2.5: Data Context

* Worked out data context implementation more, now with initial context
  callbacks implemented for the screen and 3d view.
* For collections, switch from iterators to simpler ListBase. Though that still
  means it uses LinkData* rather than the actual Object* for example, since
  those can only be part of one list. So I added a macro as well to make
  iteration easier when possible.

CTX_DATA_BEGIN(C, Object*, ob, selected_objects) {
	printf("object name: %s\n", ob->id.name);
}
CTX_DATA_END;
This commit is contained in:
2008-12-23 02:07:13 +00:00
parent 8d6c2e6ec0
commit 76c035bd11
8 changed files with 232 additions and 58 deletions

View File

@@ -55,30 +55,10 @@ struct wmWindowManager;
struct bContext;
typedef struct bContext bContext;
struct bContextDataMember;
typedef struct bContextDataMember bContextDataMember;
typedef void bContextDataMember;
extern bContextDataMember CTX_DataMain;
extern bContextDataMember CTX_DataScene;
extern bContextDataMember CTX_DataObjects;
extern bContextDataMember CTX_DataEditObject;
extern bContextDataMember CTX_DataEditArmature;
extern bContextDataMember CTX_DataEditMesh;
typedef struct bContextDataIterator {
void *data;
int valid;
void (*begin)(bContext *C, struct bContextDataIterator *iter);
void (*next)(struct bContextDataIterator *iter);
void (*end)(struct bContextDataIterator *iter);
void *internal;
} bContextDataIterator;
typedef struct bContextDataResult {
void *pointer;
bContextDataIterator iterator;
} bContextDataResult;
struct bContextDataResult;
typedef struct bContextDataResult bContextDataResult;
typedef int (*bContextDataCallback)(const bContext *C,
const bContextDataMember *member, bContextDataResult *result);
@@ -124,7 +104,28 @@ void CTX_wm_area_set(bContext *C, struct ScrArea *win);
void CTX_wm_region_set(bContext *C, struct ARegion *win);
void CTX_wm_ui_block_set(bContext *C, struct uiBlock *block, bContextDataCallback cb);
/* Data Context */
/* Data Context
- note: listbases consist of LinkData items and must be
freed with BLI_freelistN! */
void CTX_data_pointer_set(bContextDataResult *result, void *data);
void CTX_data_list_add(bContextDataResult *result, void *data);
#define CTX_DATA_BEGIN(C, Type, instance, member) \
{ \
ListBase ctx_data_list; \
LinkData *link; \
CTX_data_##member(C, &ctx_data_list); \
for(link=ctx_data_list.first; link; link=link->next) { \
Type instance= link->data;
#define CTX_DATA_END \
} \
BLI_freelistN(&ctx_data_list); \
}
/* Data Context Members */
struct Main *CTX_data_main(const bContext *C);
struct Scene *CTX_data_scene(const bContext *C);
@@ -133,7 +134,11 @@ struct ToolSettings *CTX_data_tool_settings(const bContext *C);
void CTX_data_main_set(bContext *C, struct Main *bmain);
void CTX_data_scene_set(bContext *C, struct Scene *bmain);
int CTX_data_objects(const bContext *C, bContextDataIterator *iter);
int CTX_data_selected_objects(const bContext *C, ListBase *list);
int CTX_data_selected_bases(const bContext *C, ListBase *list);
struct Object *CTX_data_active_object(const bContext *C);
struct Base *CTX_data_active_base(const bContext *C);
struct Object *CTX_data_edit_object(const bContext *C);
struct EditMesh *CTX_data_edit_mesh(const bContext *C);

