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blender-archive/source/blender/windowmanager/intern/wm_keymap.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2007 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-25 14:04:21 +00:00
/** \file blender/windowmanager/intern/wm_keymap.c
* \ingroup wm
*/
#include <string.h>
#include "DNA_object_types.h"
#include "DNA_screen_types.h"
#include "DNA_space_types.h"
#include "DNA_userdef_types.h"
#include "DNA_windowmanager_types.h"
#include "MEM_guardedalloc.h"
#include "BLI_blenlib.h"
#include "BLI_utildefines.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_idprop.h"
#include "BKE_global.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_screen.h"
#include "RNA_access.h"
#include "RNA_enum_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "wm_window.h"
#include "wm_event_system.h"
#include "wm_event_types.h"
/******************************* Keymap Item **********************************
* Item in a keymap, that maps from an event to an operator or modal map item */
static wmKeyMapItem *wm_keymap_item_copy(wmKeyMapItem *kmi)
{
wmKeyMapItem *kmin = MEM_dupallocN(kmi);
kmin->prev= kmin->next= NULL;
kmin->flag &= ~KMI_UPDATE;
if(kmin->properties) {
kmin->ptr= MEM_callocN(sizeof(PointerRNA), "UserKeyMapItemPtr");
WM_operator_properties_create(kmin->ptr, kmin->idname);
kmin->properties= IDP_CopyProperty(kmin->properties);
kmin->ptr->data= kmin->properties;
}
return kmin;
}
static void wm_keymap_item_free(wmKeyMapItem *kmi)
{
/* not kmi itself */
if(kmi->ptr) {
WM_operator_properties_free(kmi->ptr);
MEM_freeN(kmi->ptr);
}
}
static void wm_keymap_item_properties_set(wmKeyMapItem *kmi)
{
WM_operator_properties_alloc(&(kmi->ptr), &(kmi->properties), kmi->idname);
WM_operator_properties_sanitize(kmi->ptr, 1);
}
static int wm_keymap_item_equals_result(wmKeyMapItem *a, wmKeyMapItem *b)
{
if(strcmp(a->idname, b->idname) != 0)
return 0;
if(!((a->ptr==NULL && b->ptr==NULL) ||
(a->ptr && b->ptr && IDP_EqualsProperties(a->ptr->data, b->ptr->data))))
return 0;
if((a->flag & KMI_INACTIVE) != (b->flag & KMI_INACTIVE))
return 0;
return (a->propvalue == b->propvalue);
}
static int wm_keymap_item_equals(wmKeyMapItem *a, wmKeyMapItem *b)
{
return (wm_keymap_item_equals_result(a, b) &&
a->type == b->type &&
a->val == b->val &&
a->shift == b->shift &&
a->ctrl == b->ctrl &&
a->alt == b->alt &&
a->oskey == b->oskey &&
a->keymodifier == b->keymodifier &&
a->maptype == b->maptype);
}
2010-11-10 11:19:52 +00:00
/* properties can be NULL, otherwise the arg passed is used and ownership is given to the kmi */
void WM_keymap_properties_reset(wmKeyMapItem *kmi, struct IDProperty *properties)
{
WM_operator_properties_free(kmi->ptr);
MEM_freeN(kmi->ptr);
kmi->ptr = NULL;
2010-11-10 11:19:52 +00:00
kmi->properties = properties;
wm_keymap_item_properties_set(kmi);
}
/**************************** Keymap Diff Item *********************************
* Item in a diff keymap, used for saving diff of keymaps in user preferences */
static wmKeyMapDiffItem *wm_keymap_diff_item_copy(wmKeyMapDiffItem *kmdi)
{
wmKeyMapDiffItem *kmdin = MEM_dupallocN(kmdi);
kmdin->next = kmdin->prev = NULL;
if(kmdi->add_item)
kmdin->add_item = wm_keymap_item_copy(kmdi->add_item);
if(kmdi->remove_item)
kmdin->remove_item = wm_keymap_item_copy(kmdi->remove_item);
return kmdin;
}
static void wm_keymap_diff_item_free(wmKeyMapDiffItem *kmdi)
{
if(kmdi->remove_item) {
wm_keymap_item_free(kmdi->remove_item);
MEM_freeN(kmdi->remove_item);
}
if(kmdi->add_item) {
wm_keymap_item_free(kmdi->add_item);
MEM_freeN(kmdi->add_item);
}
}
/***************************** Key Configuration ******************************
* List of keymaps for all editors, modes, ... . There is a builtin default key
* configuration, a user key configuration, and other preset configurations. */
wmKeyConfig *WM_keyconfig_new(wmWindowManager *wm, const char *idname)
{
wmKeyConfig *keyconf;
keyconf= MEM_callocN(sizeof(wmKeyConfig), "wmKeyConfig");
BLI_strncpy(keyconf->idname, idname, sizeof(keyconf->idname));
BLI_addtail(&wm->keyconfigs, keyconf);
return keyconf;
}
wmKeyConfig *WM_keyconfig_new_user(wmWindowManager *wm, const char *idname)
{
wmKeyConfig *keyconf = WM_keyconfig_new(wm, idname);
keyconf->flag |= KEYCONF_USER;
return keyconf;
}
void WM_keyconfig_remove(wmWindowManager *wm, wmKeyConfig *keyconf)
{
if (keyconf) {
if (strncmp(U.keyconfigstr, keyconf->idname, sizeof(U.keyconfigstr)) == 0) {
BLI_strncpy(U.keyconfigstr, wm->defaultconf->idname, sizeof(U.keyconfigstr));
