* Worked out data context implementation more, now with initial context
  callbacks implemented for the screen and 3d view.
* For collections, switch from iterators to simpler ListBase. Though that still
  means it uses LinkData* rather than the actual Object* for example, since
  those can only be part of one list. So I added a macro as well to make
  iteration easier when possible.
CTX_DATA_BEGIN(C, Object*, ob, selected_objects) {
	printf("object name: %s\n", ob->id.name);
}
CTX_DATA_END;
		
	
		
			
				
	
	
		
			1311 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			1311 lines
		
	
	
		
			29 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
/**
 | 
						|
 * $Id:
 | 
						|
 *
 | 
						|
 * ***** BEGIN GPL LICENSE BLOCK *****
 | 
						|
 *
 | 
						|
 * This program is free software; you can redistribute it and/or
 | 
						|
 * modify it under the terms of the GNU General Public License
 | 
						|
 * as published by the Free Software Foundation; either version 2
 | 
						|
 * of the License, or (at your option) any later version. 
 | 
						|
 *
 | 
						|
 * This program is distributed in the hope that it will be useful,
 | 
						|
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 | 
						|
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 | 
						|
 * GNU General Public License for more details.
 | 
						|
 *
 | 
						|
 * You should have received a copy of the GNU General Public License
 | 
						|
 * along with this program; if not, write to the Free Software Foundation,
 | 
						|
 * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
 | 
						|
 *
 | 
						|
 * The Original Code is Copyright (C) 2008 Blender Foundation.
 | 
						|
 * All rights reserved.
 | 
						|
 *
 | 
						|
 *
 | 
						|
 * ***** END GPL LICENSE BLOCK *****
 | 
						|
 */
 | 
						|
 | 
						|
#include <string.h>
 | 
						|
 | 
						|
#include "MEM_guardedalloc.h"
 | 
						|
 | 
						|
#include "DNA_vec_types.h"
 | 
						|
#include "DNA_scene_types.h"
 | 
						|
#include "DNA_screen_types.h"
 | 
						|
 | 
						|
#include "BLI_blenlib.h"
 | 
						|
 | 
						|
#include "BKE_context.h"
 | 
						|
#include "BKE_global.h"
 | 
						|
#include "BKE_library.h"
 | 
						|
#include "BKE_main.h"
 | 
						|
#include "BKE_screen.h"
 | 
						|
#include "BKE_utildefines.h"
 | 
						|
 | 
						|
#include "BIF_gl.h"
 | 
						|
#include "BIF_glutil.h"
 | 
						|
 | 
						|
#include "WM_api.h"
 | 
						|
#include "WM_types.h"
 | 
						|
 | 
						|
#include "ED_screen.h"
 | 
						|
#include "ED_screen_types.h"
 | 
						|
 | 
						|
#include "wm_subwindow.h"
 | 
						|
 | 
						|
#include "screen_intern.h"	/* own module include */
 | 
						|
 | 
						|
 | 
						|
/* ******************* screen vert, edge, area managing *********************** */
 | 
						|
 | 
						|
static ScrVert *screen_addvert(bScreen *sc, short x, short y)
 | 
						|
{
 | 
						|
	ScrVert *sv= MEM_callocN(sizeof(ScrVert), "addscrvert");
 | 
						|
	sv->vec.x= x;
 | 
						|
	sv->vec.y= y;
 | 
						|
	
 | 
						|
	BLI_addtail(&sc->vertbase, sv);
 | 
						|
	return sv;
 | 
						|
}
 | 
						|
 | 
						|
static void sortscrvert(ScrVert **v1, ScrVert **v2)
 | 
						|
{
 | 
						|
	ScrVert *tmp;
 | 
						|
	
 | 
						|
	if (*v1 > *v2) {
 | 
						|
		tmp= *v1;
 | 
						|
		*v1= *v2;
 | 
						|
		*v2= tmp;	
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
static ScrEdge *screen_addedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
 | 
						|
{
 | 
						|
	ScrEdge *se= MEM_callocN(sizeof(ScrEdge), "addscredge");
 | 
						|
	
 | 
						|
	sortscrvert(&v1, &v2);
 | 
						|
	se->v1= v1;
 | 
						|
	se->v2= v2;
 | 
						|
	
 | 
						|
	BLI_addtail(&sc->edgebase, se);
 | 
						|
	return se;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
ScrEdge *screen_findedge(bScreen *sc, ScrVert *v1, ScrVert *v2)
 | 
						|
{
 | 
						|
	ScrEdge *se;
 | 
						|
	
 | 
						|
	sortscrvert(&v1, &v2);
 | 
						|
	for (se= sc->edgebase.first; se; se= se->next)
 | 
						|
		if(se->v1==v1 && se->v2==v2)
 | 
						|
			return se;
 | 
						|
	
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
void removedouble_scrverts(bScreen *sc)
 | 
						|
{
 | 
						|
	ScrVert *v1, *verg;
 | 
						|
	ScrEdge *se;
 | 
						|
	ScrArea *sa;
 | 
						|
	
 | 
						|
	verg= sc->vertbase.first;
 | 
						|
	while(verg) {
 | 
						|
		if(verg->newv==NULL) {	/* !!! */
 | 
						|
			v1= verg->next;
 | 
						|
			while(v1) {
 | 
						|
				if(v1->newv==NULL) {	/* !?! */
 | 
						|
					if(v1->vec.x==verg->vec.x && v1->vec.y==verg->vec.y) {
 | 
						|
						/* printf("doublevert\n"); */
 | 
						|
						v1->newv= verg;
 | 
						|
					}
 | 
						|
				}
 | 
						|
				v1= v1->next;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		verg= verg->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* replace pointers in edges and faces */
 | 
						|
	se= sc->edgebase.first;
 | 
						|
	while(se) {
 | 
						|
		if(se->v1->newv) se->v1= se->v1->newv;
 | 
						|
		if(se->v2->newv) se->v2= se->v2->newv;
 | 
						|
		/* edges changed: so.... */
 | 
						|
		sortscrvert(&(se->v1), &(se->v2));
 | 
						|
		se= se->next;
 | 
						|
	}
 | 
						|
	sa= sc->areabase.first;
 | 
						|
	while(sa) {
 | 
						|
		if(sa->v1->newv) sa->v1= sa->v1->newv;
 | 
						|
		if(sa->v2->newv) sa->v2= sa->v2->newv;
 | 
						|
		if(sa->v3->newv) sa->v3= sa->v3->newv;
 | 
						|
		if(sa->v4->newv) sa->v4= sa->v4->newv;
 | 
						|
		sa= sa->next;
 | 
						|
	}
 | 
						|
 | 
						|
	/* remove */
 | 
						|
	verg= sc->vertbase.first;
 | 
						|
	while(verg) {
 | 
						|
		v1= verg->next;
 | 
						|
		if(verg->newv) {
 | 
						|
			BLI_remlink(&sc->vertbase, verg);
 | 
						|
			MEM_freeN(verg);
 | 
						|
		}
 | 
						|
		verg= v1;
 | 
						|
	}
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void removenotused_scrverts(bScreen *sc)
 | 
						|
{
 | 
						|
	ScrVert *sv, *svn;
 | 
						|
	ScrEdge *se;
 | 
						|
	
