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blender-archive/source/blender/editors/space_node/node_edit.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2005 Blender Foundation.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): David Millan Escriva, Juho Vepsäläinen, Nathan Letwory
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <string.h>
#include "MEM_guardedalloc.h"
#include "DNA_action_types.h"
#include "DNA_color_types.h"
#include "DNA_image_types.h"
#include "DNA_ipo_types.h"
#include "DNA_object_types.h"
#include "DNA_material_types.h"
#include "DNA_texture_types.h"
#include "DNA_node_types.h"
#include "DNA_space_types.h"
#include "DNA_screen_types.h"
#include "DNA_scene_types.h"
#include "DNA_userdef_types.h"
#include "BKE_context.h"
#include "BKE_colortools.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_node.h"
#include "BKE_material.h"
#include "BKE_texture.h"
#include "BKE_scene.h"
#include "BKE_utildefines.h"
#include "ED_previewrender.h"
#include "BIF_gl.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_storage_types.h"
#include "RE_pipeline.h"
#include "IMB_imbuf_types.h"
#include "ED_space_api.h"
#include "ED_screen.h"
#include "ED_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "WM_api.h"
#include "WM_types.h"
#include "UI_view2d.h"
#include "node_intern.h"
/* ***************** composite job manager ********************** */
typedef struct CompoJob {
Scene *scene;
bNodeTree *ntree;
bNodeTree *localtree;
short *stop;
short *do_update;
} CompoJob;
/* called by compo, only to check job 'stop' value */
static int compo_breakjob(void *cjv)
{
CompoJob *cj= cjv;
return *(cj->stop);
}
/* called by compo, wmJob sends notifier */
static void compo_redrawjob(void *cjv, char *str)
{
CompoJob *cj= cjv;
*(cj->do_update)= 1;
}
static void compo_freejob(void *cjv)
{
CompoJob *cj= cjv;
if(cj->localtree) {
ntreeLocalMerge(cj->localtree, cj->ntree);
}
MEM_freeN(cj);
}
/* only now we copy the nodetree, so adding many jobs while
sliding buttons doesn't frustrate */
static void compo_initjob(void *cjv)
{
CompoJob *cj= cjv;
cj->localtree= ntreeLocalize(cj->ntree);
}
/* called before redraw notifiers, it moves finished previews over */
static void compo_updatejob(void *cjv)
{
CompoJob *cj= cjv;
ntreeLocalSync(cj->localtree, cj->ntree);
}
/* only this runs inside thread */
static void compo_startjob(void *cjv, short *stop, short *do_update)
{
CompoJob *cj= cjv;
bNodeTree *ntree= cj->localtree;
if(cj->scene->use_nodes==0)
return;
cj->stop= stop;
cj->do_update= do_update;
ntree->test_break= compo_breakjob;
ntree->tbh= cj;
ntree->stats_draw= compo_redrawjob;
ntree->sdh= cj;
// XXX BIF_store_spare();
ntreeCompositExecTree(ntree, &cj->scene->r, 1); /* 1 is do_previews */
ntree->test_break= NULL;
ntree->stats_draw= NULL;
}
void snode_composite_job(const bContext *C, ScrArea *sa)
{
SpaceNode *snode= sa->spacedata.first;
wmJob *steve= WM_jobs_get(CTX_wm_manager(C), CTX_wm_window(C), sa);
CompoJob *cj= MEM_callocN(sizeof(CompoJob), "compo job");
/* customdata for preview thread */
cj->scene= CTX_data_scene(C);
cj->ntree= snode->nodetree;
/* setup job */
WM_jobs_customdata(steve, cj, compo_freejob);
WM_jobs_timer(steve, 0.1, NC_SCENE, NC_SCENE|ND_COMPO_RESULT);
WM_jobs_callbacks(steve, compo_startjob, compo_initjob, compo_updatejob);
WM_jobs_start(steve);
}
/* ***************************************** */
#if 0
// XXX snode_handle_recalc will go away */
static void snode_handle_recalc(SpaceNode *snode)
{
if(snode->treetype==NTREE_TEXTURE) {
ntreeTexUpdatePreviews(snode->nodetree);
// XXX BIF_preview_changed(ID_TE);
}
}
static int image_detect_file_sequence(int *start_p, int *frames_p, char *str)
{
SpaceFile *sfile;
char name[FILE_MAX], head[FILE_MAX], tail[FILE_MAX], filename[FILE_MAX];
int a, frame, totframe, found, minframe;
unsigned short numlen;
sfile= scrarea_find_space_of_type(curarea, SPACE_FILE);
if(sfile==NULL || sfile->filelist==NULL)
return 0;
/* find first frame */
found= 0;
minframe= 0;
for(a=0; a<sfile->totfile; a++) {
if(sfile->filelist[a].flags & ACTIVE) {
BLI_strncpy(name, sfile->filelist[a].relname, sizeof(name));
frame= BLI_stringdec(name, head, tail, &numlen);
if(!found || frame < minframe) {
BLI_strncpy(filename, name, sizeof(name));
minframe= frame;
found= 1;
}
}
}
/* not one frame found */
if(!found)
return 0;
/* counter number of following frames */
found= 1;
totframe= 0;
for(frame=minframe; found; frame++) {
found= 0;
BLI_strncpy(name, filename, sizeof(name));
BLI_stringenc(name, head, tail, numlen, frame);
for(a=0; a<sfile->totfile; a++) {
if(sfile->filelist[a].flags & ACTIVE) {
if(strcmp(sfile->filelist[a].relname, name) == 0) {
found= 1;
totframe++;
break;
}
}
}
}
if(totframe > 1) {
BLI_strncpy(str, sfile->dir, sizeof(name));
strcat(str, filename);
*start_p= minframe;
*frames_p= totframe;
return 1;
}
return 0;
}
static void load_node_image(char *str) /* called from fileselect */
{
SpaceNode *snode= curarea->spacedata.first;
bNode *node= nodeGetActive(snode->edittree);
Image *ima= NULL;
ImageUser *iuser= node->storage;
char filename[FILE_MAX];
int start=0, frames=0, sequence;
sequence= image_detect_file_sequence(&start, &frames, filename);
if(sequence)
str= filename;
ima= BKE_add_image_file(str);
if(ima) {
if(node->id)
node->id->us--;
node->id= &ima->id;
id_us_plus(node->id);
BLI_strncpy(node->name, node->id->name+2, 21);
if(sequence) {
ima->source= IMA_SRC_SEQUENCE;
iuser->frames= frames;
iuser->offset= start-1;
}
BKE_image_signal(ima, node->storage, IMA_SIGNAL_RELOAD);
NodeTagChanged(snode->edittree, node);
snode_handle_recalc(snode);
// allqueue(REDRAWNODE, 0);
}
}
static void set_node_imagepath(char *str) /* called from fileselect */
{
SpaceNode *snode= curarea->spacedata.first;
bNode *node= nodeGetActive(snode->edittree);
BLI_strncpy(((NodeImageFile *)node->storage)->name, str, sizeof( ((NodeImageFile *)node->storage)->name ));
}
#endif /* 0 */
bNode *snode_get_editgroup(SpaceNode *snode)
{
bNode *gnode;
/* get the groupnode */
for(gnode= snode->nodetree->nodes.first; gnode; gnode= gnode->next)
if(gnode->flag & NODE_GROUP_EDIT)
break;
return gnode;
}
#if 0
/* node has to be of type 'render layers' */
/* is a bit clumsy copying renderdata here... scene nodes use render size of current render */
static void composite_node_render(SpaceNode *snode, bNode *node)
{
RenderData rd;
Scene *scene= NULL;
int scemode, actlay;
/* the button press won't show up otherwise, button hilites disabled */
force_draw(0);
if(node->id && node->id!=(ID *)G.scene) {
scene= G.scene;
set_scene_bg((Scene *)node->id);
rd= G.scene->r;
G.scene->r.xsch= scene->r.xsch;
G.scene->r.ysch= scene->r.ysch;
G.scene->r.size= scene->r.size;
G.scene->r.mode &= ~(R_BORDER|R_DOCOMP);
G.scene->r.mode |= scene->r.mode & R_BORDER;
G.scene->r.border= scene->r.border;
G.scene->r.cfra= scene->r.cfra;
}
scemode= G.scene->r.scemode;
actlay= G.scene->r.actlay;
G.scene->r.scemode |= R_SINGLE_LAYER|R_COMP_RERENDER;
G.scene->r.actlay= node->custom1;
BIF_do_render(0);
G.scene->r.scemode= scemode;
G.scene->r.actlay= actlay;
node->custom2= 0;
if(scene) {
G.scene->r= rd;
set_scene_bg(scene);
}
}