WM_keyconfig_update_tag(NULL, NULL);
}
BLI_remlink(&wm->keyconfigs, keyconf);
WM_keyconfig_free(keyconf);
}
}
void WM_keyconfig_free(wmKeyConfig *keyconf)
{
wmKeyMap *km;
while((km= keyconf->keymaps.first)) {
WM_keymap_free(km);
BLI_freelinkN(&keyconf->keymaps, km);
}
MEM_freeN(keyconf);
}
static wmKeyConfig *wm_keyconfig_list_find(ListBase *lb, char *idname)
{
wmKeyConfig *kc;
for(kc= lb->first; kc; kc= kc->next)
if(0==strncmp(idname, kc->idname, KMAP_MAX_NAME))
return kc;
return NULL;
}
static wmKeyConfig *WM_keyconfig_active(wmWindowManager *wm)
{
wmKeyConfig *keyconf;
/* first try from preset */
keyconf= wm_keyconfig_list_find(&wm->keyconfigs, U.keyconfigstr);
if(keyconf)
return keyconf;
/* otherwise use default */
return wm->defaultconf;
}
void WM_keyconfig_set_active(wmWindowManager *wm, const char *idname)
{
/* setting a different key configuration as active: we ensure all is
updated properly before and after making the change */
WM_keyconfig_update(wm);
BLI_strncpy(U.keyconfigstr, idname, sizeof(U.keyconfigstr));
WM_keyconfig_update_tag(NULL, NULL);
WM_keyconfig_update(wm);
}
/********************************** Keymap *************************************
* List of keymap items for one editor, mode, modal operator, ... */
static wmKeyMap *wm_keymap_new(const char *idname, int spaceid, int regionid)
{
wmKeyMap *km= MEM_callocN(sizeof(struct wmKeyMap), "keymap list");
BLI_strncpy(km->idname, idname, KMAP_MAX_NAME);
km->spaceid= spaceid;
km->regionid= regionid;
return km;
}
static wmKeyMap *wm_keymap_copy(wmKeyMap *keymap)
{
wmKeyMap *keymapn = MEM_dupallocN(keymap);
wmKeyMapItem *kmi, *kmin;
wmKeyMapDiffItem *kmdi, *kmdin;
keymapn->modal_items= keymap->modal_items;
keymapn->poll= keymap->poll;
keymapn->items.first= keymapn->items.last= NULL;
keymapn->flag &= ~(KEYMAP_UPDATE|KEYMAP_EXPANDED);
for(kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next) {
kmdin= wm_keymap_diff_item_copy(kmdi);
BLI_addtail(&keymapn->items, kmdin);
}
for(kmi=keymap->items.first; kmi; kmi=kmi->next) {
kmin= wm_keymap_item_copy(kmi);
BLI_addtail(&keymapn->items, kmin);
}
return keymapn;
}
void WM_keymap_free(wmKeyMap *keymap)
{
wmKeyMapItem *kmi;
wmKeyMapDiffItem *kmdi;
for(kmdi=keymap->diff_items.first; kmdi; kmdi=kmdi->next)
wm_keymap_diff_item_free(kmdi);
for(kmi=keymap->items.first; kmi; kmi=kmi->next)
wm_keymap_item_free(kmi);
BLI_freelistN(&keymap->diff_items);
BLI_freelistN(&keymap->items);
}
static void keymap_event_set(wmKeyMapItem *kmi, short type, short val, int modifier, short keymodifier)
{
kmi->type= type;
kmi->val= val;
kmi->keymodifier= keymodifier;
if(modifier == KM_ANY) {
kmi->shift= kmi->ctrl= kmi->alt= kmi->oskey= KM_ANY;
}
else {
kmi->shift= (modifier & KM_SHIFT) ? KM_MOD_FIRST : ((modifier & KM_SHIFT2) ? KM_MOD_SECOND : FALSE);
kmi->ctrl= (modifier & KM_CTRL) ? KM_MOD_FIRST : ((modifier & KM_CTRL2) ? KM_MOD_SECOND : FALSE);
kmi->alt= (modifier & KM_ALT) ? KM_MOD_FIRST : ((modifier & KM_ALT2) ? KM_MOD_SECOND : FALSE);
kmi->oskey= (modifier & KM_OSKEY) ? KM_MOD_FIRST : ((modifier & KM_OSKEY2) ? KM_MOD_SECOND : FALSE);
}
}
static void keymap_item_set_id(wmKeyMap *keymap, wmKeyMapItem *kmi)
{
keymap->kmi_id++;
if ((keymap->flag & KEYMAP_USER) == 0) {
kmi->id = keymap->kmi_id;
} else {
kmi->id = -keymap->kmi_id; // User defined keymap entries have negative ids
}
}
/* if item was added, then bail out */
wmKeyMapItem *WM_keymap_verify_item(wmKeyMap *keymap, const char *idname, int type, int val, int modifier, int keymodifier)
{
wmKeyMapItem *kmi;
for(kmi= keymap->items.first; kmi; kmi= kmi->next)
if(strncmp(kmi->idname, idname, OP_MAX_TYPENAME)==0)
break;
if(kmi==NULL) {
kmi= MEM_callocN(sizeof(wmKeyMapItem), "keymap entry");
BLI_addtail(&keymap->items, kmi);
BLI_strncpy(kmi->idname, idname, OP_MAX_TYPENAME);
keymap_item_set_id(keymap, kmi);
keymap_event_set(kmi, type, val, modifier, keymodifier);
wm_keymap_item_properties_set(kmi);
}
return kmi;
}
/* always add item */
wmKeyMapItem *WM_keymap_add_item(wmKeyMap *keymap, const char *idname, int type, int val, int modifier, int keymodifier)
{
wmKeyMapItem *kmi= MEM_callocN(sizeof(wmKeyMapItem), "keymap entry");
BLI_addtail(&keymap->items, kmi);
BLI_strncpy(kmi->idname, idname, OP_MAX_TYPENAME);
keymap_event_set(kmi, type, val, modifier, keymodifier);
wm_keymap_item_properties_set(kmi);
keymap_item_set_id(keymap, kmi);
WM_keyconfig_update_tag(keymap, kmi);
return kmi;
}
/* menu wrapper for WM_keymap_add_item */
wmKeyMapItem *WM_keymap_add_menu(wmKeyMap *keymap, const char *idname, int type, int val, int modifier, int keymodifier)