 | 
						|
	/* we assume edges are ok */
 | 
						|
	
 | 
						|
	se= sc->edgebase.first;
 | 
						|
	while(se) {
 | 
						|
		se->v1->flag= 1;
 | 
						|
		se->v2->flag= 1;
 | 
						|
		se= se->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	sv= sc->vertbase.first;
 | 
						|
	while(sv) {
 | 
						|
		svn= sv->next;
 | 
						|
		if(sv->flag==0) {
 | 
						|
			BLI_remlink(&sc->vertbase, sv);
 | 
						|
			MEM_freeN(sv);
 | 
						|
		}
 | 
						|
		else sv->flag= 0;
 | 
						|
		sv= svn;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void removedouble_scredges(bScreen *sc)
 | 
						|
{
 | 
						|
	ScrEdge *verg, *se, *sn;
 | 
						|
	
 | 
						|
	/* compare */
 | 
						|
	verg= sc->edgebase.first;
 | 
						|
	while(verg) {
 | 
						|
		se= verg->next;
 | 
						|
		while(se) {
 | 
						|
			sn= se->next;
 | 
						|
			if(verg->v1==se->v1 && verg->v2==se->v2) {
 | 
						|
				BLI_remlink(&sc->edgebase, se);
 | 
						|
				MEM_freeN(se);
 | 
						|
			}
 | 
						|
			se= sn;
 | 
						|
		}
 | 
						|
		verg= verg->next;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
void removenotused_scredges(bScreen *sc)
 | 
						|
{
 | 
						|
	ScrEdge *se, *sen;
 | 
						|
	ScrArea *sa;
 | 
						|
	int a=0;
 | 
						|
	
 | 
						|
	/* sets flags when edge is used in area */
 | 
						|
	sa= sc->areabase.first;
 | 
						|
	while(sa) {
 | 
						|
		se= screen_findedge(sc, sa->v1, sa->v2);
 | 
						|
		if(se==0) printf("error: area %d edge 1 doesn't exist\n", a);
 | 
						|
		else se->flag= 1;
 | 
						|
		se= screen_findedge(sc, sa->v2, sa->v3);
 | 
						|
		if(se==0) printf("error: area %d edge 2 doesn't exist\n", a);
 | 
						|
		else se->flag= 1;
 | 
						|
		se= screen_findedge(sc, sa->v3, sa->v4);
 | 
						|
		if(se==0) printf("error: area %d edge 3 doesn't exist\n", a);
 | 
						|
		else se->flag= 1;
 | 
						|
		se= screen_findedge(sc, sa->v4, sa->v1);
 | 
						|
		if(se==0) printf("error: area %d edge 4 doesn't exist\n", a);
 | 
						|
		else se->flag= 1;
 | 
						|
		sa= sa->next;
 | 
						|
		a++;
 | 
						|
	}
 | 
						|
	se= sc->edgebase.first;
 | 
						|
	while(se) {
 | 
						|
		sen= se->next;
 | 
						|
		if(se->flag==0) {
 | 
						|
			BLI_remlink(&sc->edgebase, se);
 | 
						|
			MEM_freeN(se);
 | 
						|
		}
 | 
						|
		else se->flag= 0;
 | 
						|
		se= sen;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int scredge_is_horizontal(ScrEdge *se)
 | 
						|
{
 | 
						|
	return (se->v1->vec.y == se->v2->vec.y);
 | 
						|
}
 | 
						|
 | 
						|
ScrEdge *screen_find_active_scredge(bScreen *sc, int mx, int my)
 | 
						|
{
 | 
						|
	ScrEdge *se;
 | 
						|
	
 | 
						|
	for (se= sc->edgebase.first; se; se= se->next) {
 | 
						|
		if (scredge_is_horizontal(se)) {
 | 
						|
			short min, max;
 | 
						|
			min= MIN2(se->v1->vec.x, se->v2->vec.x);
 | 
						|
			max= MAX2(se->v1->vec.x, se->v2->vec.x);
 | 
						|
			
 | 
						|
			if (abs(my-se->v1->vec.y)<=2 && mx>=min && mx<=max)
 | 
						|
				return se;
 | 
						|
		} 
 | 
						|
		else {
 | 
						|
			short min, max;
 | 
						|
			min= MIN2(se->v1->vec.y, se->v2->vec.y);
 | 
						|
			max= MAX2(se->v1->vec.y, se->v2->vec.y);
 | 
						|
			
 | 
						|
			if (abs(mx-se->v1->vec.x)<=2 && my>=min && my<=max)
 | 
						|
				return se;
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	return NULL;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
 | 
						|
/* adds no space data */
 | 
						|
static ScrArea *screen_addarea(bScreen *sc, ScrVert *v1, ScrVert *v2, ScrVert *v3, ScrVert *v4, short headertype, short spacetype)
 | 
						|
{
 | 
						|
	ScrArea *sa= MEM_callocN(sizeof(ScrArea), "addscrarea");
 | 
						|
	sa->v1= v1;
 | 
						|
	sa->v2= v2;
 | 
						|
	sa->v3= v3;
 | 
						|
	sa->v4= v4;
 | 
						|
	sa->headertype= headertype;
 | 
						|
	sa->spacetype= sa->butspacetype= spacetype;
 | 
						|
	
 | 
						|
	BLI_addtail(&sc->areabase, sa);
 | 
						|
	
 | 
						|
	return sa;
 | 
						|
}
 | 
						|
 | 
						|
static void screen_delarea(bContext *C, bScreen *sc, ScrArea *sa)
 | 
						|
{
 | 
						|
	
 | 
						|
	ED_area_exit(C, sa);
 | 
						|
	
 | 
						|
	BKE_screen_area_free(sa);
 | 
						|
	
 | 
						|
	BLI_remlink(&sc->areabase, sa);
 | 
						|
	MEM_freeN(sa);
 | 
						|
}
 | 
						|
 | 
						|
/* return 0: no split possible */
 | 
						|
/* else return (integer) screencoordinate split point */
 | 
						|
static short testsplitpoint(wmWindow *win, ScrArea *sa, char dir, float fac)
 | 
						|
{
 | 
						|
	short x, y;
 | 
						|
	
 | 
						|
	// area big enough?
 | 
						|
	if(dir=='v' && (sa->v4->vec.x- sa->v1->vec.x <= 2*AREAMINX)) return 0;
 | 
						|
	if(dir=='h' && (sa->v2->vec.y- sa->v1->vec.y <= 2*AREAMINY)) return 0;
 | 
						|
	
 | 
						|
	// to be sure
 | 
						|
	if(fac<0.0) fac= 0.0;
 | 
						|
	if(fac>1.0) fac= 1.0;
 | 
						|
	
 | 
						|
	if(dir=='h') {
 | 
						|
		y= sa->v1->vec.y+ fac*(sa->v2->vec.y- sa->v1->vec.y);
 | 
						|
		
 | 
						|
		if(y- sa->v1->vec.y < AREAMINY) 
 | 
						|
			y= sa->v1->vec.y+ AREAMINY;
 | 
						|
		else if(sa->v2->vec.y- y < AREAMINY) 
 | 
						|
			y= sa->v2->vec.y- AREAMINY;
 | 
						|
		else y-= (y % AREAGRID);
 | 
						|
		
 | 
						|
		return y;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		x= sa->v1->vec.x+ fac*(sa->v4->vec.x- sa->v1->vec.x);
 | 
						|
		