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@@ -33,7 +33,6 @@
struct ARegion;
struct bContext;
struct bContextDataMember;
struct bContextDataResult;
struct bScreen;
struct ListBase;
@@ -77,7 +76,7 @@ typedef struct SpaceType {
void (*cursor)(struct wmWindow *win, struct ARegion *ar);
/* return context data */
int (*context)(const struct bContext *, const struct bContextDataMember *, struct bContextDataResult *);
int (*context)(const struct bContext *, const void *, struct bContextDataResult *);
/* region type definitions */
ListBase regiontypes;
@@ -111,7 +110,7 @@ typedef struct ARegionType {
void (*keymap)(struct wmWindowManager *);
/* return context data */
int (*context)(const struct bContext *, const struct bContextDataMember *, struct bContextDataResult *);
int (*context)(const struct bContext *, const void *, struct bContextDataResult *);
/* hardcoded constraints, smaller than these values region is not visible */
int minsizex, minsizey;

View File

@@ -35,6 +35,8 @@
#include "RNA_access.h"
#include "BLI_listbase.h"
#include "BKE_context.h"
#include "BKE_main.h"
#include "BKE_report.h"
@@ -58,8 +60,6 @@ struct bContext {
struct ARegion *region;
struct uiBlock *block;
bContextDataCallback manager_cb;
bContextDataCallback window_cb;
bContextDataCallback screen_cb;
bContextDataCallback area_cb;
bContextDataCallback region_cb;
@@ -70,6 +70,8 @@ struct bContext {
struct {
struct Main *main;
struct Scene *scene;
int recursion;
} data;
/* data evaluation */
@@ -189,12 +191,14 @@ void CTX_wm_window_set(bContext *C, wmWindow *win)
C->wm.window= win;
C->wm.screen= (win)? win->screen: NULL;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.screen_cb= (C->wm.screen)? C->wm.screen->context: NULL;
}
void CTX_wm_screen_set(bContext *C, bScreen *screen)
{
C->wm.screen= screen;
C->data.scene= (C->wm.screen)? C->wm.screen->scene: NULL;
C->wm.screen_cb= (C->wm.screen)? C->wm.screen->context: NULL;
}
void CTX_wm_area_set(bContext *C, ScrArea *area)
@@ -223,32 +227,46 @@ struct bContextDataMember {
int collection;
};
bContextDataMember CTX_DataMain = {&RNA_Main, "main", 0};
bContextDataMember CTX_DataScene = {&RNA_Scene, "scene", 0};
struct bContextDataResult {
void *pointer;
ListBase list;
};
bContextDataMember CTX_DataObjects = {&RNA_Object, "objects", 1};
bContextDataMember CTX_DataEditObject = {&RNA_Object, "edit_object", 0};
bContextDataMember CTX_DataEditArmature = {NULL, "edit_armature", 0};
bContextDataMember CTX_DataEditMesh = {NULL, "edit_mesh", 0};
static int ctx_data_get(const bContext *C, const bContextDataMember *member, bContextDataResult *result)
static int ctx_data_get(bContext *C, const bContextDataMember *member, bContextDataResult *result)
{
if(C->wm.block_cb && C->wm.block_cb(C, member, result)) return 1;
if(C->wm.region_cb && C->wm.region_cb(C, member, result)) return 1;
if(C->wm.area_cb && C->wm.area_cb(C, member, result)) return 1;
if(C->wm.screen_cb && C->wm.screen_cb(C, member, result)) return 1;
if(C->wm.window_cb && C->wm.window_cb(C, member, result)) return 1;
if(C->wm.manager_cb && C->wm.manager_cb(C, member, result)) return 1;
int done= 0, recursion= C->data.recursion;
return 0;
memset(result, 0, sizeof(bContextDataResult));
/* we check recursion to ensure that we do not get infinite
* loops requesting data from ourselfs in a context callback */
if(!done && recursion < 1 && C->wm.block_cb) {
C->data.recursion= 1;