static void composit_node_event(SpaceNode *snode, short event)
{
switch(event) {
case B_REDR:
// allqueue(REDRAWNODE, 1);
break;
case B_NODE_LOADIMAGE:
{
bNode *node= nodeGetActive(snode->edittree);
char name[FILE_MAXDIR+FILE_MAXFILE];
if(node->id)
strcpy(name, ((Image *)node->id)->name);
else strcpy(name, U.textudir);
if (G.qual & LR_CTRLKEY) {
activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
} else {
activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
}
break;
}
case B_NODE_SETIMAGE:
{
bNode *node= nodeGetActive(snode->edittree);
char name[FILE_MAXDIR+FILE_MAXFILE];
strcpy(name, ((NodeImageFile *)node->storage)->name);
if (G.qual & LR_CTRLKEY) {
activate_imageselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
} else {
activate_fileselect(FILE_SPECIAL, "SELECT OUTPUT DIR", name, set_node_imagepath);
}
break;
}
case B_NODE_TREE_EXEC:
snode_handle_recalc(snode);
break;
default:
/* B_NODE_EXEC */
{
bNode *node= BLI_findlink(&snode->edittree->nodes, event-B_NODE_EXEC);
if(node) {
NodeTagChanged(snode->edittree, node);
/* don't use NodeTagIDChanged, it gives far too many recomposites for image, scene layers, ... */
/* not the best implementation of the world... but we need it to work now :) */
if(node->type==CMP_NODE_R_LAYERS && node->custom2) {
/* add event for this window (after render curarea can be changed) */
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
composite_node_render(snode, node);
snode_handle_recalc(snode);
/* add another event, a render can go fullscreen and open new window */
addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
}
else {
node= snode_get_editgroup(snode);
if(node)
NodeTagIDChanged(snode->nodetree, node->id);
snode_handle_recalc(snode);
}
}
}
}
}
static void texture_node_event(SpaceNode *snode, short event)
{
switch(event) {
case B_REDR:
// allqueue(REDRAWNODE, 1);
break;
case B_NODE_LOADIMAGE:
{
bNode *node= nodeGetActive(snode->edittree);
char name[FILE_MAXDIR+FILE_MAXFILE];
if(node->id)
strcpy(name, ((Image *)node->id)->name);
else strcpy(name, U.textudir);
if (G.qual & LR_CTRLKEY) {
activate_imageselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
} else {
activate_fileselect(FILE_SPECIAL, "SELECT IMAGE", name, load_node_image);
}
break;
}
default:
/* B_NODE_EXEC */
ntreeTexCheckCyclics( snode->nodetree );
snode_handle_recalc(snode);
// allqueue(REDRAWNODE, 1);
break;
}
}
#endif /* 0 */
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void node_shader_default(Material *ma)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(ma->nodetree) {
printf("error in shader initialize\n");
return;
}
ma->nodetree= ntreeAddTree(NTREE_SHADER);
out= nodeAddNodeType(ma->nodetree, SH_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
in= nodeAddNodeType(ma->nodetree, SH_NODE_MATERIAL, NULL, NULL);
in->locx= 10.0f; in->locy= 300.0f;
nodeSetActive(ma->nodetree, in);
/* only a link from color to color */
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(ma->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(ma->nodetree); /* needed for pointers */
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void node_composit_default(Scene *sce)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(sce->nodetree) {
printf("error in composit initialize\n");
return;
}
sce->nodetree= ntreeAddTree(NTREE_COMPOSIT);
out= nodeAddNodeType(sce->nodetree, CMP_NODE_COMPOSITE, NULL, &sce->id);
out->locx= 300.0f; out->locy= 400.0f;
in= nodeAddNodeType(sce->nodetree, CMP_NODE_R_LAYERS, NULL, &sce->id);
in->locx= 10.0f; in->locy= 400.0f;
nodeSetActive(sce->nodetree, in);
/* links from color to color */
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(sce->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(sce->nodetree); /* needed for pointers */
// XXX ntreeCompositForceHidden(sce->nodetree);
}
/* assumes nothing being done in ntree yet, sets the default in/out node */
/* called from shading buttons or header */
void node_texture_default(Tex *tx)
{
bNode *in, *out;
bNodeSocket *fromsock, *tosock;
/* but lets check it anyway */
if(tx->nodetree) {
printf("error in texture initialize\n");
return;
}
tx->nodetree= ntreeAddTree(NTREE_TEXTURE);
out= nodeAddNodeType(tx->nodetree, TEX_NODE_OUTPUT, NULL, NULL);
out->locx= 300.0f; out->locy= 300.0f;
in= nodeAddNodeType(tx->nodetree, TEX_NODE_CHECKER, NULL, NULL);
in->locx= 10.0f; in->locy= 300.0f;
nodeSetActive(tx->nodetree, in);
fromsock= in->outputs.first;
tosock= out->inputs.first;
nodeAddLink(tx->nodetree, in, fromsock, out, tosock);
ntreeSolveOrder(tx->nodetree); /* needed for pointers */
ntreeTexUpdatePreviews(tx->nodetree);
}
/* Here we set the active tree(s), even called for each redraw now, so keep it fast :) */
void snode_set_context(SpaceNode *snode, Scene *scene)
{
Object *ob= OBACT;
bNode *node= NULL;
snode->nodetree= NULL;
snode->id= snode->from= NULL;
if(snode->treetype==NTREE_SHADER) {
/* need active object, or we allow pinning... */
if(ob) {
Material *ma= give_current_material(ob, ob->actcol);
if(ma) {
snode->from= material_from(ob, ob->actcol);
snode->id= &ma->id;
snode->nodetree= ma->nodetree;
}
}
}
else if(snode->treetype==NTREE_COMPOSIT) {
snode->from= NULL;
snode->id= &scene->id;
/* bit clumsy but reliable way to see if we draw first time */
if(snode->nodetree==NULL)
ntreeCompositForceHidden(scene->nodetree, scene);
snode->nodetree= scene->nodetree;
}
else if(snode->treetype==NTREE_TEXTURE) {
if(ob) {
Tex *tx= give_current_texture(ob, ob->actcol);
if(tx) {
snode->from= (ID*)ob; /* please check this; i have no idea what 'from' is. */
snode->id= &tx->id;
snode->nodetree= tx->nodetree;
}
}
}
/* find editable group */
if(snode->nodetree)
for(node= snode->nodetree->nodes.first; node; node= node->next)
if(node->flag & NODE_GROUP_EDIT)
break;
if(node && node->id)
snode->edittree= (bNodeTree *)node->id;
else
snode->edittree= snode->nodetree;
}
#if 0
/* on activate image viewer, check if we show it */
static void node_active_image(Image *ima)
{
ScrArea *sa;
SpaceImage *sima= NULL;
/* find an imagewindow showing render result */
for(sa=G.curscreen->areabase.first; sa; sa= sa->next) {
if(sa->spacetype==SPACE_IMAGE) {
sima= sa->spacedata.first;
if(sima->image && sima->image->source!=IMA_SRC_VIEWER)
break;
}
}
if(sa && sima) {
sima->image= ima;
scrarea_queue_winredraw(sa);
scrarea_queue_headredraw(sa);
}
}
#endif /* 0 */
void node_set_active(SpaceNode *snode, bNode *node)
{
nodeSetActive(snode->edittree, node);
#if 0
// XXX
if(node->type!=NODE_GROUP) {
/* tree specific activate calls */
if(snode->treetype==NTREE_SHADER) {
/* when we select a material, active texture is cleared, for buttons */
if(node->id && GS(node->id->name)==ID_MA)
nodeClearActiveID(snode->edittree, ID_TE);
if(node->id)
; // XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
}
else if(snode->treetype==NTREE_COMPOSIT) {
/* make active viewer, currently only 1 supported... */
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER)) {
bNode *tnode;
int was_output= node->flag & NODE_DO_OUTPUT;
for(tnode= snode->edittree->nodes.first; tnode; tnode= tnode->next)
if( ELEM(tnode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