 | 
						|
		if(x- sa->v1->vec.x < AREAMINX) 
 | 
						|
			x= sa->v1->vec.x+ AREAMINX;
 | 
						|
		else if(sa->v4->vec.x- x < AREAMINX) 
 | 
						|
			x= sa->v4->vec.x- AREAMINX;
 | 
						|
		else x-= (x % AREAGRID);
 | 
						|
		
 | 
						|
		return x;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
ScrArea *area_split(wmWindow *win, bScreen *sc, ScrArea *sa, char dir, float fac)
 | 
						|
{
 | 
						|
	ScrArea *newa=NULL;
 | 
						|
	ScrVert *sv1, *sv2;
 | 
						|
	short split;
 | 
						|
	
 | 
						|
	if(sa==NULL) return NULL;
 | 
						|
	
 | 
						|
	split= testsplitpoint(win, sa, dir, fac);
 | 
						|
	if(split==0) return NULL;
 | 
						|
	
 | 
						|
	if(dir=='h') {
 | 
						|
		/* new vertices */
 | 
						|
		sv1= screen_addvert(sc, sa->v1->vec.x, split);
 | 
						|
		sv2= screen_addvert(sc, sa->v4->vec.x, split);
 | 
						|
		
 | 
						|
		/* new edges */
 | 
						|
		screen_addedge(sc, sa->v1, sv1);
 | 
						|
		screen_addedge(sc, sv1, sa->v2);
 | 
						|
		screen_addedge(sc, sa->v3, sv2);
 | 
						|
		screen_addedge(sc, sv2, sa->v4);
 | 
						|
		screen_addedge(sc, sv1, sv2);
 | 
						|
		
 | 
						|
		/* new areas: top */
 | 
						|
		newa= screen_addarea(sc, sv1, sa->v2, sa->v3, sv2, sa->headertype, sa->spacetype);
 | 
						|
		area_copy_data(newa, sa, 0);
 | 
						|
		
 | 
						|
		/* area below */
 | 
						|
		sa->v2= sv1;
 | 
						|
		sa->v3= sv2;
 | 
						|
		
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		/* new vertices */
 | 
						|
		sv1= screen_addvert(sc, split, sa->v1->vec.y);
 | 
						|
		sv2= screen_addvert(sc, split, sa->v2->vec.y);
 | 
						|
		
 | 
						|
		/* new edges */
 | 
						|
		screen_addedge(sc, sa->v1, sv1);
 | 
						|
		screen_addedge(sc, sv1, sa->v4);
 | 
						|
		screen_addedge(sc, sa->v2, sv2);
 | 
						|
		screen_addedge(sc, sv2, sa->v3);
 | 
						|
		screen_addedge(sc, sv1, sv2);
 | 
						|
		
 | 
						|
		/* new areas: left */
 | 
						|
		newa= screen_addarea(sc, sa->v1, sa->v2, sv2, sv1, sa->headertype, sa->spacetype);
 | 
						|
		area_copy_data(newa, sa, 0);
 | 
						|
		
 | 
						|
		/* area right */
 | 
						|
		sa->v1= sv1;
 | 
						|
		sa->v2= sv2;
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* remove double vertices en edges */
 | 
						|
	removedouble_scrverts(sc);
 | 
						|
	removedouble_scredges(sc);
 | 
						|
	removenotused_scredges(sc);
 | 
						|
	
 | 
						|
	return newa;
 | 
						|
}
 | 
						|
 | 
						|
/* empty screen, with 1 dummy area without spacedata */
 | 
						|
/* uses window size */
 | 
						|
bScreen *screen_add(wmWindow *win, char *name)
 | 
						|
{
 | 
						|
	bScreen *sc;
 | 
						|
	ScrVert *sv1, *sv2, *sv3, *sv4;
 | 
						|
	
 | 
						|
	sc= alloc_libblock(&G.main->screen, ID_SCR, name);
 | 
						|
	sc->scene= G.scene;
 | 
						|
	sc->do_refresh= 1;
 | 
						|
	
 | 
						|
	sv1= screen_addvert(sc, 0, 0);
 | 
						|
	sv2= screen_addvert(sc, 0, win->sizey-1);
 | 
						|
	sv3= screen_addvert(sc, win->sizex-1, win->sizey-1);
 | 
						|
	sv4= screen_addvert(sc, win->sizex-1, 0);
 | 
						|
	
 | 
						|
	screen_addedge(sc, sv1, sv2);
 | 
						|
	screen_addedge(sc, sv2, sv3);
 | 
						|
	screen_addedge(sc, sv3, sv4);
 | 
						|
	screen_addedge(sc, sv4, sv1);
 | 
						|
	
 | 
						|
	/* dummy type, no spacedata */
 | 
						|
	screen_addarea(sc, sv1, sv2, sv3, sv4, HEADERDOWN, SPACE_EMPTY);
 | 
						|
		
 | 
						|
	return sc;
 | 
						|
}
 | 
						|
 | 
						|
static void screen_copy(bScreen *to, bScreen *from)
 | 
						|
{
 | 
						|
	ScrVert *s1, *s2;
 | 
						|
	ScrEdge *se;
 | 
						|
	ScrArea *sa, *saf;
 | 
						|
	
 | 
						|
	/* free contents of 'to', is from blenkernel screen.c */
 | 
						|
	free_screen(to);
 | 
						|
	
 | 
						|
	BLI_duplicatelist(&to->vertbase, &from->vertbase);
 | 
						|
	BLI_duplicatelist(&to->edgebase, &from->edgebase);
 | 
						|
	BLI_duplicatelist(&to->areabase, &from->areabase);
 | 
						|
	to->regionbase.first= to->regionbase.last= NULL;
 | 
						|
	
 | 
						|
	s2= to->vertbase.first;
 | 
						|
	for(s1= from->vertbase.first; s1; s1= s1->next, s2= s2->next) {
 | 
						|
		s1->newv= s2;
 | 
						|
	}
 | 
						|
	
 | 
						|
	for(se= to->edgebase.first; se; se= se->next) {
 | 
						|
		se->v1= se->v1->newv;
 | 
						|
		se->v2= se->v2->newv;
 | 
						|
		sortscrvert(&(se->v1), &(se->v2));
 | 
						|
	}
 | 
						|
	
 | 
						|
	saf= from->areabase.first;
 | 
						|
	for(sa= to->areabase.first; sa; sa= sa->next, saf= saf->next) {
 | 
						|
		sa->v1= sa->v1->newv;
 | 
						|
		sa->v2= sa->v2->newv;
 | 
						|
		sa->v3= sa->v3->newv;
 | 
						|
		sa->v4= sa->v4->newv;
 | 
						|
		
 | 
						|
		sa->spacedata.first= sa->spacedata.last= NULL;
 | 
						|
		sa->uiblocks.first= sa->uiblocks.last= NULL;
 | 
						|
		sa->panels.first= sa->panels.last= NULL;
 | 
						|
		sa->regionbase.first= sa->regionbase.last= NULL;
 | 
						|
		sa->actionzones.first= sa->actionzones.last= NULL;
 | 
						|
		sa->scriptlink.totscript= 0;
 | 
						|
		