{
wmKeyMapItem *kmi= WM_keymap_add_item(keymap, "WM_OT_call_menu", type, val, modifier, keymodifier);
RNA_string_set(kmi->ptr, "name", idname);
return kmi;
}
void WM_keymap_remove_item(wmKeyMap *keymap, wmKeyMapItem *kmi)
{
if(BLI_findindex(&keymap->items, kmi) != -1) {
if(kmi->ptr) {
WM_operator_properties_free(kmi->ptr);
MEM_freeN(kmi->ptr);
}
BLI_freelinkN(&keymap->items, kmi);
WM_keyconfig_update_tag(keymap, kmi);
}
}
/************************** Keymap Diff and Patch ****************************
* Rather than saving the entire keymap for user preferences, we only save a
* diff so that changes in the defaults get synced. This system is not perfect
* but works better than overriding the keymap entirely when only few items
* are changed. */
static void wm_keymap_addon_add(wmKeyMap *keymap, wmKeyMap *addonmap)
{
wmKeyMapItem *kmi, *kmin;
for(kmi=addonmap->items.first; kmi; kmi=kmi->next) {
kmin = wm_keymap_item_copy(kmi);
keymap_item_set_id(keymap, kmin);
BLI_addhead(&keymap->items, kmin);
}
}
static wmKeyMapItem *wm_keymap_find_item_equals(wmKeyMap *km, wmKeyMapItem *needle)
{
wmKeyMapItem *kmi;
for(kmi=km->items.first; kmi; kmi=kmi->next)
if(wm_keymap_item_equals(kmi, needle))
return kmi;
return NULL;
}
static wmKeyMapItem *wm_keymap_find_item_equals_result(wmKeyMap *km, wmKeyMapItem *needle)
{
wmKeyMapItem *kmi;
for(kmi=km->items.first; kmi; kmi=kmi->next)
if(wm_keymap_item_equals_result(kmi, needle))
return kmi;
return NULL;
}
static void wm_keymap_diff(wmKeyMap *diff_km, wmKeyMap *from_km, wmKeyMap *to_km, wmKeyMap *orig_km, wmKeyMap *addon_km)
{
wmKeyMapItem *kmi, *to_kmi, *orig_kmi;
wmKeyMapDiffItem *kmdi;
for(kmi=from_km->items.first; kmi; kmi=kmi->next) {
to_kmi = WM_keymap_item_find_id(to_km, kmi->id);
if(!to_kmi) {
/* remove item */
kmdi = MEM_callocN(sizeof(wmKeyMapDiffItem), "wmKeyMapDiffItem");
kmdi->remove_item = wm_keymap_item_copy(kmi);
BLI_addtail(&diff_km->diff_items, kmdi);
}
else if(to_kmi && !wm_keymap_item_equals(kmi, to_kmi)) {
/* replace item */
kmdi = MEM_callocN(sizeof(wmKeyMapDiffItem), "wmKeyMapDiffItem");
kmdi->remove_item = wm_keymap_item_copy(kmi);
kmdi->add_item = wm_keymap_item_copy(to_kmi);
BLI_addtail(&diff_km->diff_items, kmdi);
}
/* sync expanded flag back to original so we don't loose it on repatch */
if(to_kmi) {
orig_kmi = WM_keymap_item_find_id(orig_km, kmi->id);
if(!orig_kmi)
orig_kmi = wm_keymap_find_item_equals(addon_km, kmi);
if(orig_kmi) {
orig_kmi->flag &= ~KMI_EXPANDED;
orig_kmi->flag |= (to_kmi->flag & KMI_EXPANDED);
}
}
}
for(kmi=to_km->items.first; kmi; kmi=kmi->next) {
if(kmi->id < 0) {
/* add item */
kmdi = MEM_callocN(sizeof(wmKeyMapDiffItem), "wmKeyMapDiffItem");
kmdi->add_item = wm_keymap_item_copy(kmi);
BLI_addtail(&diff_km->diff_items, kmdi);
}
}
}
static void wm_keymap_patch(wmKeyMap *km, wmKeyMap *diff_km)
{
wmKeyMapDiffItem *kmdi;
wmKeyMapItem *kmi_remove, *kmi_add;
for(kmdi=diff_km->diff_items.first; kmdi; kmdi=kmdi->next) {
/* find item to remove */
kmi_remove = NULL;
if(kmdi->remove_item) {
kmi_remove = wm_keymap_find_item_equals(km, kmdi->remove_item);
if(!kmi_remove)
kmi_remove = wm_keymap_find_item_equals_result(km, kmdi->remove_item);
}
/* add item */
if(kmdi->add_item) {
/* only if nothing to remove or item to remove found */
if(!kmdi->remove_item || kmi_remove) {
kmi_add = wm_keymap_item_copy(kmdi->add_item);
kmi_add->flag |= KMI_USER_MODIFIED;
if(kmi_remove) {
kmi_add->flag &= ~KMI_EXPANDED;
kmi_add->flag |= (kmi_remove->flag & KMI_EXPANDED);
kmi_add->id = kmi_remove->id;
BLI_insertlinkbefore(&km->items, kmi_remove, kmi_add);
}
else {
keymap_item_set_id(km, kmi_add);
BLI_addtail(&km->items, kmi_add);
}
}
}
/* remove item */
if(kmi_remove) {
wm_keymap_item_free(kmi_remove);
BLI_freelinkN(&km->items, kmi_remove);
}
}
}
static wmKeyMap *wm_keymap_patch_update(ListBase *lb, wmKeyMap *defaultmap, wmKeyMap *addonmap, wmKeyMap *usermap)
{
wmKeyMap *km;
int expanded = 0;
/* remove previous keymap in list, we will replace it */
km = WM_keymap_list_find(lb, defaultmap->idname, defaultmap->spaceid, defaultmap->regionid);
if(km) {
expanded = (km->flag & (KEYMAP_EXPANDED|KEYMAP_CHILDREN_EXPANDED));
WM_keymap_free(km);
BLI_freelinkN(lb, km);
}
/* copy new keymap from an existing one */
if(usermap && !(usermap->flag & KEYMAP_DIFF)) {
/* for compatibiltiy with old user preferences with non-diff
keymaps we override the original entirely */
wmKeyMapItem *kmi, *orig_kmi;
km = wm_keymap_copy(usermap);
