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blender-archive/source/blender/editors/util/undo.c

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/*
2010-03-21 01:14:04 +00:00
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2004 Blender Foundation
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): none yet.
*
* ***** END GPL LICENSE BLOCK *****
*/
2011-02-27 20:29:51 +00:00
/** \file blender/editors/util/undo.c
* \ingroup edutil
*/
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include "MEM_guardedalloc.h"
#include "DNA_object_types.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "BLI_dynstr.h"
#include "BLI_utildefines.h"
#include "BKE_blender.h"
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_screen.h"
#include "ED_armature.h"
#include "ED_particle.h"
#include "ED_curve.h"
#include "ED_mball.h"
#include "ED_mesh.h"
#include "ED_object.h"
#include "ED_screen.h"
#include "ED_sculpt.h"
#include "ED_util.h"
2.5: Text Editor back. There was very little structure in this code, using many globals and duplicated code. Now it should be better structured. Most things should work, the main parts that are not back yet are the python plugins and markers. Notes: * Blenfont is used for drawing the text, nicely anti-aliased. * A monospace truetype font was added, since that is needed for the text editor. It's Bitstream Vera Sans Mono. This is the default gnome terminal font, but it doesn't fit entirely well with the other font I think, can be changed easily of course. * Clipboard copy/cut/paste now always uses the system clipboard, the code for the own cut buffer was removed. * The interface buttons should support copy/cut/paste again now as well. * WM_clipboard_text_get/WM_clipboard_text_set were added to the windowmanager code. * Find panel is now a kind of second header, instead of a panel. This needs especially a way to start editing the text field immediately on open still. * Operators are independent of the actual space when possible, was a bit of puzzling but got it solved nice with notifiers, and some lazy init for syntax highlight in the drawing code. * RNA was created for the text editor space and used for buttons. * Operators: * New, Open, Reload, Save, Save As, Make Internal * Run Script, Refresh Pyconstraints * Copy, Cut, Paste * Convert Whitespace, Uncomment, Comment, Indent, Unindent * Line Break, Insert * Next Marker, Previous Marker, Clear All Markers, Mark All * Select Line, Select All * Jump, Move, Move Select, Delete, Toggle Overwrite * Scroll, Scroll Bar, Set Cursor, Line Number * Find and Replace, Find, Replace, Find Set Selected, Replace Set Selected * To 3D Object * Resolve Conflict
2009-02-28 23:33:35 +00:00
#include "ED_text.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "UI_interface.h"
#include "UI_resources.h"
#include "util_intern.h"
#define MAXUNDONAME 64 /* XXX, make common define */
/* ***************** generic undo system ********************* */
void ED_undo_push(bContext *C, const char *str)
{
wmWindowManager *wm= CTX_wm_manager(C);
Object *obedit= CTX_data_edit_object(C);
Object *obact= CTX_data_active_object(C);
if (G.f & G_DEBUG)
printf("undo push %s\n", str);
if(obedit) {
if (U.undosteps == 0) return;
if(obedit->type==OB_MESH)
undo_push_mesh(C, str);
else if ELEM(obedit->type, OB_CURVE, OB_SURF)
undo_push_curve(C, str);
else if (obedit->type==OB_FONT)
undo_push_font(C, str);
else if (obedit->type==OB_MBALL)
undo_push_mball(C, str);
else if (obedit->type==OB_LATTICE)
undo_push_lattice(C, str);
else if (obedit->type==OB_ARMATURE)
undo_push_armature(C, str);
}