tnode->flag &= ~NODE_DO_OUTPUT;
node->flag |= NODE_DO_OUTPUT;
if(was_output==0) {
bNode *gnode;
NodeTagChanged(snode->edittree, node);
/* if inside group, tag entire group */
gnode= snode_get_editgroup(snode);
if(gnode)
NodeTagIDChanged(snode->nodetree, gnode->id);
snode_handle_recalc(snode);
}
/* addnode() doesnt link this yet... */
node->id= (ID *)BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
}
else if(node->type==CMP_NODE_IMAGE) {
if(node->id)
node_active_image((Image *)node->id);
}
else if(node->type==CMP_NODE_R_LAYERS) {
if(node->id==NULL || node->id==(ID *)G.scene) {
G.scene->r.actlay= node->custom1;
// allqueue(REDRAWBUTSSCENE, 0);
}
}
}
else if(snode->treetype==NTREE_TEXTURE) {
if(node->id)
; // XXX BIF_preview_changed(-1);
// allqueue(REDRAWBUTSSHADING, 1);
// allqueue(REDRAWIPO, 0);
}
}
#endif /* 0 */
}
void snode_make_group_editable(SpaceNode *snode, bNode *gnode)
{
bNode *node;
/* make sure nothing has group editing on */
for(node= snode->nodetree->nodes.first; node; node= node->next)
node->flag &= ~NODE_GROUP_EDIT;
if(gnode==NULL) {
/* with NULL argument we do a toggle */
if(snode->edittree==snode->nodetree)
gnode= nodeGetActive(snode->nodetree);
}
if(gnode && gnode->type==NODE_GROUP && gnode->id) {
if(gnode->id->lib) {
// XXX if(okee("Make Group Local"))
// ntreeMakeLocal((bNodeTree *)gnode->id);
// else
return;
}
gnode->flag |= NODE_GROUP_EDIT;
snode->edittree= (bNodeTree *)gnode->id;
/* deselect all other nodes, so we can also do grabbing of entire subtree */
for(node= snode->nodetree->nodes.first; node; node= node->next)
node->flag &= ~SELECT;
gnode->flag |= SELECT;
}
else
snode->edittree= snode->nodetree;
ntreeSolveOrder(snode->nodetree);
/* finally send out events for new active node */
if(snode->treetype==NTREE_SHADER) {
// allqueue(REDRAWBUTSSHADING, 0);
// XXX BIF_preview_changed(-1); /* temp hack to force texture preview to update */
}
// allqueue(REDRAWNODE, 0);
}
#if 0
void node_ungroup(SpaceNode *snode)
{
bNode *gnode;
/* are we inside of a group? */
gnode= snode_get_editgroup(snode);
if(gnode)
snode_make_group_editable(snode, NULL);
gnode= nodeGetActive(snode->edittree);
if(gnode==NULL) return;
if(gnode->type!=NODE_GROUP)
error("Not a group");
else {
if(nodeGroupUnGroup(snode->edittree, gnode)) {
// allqueue(REDRAWNODE, 0);
}
else
error("Can't ungroup");
}
}
#endif /* 0 */
/* when links in groups change, inputs/outputs change, nodes added/deleted... */
static void snode_verify_groups(SpaceNode *snode)
{
bNode *gnode;
gnode= snode_get_editgroup(snode);
/* does all materials */
if(gnode)
nodeVerifyGroup((bNodeTree *)gnode->id);
}
#if 0
static void node_addgroup(SpaceNode *snode)
{
bNodeTree *ngroup;
int tot= 0, offs, val;
char *strp;
if(snode->edittree!=snode->nodetree) {
error("Can not add a Group in a Group");
return;
}
/* construct menu with choices */
for(ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next) {
if(ngroup->type==snode->treetype)
tot++;
}
if(tot==0) {
error("No groups available in database");
return;
}
strp= MEM_mallocN(32*tot+32, "menu");
strcpy(strp, "Add Group %t");
offs= strlen(strp);
for(tot=0, ngroup= G.main->nodetree.first; ngroup; ngroup= ngroup->id.next, tot++) {
if(ngroup->type==snode->treetype)
offs+= sprintf(strp+offs, "|%s %%x%d", ngroup->id.name+2, tot);
}
val= pupmenu(strp);
if(val>=0) {
ngroup= BLI_findlink(&G.main->nodetree, val);
if(ngroup) {
bNode *node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
/* generics */
if(node) {
float locx, locy;
short mval[2];
node_deselectall(snode, 0);
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &locx, &locy);
node->locx= locx;
node->locy= locy + 60.0f; // arbitrary.. so its visible
node->flag |= SELECT;
id_us_plus(node->id);
node_set_active(snode, node);
}
}
}
MEM_freeN(strp);
}
#endif /* 0 */
/* ************************** Node generic ************** */
/* allows to walk the list in order of visibility */
bNode *next_node(bNodeTree *ntree)
{
static bNode *current=NULL, *last= NULL;
if(ntree) {
/* set current to the first selected node */
for(current= ntree->nodes.last; current; current= current->prev)
if(current->flag & NODE_SELECT)
break;
/* set last to the first unselected node */
for(last= ntree->nodes.last; last; last= last->prev)
if((last->flag & NODE_SELECT)==0)
break;
if(current==NULL)
current= last;
return NULL;
}
/* no nodes, or we are ready */
if(current==NULL)
return NULL;
/* now we walk the list backwards, but we always return current */
if(current->flag & NODE_SELECT) {
bNode *node= current;
/* find previous selected */
current= current->prev;
while(current && (current->flag & NODE_SELECT)==0)
current= current->prev;
/* find first unselected */
if(current==NULL)
current= last;
return node;
}
else {
bNode *node= current;
/* find previous unselected */
current= current->prev;
while(current && (current->flag & NODE_SELECT))
current= current->prev;
return node;
}
return NULL;
}
#if 0
/* is rct in visible part of node? */
static bNode *visible_node(SpaceNode *snode, rctf *rct)
{
bNode *tnode;
for(next_node(snode->edittree); (tnode=next_node(NULL));) {
if(BLI_isect_rctf(&tnode->totr, rct, NULL))
break;
}
return tnode;
}
#endif
void snode_home(ScrArea *sa, ARegion *ar, SpaceNode* snode)
{
bNode *node;
rctf *cur, *tot;
float oldwidth, oldheight, width, height;
int first= 1;
cur= &ar->v2d.cur;
tot= &ar->v2d.tot;
oldwidth= cur->xmax - cur->xmin;
oldheight= cur->ymax - cur->ymin;
cur->xmin= cur->ymin= 0.0f;
cur->xmax=ar->winx;
cur->xmax= ar->winy;
if(snode->edittree) {
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(first) {
first= 0;
ar->v2d.cur= node->totr;
}
else {
BLI_union_rctf(cur, &node->totr);
}
}
}
snode->xof= 0;
snode->yof= 0;
width= cur->xmax - cur->xmin;
height= cur->ymax- cur->ymin;
if(width > height) {
float newheight;
newheight= oldheight * width/oldwidth;
cur->ymin= cur->ymin - newheight/4;
cur->ymax= cur->ymin + newheight;
}
else {
float newwidth;
newwidth= oldwidth * height/oldheight;
cur->xmin= cur->xmin - newwidth/4;
cur->xmax= cur->xmin + newwidth;
}
ar->v2d.tot= ar->v2d.cur;
UI_view2d_curRect_validate(&ar->v2d);
}
#if 0
static void snode_bg_viewmove(SpaceNode *snode)
{
ScrArea *sa;
Image *ima;
ImBuf *ibuf;
Window *win;
short mval[2], mvalo[2];
short rectx, recty, xmin, xmax, ymin, ymax, pad;
int oldcursor;
ima= BKE_image_verify_viewer(IMA_TYPE_COMPOSITE, "Viewer Node");
ibuf= BKE_image_get_ibuf(ima, NULL);
sa = snode->area;
if(ibuf) {
rectx = ibuf->x;
recty = ibuf->y;
} else {
rectx = recty = 1;
}
pad = 10;
xmin = -(sa->winx/2) - rectx/2 + pad;
xmax = sa->winx/2 + rectx/2 - pad;
ymin = -(sa->winy/2) - recty/2 + pad;
ymax = sa->winy/2 + recty/2 - pad;
getmouseco_sc(mvalo);
/* store the old cursor to temporarily change it */
oldcursor=get_cursor();
win=winlay_get_active_window();
SetBlenderCursor(BC_NSEW_SCROLLCURSOR);
while(get_mbut()&(L_MOUSE|M_MOUSE)) {
getmouseco_sc(mval);
if(mvalo[0]!=mval[0] || mvalo[1]!=mval[1]) {
snode->xof -= (mvalo[0]-mval[0]);
snode->yof -= (mvalo[1]-mval[1]);
/* prevent dragging image outside of the window and losing it! */
CLAMP(snode->xof, xmin, xmax);
CLAMP(snode->yof, ymin, ymax);
mvalo[0]= mval[0];
mvalo[1]= mval[1];