done= C->wm.block_cb(C, member, result);
}
if(!done && recursion < 2 && C->wm.region_cb) {
C->data.recursion= 2;
done= C->wm.region_cb(C, member, result);
}
if(!done && recursion < 3 && C->wm.area_cb) {
C->data.recursion= 3;
done= C->wm.area_cb(C, member, result);
}
if(!done && recursion < 4 && C->wm.screen_cb) {
C->data.recursion= 4;
done= C->wm.screen_cb(C, member, result);
}
C->data.recursion= recursion;
return done;
}
static void *ctx_data_pointer_get(const bContext *C, const bContextDataMember *member)
{
bContextDataResult result;
if(ctx_data_get(C, member, &result))
if(ctx_data_get((bContext*)C, member, &result))
return result.pointer;
return NULL;
@@ -258,7 +276,7 @@ static int ctx_data_pointer_verify(const bContext *C, const bContextDataMember *
{
bContextDataResult result;
if(ctx_data_get(C, member, &result)) {
if(ctx_data_get((bContext*)C, member, &result)) {
*pointer= result.pointer;
return 1;
}
@@ -268,25 +286,40 @@ static int ctx_data_pointer_verify(const bContext *C, const bContextDataMember *
}
}
static int ctx_data_collection_get(const bContext *C, const bContextDataMember *member, bContextDataIterator *iter)
static int ctx_data_collection_get(const bContext *C, const bContextDataMember *member, ListBase *list)
{
bContextDataResult result;
if(ctx_data_get(C, member, &result)) {
*iter= result.iterator;
if(ctx_data_get((bContext*)C, member, &result)) {
*list= result.list;
return 1;
}
return 0;
}
void CTX_data_pointer_set(bContextDataResult *result, void *data)
{
result->pointer= data;
}
void CTX_data_list_add(bContextDataResult *result, void *data)
{
LinkData *link;
link= MEM_callocN(sizeof(LinkData), "LinkData");
link->data= data;
BLI_addtail(&result->list, link);
}
/* data context */
Main *CTX_data_main(const bContext *C)
{
Main *bmain;
if(ctx_data_pointer_verify(C, &CTX_DataMain, (void*)&bmain))
if(ctx_data_pointer_verify(C, CTX_data_main, (void*)&bmain))
return bmain;
else
return C->data.main;
@@ -301,7 +334,7 @@ Scene *CTX_data_scene(const bContext *C)
{
Scene *scene;
if(ctx_data_pointer_verify(C, &CTX_DataScene, (void*)&scene))
if(ctx_data_pointer_verify(C, CTX_data_scene, (void*)&scene))
return scene;
else
return C->data.scene;
@@ -322,24 +355,39 @@ ToolSettings *CTX_data_tool_settings(const bContext *C)
return NULL;
}
int CTX_data_objects(const bContext *C, bContextDataIterator *iter)
int CTX_data_selected_objects(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, &CTX_DataObjects, iter);
return ctx_data_collection_get(C, CTX_data_selected_objects, list);
}
int CTX_data_selected_bases(const bContext *C, ListBase *list)
{
return ctx_data_collection_get(C, CTX_data_selected_bases, list);
}
struct Object *CTX_data_active_object(const bContext *C)
{
return ctx_data_pointer_get(C, CTX_data_active_object);
}
struct Base *CTX_data_active_base(const bContext *C)
{
return ctx_data_pointer_get(C, CTX_data_active_base);
}
struct Object *CTX_data_edit_object(const bContext *C)
{
return ctx_data_pointer_get(C, &CTX_DataEditObject);
return ctx_data_pointer_get(C, CTX_data_edit_object);
}
struct EditMesh *CTX_data_edit_mesh(const bContext *C)
{
return ctx_data_pointer_get(C, &CTX_DataEditMesh);
return ctx_data_pointer_get(C, CTX_data_edit_mesh);
}
ListBase *CTX_data_edit_armature(const bContext *C)
{
return ctx_data_pointer_get(C, &CTX_DataEditArmature);
return ctx_data_pointer_get(C, CTX_data_edit_armature);
}
/* data evaluation */