/* try to find corresponding id's for items */
for(kmi=km->items.first; kmi; kmi=kmi->next) {
orig_kmi = wm_keymap_find_item_equals(defaultmap, kmi);
if(!orig_kmi)
orig_kmi = wm_keymap_find_item_equals_result(defaultmap, kmi);
if(orig_kmi)
kmi->id = orig_kmi->id;
else
kmi->id = -(km->kmi_id++);
}
km->flag |= KEYMAP_UPDATE; /* update again to create diff */
}
else
km = wm_keymap_copy(defaultmap);
/* add addon keymap items */
if(addonmap)
wm_keymap_addon_add(km, addonmap);
/* tag as being user edited */
if(usermap)
km->flag |= KEYMAP_USER_MODIFIED;
km->flag |= KEYMAP_USER|expanded;
/* apply user changes of diff keymap */
if(usermap && (usermap->flag & KEYMAP_DIFF))
wm_keymap_patch(km, usermap);
/* add to list */
BLI_addtail(lb, km);
return km;
}
static void wm_keymap_diff_update(ListBase *lb, wmKeyMap *defaultmap, wmKeyMap *addonmap, wmKeyMap *km)
{
wmKeyMap *diffmap, *prevmap, *origmap;
/* create temporary default + addon keymap for diff */
origmap = defaultmap;
if(addonmap) {
defaultmap = wm_keymap_copy(defaultmap);
wm_keymap_addon_add(defaultmap, addonmap);
}
/* remove previous diff keymap in list, we will replace it */
prevmap = WM_keymap_list_find(lb, km->idname, km->spaceid, km->regionid);
if(prevmap) {
WM_keymap_free(prevmap);
BLI_freelinkN(lb, prevmap);
}
/* create diff keymap */
diffmap= wm_keymap_new(km->idname, km->spaceid, km->regionid);
diffmap->flag |= KEYMAP_DIFF;
wm_keymap_diff(diffmap, defaultmap, km, origmap, addonmap);
/* add to list if not empty */
if(diffmap->diff_items.first) {
BLI_addtail(lb, diffmap);
}
else {
WM_keymap_free(diffmap);
MEM_freeN(diffmap);
}
/* free temporary default map */
if(addonmap) {
WM_keymap_free(defaultmap);
MEM_freeN(defaultmap);
}
}
/* ****************** storage in WM ************ */
/* name id's are for storing general or multiple keymaps,
space/region ids are same as DNA_space_types.h */
/* gets free'd in wm.c */
wmKeyMap *WM_keymap_list_find(ListBase *lb, const char *idname, int spaceid, int regionid)
{
wmKeyMap *km;
for(km= lb->first; km; km= km->next)
if(km->spaceid==spaceid && km->regionid==regionid)
if(0==strncmp(idname, km->idname, KMAP_MAX_NAME))
return km;
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
return NULL;
}
wmKeyMap *WM_keymap_find(wmKeyConfig *keyconf, const char *idname, int spaceid, int regionid)
{
wmKeyMap *km= WM_keymap_list_find(&keyconf->keymaps, idname, spaceid, regionid);
if(km==NULL) {
km= wm_keymap_new(idname, spaceid, regionid);
BLI_addtail(&keyconf->keymaps, km);
WM_keyconfig_update_tag(km, NULL);
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
return km;
}
wmKeyMap *WM_keymap_find_all(const bContext *C, const char *idname, int spaceid, int regionid)
{
wmWindowManager *wm= CTX_wm_manager(C);
return WM_keymap_list_find(&wm->userconf->keymaps, idname, spaceid, regionid);
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
/* ****************** modal keymaps ************ */
/* modal maps get linked to a running operator, and filter the keys before sending to modal() callback */
wmKeyMap *WM_modalkeymap_add(wmKeyConfig *keyconf, const char *idname, EnumPropertyItem *items)
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
{
wmKeyMap *km= WM_keymap_find(keyconf, idname, 0, 0);
km->flag |= KEYMAP_MODAL;
km->modal_items= items;
if(!items) {
/* init modal items from default config */
wmWindowManager *wm = G.main->wm.first;
wmKeyMap *defaultkm= WM_keymap_list_find(&wm->defaultconf->keymaps, km->idname, 0, 0);
if(defaultkm) {
km->modal_items = defaultkm->modal_items;
km->poll = defaultkm->poll;
}
}
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
return km;
}
wmKeyMap *WM_modalkeymap_get(wmKeyConfig *keyconf, const char *idname)
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
{
wmKeyMap *km;
for(km= keyconf->keymaps.first; km; km= km->next)
if(km->flag & KEYMAP_MODAL)
if(0==strncmp(idname, km->idname, KMAP_MAX_NAME))
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
break;
return km;
}
wmKeyMapItem *WM_modalkeymap_add_item(wmKeyMap *km, int type, int val, int modifier, int keymodifier, int value)
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
{
wmKeyMapItem *kmi= MEM_callocN(sizeof(wmKeyMapItem), "keymap entry");
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
BLI_addtail(&km->items, kmi);
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
kmi->propvalue= value;
keymap_event_set(kmi, type, val, modifier, keymodifier);
keymap_item_set_id(km, kmi);
WM_keyconfig_update_tag(km, kmi);
return kmi;
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
