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blender-archive/source/blender/sequencer/intern/strip_time.h

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/* SPDX-License-Identifier: GPL-2.0-or-later
* Copyright 2004 Blender Foundation. All rights reserved. */
#pragma once
/** \file
* \ingroup sequencer
*/
#ifdef __cplusplus
extern "C" {
#endif
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struct ListBase;
struct Scene;
struct Sequence;
float seq_give_frame_index(struct Sequence *seq, float timeline_frame);
void seq_update_sound_bounds_recursive(struct Scene *scene, struct Sequence *metaseq);
/* Describes gap between strips in timeline. */
typedef struct GapInfo {
int gap_start_frame; /* Start frame of the gap. */
int gap_length; /* Length of the gap. */
bool gap_exists; /* False if there are no gaps. */
} GapInfo;
/**
* Find first gap between strips after initial_frame and describe it by filling data of r_gap_info
*
* \param scene: Scene in which strips are located.
* \param seqbase: ListBase in which strips are located.
* \param initial_frame: frame on timeline from where gaps are searched for.
* \param r_gap_info: data structure describing gap, that will be filled in by this function.
*/
void seq_time_gap_info_get(const struct Scene *scene,
struct ListBase *seqbase,
int initial_frame,
struct GapInfo *r_gap_info);
#ifdef __cplusplus
}
#endif