
|
|
|
|
if (ob != obedit) {
|
|
|
|
obsel = ob;
|
|
|
|
break;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
2009-11-22 06:20:56 +00:00
|
|
|
CTX_DATA_END;
|
|
|
|
|
|
|
|
if (!obsel) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Can't add hook with no other selected objects.");
|
|
|
|
return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
2009-11-22 06:20:56 +00:00
|
|
|
|
2010-08-01 12:47:49 +00:00
|
|
|
add_hook_object(bmain, scene, obedit, obsel, OBJECT_ADDHOOK_SELOB);
|
2009-11-22 06:20:56 +00:00
|
|
|
|
2009-12-17 06:06:30 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit);
|
2009-11-22 06:20:56 +00:00
|
|
|
return OPERATOR_FINISHED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_add_selobj(wmOperatorType *ot)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
2009-11-22 06:20:56 +00:00
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Hook to Selected Object";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Hook selected vertices to the first selected Object";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_add_selob";
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_add_hook_selob_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
}
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
|
2010-10-15 01:36:14 +00:00
|
|
|
static int object_add_hook_newob_exec(bContext *C, wmOperator *UNUSED(op))
|
2009-11-22 06:20:56 +00:00
|
|
|
{
|
2010-08-01 12:47:49 +00:00
|
|
|
Main *bmain= CTX_data_main(C);
|
2009-11-22 06:20:56 +00:00
|
|
|
Scene *scene= CTX_data_scene(C);
|
|
|
|
Object *obedit = CTX_data_edit_object(C);
|
|
|
|
|
2010-08-01 12:47:49 +00:00
|
|
|
add_hook_object(bmain, scene, obedit, NULL, OBJECT_ADDHOOK_NEWOB);
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
WM_event_add_notifier(C, NC_SCENE|ND_OB_SELECT, scene);
|
2009-12-17 06:06:30 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, obedit);
|
2009-11-22 06:20:56 +00:00
|
|
|
return OPERATOR_FINISHED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_add_newobj(wmOperatorType *ot)
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
{
|
2009-11-22 06:20:56 +00:00
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Hook to New Object";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Hook selected vertices to the first selected Object";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_add_newob";
|
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_add_hook_newob_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
}
|
|
|
|
|
|
|
|
static int object_hook_remove_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
int num= RNA_enum_get(op->ptr, "modifier");
|
|
|
|
Object *ob=NULL;
|
|
|
|
HookModifierData *hmd=NULL;
|
|
|
|
|
|
|
|
ob = CTX_data_edit_object(C);
|
|
|
|
hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
|
|
|
|
|
|
|
|
if (!ob || !hmd) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
|
|
|
|
return OPERATOR_CANCELLED;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
/* remove functionality */
|
|
|
|
|
|
|
|
BLI_remlink(&ob->modifiers, (ModifierData *)hmd);
|
|
|
|
modifier_free((ModifierData *)hmd);
|
|
|
|
|
2010-12-05 18:59:23 +00:00
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
2009-12-17 06:06:30 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
2011-05-26 13:38:16 +00:00
|
|
|
static EnumPropertyItem *hook_mod_itemf(bContext *C, PointerRNA *UNUSED(ptr), PropertyRNA *UNUSED(prop), int *free)
|
2009-11-22 06:20:56 +00:00
|
|
|
{
|
|
|
|
Object *ob = CTX_data_edit_object(C);
|
|
|
|
EnumPropertyItem tmp = {0, "", 0, "", ""};
|
|
|
|
EnumPropertyItem *item= NULL;
|
|
|
|
ModifierData *md = NULL;
|
|
|
|
int a, totitem= 0;
|
|
|
|
|
|
|
|
if(!ob)
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
return DummyRNA_NULL_items;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
for(a=0, md=ob->modifiers.first; md; md= md->next, a++) {
|
|
|
|
if (md->type==eModifierType_Hook) {
|
|
|
|
tmp.value= a;
|
|
|
|
tmp.icon = ICON_HOOK;
|
|
|
|
tmp.identifier= md->name;
|
|
|
|
tmp.name= md->name;
|
|
|
|
RNA_enum_item_add(&item, &totitem, &tmp);
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_enum_item_end(&item, &totitem);
|
|
|
|
*free= 1;
|
|
|
|
|
|
|
|
return item;
|
2.5: Object module
* Split object_edit.c into multiple files:
object_add.c, object_edit.c, object_hook.c, object_relations.c,
object_select.c, object_transform.c.