}
void WM_modalkeymap_assign(wmKeyMap *km, const char *opname)
2.5 Modal keymaps. I've tried to make it as simple as possible, yet still using sufficient facilities to enable self-documenting UIs, saving/reading in files, and proper Python support. The simplicity is: the 'modal keymap' just checks an event, uses event matching similarly to other keymap matching, and if there's a match it changes the event type, and sets the event value to what the modal keymap has defined. The event values are being defined using EnumPropertyItem structs, so the UI will be able to show all options in self-documenting way. This system also allows to still handle hardcoded own events. Tech doc: 1) define keymap - Create map with unique name, WM_modalkeymap_add() - Give map property definitions (EnumPropertyItem *) This only for UI, so user can get information on available options 2) items - WM_modalkeymap_add_item(): give it an enum value for events 3) activate - In keymap definition code, assign the modal keymap to operatortype WM_modalkeymap_assign() 4) event manager - The event handler will check for modal keymap, if so: - If the modal map has a match: - Sets event->type to EVT_MODAL_MAP - Sets event->val to the enum value 5) modal handler - If event type is EVT_MODAL_MAP: - Check event->val, handle it - Other events can just be handled still Two examples added in the code: editors/transform/transform.c: transform_modal_keymap() editors/screen/screen_ops.c: keymap_modal_set() Also: to support 'key release' the define KM_RELEASE now is officially used in event manager, this is not '0', so don't check key events with the old convention if(event->val) but use if(event->val==KM_PRESS)
2009-07-21 11:03:07 +00:00
{
wmOperatorType *ot= WM_operatortype_find(opname, 0);
if(ot)
ot->modalkeymap= km;
else
printf("error: modalkeymap_assign, unknown operator %s\n", opname);
}
/* ***************** get string from key events **************** */
const char *WM_key_event_string(short type)
{
const char *name= NULL;
if(RNA_enum_name(event_type_items, (int)type, &name))
return name;
return "";
}
char *WM_keymap_item_to_string(wmKeyMapItem *kmi, char *str, int len)
{
char buf[128];
buf[0]= 0;
if (kmi->shift == KM_ANY &&
kmi->ctrl == KM_ANY &&
kmi->alt == KM_ANY &&
kmi->oskey == KM_ANY) {
strcat(buf, "Any ");
} else {
if(kmi->shift)
strcat(buf, "Shift ");
if(kmi->ctrl)
strcat(buf, "Ctrl ");
if(kmi->alt)
strcat(buf, "Alt ");
if(kmi->oskey)
strcat(buf, "Cmd ");
}
if(kmi->keymodifier) {
strcat(buf, WM_key_event_string(kmi->keymodifier));
strcat(buf, " ");
}
strcat(buf, WM_key_event_string(kmi->type));
BLI_strncpy(str, buf, len);
return str;
}
static wmKeyMapItem *wm_keymap_item_find_handlers(const bContext *C, ListBase *handlers, const char *opname, int UNUSED(opcontext), IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindowManager *wm= CTX_wm_manager(C);
wmEventHandler *handler;
wmKeyMap *keymap;
wmKeyMapItem *kmi;
/* find keymap item in handlers */
for(handler=handlers->first; handler; handler=handler->next) {
keymap= WM_keymap_active(wm, handler->keymap);
if(keymap && (!keymap->poll || keymap->poll((bContext*)C))) {
for(kmi=keymap->items.first; kmi; kmi=kmi->next) {
if(strcmp(kmi->idname, opname) == 0 && WM_key_event_string(kmi->type)[0]) {
if (hotkey)
if (!ISHOTKEY(kmi->type))
continue;
if(compare_props) {
if(kmi->ptr && IDP_EqualsProperties(properties, kmi->ptr->data)) {
if(keymap_r) *keymap_r= keymap;
return kmi;
}
}
else {
if(keymap_r) *keymap_r= keymap;
return kmi;
}
}
}
}
}
/* ensure un-initialized keymap is never used */
if(keymap_r) *keymap_r= NULL;
return NULL;
}
static wmKeyMapItem *wm_keymap_item_find_props(const bContext *C, const char *opname, int opcontext, IDProperty *properties, int compare_props, int hotkey, wmKeyMap **keymap_r)
{
wmWindow *win= CTX_wm_window(C);
ScrArea *sa= CTX_wm_area(C);
ARegion *ar= CTX_wm_region(C);
wmKeyMapItem *found= NULL;
/* look into multiple handler lists to find the item */
if(win)
found= wm_keymap_item_find_handlers(C, &win->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
if(sa && found==NULL)
found= wm_keymap_item_find_handlers(C, &sa->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
if(found==NULL) {
if(ELEM(opcontext, WM_OP_EXEC_REGION_WIN, WM_OP_INVOKE_REGION_WIN)) {
if(sa) {
if (!(ar && ar->regiontype == RGN_TYPE_WINDOW))
ar= BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
if(ar)
found= wm_keymap_item_find_handlers(C, &ar->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