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if (U.undosteps == 0) return;
PE_undo_push(CTX_data_scene(C), str);
}
else {
if(U.uiflag & USER_GLOBALUNDO)
BKE_write_undo(C, str);
}
if(wm->file_saved) {
wm->file_saved= 0;
/* notifier that data changed, for save-over warning or header */
WM_event_add_notifier(C, NC_WM|ND_DATACHANGED, NULL);
}
}
/* note: also check undo_history_exec() in bottom if you change notifiers */
static int ed_undo_step(bContext *C, int step, const char *undoname)
{
Object *obedit= CTX_data_edit_object(C);
Object *obact= CTX_data_active_object(C);
ScrArea *sa= CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) {
if(!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname) && undoname)
if(U.uiflag & USER_GLOBALUNDO)
BKE_undo_name(C, undoname);
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
}
2.5: Text Editor back. There was very little structure in this code, using many globals and duplicated code. Now it should be better structured. Most things should work, the main parts that are not back yet are the python plugins and markers. Notes: * Blenfont is used for drawing the text, nicely anti-aliased. * A monospace truetype font was added, since that is needed for the text editor. It's Bitstream Vera Sans Mono. This is the default gnome terminal font, but it doesn't fit entirely well with the other font I think, can be changed easily of course. * Clipboard copy/cut/paste now always uses the system clipboard, the code for the own cut buffer was removed. * The interface buttons should support copy/cut/paste again now as well. * WM_clipboard_text_get/WM_clipboard_text_set were added to the windowmanager code. * Find panel is now a kind of second header, instead of a panel. This needs especially a way to start editing the text field immediately on open still. * Operators are independent of the actual space when possible, was a bit of puzzling but got it solved nice with notifiers, and some lazy init for syntax highlight in the drawing code. * RNA was created for the text editor space and used for buttons. * Operators: * New, Open, Reload, Save, Save As, Make Internal * Run Script, Refresh Pyconstraints * Copy, Cut, Paste * Convert Whitespace, Uncomment, Comment, Indent, Unindent * Line Break, Insert * Next Marker, Previous Marker, Clear All Markers, Mark All * Select Line, Select All * Jump, Move, Move Select, Delete, Toggle Overwrite * Scroll, Scroll Bar, Set Cursor, Line Number * Find and Replace, Find, Replace, Find Set Selected, Replace Set Selected * To 3D Object * Resolve Conflict
2009-02-28 23:33:35 +00:00
if(sa && sa->spacetype==SPACE_TEXT) {
ED_text_undo_step(C, step);
}
else if(obedit) {
if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) {
if(undoname)
undo_editmode_name(C, undoname);
else
undo_editmode_step(C, step);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, NULL);
}
}
else {
int do_glob_undo= 0;
if(obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
if(!ED_undo_paint_step(C, UNDO_PAINT_IMAGE, step, undoname))
do_glob_undo= 1;
}
else if(obact && obact->mode & OB_MODE_SCULPT) {
if(!ED_undo_paint_step(C, UNDO_PAINT_MESH, step, undoname))
do_glob_undo= 1;
}
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
if(step==1)
PE_undo(CTX_data_scene(C));
else
PE_redo(CTX_data_scene(C));
}
else {
do_glob_undo= 1;
}
if(do_glob_undo) {
if(U.uiflag & USER_GLOBALUNDO) {
// note python defines not valid here anymore.
//#ifdef WITH_PYTHON
// XXX BPY_scripts_clear_pyobjects();
//#endif
if(undoname)
BKE_undo_name(C, undoname);
else
BKE_undo_step(C, step);
WM_event_add_notifier(C, NC_SCENE|ND_LAYER_CONTENT, CTX_data_scene(C));
}
}