* Rename files to have consistent object_ and mball_ prefix:
object_shapekey.c, object_lattice.c, object_vgroup.c, mball_edit.c.
* Added operators:
* vertex group menu and set active
* apply location, rotation, scale, visual transform (location is new)
* make local
* make vertex parent
* move to layer
* convert to curve/mesh (not finished yet)
* Many small fixes for marked issues, but still much code to be cleaned
up here...
2009-09-09 11:52:56 +00:00
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_remove(wmOperatorType *ot)
|
2009-11-16 13:59:27 +00:00
|
|
|
{
|
2009-11-22 06:20:56 +00:00
|
|
|
PropertyRNA *prop;
|
|
|
|
|
|
|
|
/* identifiers */
|
|
|
|
ot->name= "Remove Hook";
|
|
|
|
ot->idname= "OBJECT_OT_hook_remove";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Remove a hook from the active object";
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* api callbacks */
|
|
|
|
ot->exec= object_hook_remove_exec;
|
|
|
|
ot->invoke= WM_menu_invoke;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
/* properties */
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to remove.");
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_def_enum_funcs(prop, hook_mod_itemf);
|
2010-01-15 22:40:33 +00:00
|
|
|
ot->prop= prop;
|
2009-11-22 06:20:56 +00:00
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static int object_hook_reset_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
|
|
|
|
int num= RNA_enum_get(op->ptr, "modifier");
|
|
|
|
Object *ob=NULL;
|
|
|
|
HookModifierData *hmd=NULL;
|
|
|
|
|
|
|
|
if (ptr.data) { /* if modifier context is available, use that */
|
|
|
|
ob = ptr.id.data;
|
|
|
|
hmd= ptr.data;
|
2009-11-23 02:27:52 +00:00
|
|
|
}
|
|
|
|
else { /* use the provided property */
|
2009-11-22 06:20:56 +00:00
|
|
|
ob = CTX_data_edit_object(C);
|
|
|
|
hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
|
|
|
|
}
|
|
|
|
if (!ob || !hmd) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* reset functionality */
|
|
|
|
if(hmd->object) {
|
|
|
|
bPoseChannel *pchan= get_pose_channel(hmd->object->pose, hmd->subtarget);
|
|
|
|
|
|
|
|
if(hmd->subtarget[0] && pchan) {
|
|
|
|
float imat[4][4], mat[4][4];
|
|
|
|
|
|
|
|
/* calculate the world-space matrix for the pose-channel target first, then carry on as usual */
|
|
|
|
mul_m4_m4m4(mat, pchan->pose_mat, hmd->object->obmat);
|
|
|
|
|
|
|
|
invert_m4_m4(imat, mat);
|
|
|
|
mul_serie_m4(hmd->parentinv, imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
invert_m4_m4(hmd->object->imat, hmd->object->obmat);
|
|
|
|
mul_serie_m4(hmd->parentinv, hmd->object->imat, ob->obmat, NULL, NULL, NULL, NULL, NULL, NULL);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-12-05 18:59:23 +00:00
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
2009-11-22 06:20:56 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_reset(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
PropertyRNA *prop;
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* identifiers */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->name= "Reset Hook";
|
2010-04-25 15:24:18 +00:00
|
|
|
ot->description= "Recalculate and clear offset transformation";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_reset";
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* callbacks */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->exec= object_hook_reset_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
/* properties */
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to assign to.");
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_def_enum_funcs(prop, hook_mod_itemf);
|