}
}
else if(ELEM(opcontext, WM_OP_EXEC_REGION_CHANNELS, WM_OP_INVOKE_REGION_CHANNELS)) {
if (!(ar && ar->regiontype == RGN_TYPE_CHANNELS))
ar= BKE_area_find_region_type(sa, RGN_TYPE_CHANNELS);
if(ar)
found= wm_keymap_item_find_handlers(C, &ar->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
}
else if(ELEM(opcontext, WM_OP_EXEC_REGION_PREVIEW, WM_OP_INVOKE_REGION_PREVIEW)) {
if (!(ar && ar->regiontype == RGN_TYPE_PREVIEW))
ar= BKE_area_find_region_type(sa, RGN_TYPE_PREVIEW);
if(ar)
found= wm_keymap_item_find_handlers(C, &ar->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
}
else {
if(ar)
found= wm_keymap_item_find_handlers(C, &ar->handlers, opname, opcontext, properties, compare_props, hotkey, keymap_r);
}
}
return found;
}
static wmKeyMapItem *wm_keymap_item_find(const bContext *C, const char *opname, int opcontext, IDProperty *properties, const short hotkey, const short sloppy, wmKeyMap **keymap_r)
{
wmKeyMapItem *found= wm_keymap_item_find_props(C, opname, opcontext, properties, 1, hotkey, keymap_r);
if(!found && sloppy)
found= wm_keymap_item_find_props(C, opname, opcontext, NULL, 0, hotkey, keymap_r);
return found;
}
char *WM_key_event_operator_string(const bContext *C, const char *opname, int opcontext, IDProperty *properties, const short sloppy, char *str, int len)
{
wmKeyMapItem *kmi= wm_keymap_item_find(C, opname, opcontext, properties, 0, sloppy, NULL);
if(kmi) {
WM_keymap_item_to_string(kmi, str, len);
return str;
}
return NULL;
}
int WM_key_event_operator_id(const bContext *C, const char *opname, int opcontext, IDProperty *properties, int hotkey, wmKeyMap **keymap_r)
{
wmKeyMapItem *kmi= wm_keymap_item_find(C, opname, opcontext, properties, hotkey, TRUE, keymap_r);
if(kmi)
return kmi->id;
else
return 0;
}
int WM_keymap_item_compare(wmKeyMapItem *k1, wmKeyMapItem *k2)
{
int k1type, k2type;
if (k1->flag & KMI_INACTIVE || k2->flag & KMI_INACTIVE)
return 0;
/* take event mapping into account */
k1type = WM_userdef_event_map(k1->type);
k2type = WM_userdef_event_map(k2->type);
if(k1type != KM_ANY && k2type != KM_ANY && k1type != k2type)
return 0;
if(k1->val != KM_ANY && k2->val != KM_ANY) {
/* take click, press, release conflict into account */
if (k1->val == KM_CLICK && ELEM3(k2->val, KM_PRESS, KM_RELEASE, KM_CLICK) == 0)
return 0;
if (k2->val == KM_CLICK && ELEM3(k1->val, KM_PRESS, KM_RELEASE, KM_CLICK) == 0)
return 0;
if (k1->val != k2->val)
return 0;
}
if(k1->shift != KM_ANY && k2->shift != KM_ANY && k1->shift != k2->shift)
return 0;
if(k1->ctrl != KM_ANY && k2->ctrl != KM_ANY && k1->ctrl != k2->ctrl)
return 0;
if(k1->alt != KM_ANY && k2->alt != KM_ANY && k1->alt != k2->alt)
return 0;
if(k1->oskey != KM_ANY && k2->oskey != KM_ANY && k1->oskey != k2->oskey)
return 0;
if(k1->keymodifier != k2->keymodifier)
return 0;
return 1;
}
/************************* Update Final Configuration *************************
* On load or other changes, the final user key configuration is rebuilt from
* the preset, addon and user preferences keymaps. We also test if the final
* configuration changed and write the changes to the user preferences. */
static int WM_KEYMAP_UPDATE = 0;
void WM_keyconfig_update_tag(wmKeyMap *km, wmKeyMapItem *kmi)
{
/* quick tag to do delayed keymap updates */
WM_KEYMAP_UPDATE= 1;
if(km)
km->flag |= KEYMAP_UPDATE;
if(kmi)
kmi->flag |= KMI_UPDATE;
}
static int wm_keymap_test_and_clear_update(wmKeyMap *km)
{
wmKeyMapItem *kmi;
int update;
update= (km->flag & KEYMAP_UPDATE);
km->flag &= ~KEYMAP_UPDATE;
for(kmi=km->items.first; kmi; kmi=kmi->next) {
update= update || (kmi->flag & KMI_UPDATE);
kmi->flag &= ~KMI_UPDATE;
}
return update;
}
static wmKeyMap *wm_keymap_preset(wmWindowManager *wm, wmKeyMap *km)
{
wmKeyConfig *keyconf= WM_keyconfig_active(wm);
wmKeyMap *keymap;
keymap= WM_keymap_list_find(&keyconf->keymaps, km->idname, km->spaceid, km->regionid);
if(!keymap)
keymap= WM_keymap_list_find(&wm->defaultconf->keymaps, km->idname, km->spaceid, km->regionid);
return keymap;
}
void WM_keyconfig_update(wmWindowManager *wm)
{
wmKeyMap *km, *defaultmap, *addonmap, *usermap, *kmn;
wmKeyMapItem *kmi;
wmKeyMapDiffItem *kmdi;
int compat_update = 0;
if(!WM_KEYMAP_UPDATE)
return;
/* update operator properties for non-modal user keymaps */
for(km=U.user_keymaps.first; km; km=km->next) {
if((km->flag & KEYMAP_MODAL) == 0) {
for(kmdi=km->diff_items.first; kmdi; kmdi=kmdi->next) {
if(kmdi->add_item)
wm_keymap_item_properties_set(kmdi->add_item);
if(kmdi->remove_item)
wm_keymap_item_properties_set(kmdi->remove_item);