 | 
						|
		area_copy_data(sa, saf, 0);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* put at zero (needed?) */
 | 
						|
	for(s1= from->vertbase.first; s1; s1= s1->next)
 | 
						|
		s1->newv= NULL;
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* with sa as center, sb is located at: 0=W, 1=N, 2=E, 3=S */
 | 
						|
/* -1 = not valid check */
 | 
						|
/* used with join operator */
 | 
						|
int area_getorientation(bScreen *screen, ScrArea *sa, ScrArea *sb)
 | 
						|
{
 | 
						|
	ScrVert *sav1, *sav2, *sav3, *sav4;
 | 
						|
	ScrVert *sbv1, *sbv2, *sbv3, *sbv4;
 | 
						|
 | 
						|
	if(sa==NULL || sb==NULL) return -1;
 | 
						|
 | 
						|
	sav1= sa->v1;
 | 
						|
	sav2= sa->v2;
 | 
						|
	sav3= sa->v3;
 | 
						|
	sav4= sa->v4;
 | 
						|
	sbv1= sb->v1;
 | 
						|
	sbv2= sb->v2;
 | 
						|
	sbv3= sb->v3;
 | 
						|
	sbv4= sb->v4;
 | 
						|
	
 | 
						|
	if(sav1==sbv4 && sav2==sbv3) { /* sa to right of sb = W */
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	else if(sav2==sbv1 && sav3==sbv4) { /* sa to bottom of sb = N */
 | 
						|
		return 1;
 | 
						|
	}
 | 
						|
	else if(sav3==sbv2 && sav4==sbv1) { /* sa to left of sb = E */
 | 
						|
		return 2;
 | 
						|
	}
 | 
						|
	else if(sav1==sbv2 && sav4==sbv3) { /* sa on top of sb = S*/
 | 
						|
		return 3;
 | 
						|
	}
 | 
						|
	
 | 
						|
	return -1;
 | 
						|
}
 | 
						|
 | 
						|
/* Helper function to join 2 areas, it has a return value, 0=failed 1=success
 | 
						|
* 	used by the split, join operators
 | 
						|
*/
 | 
						|
int screen_area_join(bContext *C, bScreen* scr, ScrArea *sa1, ScrArea *sa2) 
 | 
						|
{
 | 
						|
	int dir;
 | 
						|
	
 | 
						|
	dir = area_getorientation(scr, sa1, sa2);
 | 
						|
	/*printf("dir is : %i \n", dir);*/
 | 
						|
	
 | 
						|
	if (dir < 0)
 | 
						|
	{
 | 
						|
		if (sa1 ) sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
 | 
						|
		if (sa2 ) sa2->flag &= ~AREA_FLAG_DRAWJOINTO;
 | 
						|
		return 0;
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(dir == 0) {
 | 
						|
		sa1->v1= sa2->v1;
 | 
						|
		sa1->v2= sa2->v2;
 | 
						|
		screen_addedge(scr, sa1->v2, sa1->v3);
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 1) {
 | 
						|
		sa1->v2= sa2->v2;
 | 
						|
		sa1->v3= sa2->v3;
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v2);
 | 
						|
		screen_addedge(scr, sa1->v3, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 2) {
 | 
						|
		sa1->v3= sa2->v3;
 | 
						|
		sa1->v4= sa2->v4;
 | 
						|
		screen_addedge(scr, sa1->v2, sa1->v3);
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v4);
 | 
						|
	}
 | 
						|
	else if(dir == 3) {
 | 
						|
		sa1->v1= sa2->v1;
 | 
						|
		sa1->v4= sa2->v4;
 | 
						|
		screen_addedge(scr, sa1->v1, sa1->v2);
 | 
						|
		screen_addedge(scr, sa1->v3, sa1->v4);
 | 
						|
	}
 | 
						|
	
 | 
						|
	screen_delarea(C, scr, sa2);
 | 
						|
	removedouble_scrverts(scr);
 | 
						|
	sa1->flag &= ~AREA_FLAG_DRAWJOINFROM;
 | 
						|
	
 | 
						|
	return 1;
 | 
						|
}
 | 
						|
 | 
						|
void select_connected_scredge(bScreen *sc, ScrEdge *edge)
 | 
						|
{
 | 
						|
	ScrEdge *se;
 | 
						|
	ScrVert *sv;
 | 
						|
	int oneselected;
 | 
						|
	char dir;
 | 
						|
	
 | 
						|
	/* select connected, only in the right direction */
 | 
						|
	/* 'dir' is the direction of EDGE */
 | 
						|
	
 | 
						|
	if(edge->v1->vec.x==edge->v2->vec.x) dir= 'v';
 | 
						|
	else dir= 'h';
 | 
						|
	
 | 
						|
	sv= sc->vertbase.first;
 | 
						|
	while(sv) {
 | 
						|
		sv->flag = 0;
 | 
						|
		sv= sv->next;
 | 
						|
	}
 | 
						|
	
 | 
						|
	edge->v1->flag= 1;
 | 
						|
	edge->v2->flag= 1;
 | 
						|
	
 | 
						|
	oneselected= 1;
 | 
						|
	while(oneselected) {
 | 
						|
		se= sc->edgebase.first;
 | 
						|
		oneselected= 0;
 | 
						|
		while(se) {
 | 
						|
			if(se->v1->flag + se->v2->flag==1) {
 | 
						|
				if(dir=='h') if(se->v1->vec.y==se->v2->vec.y) {
 | 
						|
					se->v1->flag= se->v2->flag= 1;
 | 
						|
					oneselected= 1;
 | 
						|
				}
 | 
						|
					if(dir=='v') if(se->v1->vec.x==se->v2->vec.x) {
 | 
						|
						se->v1->flag= se->v2->flag= 1;
 | 
						|
						oneselected= 1;
 | 
						|
					}
 | 
						|
			}
 | 
						|
				se= se->next;
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* test if screen vertices should be scaled */
 | 
						|
static void screen_test_scale(bScreen *sc, int winsizex, int winsizey)
 | 
						|
{
 | 
						|
	ScrVert *sv=NULL;
 | 
						|
	ScrArea *sa;
 | 
						|
	int sizex, sizey;
 | 
						|
	float facx, facy, tempf, min[2], max[2];
 | 
						|
	
 | 
						|
	/* calculate size */
 | 
						|
	min[0]= min[1]= 10000.0f;
 | 
						|
	max[0]= max[1]= 0.0f;
 | 
						|
	
 | 
						|
	for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
		min[0]= MIN2(min[0], sv->vec.x);
 | 
						|
		min[1]= MIN2(min[1], sv->vec.y);
 | 
						|
		max[0]= MAX2(max[0], sv->vec.x);
 | 
						|
		max[1]= MAX2(max[1], sv->vec.y);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* always make 0.0 left under */
 | 
						|
	for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
		sv->vec.x -= min[0];
 | 
						|
		sv->vec.y -= min[1];
 | 
						|
	}
 | 
						|
	
 | 
						|
	sizex= max[0]-min[0];
 | 
						|
	sizey= max[1]-min[1];
 | 
						|
	
 | 
						|
	if(sizex!= winsizex || sizey!= winsizey) {
 | 
						|
		facx= winsizex;
 | 
						|
		facx/= (float)sizex;
 | 
						|
		facy= winsizey;
 | 
						|
		facy/= (float)sizey;
 | 
						|
		
 | 
						|
		/* make sure it fits! */
 | 
						|
		for(sv= sc->vertbase.first; sv; sv= sv->next) {
 | 
						|
			tempf= ((float)sv->vec.x)*facx;
 | 
						|
			sv->vec.x= (short)(tempf+0.5);
 | 
						|
			sv->vec.x+= AREAGRID-1;
 | 
						|
			sv->vec.x-=  (sv->vec.x % AREAGRID); 
 | 
						|
			