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
void ED_undo_pop(bContext *C)
{
ed_undo_step(C, 1, NULL);
}
void ED_undo_redo(bContext *C)
{
ed_undo_step(C, -1, NULL);
}
void ED_undo_push_op(bContext *C, wmOperator *op)
{
/* in future, get undo string info? */
ED_undo_push(C, op->type->name);
}
void ED_undo_pop_op(bContext *C, wmOperator *op)
{
/* search back a couple of undo's, in case something else added pushes */
ed_undo_step(C, 0, op->type->name);
}
/* name optionally, function used to check for operator redo panel */
int ED_undo_valid(const bContext *C, const char *undoname)
{
Object *obedit= CTX_data_edit_object(C);
Object *obact= CTX_data_active_object(C);
ScrArea *sa= CTX_wm_area(C);
if(sa && sa->spacetype==SPACE_IMAGE) {
SpaceImage *sima= (SpaceImage *)sa->spacedata.first;
if((obact && obact->mode & OB_MODE_TEXTURE_PAINT) || sima->flag & SI_DRAWTOOL) {
return 1;
}
}
if(sa && sa->spacetype==SPACE_TEXT) {
return 1;
}
else if(obedit) {
if ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE) {
return undo_editmode_valid(undoname);
}
}
else {
/* if below tests fail, global undo gets executed */
if(obact && obact->mode & OB_MODE_TEXTURE_PAINT) {
if( ED_undo_paint_valid(UNDO_PAINT_IMAGE, undoname) )
return 1;
}
else if(obact && obact->mode & OB_MODE_SCULPT) {
if( ED_undo_paint_valid(UNDO_PAINT_MESH, undoname) )
return 1;
}
else if(obact && obact->mode & OB_MODE_PARTICLE_EDIT) {
return PE_undo_valid(CTX_data_scene(C));
}
if(U.uiflag & USER_GLOBALUNDO) {
return BKE_undo_valid(undoname);
}
}
return 0;
}
static int ed_undo_exec(bContext *C, wmOperator *UNUSED(op))
{
/* "last operator" should disappear, later we can tie ths with undo stack nicer */
WM_operator_stack_clear(CTX_wm_manager(C));
return ed_undo_step(C, 1, NULL);
}
static int ed_undo_push_exec(bContext *C, wmOperator *op)
{
char str[MAXUNDONAME];
RNA_string_get(op->ptr, "message", str);
ED_undo_push(C, str);
return OPERATOR_FINISHED;
}
static int ed_redo_exec(bContext *C, wmOperator *UNUSED(op))
{
return ed_undo_step(C, -1, NULL);
}
/* ********************** */
void ED_OT_undo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Undo";
ot->description= "Undo previous action";
ot->idname= "ED_OT_undo";
/* api callbacks */
ot->exec= ed_undo_exec;
ot->poll= ED_operator_screenactive;
}
void ED_OT_undo_push(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Undo Push";
ot->description= "Add an undo state (internal use only)";
ot->idname= "ED_OT_undo_push";
/* api callbacks */
ot->exec= ed_undo_push_exec;
ot->flag= OPTYPE_INTERNAL;
RNA_def_string(ot->srna, "message", "Add an undo step *function may be moved*", MAXUNDONAME, "Undo Message", "");
}
void ED_OT_redo(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Redo";
ot->description= "Redo previous action";
ot->idname= "ED_OT_redo";
/* api callbacks */
ot->exec= ed_redo_exec;
ot->poll= ED_operator_screenactive;
}
/* ui callbacks should call this rather than calling WM_operator_repeat() themselves */
int ED_undo_operator_repeat(bContext *C, struct wmOperator *op)
{
int ret= 0;
if(op) {
ARegion *ar= CTX_wm_region(C);
ARegion *ar1= BKE_area_find_region_type(CTX_wm_area(C), RGN_TYPE_WINDOW);
if(ar1)
CTX_wm_region_set(C, ar1);
if(WM_operator_repeat_check(C, op) && WM_operator_poll(C, op->type)) {
int retval;
if (G.f & G_DEBUG)
printf("redo_cb: operator redo %s\n", op->type->name);
ED_undo_pop_op(C, op);
if(op->type->check) {
op->type->check(C, op); /* ignore return value since its running again anyway */
}
retval= WM_operator_repeat(C, op);
if((retval & OPERATOR_FINISHED)==0) {
if (G.f & G_DEBUG)
printf("redo_cb: operator redo failed: %s, return %d\n", op->type->name, retval);