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static int object_hook_recenter_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
|
|
|
|
int num= RNA_enum_get(op->ptr, "modifier");
|
|
|
|
Object *ob=NULL;
|
|
|
|
HookModifierData *hmd=NULL;
|
|
|
|
Scene *scene = CTX_data_scene(C);
|
|
|
|
float bmat[3][3], imat[3][3];
|
|
|
|
|
|
|
|
if (ptr.data) { /* if modifier context is available, use that */
|
|
|
|
ob = ptr.id.data;
|
|
|
|
hmd= ptr.data;
|
2009-11-23 02:27:52 +00:00
|
|
|
}
|
|
|
|
else { /* use the provided property */
|
2009-11-22 06:20:56 +00:00
|
|
|
ob = CTX_data_edit_object(C);
|
|
|
|
hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
|
|
|
|
}
|
|
|
|
if (!ob || !hmd) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* recenter functionality */
|
|
|
|
copy_m3_m4(bmat, ob->obmat);
|
|
|
|
invert_m3_m3(imat, bmat);
|
|
|
|
|
|
|
|
sub_v3_v3v3(hmd->cent, scene->cursor, ob->obmat[3]);
|
|
|
|
mul_m3_v3(imat, hmd->cent);
|
|
|
|
|
2010-12-05 18:59:23 +00:00
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
2009-11-22 06:20:56 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
|
|
|
|
|
2009-11-16 13:59:27 +00:00
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_recenter(wmOperatorType *ot)
|
2009-11-16 13:59:27 +00:00
|
|
|
{
|
2009-11-22 06:20:56 +00:00
|
|
|
PropertyRNA *prop;
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* identifiers */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->name= "Recenter Hook";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Set hook center to cursor position";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_recenter";
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* callbacks */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->exec= object_hook_recenter_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
/* properties */
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to assign to.");
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_def_enum_funcs(prop, hook_mod_itemf);
|
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
static int object_hook_assign_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
|
|
|
|
int num= RNA_enum_get(op->ptr, "modifier");
|
|
|
|
Object *ob=NULL;
|
|
|
|
HookModifierData *hmd=NULL;
|
|
|
|
float cent[3];
|
|
|
|
char name[32];
|
|
|
|
int *indexar, tot;
|
|
|
|
|
|
|
|
if (ptr.data) { /* if modifier context is available, use that */
|
|
|
|
ob = ptr.id.data;
|
|
|
|
hmd= ptr.data;
|
2009-11-23 02:27:52 +00:00
|
|
|
}
|
|
|
|
else { /* use the provided property */
|
2009-11-22 06:20:56 +00:00
|
|
|
ob = CTX_data_edit_object(C);
|
|
|
|
hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
|
|
|
|
}
|
|
|
|
if (!ob || !hmd) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* assign functionality */
|
|
|
|
|
2011-09-05 08:20:11 +00:00
|
|
|
if(!object_hook_index_array(ob, &tot, &indexar, name, cent)) {
|
2009-11-22 06:20:56 +00:00
|
|
|
BKE_report(op->reports, RPT_WARNING, "Requires selected vertices or active vertex group");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
if(hmd->indexar)
|
|
|
|
MEM_freeN(hmd->indexar);
|
|
|
|
|
|
|
|
copy_v3_v3(hmd->cent, cent);
|
|
|
|
hmd->indexar= indexar;
|
|
|
|
hmd->totindex= tot;
|
|
|
|
|
2010-12-05 18:59:23 +00:00
|
|
|
DAG_id_tag_update(&ob->id, OB_RECALC_DATA);
|
2009-11-22 06:20:56 +00:00
|
|
|
WM_event_add_notifier(C, NC_OBJECT|ND_MODIFIER, ob);
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_assign(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
PropertyRNA *prop;