 | 
						|
			CLAMP(sv->vec.x, 0, winsizex);
 | 
						|
			
 | 
						|
			tempf= ((float)sv->vec.y )*facy;
 | 
						|
			sv->vec.y= (short)(tempf+0.5);
 | 
						|
			sv->vec.y+= AREAGRID-1;
 | 
						|
			sv->vec.y-=  (sv->vec.y % AREAGRID); 
 | 
						|
			
 | 
						|
			CLAMP(sv->vec.y, 0, winsizey);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* test for collapsed areas. This could happen in some blender version... */
 | 
						|
	/* ton: removed option now, it needs Context... */
 | 
						|
	
 | 
						|
	/* make each window at least HEADERY high */
 | 
						|
	for(sa= sc->areabase.first; sa; sa= sa->next) {
 | 
						|
		int headery= HEADERY+1;
 | 
						|
		
 | 
						|
		if(sa->v1->vec.y+headery > sa->v2->vec.y) {
 | 
						|
			/* lower edge */
 | 
						|
			ScrEdge *se= screen_findedge(sc, sa->v4, sa->v1);
 | 
						|
			if(se && sa->v1!=sa->v2 ) {
 | 
						|
				int yval;
 | 
						|
				
 | 
						|
				select_connected_scredge(sc, se);
 | 
						|
				
 | 
						|
				/* all selected vertices get the right offset */
 | 
						|
				yval= sa->v2->vec.y-headery;
 | 
						|
				sv= sc->vertbase.first;
 | 
						|
				while(sv) {
 | 
						|
					/* if is a collapsed area */
 | 
						|
					if(sv!=sa->v2 && sv!=sa->v3) {
 | 
						|
						if(sv->flag) sv->vec.y= yval;
 | 
						|
					}
 | 
						|
					sv= sv->next;
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* *********************** DRAWING **************************************** */
 | 
						|
 | 
						|
 | 
						|
#define SCR_BACK 0.55
 | 
						|
#define SCR_ROUND 12
 | 
						|
 | 
						|
/* draw vertical shape visualising future joining (left as well
 | 
						|
 * right direction of future joining) */
 | 
						|
static void draw_horizontal_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	vec2f points[10];
 | 
						|
	short i;
 | 
						|
	float w, h;
 | 
						|
	float width = sa->v3->vec.x - sa->v1->vec.x;
 | 
						|
	float height = sa->v3->vec.y - sa->v1->vec.y;
 | 
						|
 | 
						|
	if(height<width) {
 | 
						|
		h = height/8;
 | 
						|
		w = height/4;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		h = width/8;
 | 
						|
		w = width/4;
 | 
						|
	}
 | 
						|
 | 
						|
	points[0].x = sa->v1->vec.x;
 | 
						|
	points[0].y = sa->v1->vec.y + height/2;
 | 
						|
 | 
						|
	points[1].x = sa->v1->vec.x;
 | 
						|
	points[1].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	points[2].x = sa->v4->vec.x - w;
 | 
						|
	points[2].y = sa->v4->vec.y;
 | 
						|
 | 
						|
	points[3].x = sa->v4->vec.x - w;
 | 
						|
	points[3].y = sa->v4->vec.y + height/2 - 2*h;
 | 
						|
 | 
						|
	points[4].x = sa->v4->vec.x - 2*w;
 | 
						|
	points[4].y = sa->v4->vec.y + height/2;
 | 
						|
 | 
						|
	points[5].x = sa->v4->vec.x - w;
 | 
						|
	points[5].y = sa->v4->vec.y + height/2 + 2*h;
 | 
						|
 | 
						|
	points[6].x = sa->v3->vec.x - w;
 | 
						|
	points[6].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[7].x = sa->v2->vec.x;
 | 
						|
	points[7].y = sa->v2->vec.y;
 | 
						|
 | 
						|
	points[8].x = sa->v4->vec.x;
 | 
						|
	points[8].y = sa->v4->vec.y + height/2 - h;
 | 
						|
 | 
						|
	points[9].x = sa->v4->vec.x;
 | 
						|
	points[9].y = sa->v4->vec.y + height/2 + h;
 | 
						|
 | 
						|
	if(dir=='l') {
 | 
						|
		/* when direction is left, then we flip direction of arrow */
 | 
						|
		float cx = sa->v1->vec.x + width;
 | 
						|
		for(i=0;i<10;i++) {
 | 
						|
			points[i].x -= cx;
 | 
						|
			points[i].x = -points[i].x;
 | 
						|
			points[i].x += sa->v1->vec.x;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=0;i<5;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glEnd();
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=4;i<8;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glVertex2f(points[0].x, points[0].y);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
 | 
						|
	glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
 | 
						|
}
 | 
						|
 | 
						|
/* draw vertical shape visualising future joining (up/down direction) */
 | 
						|
static void draw_vertical_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	vec2f points[10];
 | 
						|
	short i;
 | 
						|
	float w, h;
 | 
						|
	float width = sa->v3->vec.x - sa->v1->vec.x;
 | 
						|
	float height = sa->v3->vec.y - sa->v1->vec.y;
 | 
						|
 | 
						|
	if(height<width) {
 | 
						|
		h = height/4;
 | 
						|
		w = height/8;
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		h = width/4;
 | 
						|
		w = width/8;
 | 
						|
	}
 | 
						|
 | 
						|
	points[0].x = sa->v1->vec.x + width/2;
 | 
						|
	points[0].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[1].x = sa->v2->vec.x;
 | 
						|
	points[1].y = sa->v2->vec.y;
 | 
						|
 | 
						|
	points[2].x = sa->v1->vec.x;
 | 
						|
	points[2].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[3].x = sa->v1->vec.x + width/2 - 2*w;
 | 
						|
	points[3].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[4].x = sa->v1->vec.x + width/2;
 | 
						|
	points[4].y = sa->v1->vec.y + 2*h;
 | 
						|
 | 
						|
	points[5].x = sa->v1->vec.x + width/2 + 2*w;
 | 
						|
	points[5].y = sa->v1->vec.y + h;
 | 
						|
 | 
						|
	points[6].x = sa->v4->vec.x;
 | 
						|
	points[6].y = sa->v4->vec.y + h;
 | 
						|
	