}
for(kmi=km->items.first; kmi; kmi=kmi->next)
wm_keymap_item_properties_set(kmi);
}
}
/* update U.user_keymaps with user key configuration changes */
for(km=wm->userconf->keymaps.first; km; km=km->next) {
/* only diff if the user keymap was modified */
if(wm_keymap_test_and_clear_update(km)) {
/* find keymaps */
defaultmap= wm_keymap_preset(wm, km);
addonmap= WM_keymap_list_find(&wm->addonconf->keymaps, km->idname, km->spaceid, km->regionid);
/* diff */
if(defaultmap)
wm_keymap_diff_update(&U.user_keymaps, defaultmap, addonmap, km);
}
}
/* create user key configuration from preset + addon + user preferences */
for(km=wm->defaultconf->keymaps.first; km; km=km->next) {
/* find keymaps */
defaultmap= wm_keymap_preset(wm, km);
addonmap= WM_keymap_list_find(&wm->addonconf->keymaps, km->idname, km->spaceid, km->regionid);
usermap= WM_keymap_list_find(&U.user_keymaps, km->idname, km->spaceid, km->regionid);
/* add */
kmn= wm_keymap_patch_update(&wm->userconf->keymaps, defaultmap, addonmap, usermap);
if(kmn) {
kmn->modal_items= km->modal_items;
kmn->poll= km->poll;
}
/* in case of old non-diff keymaps, force extra update to create diffs */
compat_update = compat_update || (usermap && !(usermap->flag & KEYMAP_DIFF));
}
WM_KEYMAP_UPDATE= 0;
if(compat_update) {
WM_keyconfig_update_tag(NULL, NULL);
WM_keyconfig_update(wm);
}
}
/********************************* Event Handling *****************************
* Handlers have pointers to the keymap in the default configuration. During
* event handling this function is called to get the keymap from the final
* configuration. */
wmKeyMap *WM_keymap_active(wmWindowManager *wm, wmKeyMap *keymap)
{
wmKeyMap *km;
if(!keymap)
return NULL;
/* first user defined keymaps */
km= WM_keymap_list_find(&wm->userconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(km)
return km;
return keymap;
}
/******************************* Keymap Editor ********************************
* In the keymap editor the user key configuration is edited. */
void WM_keymap_restore_item_to_default(bContext *C, wmKeyMap *keymap, wmKeyMapItem *kmi)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmKeyMap *defaultmap, *addonmap;
wmKeyMapItem *orig;
if(!keymap)
return;
/* construct default keymap from preset + addons */
defaultmap= wm_keymap_preset(wm, keymap);
addonmap= WM_keymap_list_find(&wm->addonconf->keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(addonmap) {
defaultmap = wm_keymap_copy(defaultmap);
wm_keymap_addon_add(defaultmap, addonmap);
}
/* find original item */
orig = WM_keymap_item_find_id(defaultmap, kmi->id);
if(orig) {
/* restore to original */
if(strcmp(orig->idname, kmi->idname) != 0) {
BLI_strncpy(kmi->idname, orig->idname, sizeof(kmi->idname));
WM_keymap_properties_reset(kmi, NULL);
}
if (orig->properties) {
if(kmi->properties) {
IDP_FreeProperty(kmi->properties);
MEM_freeN(kmi->properties);
kmi->properties= NULL;
}
kmi->properties= IDP_CopyProperty(orig->properties);
kmi->ptr->data= kmi->properties;
}
kmi->propvalue = orig->propvalue;
kmi->type = orig->type;
kmi->val = orig->val;
kmi->shift = orig->shift;
kmi->ctrl = orig->ctrl;
kmi->alt = orig->alt;
kmi->oskey = orig->oskey;
kmi->keymodifier = orig->keymodifier;
kmi->maptype = orig->maptype;
WM_keyconfig_update_tag(keymap, kmi);
}
/* free temporary keymap */
if(addonmap) {
WM_keymap_free(defaultmap);
MEM_freeN(defaultmap);
}
}
void WM_keymap_restore_to_default(wmKeyMap *keymap, bContext *C)
{
wmWindowManager *wm = CTX_wm_manager(C);
wmKeyMap *usermap;
/* remove keymap from U.user_keymaps and update */
usermap= WM_keymap_list_find(&U.user_keymaps, keymap->idname, keymap->spaceid, keymap->regionid);
if(usermap) {
WM_keymap_free(usermap);
BLI_freelinkN(&U.user_keymaps, usermap);
WM_keyconfig_update_tag(NULL, NULL);
WM_keyconfig_update(wm);
}
}
wmKeyMapItem *WM_keymap_item_find_id(wmKeyMap *keymap, int id)
{
wmKeyMapItem *kmi;
for (kmi=keymap->items.first; kmi; kmi=kmi->next) {
if (kmi->id == id) {
return kmi;
}
}
return NULL;
}
/* Guess an appropriate keymap from the operator name */
/* Needs to be kept up to date with Keymap and Operator naming */
wmKeyMap *WM_keymap_guess_opname(const bContext *C, const char *opname)
{
wmKeyMap *km=NULL;
SpaceLink *sl = CTX_wm_space_data(C);
/* Window */
if (strstr(opname, "WM_OT")) {
km = WM_keymap_find_all(C, "Window", 0, 0);
}
/* Screen */
else if (strstr(opname, "SCREEN_OT")) {
km = WM_keymap_find_all(C, "Screen", 0, 0);
}
/* Grease Pencil */
else if (strstr(opname, "GPENCIL_OT")) {