scrarea_do_windraw(curarea);
screen_swapbuffers();
}
else BIF_wait_for_statechange();
}
window_set_cursor(win, oldcursor);
}
static void reset_sel_socket(SpaceNode *snode, int in_out)
{
bNode *node;
bNodeSocket *sock;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(in_out & SOCK_IN) {
for(sock= node->inputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL;
}
if(in_out & SOCK_OUT) {
for(sock= node->outputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_SEL) sock->flag&= ~SOCK_SEL;
}
}
}
/* checks mouse position, and returns found node/socket */
/* type is SOCK_IN and/or SOCK_OUT */
static int find_indicated_socket(SpaceNode *snode, bNode **nodep, bNodeSocket **sockp, int in_out)
{
bNode *node;
bNodeSocket *sock;
rctf rect;
short mval[2];
getmouseco_areawin(mval);
/* check if we click in a socket */
for(node= snode->edittree->nodes.first; node; node= node->next) {
areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin);
rect.xmin -= NODE_SOCKSIZE+3;
rect.ymin -= NODE_SOCKSIZE+3;
rect.xmax = rect.xmin + 2*NODE_SOCKSIZE+6;
rect.ymax = rect.ymin + 2*NODE_SOCKSIZE+6;
if (!(node->flag & NODE_HIDDEN)) {
/* extra padding inside and out - allow dragging on the text areas too */
if (in_out == SOCK_IN) {
rect.xmax += NODE_SOCKSIZE;
rect.xmin -= NODE_SOCKSIZE*4;
} else if (in_out == SOCK_OUT) {
rect.xmax += NODE_SOCKSIZE*4;
rect.xmin -= NODE_SOCKSIZE;
}
}
if(in_out & SOCK_IN) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
if(node == visible_node(snode, &rect)) {
*nodep= node;
*sockp= sock;
return 1;
}
}
}
}
}
if(in_out & SOCK_OUT) {
for(sock= node->outputs.first; sock; sock= sock->next) {
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
if(BLI_in_rctf(&rect, sock->locx, sock->locy)) {
if(node == visible_node(snode, &rect)) {
*nodep= node;
*sockp= sock;
return 1;
}
}
}
}
}
}
return 0;
}
/* ********************* transform ****************** */
/* releases on event, only intern (for extern see below) */
/* we need argument ntree to allow operations on edittree or nodetree */
static void transform_nodes(bNodeTree *ntree, char mode, char *undostr)
{
bNode *node;
float mxstart, mystart, mx, my, *oldlocs, *ol;
int cont=1, tot=0, cancel=0, firsttime=1;
short mval[2], mvalo[2];
/* count total */
for(node= ntree->nodes.first; node; node= node->next)
if(node->flag & SELECT) tot++;
if(tot==0) return;
/* store oldlocs */
ol= oldlocs= MEM_mallocN(sizeof(float)*2*tot, "oldlocs transform");
for(node= ntree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
ol[0]= node->locx; ol[1]= node->locy;
ol+= 2;
}
}
getmouseco_areawin(mvalo);
areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart);
while(cont) {
getmouseco_areawin(mval);
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) {
firsttime= 0;
areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
mvalo[0]= mval[0];
mvalo[1]= mval[1];
for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
node->locx= ol[0] + mx-mxstart;
node->locy= ol[1] + my-mystart;
ol+= 2;
}
}
force_draw(0);
}
else
PIL_sleep_ms(10);
while (qtest()) {
short val;
unsigned short event= extern_qread(&val);
switch (event) {
case LEFTMOUSE:
case SPACEKEY:
case RETKEY:
cont=0;
break;
case ESCKEY:
case RIGHTMOUSE:
if(val) {
cancel=1;
cont=0;
}
break;
default:
if(val) arrows_move_cursor(event);
break;
}
}
}
if(cancel) {
for(ol= oldlocs, node= ntree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
node->locx= ol[0];
node->locy= ol[1];
ol+= 2;
}
}
}
// allqueue(REDRAWNODE, 1);
MEM_freeN(oldlocs);
}
/* external call, also for callback */
void node_transform_ext(int mode, int unused)
{
SpaceNode *snode= curarea->spacedata.first;
transform_nodes(snode->edittree, 'g', "Move Node");
}
#endif /* 0 */
/* releases on event, only 1 node */
void scale_node(SpaceNode *snode, bNode *node)
{
float mxstart, mystart, mx, my, oldwidth;
int cont=1, cancel=0;
short mval[2], mvalo[2];
// XXX
mval[0] = mvalo[0] = 0;
mval[1] = mvalo[1] = 1;
mxstart = 0.0f;
mystart = 0.0f;
mx= 0.0f;
my= 0.0f;
/* store old */
if(node->flag & NODE_HIDDEN)
oldwidth= node->miniwidth;
else
oldwidth= node->width;
/* XXX getmouseco_areawin(mvalo);
areamouseco_to_ipoco(G.v2d, mvalo, &mxstart, &mystart);*/
while(cont) {
// XXX getmouseco_areawin(mval);
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1]) {
// XXX areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
mvalo[0]= mval[0];
mvalo[1]= mval[1];
if(node->flag & NODE_HIDDEN) {
node->miniwidth= oldwidth + mx-mxstart;
CLAMP(node->miniwidth, 0.0f, 100.0f);
}
else {
node->width= oldwidth + mx-mxstart;
CLAMP(node->width, node->typeinfo->minwidth, node->typeinfo->maxwidth);
}
// XXX force_draw(0);
}
else
; // XXX PIL_sleep_ms(10);
/* XXX while (qtest()) {
short val;
unsigned short event= extern_qread(&val);
switch (event) {
case LEFTMOUSE:
case SPACEKEY:
case RETKEY:
cont=0;
break;
case ESCKEY:
case RIGHTMOUSE:
if(val) {
cancel=1;
cont=0;
}
break;
}
}*/
}
if(cancel) {
node->width= oldwidth;
}
// allqueue(REDRAWNODE, 1);
if(snode->nodetree->type == NTREE_TEXTURE)
ntreeTexUpdatePreviews(snode->nodetree);
}
#if 0
/* ******************** rename ******************* */
void node_rename(SpaceNode *snode)
{
bNode *node, *rename_node;
short found_node= 0;
/* check if a node is selected */
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
found_node= 1;
break;
}
}
if(found_node) {
rename_node= nodeGetActive(snode->edittree);
node_rename_but((char *)rename_node->username);
// allqueue(REDRAWNODE, 1);
}
}
/* ********************** select ******************** */
/* used in buttons to check context, also checks for edited groups */
bNode *editnode_get_active_idnode(bNodeTree *ntree, short id_code)
{
return nodeGetActiveID(ntree, id_code);
}
/* used in buttons to check context, also checks for edited groups */
Material *editnode_get_active_material(Material *ma)
{
if(ma && ma->use_nodes && ma->nodetree) {
bNode *node= editnode_get_active_idnode(ma->nodetree, ID_MA);
if(node)
return (Material *)node->id;
else
return NULL;
}
return ma;
}
/* used in buttons to check context, also checks for edited groups */
bNode *editnode_get_active(bNodeTree *ntree)
{
bNode *node;
/* check for edited group */
for(node= ntree->nodes.first; node; node= node->next)
if(node->flag & NODE_GROUP_EDIT)
break;
if(node)
return nodeGetActive((bNodeTree *)node->id);
else
return nodeGetActive(ntree);
}
#endif /* 0 */
/* no undo here! */
void node_deselectall(SpaceNode *snode, int swap)
{
bNode *node;
if(swap) {
for(node= snode->edittree->nodes.first; node; node= node->next)
if(node->flag & SELECT)
break;
if(node==NULL) {
for(node= snode->edittree->nodes.first; node; node= node->next)
node->flag |= SELECT;
return;
}
/* else pass on to deselect */
}
for(node= snode->edittree->nodes.first; node; node= node->next)
node->flag &= ~SELECT;
}
#if 0
int node_has_hidden_sockets(bNode *node)
{
bNodeSocket *sock;
for(sock= node->inputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_HIDDEN)
return 1;
for(sock= node->outputs.first; sock; sock= sock->next)
if(sock->flag & SOCK_HIDDEN)
return 1;
return 0;
}
static void node_hide_unhide_sockets(SpaceNode *snode, bNode *node)
{
bNodeSocket *sock;
/* unhide all */