 | 
						|
	points[7].x = sa->v3->vec.x;
 | 
						|
	points[7].y = sa->v3->vec.y;
 | 
						|
 | 
						|
	points[8].x = sa->v1->vec.x + width/2 - w;
 | 
						|
	points[8].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	points[9].x = sa->v1->vec.x + width/2 + w;
 | 
						|
	points[9].y = sa->v1->vec.y;
 | 
						|
 | 
						|
	if(dir=='u') {
 | 
						|
		/* when direction is up, then we flip direction of arrow */
 | 
						|
		float cy = sa->v1->vec.y + height;
 | 
						|
		for(i=0;i<10;i++) {
 | 
						|
			points[i].y -= cy;
 | 
						|
			points[i].y = -points[i].y;
 | 
						|
			points[i].y += sa->v1->vec.y;
 | 
						|
		}
 | 
						|
	}
 | 
						|
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=0;i<5;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glEnd();
 | 
						|
	glBegin(GL_POLYGON);
 | 
						|
	for(i=4;i<8;i++)
 | 
						|
		glVertex2f(points[i].x, points[i].y);
 | 
						|
	glVertex2f(points[0].x, points[0].y);
 | 
						|
	glEnd();
 | 
						|
 | 
						|
	glRectf(points[2].x, points[2].y, points[8].x, points[8].y);
 | 
						|
	glRectf(points[6].x, points[6].y, points[9].x, points[9].y);
 | 
						|
}
 | 
						|
 | 
						|
/* draw join shape due to direction of joining */
 | 
						|
static void draw_join_shape(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	if(dir=='u' || dir=='d')
 | 
						|
		draw_vertical_join_shape(sa, dir);
 | 
						|
	else
 | 
						|
		draw_horizontal_join_shape(sa, dir);
 | 
						|
}
 | 
						|
 | 
						|
/* draw screen area darker with arrow (visualisation of future joining) */
 | 
						|
static void scrarea_draw_shape_dark(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	glColor4ub(0, 0, 0, 50);
 | 
						|
	draw_join_shape(sa, dir);
 | 
						|
	glDisable(GL_BLEND);
 | 
						|
}
 | 
						|
 | 
						|
/* draw screen area ligher with arrow shape ("eraser" of previous dark shape) */
 | 
						|
static void scrarea_draw_shape_light(ScrArea *sa, char dir)
 | 
						|
{
 | 
						|
	glBlendFunc(GL_DST_COLOR, GL_SRC_ALPHA);
 | 
						|
	glEnable(GL_BLEND);
 | 
						|
	/* value 181 was hardly computed: 181~105 */
 | 
						|
	glColor4ub(255, 255, 255, 50);		
 | 
						|
	/* draw_join_shape(sa, dir); */
 | 
						|
	glRecti(sa->v1->vec.x, sa->v1->vec.y, sa->v3->vec.x, sa->v3->vec.y);
 | 
						|
	glDisable(GL_BLEND);
 | 
						|
}
 | 
						|
 | 
						|
/** screen edges drawing **/
 | 
						|
static void drawscredge_area(ScrArea *sa)
 | 
						|
{
 | 
						|
	short x1= sa->v1->vec.x;
 | 
						|
	short y1= sa->v1->vec.y;
 | 
						|
	short x2= sa->v3->vec.x;
 | 
						|
	short y2= sa->v3->vec.y;
 | 
						|
	
 | 
						|
	cpack(0x0);
 | 
						|
	
 | 
						|
	/* right border area */
 | 
						|
	sdrawline(x2, y1, x2, y2);
 | 
						|
	
 | 
						|
	/* left border area */
 | 
						|
	if(x1>0) { /* otherwise it draws the emboss of window over */
 | 
						|
		sdrawline(x1, y1, x1, y2);
 | 
						|
	}
 | 
						|
	
 | 
						|
	/* top border area */
 | 
						|
	sdrawline(x1, y2, x2, y2);
 | 
						|
	
 | 
						|
	/* bottom border area */
 | 
						|
	sdrawline(x1, y1, x2, y1);
 | 
						|
	
 | 
						|
}
 | 
						|
 | 
						|
/* ****************** EXPORTED API TO OTHER MODULES *************************** */
 | 
						|
 | 
						|
bScreen *ED_screen_duplicate(wmWindow *win, bScreen *sc)
 | 
						|
{
 | 
						|
	bScreen *newsc;
 | 
						|
	
 | 
						|
	if(sc->full != SCREENNORMAL) return NULL; /* XXX handle this case! */
 | 
						|
	
 | 
						|
	/* make new empty screen: */
 | 
						|
	newsc= screen_add(win, sc->id.name+2);
 | 
						|
	/* copy all data */
 | 
						|
	screen_copy(newsc, sc);
 | 
						|
	/* set in window */
 | 
						|
	win->screen= newsc;
 | 
						|
	
 | 
						|
	return newsc;
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
void ED_screen_do_listen(wmWindow *win, wmNotifier *note)
 | 
						|
{
 | 
						|
	
 | 
						|
	/* generic notes */
 | 
						|
	switch(note->type) {
 | 
						|
		case WM_NOTE_WINDOW_REDRAW:
 | 
						|
			win->screen->do_draw= 1;
 | 
						|
			break;
 | 
						|
		case WM_NOTE_SCREEN_CHANGED:
 | 
						|
			win->screen->do_draw= win->screen->do_refresh= 1;
 | 
						|
			break;
 | 
						|
		case WM_NOTE_GESTURE_REDRAW:
 | 
						|
			win->screen->do_gesture= 1;	/* XXX gestures are stored in window, draw per region... a bit weak? wait for proper composite? (ton) */
 | 
						|
			break;
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* only for edge lines between areas, and the blended join arrows */
 | 
						|
void ED_screen_draw(wmWindow *win)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	ScrArea *sa1=NULL;
 | 
						|
	ScrArea *sa2=NULL;
 | 
						|
	int dir = -1;
 | 
						|
	int dira = -1;
 | 
						|
 | 
						|
	wmSubWindowSet(win, win->screen->mainwin);
 | 
						|
	
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next) {
 | 
						|
		if (sa->flag & AREA_FLAG_DRAWJOINFROM) sa1 = sa;
 | 
						|
		if (sa->flag & AREA_FLAG_DRAWJOINTO) sa2 = sa;
 | 
						|
		drawscredge_area(sa);
 | 
						|
	}
 | 
						|
 | 
						|
	/* blended join arrow */
 | 
						|
	if (sa1 && sa2) {
 | 
						|
		dir = area_getorientation(win->screen, sa1, sa2);
 | 
						|
		if (dir >= 0) {
 | 
						|
			switch(dir) {
 | 
						|
				case 0: /* W */
 | 
						|
					dir = 'r';
 | 
						|
					dira = 'l';
 | 
						|
					break;
 | 
						|
				case 1: /* N */
 | 
						|
					dir = 'd';
 | 
						|
					dira = 'u';
 | 
						|
					break;
 | 
						|
				case 2: /* E */
 | 
						|
					dir = 'l';
 | 
						|
					dira = 'r';
 | 
						|
					break;
 | 
						|
				case 3: /* S */
 | 
						|
					dir = 'u';
 | 
						|
					dira = 'd';
 | 
						|
					break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		scrarea_draw_shape_dark(sa2, dir);
 | 
						|
		scrarea_draw_shape_light(sa1, dira);
 | 
						|
	}
 | 
						|
	
 | 
						|
	if(G.f & G_DEBUG) printf("draw screen\n");
 | 
						|
	win->screen->do_draw= 0;
 | 
						|
}
 | 
						|
 | 
						|
/* make this screen usable */
 | 
						|
/* for file read and first use, for scaling window, area moves */
 | 
						|
void ED_screen_refresh(wmWindowManager *wm, wmWindow *win)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	rcti winrct= {0, win->sizex-1, 0, win->sizey-1};
 | 
						|
	
 | 
						|
	screen_test_scale(win->screen, win->sizex, win->sizey);
 | 
						|
	
 | 
						|
	if(win->screen->mainwin==0)
 | 
						|
		win->screen->mainwin= wm_subwindow_open(win, &winrct);
 | 
						|
	else
 | 
						|
		wm_subwindow_position(win, win->screen->mainwin, &winrct);
 | 
						|
	