km = WM_keymap_find_all(C, "Grease Pencil", 0, 0);
}
/* Markers */
else if (strstr(opname, "MARKER_OT")) {
km = WM_keymap_find_all(C, "Markers", 0, 0);
}
/* 3D View */
else if (strstr(opname, "VIEW3D_OT")) {
km = WM_keymap_find_all(C, "3D View", sl->spacetype, 0);
}
else if (strstr(opname, "OBJECT_OT")) {
km = WM_keymap_find_all(C, "Object Mode", 0, 0);
}
/* Editing Modes */
else if (strstr(opname, "MESH_OT")) {
km = WM_keymap_find_all(C, "Mesh", 0, 0);
/* some mesh operators are active in object mode too, like add-prim */
if(km && km->poll && km->poll((bContext *)C)==0) {
km = WM_keymap_find_all(C, "Object Mode", 0, 0);
}
}
else if (strstr(opname, "CURVE_OT")) {
km = WM_keymap_find_all(C, "Curve", 0, 0);
/* some curve operators are active in object mode too, like add-prim */
if(km && km->poll && km->poll((bContext *)C)==0) {
km = WM_keymap_find_all(C, "Object Mode", 0, 0);
}
}
else if (strstr(opname, "ARMATURE_OT")) {
km = WM_keymap_find_all(C, "Armature", 0, 0);
}
else if (strstr(opname, "POSE_OT")) {
km = WM_keymap_find_all(C, "Pose", 0, 0);
}
else if (strstr(opname, "SCULPT_OT")) {
km = WM_keymap_find_all(C, "Sculpt", 0, 0);
}
else if (strstr(opname, "MBALL_OT")) {
km = WM_keymap_find_all(C, "Metaball", 0, 0);
/* some mball operators are active in object mode too, like add-prim */
if(km && km->poll && km->poll((bContext *)C)==0) {
km = WM_keymap_find_all(C, "Object Mode", 0, 0);
}
}
else if (strstr(opname, "LATTICE_OT")) {
km = WM_keymap_find_all(C, "Lattice", 0, 0);
}
else if (strstr(opname, "PARTICLE_OT")) {
km = WM_keymap_find_all(C, "Particle", 0, 0);
}
else if (strstr(opname, "FONT_OT")) {
km = WM_keymap_find_all(C, "Font", 0, 0);
}
else if (strstr(opname, "PAINT_OT")) {
/* check for relevant mode */
switch(CTX_data_mode_enum(C)) {
case OB_MODE_WEIGHT_PAINT:
km = WM_keymap_find_all(C, "Weight Paint", 0, 0);
break;
case OB_MODE_VERTEX_PAINT:
km = WM_keymap_find_all(C, "Vertex Paint", 0, 0);
break;
case OB_MODE_TEXTURE_PAINT:
km = WM_keymap_find_all(C, "Image Paint", 0, 0);
break;
}
}
/* Paint Face Mask */
else if (strstr(opname, "PAINT_OT_face_select")) {
km = WM_keymap_find_all(C, "Face Mask", sl->spacetype, 0);
}
/* Timeline */
else if (strstr(opname, "TIME_OT")) {
km = WM_keymap_find_all(C, "Timeline", sl->spacetype, 0);
}
/* Image Editor */
else if (strstr(opname, "IMAGE_OT")) {
km = WM_keymap_find_all(C, "Image", sl->spacetype, 0);
}
/* UV Editor */
else if (strstr(opname, "UV_OT")) {
km = WM_keymap_find_all(C, "UV Editor", sl->spacetype, 0);
}
/* Node Editor */
else if (strstr(opname, "NODE_OT")) {
km = WM_keymap_find_all(C, "Node Editor", sl->spacetype, 0);
}
/* Animation Editor Channels */
else if (strstr(opname, "ANIM_OT_channels")) {
km = WM_keymap_find_all(C, "Animation Channels", sl->spacetype, 0);
}
/* Animation Generic - after channels */
else if (strstr(opname, "ANIM_OT")) {
km = WM_keymap_find_all(C, "Animation", 0, 0);
}
/* Graph Editor */
else if (strstr(opname, "GRAPH_OT")) {
km = WM_keymap_find_all(C, "Graph Editor", sl->spacetype, 0);
}
/* Dopesheet Editor */
else if (strstr(opname, "ACTION_OT")) {
km = WM_keymap_find_all(C, "Dopesheet", sl->spacetype, 0);
}
/* NLA Editor */
else if (strstr(opname, "NLA_OT")) {
km = WM_keymap_find_all(C, "NLA Editor", sl->spacetype, 0);
}
/* Script */
else if (strstr(opname, "SCRIPT_OT")) {
km = WM_keymap_find_all(C, "Script", sl->spacetype, 0);
}
/* Text */
else if (strstr(opname, "TEXT_OT")) {
km = WM_keymap_find_all(C, "Text", sl->spacetype, 0);
}
/* Sequencer */
else if (strstr(opname, "SEQUENCER_OT")) {
km = WM_keymap_find_all(C, "Sequencer", sl->spacetype, 0);
}
/* Console */
else if (strstr(opname, "CONSOLE_OT")) {
km = WM_keymap_find_all(C, "Console", sl->spacetype, 0);
}
/* Console */
else if (strstr(opname, "INFO_OT")) {
km = WM_keymap_find_all(C, "Info", sl->spacetype, 0);
}
/* Transform */
else if (strstr(opname, "TRANSFORM_OT")) {
/* check for relevant editor */
switch(sl->spacetype) {
case SPACE_VIEW3D:
km = WM_keymap_find_all(C, "3D View", sl->spacetype, 0);
break;
case SPACE_IPO:
km = WM_keymap_find_all(C, "Graph Editor", sl->spacetype, 0);
break;
case SPACE_ACTION:
km = WM_keymap_find_all(C, "Dopesheet", sl->spacetype, 0);
break;
case SPACE_NLA:
km = WM_keymap_find_all(C, "NLA Editor", sl->spacetype, 0);
break;
case SPACE_IMAGE:
km = WM_keymap_find_all(C, "UV Editor", sl->spacetype, 0);
break;
case SPACE_NODE:
km = WM_keymap_find_all(C, "Node Editor", sl->spacetype, 0);
break;
case SPACE_SEQ:
km = WM_keymap_find_all(C, "Sequencer", sl->spacetype, 0);
break;
}
}
return km;
}