if( node_has_hidden_sockets(node) ) {
for(sock= node->inputs.first; sock; sock= sock->next)
sock->flag &= ~SOCK_HIDDEN;
for(sock= node->outputs.first; sock; sock= sock->next)
sock->flag &= ~SOCK_HIDDEN;
}
else {
bNode *gnode= snode_get_editgroup(snode);
/* hiding inside group should not break links in other group users */
if(gnode) {
nodeGroupSocketUseFlags((bNodeTree *)gnode->id);
for(sock= node->inputs.first; sock; sock= sock->next)
if(!(sock->flag & SOCK_IN_USE))
if(sock->link==NULL)
sock->flag |= SOCK_HIDDEN;
for(sock= node->outputs.first; sock; sock= sock->next)
if(!(sock->flag & SOCK_IN_USE))
if(nodeCountSocketLinks(snode->edittree, sock)==0)
sock->flag |= SOCK_HIDDEN;
}
else {
/* hide unused sockets */
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->link==NULL)
sock->flag |= SOCK_HIDDEN;
}
for(sock= node->outputs.first; sock; sock= sock->next) {
if(nodeCountSocketLinks(snode->edittree, sock)==0)
sock->flag |= SOCK_HIDDEN;
}
}
}
// allqueue(REDRAWNODE, 1);
snode_verify_groups(snode);
}
static int do_header_node(SpaceNode *snode, bNode *node, float mx, float my)
{
rctf totr= node->totr;
totr.ymin= totr.ymax-20.0f;
totr.xmax= totr.xmin+15.0f;
if(BLI_in_rctf(&totr, mx, my)) {
node->flag |= NODE_HIDDEN;
// allqueue(REDRAWNODE, 0);
return 1;
}
totr.xmax= node->totr.xmax;
totr.xmin= totr.xmax-18.0f;
if(node->typeinfo->flag & NODE_PREVIEW) {
if(BLI_in_rctf(&totr, mx, my)) {
node->flag ^= NODE_PREVIEW;
// allqueue(REDRAWNODE, 0);
return 1;
}
totr.xmin-=18.0f;
}
if(node->type == NODE_GROUP) {
if(BLI_in_rctf(&totr, mx, my)) {
snode_make_group_editable(snode, node);
return 1;
}
totr.xmin-=18.0f;
}
if(node->typeinfo->flag & NODE_OPTIONS) {
if(BLI_in_rctf(&totr, mx, my)) {
node->flag ^= NODE_OPTIONS;
// allqueue(REDRAWNODE, 0);
return 1;
}
totr.xmin-=18.0f;
}
/* hide unused sockets */
if(BLI_in_rctf(&totr, mx, my)) {
node_hide_unhide_sockets(snode, node);
}
totr= node->totr;
totr.xmin= totr.xmax-10.0f;
totr.ymax= totr.ymin+10.0f;
if(BLI_in_rctf(&totr, mx, my)) {
scale_node(snode, node);
return 1;
}
return 0;
}
static int do_header_hidden_node(SpaceNode *snode, bNode *node, float mx, float my)
{
rctf totr= node->totr;
totr.xmax= totr.xmin+15.0f;
if(BLI_in_rctf(&totr, mx, my)) {
node->flag &= ~NODE_HIDDEN;
// allqueue(REDRAWNODE, 0);
return 1;
}
totr.xmax= node->totr.xmax;
totr.xmin= node->totr.xmax-15.0f;
if(BLI_in_rctf(&totr, mx, my)) {
scale_node(snode, node);
return 1;
}
return 0;
}
static void node_link_viewer(SpaceNode *snode, bNode *tonode)
{
bNode *node;
/* context check */
if(tonode==NULL || tonode->outputs.first==NULL)
return;
if( ELEM(tonode->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
return;
/* get viewer */
for(node= snode->edittree->nodes.first; node; node= node->next)
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
if(node->flag & NODE_DO_OUTPUT)
break;
if(node) {
bNodeLink *link;
/* get link to viewer */
for(link= snode->edittree->links.first; link; link= link->next)
if(link->tonode==node)
break;
if(link) {
link->fromnode= tonode;
link->fromsock= tonode->outputs.first;
NodeTagChanged(snode->edittree, node);
snode_handle_recalc(snode);
}
}
}
void node_active_link_viewer(SpaceNode *snode)
{
bNode *node= editnode_get_active(snode->edittree);
if(node)
node_link_viewer(snode, node);
}
/* return 0: nothing done */
static int node_mouse_select(SpaceNode *snode, unsigned short event)
{
bNode *node;
float mx, my;
short mval[2];
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
for(next_node(snode->edittree); (node=next_node(NULL));) {
/* first check for the headers or scaling widget */
if(node->flag & NODE_HIDDEN) {
if(do_header_hidden_node(snode, node, mx, my))
return 1;
}
else {
if(do_header_node(snode, node, mx, my))
return 1;
}
/* node body */
if(BLI_in_rctf(&node->totr, mx, my))
break;
}
if(node) {
if((G.qual & LR_SHIFTKEY)==0)
node_deselectall(snode, 0);
if(G.qual & LR_SHIFTKEY) {
if(node->flag & SELECT)
node->flag &= ~SELECT;
else
node->flag |= SELECT;
}
else
node->flag |= SELECT;
node_set_active(snode, node);
/* viewer linking */
if(G.qual & LR_CTRLKEY)
node_link_viewer(snode, node);
/* not so nice (no event), but function below delays redraw otherwise */
force_draw(0);
std_rmouse_transform(node_transform_ext); /* does undo push for select */
return 1;
}
return 0;
}
/* return 0, nothing done */
static int node_mouse_groupheader(SpaceNode *snode)
{
bNode *gnode;
float mx, my;
short mval[2];
gnode= snode_get_editgroup(snode);
if(gnode==NULL) return 0;
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
/* click in header or outside? */
if(BLI_in_rctf(&gnode->totr, mx, my)==0) {
rctf rect= gnode->totr;
rect.ymax += NODE_DY;
if(BLI_in_rctf(&rect, mx, my)==0)
snode_make_group_editable(snode, NULL); /* toggles, so exits editmode */
else
transform_nodes(snode->nodetree, 'g', "Move group");
return 1;
}
return 0;
}
static int node_socket_hilights(SpaceNode *snode, int in_out)
{
bNode *node;
bNodeSocket *sock, *tsock, *socksel= NULL;
float mx, my;
short mval[2], redraw= 0;
if(snode->edittree==NULL) return 0;
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &mx, &my);
/* deselect socks */
for(node= snode->edittree->nodes.first; node; node= node->next) {
for(sock= node->inputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
sock->flag &= ~SELECT;
redraw++;
socksel= sock;
}
}
for(sock= node->outputs.first; sock; sock= sock->next) {
if(sock->flag & SELECT) {
sock->flag &= ~SELECT;
redraw++;
socksel= sock;
}
}
}
if(find_indicated_socket(snode, &node, &tsock, in_out)) {
tsock->flag |= SELECT;
if(redraw==1 && tsock==socksel) redraw= 0;
else redraw= 1;
}
return redraw;
}
void node_border_select(SpaceNode *snode)
{
bNode *node;
rcti rect;
rctf rectf;
short val, mval[2];
if ( (val = get_border(&rect, 3)) ) {
mval[0]= rect.xmin;
mval[1]= rect.ymin;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmin, &rectf.ymin);
mval[0]= rect.xmax;
mval[1]= rect.ymax;
areamouseco_to_ipoco(G.v2d, mval, &rectf.xmax, &rectf.ymax);
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(BLI_isect_rctf(&rectf, &node->totr, NULL)) {
if(val==LEFTMOUSE)
node->flag |= SELECT;
else
node->flag &= ~SELECT;
}
}
// allqueue(REDRAWNODE, 1);
}
}
/* ****************** Add *********************** */
void snode_autoconnect(SpaceNode *snode, bNode *node_to, int flag)
{
bNodeSocket *sock, *sockfrom[8];
bNode *node, *nodefrom[8];
int totsock= 0, socktype=0;
if(node_to==NULL || node_to->inputs.first==NULL)
return;
/* no inputs for node allowed (code it) */
/* connect first 1 socket type now */
for(sock= node_to->inputs.first; sock; sock= sock->next)
if(socktype<sock->type)
socktype= sock->type;
/* find potential sockets, max 8 should work */
for(node= snode->edittree->nodes.first; node; node= node->next) {
if((node->flag & flag) && node!=node_to) {
for(sock= node->outputs.first; sock; sock= sock->next) {
if(!(sock->flag & (SOCK_HIDDEN|SOCK_UNAVAIL))) {
sockfrom[totsock]= sock;
nodefrom[totsock]= node;
totsock++;
if(totsock>7)
break;
}
}
}
if(totsock>7)
break;
}
/* now just get matching socket types and create links */
for(sock= node_to->inputs.first; sock; sock= sock->next) {
int a;
for(a=0; a<totsock; a++) {