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@@ -0,0 +1,73 @@
/**
* $Id:
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2008 Blender Foundation.
* All rights reserved.
*
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <stdlib.h>
#include "DNA_object_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "BKE_context.h"
#include "BKE_utildefines.h"
int ed_screen_context(const bContext *C, const bContextDataMember *member, bContextDataResult *result)
{
bScreen *sc= CTX_wm_screen(C);
Scene *scene= sc->scene;
Base *base;
if(member == CTX_data_scene) {
CTX_data_pointer_set(result, scene);
return 1;
}
else if(ELEM(member, CTX_data_selected_objects, &CTX_data_selected_bases)) {
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & scene->lay)) {
if(member == CTX_data_selected_objects)
CTX_data_list_add(result, base->object);
else
CTX_data_list_add(result, base);
}
}
return 1;
}
else if(member == CTX_data_active_base) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact);
return 1;
}
else if(member == CTX_data_active_object) {
if(scene->basact)
CTX_data_pointer_set(result, scene->basact->object);
return 1;
}
return 0;
}

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@@ -1001,6 +1001,8 @@ void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
if(G.f & G_DEBUG) printf("set screen\n");
win->screen->do_refresh= 0;
win->screen->context= ed_screen_context;
}
/* file read, set all screens, ... */

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@@ -55,6 +55,9 @@ AZone *is_in_area_actionzone(ScrArea *sa, int x, int y);
void ed_screen_set(bContext *C, bScreen *sc);
void ed_screen_fullarea(bContext *C);
/* screen_context.c */
void ed_screen_context(const bContext *C, const bContextDataMember *member, bContextDataResult *result);
#endif /* ED_SCREEN_INTERN_H */

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@@ -44,6 +44,7 @@
#include "BKE_context.h"
#include "BKE_global.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h"
#include "ED_space_api.h"
#include "ED_screen.h"
@@ -228,6 +229,47 @@ static void view3d_header_area_draw(const bContext *C, ARegion *ar)
UI_view2d_view_restore(C);
}
static int view3d_context(const bContext *C, const bContextDataMember *member, bContextDataResult *result)
{
View3D *v3d= (View3D*)CTX_wm_space_data(C);
Scene *scene= CTX_data_scene(C);
Base *base;
if(ELEM(member, CTX_data_selected_objects, CTX_data_selected_bases)) {
for(base=scene->base.first; base; base=base->next) {
if((base->flag & SELECT) && (base->lay & v3d->lay)) {
if((base->object->restrictflag & OB_RESTRICT_VIEW)==0) {
if(member == CTX_data_selected_objects)
CTX_data_list_add(result, base->object);
else
CTX_data_list_add(result, base);
}
}
}
return 1;
}
else if(member == CTX_data_active_base) {
if(scene->basact && (scene->basact->lay & v3d->lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
CTX_data_pointer_set(result, scene->basact);
return 1;
}
else if(member == CTX_data_active_object) {
if(scene->basact && (scene->basact->lay & v3d->lay))
if((scene->basact->object->restrictflag & OB_RESTRICT_VIEW)==0)
CTX_data_pointer_set(result, scene->basact->object);
return 1;
}
else if(member == CTX_data_edit_object) {
CTX_data_pointer_set(result, G.obedit);
return 1;
}
return 0;
}
/* only called once, from space/spacetypes.c */
void ED_spacetype_view3d(void)
@@ -243,6 +285,7 @@ void ED_spacetype_view3d(void)
st->duplicate= view3d_duplicate;
st->operatortypes= view3d_operatortypes;
st->keymap= view3d_keymap;
st->context= view3d_context;
/* regions: main window */
art= MEM_callocN(sizeof(ARegionType), "spacetype time region");

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@@ -60,6 +60,7 @@ typedef struct bScreen {
short subwinactive; /* active subwindow */
struct wmTimer *animtimer; /* if set, screen has timer handler added in window */
void *context; /* context callback */
short handler[8]; /* similar to space handler */
} bScreen;