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next) {
 | 
						|
		/* set spacetype and region callbacks, calls init() */
 | 
						|
		/* sets subwindows for regions, adds handlers */
 | 
						|
		ED_area_initialize(wm, win, sa);
 | 
						|
	}
 | 
						|
 | 
						|
	/* wake up animtimer */
 | 
						|
	if(win->screen->animtimer)
 | 
						|
		WM_event_window_timer_sleep(win, win->screen->animtimer, 0);
 | 
						|
	
 | 
						|
	if(G.f & G_DEBUG) printf("set screen\n");
 | 
						|
	win->screen->do_refresh= 0;
 | 
						|
 | 
						|
	win->screen->context= ed_screen_context;
 | 
						|
}
 | 
						|
 | 
						|
/* file read, set all screens, ... */
 | 
						|
void ED_screens_initialize(wmWindowManager *wm)
 | 
						|
{
 | 
						|
	wmWindow *win;
 | 
						|
	
 | 
						|
	for(win= wm->windows.first; win; win= win->next) {
 | 
						|
		
 | 
						|
		if(win->screen==NULL)
 | 
						|
			win->screen= G.main->screen.first;
 | 
						|
		
 | 
						|
		ED_screen_refresh(wm, win);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* *********** exit calls are for closing running stuff ******** */
 | 
						|
 | 
						|
void ED_region_exit(bContext *C, ARegion *ar)
 | 
						|
{
 | 
						|
	ARegion *prevar= CTX_wm_region(C);
 | 
						|
 | 
						|
	CTX_wm_region_set(C, ar);
 | 
						|
	WM_event_remove_handlers(C, &ar->handlers);
 | 
						|
	if(ar->swinid)
 | 
						|
		wm_subwindow_close(CTX_wm_window(C), ar->swinid);
 | 
						|
	ar->swinid= 0;
 | 
						|
	
 | 
						|
	if(ar->headerstr)
 | 
						|
		MEM_freeN(ar->headerstr);
 | 
						|
	ar->headerstr= NULL;
 | 
						|
	
 | 
						|
	CTX_wm_region_set(C, prevar);
 | 
						|
}
 | 
						|
 | 
						|
void ED_area_exit(bContext *C, ScrArea *sa)
 | 
						|
{
 | 
						|
	ScrArea *prevsa= CTX_wm_area(C);
 | 
						|
	ARegion *ar;
 | 
						|
 | 
						|
	CTX_wm_area_set(C, sa);
 | 
						|
	for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
		ED_region_exit(C, ar);
 | 
						|
 | 
						|
	WM_event_remove_handlers(C, &sa->handlers);
 | 
						|
	CTX_wm_area_set(C, prevsa);
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_exit(bContext *C, wmWindow *window, bScreen *screen)
 | 
						|
{
 | 
						|
	wmWindow *prevwin= CTX_wm_window(C);
 | 
						|
	ScrArea *sa;
 | 
						|
	ARegion *ar;
 | 
						|
 | 
						|
	CTX_wm_window_set(C, window);
 | 
						|
	
 | 
						|
	if(screen->animtimer)
 | 
						|
		WM_event_remove_window_timer(window, screen->animtimer);
 | 
						|
	screen->animtimer= NULL;
 | 
						|
	
 | 
						|
	for(ar= screen->regionbase.first; ar; ar= ar->next)
 | 
						|
		ED_region_exit(C, ar);
 | 
						|
 | 
						|
	for(sa= screen->areabase.first; sa; sa= sa->next)
 | 
						|
		ED_area_exit(C, sa);
 | 
						|
 | 
						|
	CTX_wm_window_set(C, prevwin);
 | 
						|
}
 | 
						|
 | 
						|
/* case when on area-edge or in azones, or outside window */
 | 
						|
static void screen_cursor_set(wmWindow *win, wmEvent *event)
 | 
						|
{
 | 
						|
	ScrArea *sa;
 | 
						|
	
 | 
						|
	for(sa= win->screen->areabase.first; sa; sa= sa->next)
 | 
						|
		if(is_in_area_actionzone(sa, event->x, event->y))
 | 
						|
			break;
 | 
						|
	
 | 
						|
	if(sa) {
 | 
						|
		WM_cursor_set(win, CURSOR_EDIT);
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		ScrEdge *actedge= screen_find_active_scredge(win->screen, event->x, event->y);
 | 
						|
		
 | 
						|
		if (actedge) {
 | 
						|
			if(scredge_is_horizontal(actedge))
 | 
						|
				WM_cursor_set(win, CURSOR_Y_MOVE);
 | 
						|
			else
 | 
						|
				WM_cursor_set(win, CURSOR_X_MOVE);
 | 
						|
		}
 | 
						|
		else
 | 
						|
			WM_cursor_set(win, CURSOR_STD);
 | 
						|
	} 
 | 
						|
}
 | 
						|
 | 
						|
 | 
						|
/* called in wm_event_system.c. sets state var in screen */
 | 
						|
void ED_screen_set_subwinactive(wmWindow *win, wmEvent *event)
 | 
						|
{
 | 
						|
	if(win->screen) {
 | 
						|
		bScreen *scr= win->screen;
 | 
						|
		ScrArea *sa;
 | 
						|
		ARegion *ar;
 | 
						|
		int oldswin= scr->subwinactive;
 | 
						|
 | 
						|
		for(sa= scr->areabase.first; sa; sa= sa->next) {
 | 
						|
			if(event->x > sa->totrct.xmin && event->x < sa->totrct.xmax)
 | 
						|
				if(event->y > sa->totrct.ymin && event->y < sa->totrct.ymax)
 | 
						|
					if(NULL==is_in_area_actionzone(sa, event->x, event->y))
 | 
						|
						break;
 | 
						|
		}
 | 
						|
		if(sa) {
 | 
						|
			for(ar= sa->regionbase.first; ar; ar= ar->next) {
 | 
						|
				if(BLI_in_rcti(&ar->winrct, event->x, event->y))
 | 
						|
					scr->subwinactive= ar->swinid;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		else
 | 
						|
			scr->subwinactive= scr->mainwin;
 | 
						|
		
 | 
						|
		/* check for redraw headers */
 | 
						|
		if(oldswin!=scr->subwinactive) {
 | 
						|
 | 
						|
			for(sa= scr->areabase.first; sa; sa= sa->next) {
 | 
						|
				int do_draw= 0;
 | 
						|
				
 | 
						|
				for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
					if(ar->swinid==oldswin || ar->swinid==scr->subwinactive)
 | 
						|
						do_draw= 1;
 | 
						|
				
 | 
						|
				if(do_draw) {
 | 
						|
					for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
						if(ar->regiontype==RGN_TYPE_HEADER)
 | 
						|
							ED_region_tag_redraw(ar);
 | 
						|
				}
 | 
						|
			}
 | 
						|
		}
 | 
						|
		
 | 
						|
		/* cursors, for time being set always on edges, otherwise aregion doesnt switch */
 | 
						|
		if(scr->subwinactive==scr->mainwin) {
 | 
						|
			screen_cursor_set(win, event);
 | 
						|
		}
 | 
						|
		else if(oldswin!=scr->subwinactive) {
 | 
						|
			/* cursor space type switching */
 | 
						|
			for(sa= scr->areabase.first; sa; sa= sa->next) {
 | 
						|
				for(ar= sa->regionbase.first; ar; ar= ar->next) {
 | 
						|
					if(ar->swinid==scr->subwinactive) {
 | 
						|
						if(sa->type->cursor)
 | 
						|
							sa->type->cursor(win, ar);
 | 
						|
						else 
 | 
						|
							WM_cursor_set(win, CURSOR_STD);
 | 
						|
					}
 | 
						|
				}
 | 
						|
					