if(sockfrom[a]) {
if(sock->type==sockfrom[a]->type && sock->type==socktype) {
nodeAddLink(snode->edittree, nodefrom[a], sockfrom[a], node_to, sock);
sockfrom[a]= NULL;
break;
}
}
}
}
ntreeSolveOrder(snode->edittree);
}
#endif /* 0 */
/* can be called from menus too, but they should do own undopush and redraws */
bNode *node_add_node(SpaceNode *snode, int type, float locx, float locy)
{
bNode *node= NULL, *gnode;
node_deselectall(snode, 0);
if(type>=NODE_DYNAMIC_MENU) {
node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
}
else if(type>=NODE_GROUP_MENU) {
if(snode->edittree!=snode->nodetree) {
// XXX error("Can not add a Group in a Group");
return NULL;
}
else {
bNodeTree *ngroup= BLI_findlink(&G.main->nodetree, type-NODE_GROUP_MENU);
if(ngroup)
node= nodeAddNodeType(snode->edittree, NODE_GROUP, ngroup, NULL);
}
}
else
node= nodeAddNodeType(snode->edittree, type, NULL, NULL);
/* generics */
if(node) {
node->locx= locx;
node->locy= locy + 60.0f; // arbitrary.. so its visible
node->flag |= SELECT;
gnode= snode_get_editgroup(snode);
if(gnode) {
node->locx -= gnode->locx;
node->locy -= gnode->locy;
}
snode_verify_groups(snode);
node_set_active(snode, node);
if(node->id)
id_us_plus(node->id);
// NODE_FIX_ME
// if(snode->nodetree->type==NTREE_COMPOSIT)
// ntreeCompositForceHidden(snode->edittree, scene); // XXX was G.scene
NodeTagChanged(snode->edittree, node);
}
if(snode->nodetree->type==NTREE_TEXTURE) {
ntreeTexCheckCyclics(snode->edittree);
ntreeTexUpdatePreviews(snode->edittree);
}
return node;
}
#if 0
void node_mute(SpaceNode *snode)
{
bNode *node;
/* no disabling inside of groups */
if(snode_get_editgroup(snode))
return;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if(node->inputs.first && node->outputs.first) {
if(node->flag & NODE_MUTED)
node->flag &= ~NODE_MUTED;
else
node->flag |= NODE_MUTED;
}
}
}
}
void node_adduplicate(SpaceNode *snode)
{
ntreeCopyTree(snode->edittree, 1); /* 1 == internally selected nodes */
ntreeSolveOrder(snode->edittree);
snode_verify_groups(snode);
snode_handle_recalc(snode);
transform_nodes(snode->edittree, 'g', "Duplicate");
}
static void node_insert_convertor(SpaceNode *snode, bNodeLink *link)
{
bNode *newnode= NULL;
if(link->fromsock->type==SOCK_RGBA && link->tosock->type==SOCK_VALUE) {
if(snode->edittree->type==NTREE_SHADER)
newnode= node_add_node(snode, SH_NODE_RGBTOBW, 0.0f, 0.0f);
else if(snode->edittree->type==NTREE_COMPOSIT)
newnode= node_add_node(snode, CMP_NODE_RGBTOBW, 0.0f, 0.0f);
else
newnode= NULL;
}
else if(link->fromsock->type==SOCK_VALUE && link->tosock->type==SOCK_RGBA) {
if(snode->edittree->type==NTREE_SHADER)
newnode= node_add_node(snode, SH_NODE_VALTORGB, 0.0f, 0.0f);
else if(snode->edittree->type==NTREE_COMPOSIT)
newnode= node_add_node(snode, CMP_NODE_VALTORGB, 0.0f, 0.0f);
else
newnode= NULL;
}
if(newnode) {
/* dangerous assumption to use first in/out socks, but thats fine for now */
newnode->flag |= NODE_HIDDEN;
newnode->locx= 0.5f*(link->fromsock->locx + link->tosock->locx);
newnode->locy= 0.5f*(link->fromsock->locy + link->tosock->locy) + HIDDEN_RAD;
nodeAddLink(snode->edittree, newnode, newnode->outputs.first, link->tonode, link->tosock);
link->tonode= newnode;
link->tosock= newnode->inputs.first;
}
}
static void node_remove_extra_links(SpaceNode *snode, bNodeSocket *tsock, bNodeLink *link)
{
bNodeLink *tlink;
bNodeSocket *sock;
if(tsock && nodeCountSocketLinks(snode->edittree, link->tosock) > tsock->limit) {
for(tlink= snode->edittree->links.first; tlink; tlink= tlink->next) {
if(link!=tlink && tlink->tosock==link->tosock)
break;
}
if(tlink) {
/* is there a free input socket with same type? */
for(sock= tlink->tonode->inputs.first; sock; sock= sock->next) {
if(sock->type==tlink->fromsock->type)
if(nodeCountSocketLinks(snode->edittree, sock) < sock->limit)
break;
}
if(sock) {
tlink->tosock= sock;
sock->flag &= ~SOCK_HIDDEN;
}
else {
nodeRemLink(snode->edittree, tlink);
}
}
}
}
/* loop that adds a nodelink, called by function below */
/* in_out = starting socket */
static int node_add_link_drag(SpaceNode *snode, bNode *node, bNodeSocket *sock, int in_out)
{
bNode *tnode;
bNodeSocket *tsock= NULL;
bNodeLink *link= NULL;
short mval[2], mvalo[2], firsttime=1; /* firsttime reconnects a link broken by caller */
/* we make a temporal link */
if(in_out==SOCK_OUT)
link= nodeAddLink(snode->edittree, node, sock, NULL, NULL);
else
link= nodeAddLink(snode->edittree, NULL, NULL, node, sock);
getmouseco_areawin(mvalo);
while (get_mbut() & L_MOUSE) {
getmouseco_areawin(mval);
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1] || firsttime) {
firsttime= 0;
mvalo[0]= mval[0];
mvalo[1]= mval[1];
if(in_out==SOCK_OUT) {
if(find_indicated_socket(snode, &tnode, &tsock, SOCK_IN)) {
if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if(tnode!=node && link->tonode!=tnode && link->tosock!= tsock) {
link->tonode= tnode;
link->tosock= tsock;
ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
}
}
}
else {
link->tonode= NULL;
link->tosock= NULL;
}
}
else {
if(find_indicated_socket(snode, &tnode, &tsock, SOCK_OUT)) {
if(nodeFindLink(snode->edittree, sock, tsock)==NULL) {
if(nodeCountSocketLinks(snode->edittree, tsock) < tsock->limit) {
if(tnode!=node && link->fromnode!=tnode && link->fromsock!= tsock) {
link->fromnode= tnode;
link->fromsock= tsock;
ntreeSolveOrder(snode->edittree); /* for interactive red line warning */
}
}
}
}
else {
link->fromnode= NULL;
link->fromsock= NULL;
}
}
/* hilight target sockets only */
node_socket_hilights(snode, in_out==SOCK_OUT?SOCK_IN:SOCK_OUT);
force_draw(0);
}
else BIF_wait_for_statechange();
}
/* remove link? */
if(link->tonode==NULL || link->fromnode==NULL) {
nodeRemLink(snode->edittree, link);
}
else {
/* send changed events for original tonode and new */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
/* we might need to remove a link */
if(in_out==SOCK_OUT) node_remove_extra_links(snode, tsock, link);
}
ntreeSolveOrder(snode->edittree);
snode_verify_groups(snode);
snode_handle_recalc(snode);
return 1;
}
/* return 1 when socket clicked */
static int node_add_link(SpaceNode *snode)
{
bNode *node;
bNodeLink *link;
bNodeSocket *sock;
/* output indicated? */
if(find_indicated_socket(snode, &node, &sock, SOCK_OUT)) {
if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit)
return node_add_link_drag(snode, node, sock, SOCK_OUT);
else {
/* find if we break a link */
for(link= snode->edittree->links.first; link; link= link->next) {
if(link->fromsock==sock)
break;
}
if(link) {
node= link->tonode;
sock= link->tosock;
nodeRemLink(snode->edittree, link);
return node_add_link_drag(snode, node, sock, SOCK_IN);
}
}
}
/* or an input? */
else if(find_indicated_socket(snode, &node, &sock, SOCK_IN)) {
if(nodeCountSocketLinks(snode->edittree, sock)<sock->limit)
return node_add_link_drag(snode, node, sock, SOCK_IN);
else {
/* find if we break a link */
for(link= snode->edittree->links.first; link; link= link->next) {
if(link->tosock==sock)
break;
}
if(link) {
/* send changed event to original tonode */
if(link->tonode)
NodeTagChanged(snode->edittree, link->tonode);
node= link->fromnode;
sock= link->fromsock;