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* identifiers */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->name= "Assign to Hook";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Assign the selected vertices to a hook";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_assign";
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* callbacks */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->exec= object_hook_assign_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
2009-11-16 13:59:27 +00:00
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* properties */
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to assign to.");
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_def_enum_funcs(prop, hook_mod_itemf);
|
|
|
|
}
|
|
|
|
|
|
|
|
static int object_hook_select_exec(bContext *C, wmOperator *op)
|
|
|
|
{
|
|
|
|
PointerRNA ptr= CTX_data_pointer_get_type(C, "modifier", &RNA_HookModifier);
|
|
|
|
int num= RNA_enum_get(op->ptr, "modifier");
|
|
|
|
Object *ob=NULL;
|
|
|
|
HookModifierData *hmd=NULL;
|
|
|
|
|
|
|
|
if (ptr.data) { /* if modifier context is available, use that */
|
|
|
|
ob = ptr.id.data;
|
|
|
|
hmd= ptr.data;
|
2009-11-23 02:27:52 +00:00
|
|
|
}
|
|
|
|
else { /* use the provided property */
|
2009-11-22 06:20:56 +00:00
|
|
|
ob = CTX_data_edit_object(C);
|
|
|
|
hmd = (HookModifierData *)BLI_findlink(&ob->modifiers, num);
|
|
|
|
}
|
|
|
|
if (!ob || !hmd) {
|
|
|
|
BKE_report(op->reports, RPT_ERROR, "Couldn't find hook modifier");
|
|
|
|
return OPERATOR_CANCELLED;
|
|
|
|
}
|
|
|
|
|
|
|
|
/* select functionality */
|
|
|
|
object_hook_select(ob, hmd);
|
|
|
|
|
|
|
|
WM_event_add_notifier(C, NC_GEOM|ND_SELECT, ob->data);
|
|
|
|
|
|
|
|
return OPERATOR_FINISHED;
|
|
|
|
}
|
2009-11-16 13:59:27 +00:00
|
|
|
|
2009-11-22 06:20:56 +00:00
|
|
|
void OBJECT_OT_hook_select(wmOperatorType *ot)
|
|
|
|
{
|
|
|
|
PropertyRNA *prop;
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* identifiers */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->name= "Select Hook";
|
2010-02-10 21:15:44 +00:00
|
|
|
ot->description= "Selects effected vertices on mesh";
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->idname= "OBJECT_OT_hook_select";
|
|
|
|
|
2009-11-23 02:27:52 +00:00
|
|
|
/* callbacks */
|
2009-11-22 06:20:56 +00:00
|
|
|
ot->exec= object_hook_select_exec;
|
2009-11-23 02:27:52 +00:00
|
|
|
ot->poll= hook_op_edit_poll;
|
2009-11-22 06:20:56 +00:00
|
|
|
|
|
|
|
/* flags */
|
|
|
|
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
|
|
|
|
|
|
|
|
/* properties */
|
* Multiply for panorama cameras
* Some cases of struct name being set where it shouldnt have been.
* Spelling: wich --> which
* Copy and initialize uv modifier scale, remove unneeded enum.
* Ability to pin any object into the context.
* Update uv window while transforming (useful when used with UVProject modifier)
* Patch by Wahooney, so new template's are internal text and dont get saved over
by mistake.
* Fix for https://bugzilla.redhat.com/show_bug.cgi?id=572186
Bug 572186 - [abrt] crash in blender-2.49b-5.fc12: Process
/usr/bin/blender.bin was killed by signal 6 (SIGABRT). Original fix submitted
by Jochen Schmitt.
* [#21816] bpy.data.add_image has stopped working on Windows. moved to
bpy.data.images.load(), missed this call.
(commits 27726,27825,27828,27831,27832,27833,27834,27836,27837,27838,27839,27858 by Campbell from render25 branch)
2010-03-30 12:15:16 +00:00
|
|
|
prop= RNA_def_enum(ot->srna, "modifier", DummyRNA_NULL_items, 0, "Modifier", "Modifier number to remove.");
|
2009-11-22 06:20:56 +00:00
|
|
|
RNA_def_enum_funcs(prop, hook_mod_itemf);
|
2009-11-16 13:59:27 +00:00
|
|
|
}
|
|
|
|
|