 | 
						|
			}
 | 
						|
		}
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
int ED_screen_area_active(const bContext *C)
 | 
						|
{
 | 
						|
	bScreen *sc= CTX_wm_screen(C);
 | 
						|
	ScrArea *sa= CTX_wm_area(C);
 | 
						|
 | 
						|
	if(sc && sa) {
 | 
						|
		ARegion *ar;
 | 
						|
		for(ar= sa->regionbase.first; ar; ar= ar->next)
 | 
						|
			if(ar->swinid == sc->subwinactive)
 | 
						|
				return 1;
 | 
						|
	}	
 | 
						|
	return 0;
 | 
						|
}
 | 
						|
 | 
						|
/* operator call, WM + Window + screen already existed before */
 | 
						|
/* Do NOT call in area/region queues! */
 | 
						|
void ed_screen_set(bContext *C, bScreen *sc)
 | 
						|
{
 | 
						|
	bScreen *oldscreen= CTX_wm_screen(C);
 | 
						|
	
 | 
						|
	if(sc->full) {				/* find associated full */
 | 
						|
		bScreen *sc1;
 | 
						|
		for(sc1= G.main->screen.first; sc1; sc1= sc1->id.next) {
 | 
						|
			ScrArea *sa= sc1->areabase.first;
 | 
						|
			if(sa->full==sc) {
 | 
						|
				sc= sc1;
 | 
						|
				break;
 | 
						|
			}
 | 
						|
		}
 | 
						|
		if(sc1==NULL) printf("set screen error\n");
 | 
						|
	}
 | 
						|
	
 | 
						|
	if (oldscreen != sc) {
 | 
						|
		wmTimer *wt= oldscreen->animtimer;
 | 
						|
		
 | 
						|
		/* we put timer to sleep, so screen_exit has to think there's no timer */
 | 
						|
		oldscreen->animtimer= NULL;
 | 
						|
		if(wt)
 | 
						|
			WM_event_window_timer_sleep(CTX_wm_window(C), wt, 1);
 | 
						|
		
 | 
						|
		ED_screen_exit(C, CTX_wm_window(C), oldscreen);
 | 
						|
		oldscreen->animtimer= wt;
 | 
						|
		
 | 
						|
		CTX_wm_window(C)->screen= sc;
 | 
						|
		
 | 
						|
		ED_screen_refresh(CTX_wm_manager(C), CTX_wm_window(C));
 | 
						|
		WM_event_add_notifier(C, WM_NOTE_WINDOW_REDRAW, 0, NULL);
 | 
						|
	}
 | 
						|
}
 | 
						|
 | 
						|
/* this function toggles: if area is full then the parent will be restored */
 | 
						|
void ed_screen_fullarea(bContext *C)
 | 
						|
{
 | 
						|
	bScreen *sc, *oldscreen;
 | 
						|
	ScrArea *newa, *old;
 | 
						|
	short fulltype;
 | 
						|
	
 | 
						|
	if(CTX_wm_area(C)->full) {
 | 
						|
		sc= CTX_wm_area(C)->full;		/* the old screen to restore */
 | 
						|
		oldscreen= CTX_wm_screen(C);	/* the one disappearing */
 | 
						|
		
 | 
						|
		fulltype = sc->full;
 | 
						|
		
 | 
						|
		/* refuse to go out of SCREENAUTOPLAY as long as G_FLAGS_AUTOPLAY
 | 
						|
		   is set */
 | 
						|
		
 | 
						|
		if (fulltype != SCREENAUTOPLAY || (G.flags & G_FILE_AUTOPLAY) == 0) {
 | 
						|
			sc->full= 0;
 | 
						|
			
 | 
						|
			/* find old area */
 | 
						|
			for(old= sc->areabase.first; old; old= old->next) 
 | 
						|
				if(old->full) break;
 | 
						|
			if(old==NULL) {
 | 
						|
				printf("something wrong in areafullscreen\n"); 
 | 
						|
				return;
 | 
						|
			}
 | 
						|
			    // old feature described below (ton)
 | 
						|
				// in autoplay screens the headers are disabled by 
 | 
						|
				// default. So use the old headertype instead
 | 
						|
			
 | 
						|
			area_copy_data(old, CTX_wm_area(C), 1);	/*  1 = swap spacelist */
 | 
						|
			
 | 
						|
			old->full= NULL;
 | 
						|
			
 | 
						|
			/* animtimer back */
 | 
						|
			sc->animtimer= oldscreen->animtimer;
 | 
						|
			oldscreen->animtimer= NULL;
 | 
						|
			
 | 
						|
			ed_screen_set(C, sc);
 | 
						|
			
 | 
						|
			free_screen(oldscreen);
 | 
						|
			free_libblock(&G.main->screen, oldscreen);
 | 
						|
		}
 | 
						|
	}
 | 
						|
	else {
 | 
						|
		oldscreen= CTX_wm_screen(C);
 | 
						|
 | 
						|
		/* is there only 1 area? */
 | 
						|
		if(oldscreen->areabase.first==CTX_wm_screen(C)->areabase.last) return;
 | 
						|
		if(CTX_wm_area(C)->spacetype==SPACE_INFO) return;
 | 
						|
		
 | 
						|
		oldscreen->full = SCREENFULL;
 | 
						|
		
 | 
						|
		sc= screen_add(CTX_wm_window(C), "temp");
 | 
						|
		
 | 
						|
		/* timer */
 | 
						|
		sc->animtimer= oldscreen->animtimer;
 | 
						|
		oldscreen->animtimer= NULL;
 | 
						|
		
 | 
						|
		/* returns the top small area */
 | 
						|
		newa= area_split(CTX_wm_window(C), sc, (ScrArea *)sc->areabase.first, 'h', 0.99f);
 | 
						|
		area_newspace(C, newa, SPACE_INFO);
 | 
						|
 | 
						|
		/* copy area */
 | 
						|
		newa= newa->prev;
 | 
						|
		area_copy_data(newa, CTX_wm_area(C), 1);	/* 1 = swap spacelist */
 | 
						|
 | 
						|
		CTX_wm_area(C)->full= oldscreen;
 | 
						|
		newa->full= oldscreen;
 | 
						|
		newa->next->full= oldscreen;
 | 
						|
 | 
						|
		ed_screen_set(C, sc);
 | 
						|
	}
 | 
						|
 | 
						|
	/* XXX bad code: setscreen() ends with first area active. fullscreen render assumes this too */
 | 
						|
	CTX_wm_area_set(C, sc->areabase.first);
 | 
						|
 | 
						|
	/* XXX retopo_force_update(); */
 | 
						|
 | 
						|
}
 | 
						|
 | 
						|
void ED_screen_animation_timer(bContext *C, int enable)
 | 
						|
{
 | 
						|
	bScreen *screen= CTX_wm_screen(C);
 | 
						|
	wmWindow *win= CTX_wm_window(C);
 | 
						|
	Scene *scene= CTX_data_scene(C);
 | 
						|
	
 | 
						|
	if(screen->animtimer)
 | 
						|
		WM_event_remove_window_timer(win, screen->animtimer);
 | 
						|
	screen->animtimer= NULL;
 | 
						|
	
 | 
						|
	if(enable)
 | 
						|
		screen->animtimer= WM_event_add_window_timer(win, (1.0/FPS));
 | 
						|
}
 | 
						|
 |