nodeRemLink(snode->edittree, link);
return node_add_link_drag(snode, node, sock, SOCK_OUT);
}
}
}
return 0;
}
#endif /* 0 */
void node_delete(SpaceNode *snode)
{
bNode *node, *next;
bNodeSocket *sock;
for(node= snode->edittree->nodes.first; node; node= next) {
next= node->next;
if(node->flag & SELECT) {
/* set selin and selout NULL if the sockets belong to a node to be deleted */
for(sock= node->inputs.first; sock; sock= sock->next)
if(snode->edittree->selin == sock) snode->edittree->selin= NULL;
for(sock= node->outputs.first; sock; sock= sock->next)
if(snode->edittree->selout == sock) snode->edittree->selout= NULL;
/* check id user here, nodeFreeNode is called for free dbase too */
if(node->id)
node->id->us--;
nodeFreeNode(snode->edittree, node);
}
}
snode_verify_groups(snode);
// NODE_FIX_ME
// snode_handle_recalc(snode);
// allqueue(REDRAWNODE, 1);
}
void node_hide(SpaceNode *snode)
{
bNode *node;
int nothidden=0, ishidden=0;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if(node->flag & NODE_HIDDEN)
ishidden++;
else
nothidden++;
}
}
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->flag & SELECT) {
if( (ishidden && nothidden) || ishidden==0)
node->flag |= NODE_HIDDEN;
else
node->flag &= ~NODE_HIDDEN;
}
}
}
#if 0
void node_insert_key(SpaceNode *snode)
{
bNode *node= editnode_get_active(snode->edittree);
if(node == NULL)
return;
if(node->type==CMP_NODE_TIME) {
if(node->custom1<node->custom2) {
CurveMapping *cumap= node->storage;
float fval, curval;
curval= (float)(CFRA - node->custom1)/(float)(node->custom2-node->custom1);
fval= curvemapping_evaluateF(cumap, 0, curval);
if(fbutton(&fval, 0.0f, 1.0f, 10, 10, "Insert Value")) {
curvemap_insert(cumap->cm, curval, fval);
}
}
}
}
void node_select_linked(SpaceNode *snode, int out)
{
bNodeLink *link;
bNode *node;
/* NODE_TEST is the free flag */
for(node= snode->edittree->nodes.first; node; node= node->next)
node->flag &= ~NODE_TEST;
for(link= snode->edittree->links.first; link; link= link->next) {
if(out) {
if(link->fromnode->flag & NODE_SELECT)
link->tonode->flag |= NODE_TEST;
}
else {
if(link->tonode->flag & NODE_SELECT)
link->fromnode->flag |= NODE_TEST;
}
}
for(node= snode->edittree->nodes.first; node; node= node->next)
if(node->flag & NODE_TEST)
node->flag |= NODE_SELECT;
}
/* makes a link between selected output and input sockets */
void node_make_link(SpaceNode *snode)
{
bNode *fromnode, *tonode;
bNodeLink *link;
bNodeSocket *outsock= snode->edittree->selout;
bNodeSocket *insock= snode->edittree->selin;
if(!insock || !outsock) return;
if(nodeFindLink(snode->edittree, outsock, insock)) return;
if(nodeFindNode(snode->edittree, outsock, &fromnode, NULL) &&
nodeFindNode(snode->edittree, insock, &tonode, NULL)) {
link= nodeAddLink(snode->edittree, fromnode, outsock, tonode, insock);
NodeTagChanged(snode->edittree, tonode);
node_remove_extra_links(snode, insock, link);
}
else return;
ntreeSolveOrder(snode->edittree);
snode_verify_groups(snode);
snode_handle_recalc(snode);
}
static void node_border_link_delete(SpaceNode *snode)
{
rcti rect;
short val, mval[2], mvalo[2];
/* to make this work more friendly, we first wait for a mouse move */
getmouseco_areawin(mvalo);
while (get_mbut() & L_MOUSE) {
getmouseco_areawin(mval);
if(mval[0]!=mvalo[0] || mval[1]!=mvalo[1])
break;
else BIF_wait_for_statechange();
}
if((get_mbut() & L_MOUSE)==0)
return;
/* now change cursor and draw border */
setcursor_space(SPACE_NODE, CURSOR_VPAINT);
if ( (val = get_border(&rect, 2)) ) {
if(rect.xmin<rect.xmax && rect.ymin<rect.ymax) {
//#define NODE_MAXPICKBUF 256
bNodeLink *link, *next;
GLuint buffer[256];
rctf rectf;
int code=0, hits;
mval[0]= rect.xmin;
mval[1]= rect.ymin;
areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmin, &rectf.ymin);
mval[0]= rect.xmax;
mval[1]= rect.ymax;
areamouseco_to_ipoco(&snode->v2d, mval, &rectf.xmax, &rectf.ymax);
glLoadIdentity();
myortho2(rectf.xmin, rectf.xmax, rectf.ymin, rectf.ymax);
glSelectBuffer(256, buffer);
glRenderMode(GL_SELECT);
glInitNames();
glPushName(-1);
/* draw links */
for(link= snode->edittree->links.first; link; link= link->next) {
glLoadName(code++);
node_draw_link(snode, link);
}
hits= glRenderMode(GL_RENDER);
glPopName();
if(hits>0) {
int a;
for(a=0; a<hits; a++) {
bNodeLink *link= BLI_findlink(&snode->edittree->links, buffer[ (4 * a) + 3]);
if(link)
link->fromnode= NULL; /* first tag for delete, otherwise indices are wrong */
}
for(link= snode->edittree->links.first; link; link= next) {
next= link->next;
if(link->fromnode==NULL) {
NodeTagChanged(snode->edittree, link->tonode);
nodeRemLink(snode->edittree, link);
}
}
ntreeSolveOrder(snode->edittree);
snode_verify_groups(snode);
snode_handle_recalc(snode);
}
}
}
setcursor_space(SPACE_NODE, CURSOR_STD);
}
/* goes over all scenes, reads render layerss */
void node_read_renderlayers(SpaceNode *snode)
{
Scene *scene;
bNode *node;
/* first tag scenes unread */
for(scene= G.main->scene.first; scene; scene= scene->id.next)
scene->id.flag |= LIB_DOIT;
for(node= snode->edittree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS) {
ID *id= node->id;
if(id==NULL) id= (ID *)G.scene;
if(id->flag & LIB_DOIT) {
RE_ReadRenderResult(G.scene, (Scene *)id);
ntreeCompositTagRender((Scene *)id);
id->flag &= ~LIB_DOIT;
}
}
}
/* own render result should be read/allocated */
if(G.scene->id.flag & LIB_DOIT)
RE_ReadRenderResult(G.scene, G.scene);
snode_handle_recalc(snode);
}
void node_read_fullsamplelayers(SpaceNode *snode)
{
Render *re= RE_NewRender(G.scene->id.name);
waitcursor(1);
BIF_init_render_callbacks(re, 1);
RE_MergeFullSample(re, G.scene, snode->nodetree);
BIF_end_render_callbacks();
// allqueue(REDRAWNODE, 1);
// allqueue(REDRAWIMAGE, 1);
waitcursor(0);
}
/* called from header_info, when deleting a scene
* goes over all scenes other than the input, checks if they have
* render layer nodes referencing the to-be-deleted scene, and
* resets them to NULL. */
/* XXX needs to get current scene then! */
void clear_scene_in_nodes(Scene *sce)
{
Scene *sce1;
bNode *node;
sce1= G.main->scene.first;
while(sce1) {
if(sce1!=sce) {
if (sce1->nodetree) {
for(node= sce1->nodetree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS) {
Scene *nodesce= (Scene *)node->id;
if (nodesce==sce) node->id = NULL;
}
}
}
}
sce1= sce1->id.next;
}
}
/* gets active viewer user */
struct ImageUser *ntree_get_active_iuser(bNodeTree *ntree)
{
bNode *node;
if(ntree)
for(node= ntree->nodes.first; node; node= node->next)
if( ELEM(node->type, CMP_NODE_VIEWER, CMP_NODE_SPLITVIEWER))
if(node->flag & NODE_DO_OUTPUT)
return node->storage;
return NULL;
}
void imagepaint_composite_tags(bNodeTree *ntree, Image *image, ImageUser *iuser)
{
bNode *node;
if(ntree==NULL)
return;
/* search for renderresults */
if(image->type==IMA_TYPE_R_RESULT) {
for(node= ntree->nodes.first; node; node= node->next) {
if(node->type==CMP_NODE_R_LAYERS && node->id==NULL) {
/* imageuser comes from ImageWin, so indexes are offset 1 */
if(node->custom1==iuser->layer-1)
NodeTagChanged(ntree, node);
}
}
}
else {
for(node= ntree->nodes.first; node; node= node->next) {
if(node->id== &image->id)
NodeTagChanged(ntree, node);
}
}
}