ED_undo_redo(C);
}
else {
ret= 1;
}
}
else {
if (G.f & G_DEBUG) {
printf("redo_cb: WM_operator_repeat_check returned false %s\n", op->type->name);
}
}
/* set region back */
CTX_wm_region_set(C, ar);
}
else {
if (G.f & G_DEBUG) {
printf("redo_cb: ED_undo_operator_repeat called with NULL 'op'\n");
}
}
return ret;
}
void ED_undo_operator_repeat_cb(bContext *C, void *arg_op, void *UNUSED(arg_unused))
{
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
}
void ED_undo_operator_repeat_cb_evt(bContext *C, void *arg_op, int UNUSED(arg_event))
{
ED_undo_operator_repeat(C, (wmOperator *)arg_op);
}
/* ************************** */
#define UNDOSYSTEM_GLOBAL 1
#define UNDOSYSTEM_EDITMODE 2
#define UNDOSYSTEM_PARTICLE 3
static int get_undo_system(bContext *C)
{
Object *obedit= CTX_data_edit_object(C);
/* find out which undo system */
if(obedit) {
if (ELEM7(obedit->type, OB_MESH, OB_FONT, OB_CURVE, OB_SURF, OB_MBALL, OB_LATTICE, OB_ARMATURE))
return UNDOSYSTEM_EDITMODE;
}
else {
Object *obact= CTX_data_active_object(C);
if(obact && obact->mode & OB_MODE_PARTICLE_EDIT)
return UNDOSYSTEM_PARTICLE;
else if(U.uiflag & USER_GLOBALUNDO)
return UNDOSYSTEM_GLOBAL;
}
return 0;
}
/* create enum based on undo items */
static EnumPropertyItem *rna_undo_itemf(bContext *C, int undosys, int *totitem)
{
EnumPropertyItem item_tmp= {0}, *item= NULL;
int active, i= 0;
while(TRUE) {
char *name= NULL;
if(undosys==UNDOSYSTEM_PARTICLE) {
name= PE_undo_get_name(CTX_data_scene(C), i, &active);
}
else if(undosys==UNDOSYSTEM_EDITMODE) {
name= undo_editmode_get_name(C, i, &active);
}
else {
name= BKE_undo_get_name(i, &active);
}
if(name) {
item_tmp.identifier= item_tmp.name= name;
if(active)
item_tmp.icon= ICON_RESTRICT_VIEW_OFF;
else
item_tmp.icon= ICON_NONE;
item_tmp.value= i++;
RNA_enum_item_add(&item, totitem, &item_tmp);
}
else
break;
}
RNA_enum_item_end(&item, totitem);
return item;
}
static int undo_history_invoke(bContext *C, wmOperator *op, wmEvent *UNUSED(event))
{
int undosys, totitem= 0;
undosys= get_undo_system(C);
if(undosys) {
EnumPropertyItem *item= rna_undo_itemf(C, undosys, &totitem);
if(totitem > 0) {
uiPopupMenu *pup= uiPupMenuBegin(C, op->type->name, ICON_NONE);
uiLayout *layout= uiPupMenuLayout(pup);
uiLayout *split= uiLayoutSplit(layout, 0, 0), *column;
int i, c;
for(c=0, i=totitem-1; i >= 0; i--, c++) {
if( (c % 20)==0 )
column= uiLayoutColumn(split, 0);
if(item[i].identifier)
uiItemIntO(column, item[i].name, item[i].icon, op->type->idname, "item", item[i].value);
}
MEM_freeN(item);
uiPupMenuEnd(C, pup);
}
}
return OPERATOR_CANCELLED;
}
/* note: also check ed_undo_step() in top if you change notifiers */
static int undo_history_exec(bContext *C, wmOperator *op)
{
if(RNA_property_is_set(op->ptr, "item")) {
int undosys= get_undo_system(C);
int item= RNA_int_get(op->ptr, "item");
if(undosys==UNDOSYSTEM_PARTICLE) {
PE_undo_number(CTX_data_scene(C), item);
}
else if(undosys==UNDOSYSTEM_EDITMODE) {
undo_editmode_number(C, item+1);
WM_event_add_notifier(C, NC_GEOM|ND_DATA, NULL);
}
else {
BKE_undo_number(C, item);
WM_event_add_notifier(C, NC_SCENE|ND_LAYER_CONTENT, CTX_data_scene(C));
}
WM_event_add_notifier(C, NC_WINDOW, NULL);
return OPERATOR_FINISHED;
}
return OPERATOR_CANCELLED;
}
void ED_OT_undo_history(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Undo History";
ot->description= "Redo specific action in history";
ot->idname= "ED_OT_undo_history";
/* api callbacks */
ot->invoke= undo_history_invoke;
ot->exec= undo_history_exec;
ot->poll= ED_operator_screenactive;
RNA_def_int(ot->srna, "item", 0, 0, INT_MAX, "Item", "", 0, INT_MAX);
}