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blender-archive/source/blender/editors/screen/screen_context.c

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/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
int ed_screen_context(const bContext *C, const bContextDataMember *member, bContextDataResult *result)
{
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
if(member == CTX_data_scene) {
CTX_data_pointer_set(result, scene);
return 1;
}
else if(ELEM(member, CTX_data_selected_objects, &CTX_data_selected_bases)) {
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & scene->lay)) {
if(member == CTX_data_selected_objects)
CTX_data_list_add(result, base->object);
else
CTX_data_list_add(result, base);
}
}
return 1;
}
else if(member == CTX_data_active_base) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact);
return 1;
}
else if(member == CTX_data_active_object) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact->object);
return 1;
}
return 0;
}