/* ********************** */
void node_make_group(SpaceNode *snode)
{
bNode *gnode;
if(snode->edittree!=snode->nodetree) {
error("Can not add a new Group in a Group");
return;
}
/* for time being... is too complex to handle */
if(snode->treetype==NTREE_COMPOSIT) {
for(gnode=snode->nodetree->nodes.first; gnode; gnode= gnode->next) {
if(gnode->flag & SELECT)
if(gnode->type==CMP_NODE_R_LAYERS)
break;
}
if(gnode) {
error("Can not add RenderLayer in a Group");
return;
}
}
gnode= nodeMakeGroupFromSelected(snode->nodetree);
if(gnode==NULL) {
error("Can not make Group");
}
else {
nodeSetActive(snode->nodetree, gnode);
ntreeSolveOrder(snode->nodetree);
}
}
/* ******************** main event loop ****************** */
/* special version to prevent overlapping buttons, has a bit of hack... */
/* yes, check for example composit_node_event(), file window use... */
static int node_uiDoBlocks(ScrArea *sa, short event)
{
SpaceNode *snode= sa->spacedata.first;
ListBase *lb= &sa->uiblocks;
ListBase listb= *lb;
uiBlock *block;
bNode *node;
rctf rect;
void *prev, *next;
int retval= UI_NOTHING;
short mval[2];
getmouseco_areawin(mval);
areamouseco_to_ipoco(G.v2d, mval, &rect.xmin, &rect.ymin);
/* this happens after filesel usage... */
if(lb->first==NULL) {
return UI_NOTHING;
}
/* evil hack: try to do grease-pencil floating panel (like for nodes) */
block= uiGetBlock("nodes_panel_gpencil", sa);
if (block) {
/* try to process events here... if failed, just carry on */
/* when there's menus, the prev pointer becomes zero! */
prev= ((struct Link *)block)->prev;
next= ((struct Link *)block)->next;
((struct Link *)block)->prev= NULL;
((struct Link *)block)->next= NULL;
lb->first= lb->last= block;
retval= uiDoBlocks(lb, event, 1);
((struct Link *)block)->prev= prev;
((struct Link *)block)->next= next;
*lb= listb;
/* if something happened, get the heck outta here */
if (retval != UI_NOTHING)
return retval;
}
rect.xmin -= 2.0f;
rect.ymin -= 2.0f;
rect.xmax = rect.xmin + 4.0f;
rect.ymax = rect.ymin + 4.0f;
for(node= snode->edittree->nodes.first; node; node= node->next) {
char str[32];
/* retreive unique block name, see also drawnode.c */
sprintf(str, "node buttons %p", node);
block= uiGetBlock(str, sa);
if(block) {
if(node == visible_node(snode, &rect)) {
/* when there's menus, the prev pointer becomes zero! */
prev= ((struct Link *)block)->prev;
next= ((struct Link *)block)->next;
((struct Link *)block)->prev= NULL;
((struct Link *)block)->next= NULL;
lb->first= lb->last= block;
retval= uiDoBlocks(lb, event, 1);
((struct Link *)block)->prev= prev;
((struct Link *)block)->next= next;
break;
}
}
}
*lb= listb;
return retval;
}
void winqreadnodespace(ScrArea *sa, void *spacedata, BWinEvent *evt)
{
SpaceNode *snode= spacedata;
bNode *actnode;
bNodeSocket *actsock;
unsigned short event= evt->event;
short val= evt->val, doredraw=0, fromlib= 0;
if(sa->win==0) return;
if(snode->nodetree==NULL) {
/* no other events should be handled, but floating panels still should get handled */
uiDoBlocks(&curarea->uiblocks, event, 1);
return;
}
if(val) {
if( node_uiDoBlocks(sa, event)!=UI_NOTHING ) event= 0;
fromlib= (snode->id && snode->id->lib);
switch(event) {
case LEFTMOUSE:
if(gpencil_do_paint(sa, L_MOUSE)) {
return;
}
else if(fromlib) {
if(node_mouse_groupheader(snode)==0)
node_mouse_select(snode, event);
}
else {
if(G.qual & LR_CTRLKEY)
if(gesture())
break;
if(node_add_link(snode)==0)
if(node_mouse_groupheader(snode)==0)
if(node_mouse_select(snode, event)==0)
node_border_link_delete(snode);
}
break;
case RIGHTMOUSE:
if(gpencil_do_paint(sa, R_MOUSE)) {
return;
}
else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_IN)) {
if(actsock->flag & SOCK_SEL) {
snode->edittree->selin= NULL;
actsock->flag&= ~SOCK_SEL;
}
else {
snode->edittree->selin= actsock;
reset_sel_socket(snode, SOCK_IN);
actsock->flag|= SOCK_SEL;
}
}
else if(find_indicated_socket(snode, &actnode, &actsock, SOCK_OUT)) {
if(actsock->flag & SOCK_SEL) {
snode->edittree->selout= NULL;
actsock->flag&= ~SOCK_SEL;
}
else {
snode->edittree->selout= actsock;
reset_sel_socket(snode, SOCK_OUT);
actsock->flag|= SOCK_SEL;
}
}
else if(!node_mouse_select(snode, event))
toolbox_n();
break;
case MIDDLEMOUSE:
if((snode->flag & SNODE_BACKDRAW) && (snode->treetype==NTREE_COMPOSIT)
&& (G.qual==LR_SHIFTKEY)) {
snode_bg_viewmove(snode);
} else {
view2dmove(event);
}
case WHEELUPMOUSE:
case WHEELDOWNMOUSE:
view2dmove(event); /* in drawipo.c */
break;
case MOUSEY:
doredraw= node_socket_hilights(snode, SOCK_IN|SOCK_OUT);
break;
case UI_BUT_EVENT:
/* future: handlerize this! */
if(snode->treetype==NTREE_SHADER)
shader_node_event(snode, val);
else if(snode->treetype==NTREE_COMPOSIT)
composit_node_event(snode, val);
else if(snode->treetype==NTREE_TEXTURE)
texture_node_event(snode, val);
break;
case PADPLUSKEY:
snode_zoom_in(sa);
doredraw= 1;
break;
case PADMINUS:
snode_zoom_out(sa);
doredraw= 1;
break;
case HOMEKEY:
snode_home(sa, snode);
doredraw= 1;
break;
case TABKEY:
if(fromlib) fromlib= -1;
else snode_make_group_editable(snode, NULL);
break;
case AKEY:
if(G.qual==LR_SHIFTKEY) {
if(fromlib) fromlib= -1;
else toolbox_n_add();
}
else if(G.qual==0) {
node_deselectall(snode, 1);
}
break;
case BKEY:
if(G.qual==0)
node_border_select(snode);
break;
case CKEY: /* sort again, showing cyclics */
ntreeSolveOrder(snode->edittree);
doredraw= 1;
break;
case DKEY:
if(G.qual==LR_SHIFTKEY) {
if(fromlib) fromlib= -1;
else node_adduplicate(snode);
}
break;
case EKEY:
snode_handle_recalc(snode);
break;
case FKEY:
node_make_link(snode);
break;
case GKEY:
if(fromlib) fromlib= -1;
else {
if(G.qual==LR_CTRLKEY) {
if(okee("Make Group"))
node_make_group(snode);
}
else if(G.qual==LR_ALTKEY) {
if(okee("Ungroup"))
node_ungroup(snode);
}
else if(G.qual==LR_SHIFTKEY) {
node_addgroup(snode);
}
else
transform_nodes(snode->edittree, 'g', "Move Node");
}
break;
case HKEY:
node_hide(snode);
break;
case IKEY:
node_insert_key(snode);
break;
case LKEY:
node_select_linked(snode, G.qual==LR_SHIFTKEY);
break;
case MKEY:
node_mute(snode);
break;
case RKEY:
if(G.qual==LR_CTRLKEY) {
node_rename(snode);
}
else if(G.qual==LR_SHIFTKEY) {
if(okee("Read saved Full Sample Layers"))
node_read_fullsamplelayers(snode);
}
else {
if(okee("Read saved Render Layers"))
node_read_renderlayers(snode);
}
break;
case DELKEY:
case XKEY:
if(G.qual==LR_ALTKEY) {
gpencil_delete_menu();
}
else {
if(fromlib) fromlib= -1;
else node_delete(snode);
}
break;
}
}
if(fromlib==-1)
error_libdata();
if(doredraw)
scrarea_queue_winredraw(sa);
if(doredraw==2)
scrarea_queue_headredraw(sa);
}
#endif
static int node_delete_selection_exec(bContext *C, wmOperator *op)
{
SpaceNode *snode= (SpaceNode*)CTX_wm_space_data(C);
ARegion *ar= CTX_wm_region(C);
node_delete(snode);
ED_region_tag_redraw(ar);
WM_event_add_notifier(C, NC_SCENE|ND_NODES, NULL); /* Do we need to pass the scene? */
return OPERATOR_FINISHED;
}
/* operators */
void NODE_OT_delete_selection(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Delete";
ot->idname= "NODE_OT_delete_selection";
/* api callbacks */
ot->exec= node_delete_selection_exec;
ot->poll= ED_operator_node_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
}