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blender-archive/source/blender/editors/space_view3d/view3d_header.c

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/**
* $Id$
*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*
* The Original Code is Copyright (C) 2004-2008 Blender Foundation.
* All rights reserved.
*
*
* Contributor(s): Blender Foundation
*
* ***** END GPL LICENSE BLOCK *****
*/
#include <string.h>
#include <stdio.h>
#include <stdlib.h>
#include "DNA_armature_types.h"
#include "DNA_ID.h"
#include "DNA_image_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_mesh_types.h"
#include "DNA_object_types.h"
#include "DNA_space_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
#include "DNA_texture_types.h"
#include "DNA_userdef_types.h" /* U.smooth_viewtx */
#include "DNA_view3d_types.h"
#include "DNA_windowmanager_types.h"
#include "RNA_access.h"
#include "MEM_guardedalloc.h"
#include "BKE_action.h"
#include "BKE_brush.h"
#include "BKE_context.h"
#include "BKE_curve.h"
#include "BKE_depsgraph.h"
#include "BKE_displist.h"
#include "BKE_effect.h"
#include "BKE_global.h"
#include "BKE_image.h"
#include "BKE_library.h"
#include "BKE_main.h"
#include "BKE_mesh.h"
#include "BKE_modifier.h"
#include "BKE_particle.h"
#include "BKE_screen.h"
#include "BKE_utildefines.h" /* for VECCOPY */
#include "ED_armature.h"
#include "ED_particle.h"
#include "ED_object.h"
#include "ED_mesh.h"
#include "ED_util.h"
#include "ED_screen.h"
#include "ED_transform.h"
#include "ED_types.h"
#include "WM_api.h"
#include "WM_types.h"
#include "RNA_access.h"
#include "RNA_define.h"
#include "BIF_gl.h"
#include "BIF_glutil.h"
#include "BLI_arithb.h"
#include "BLI_blenlib.h"
#include "BLI_editVert.h"
#include "UI_interface.h"
#include "UI_interface_icons.h"
#include "UI_resources.h"
#include "UI_view2d.h"
#include "view3d_intern.h"
/* View3d->modeselect
* This is a bit of a dodgy hack to enable a 'mode' menu with icons+labels
* rather than those buttons.
* I know the implementation's not good - it's an experiment to see if this
* approach would work well
*
* This can be cleaned when I make some new 'mode' icons.
*/
#define V3D_OBJECTMODE_SEL ICON_OBJECT_DATA
#define V3D_EDITMODE_SEL ICON_EDITMODE_HLT
#define V3D_SCULPTMODE_SEL ICON_SCULPTMODE_HLT
#define V3D_FACESELECT_SEL ICON_FACESEL_HLT /* this is not a mode anymore - just a switch */
#define V3D_VERTEXPAINTMODE_SEL ICON_VPAINT_HLT
#define V3D_TEXTUREPAINTMODE_SEL ICON_TPAINT_HLT
#define V3D_WEIGHTPAINTMODE_SEL ICON_WPAINT_HLT
#define V3D_POSEMODE_SEL ICON_POSE_HLT
#define V3D_PARTICLEEDITMODE_SEL ICON_ANIM
#define TEST_EDITMESH if(obedit==0) return; \
if( (v3d->lay & obedit->lay)==0 ) return;
/* XXX port over */
static void countall(void) {}
extern void borderselect();
static int retopo_mesh_paint_check() {return 0;}
/* view3d handler codes */
#define VIEW3D_HANDLER_BACKGROUND 1
#define VIEW3D_HANDLER_PROPERTIES 2
#define VIEW3D_HANDLER_OBJECT 3
#define VIEW3D_HANDLER_PREVIEW 4
#define VIEW3D_HANDLER_MULTIRES 5
#define VIEW3D_HANDLER_TRANSFORM 6
#define VIEW3D_HANDLER_GREASEPENCIL 7
#define VIEW3D_HANDLER_BONESKETCH 8
/* end XXX ************* */
/* well... in this file a lot of view mode manipulation happens, so let's have it defined here */
void ED_view3d_exit_paint_modes(bContext *C)
{
if(G.f & G_TEXTUREPAINT)
WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
if(G.f & G_VERTEXPAINT)
WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
else if(G.f & G_WEIGHTPAINT)
WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
if(G.f & G_SCULPTMODE)
WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
if(G.f & G_PARTICLEEDIT)
WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
G.f &= ~(G_VERTEXPAINT+G_TEXTUREPAINT+G_WEIGHTPAINT+G_SCULPTMODE+G_PARTICLEEDIT);
}
static void do_view3d_header_buttons(bContext *C, void *arg, int event);
#define B_SCENELOCK 101
#define B_FULL 102
#define B_HOME 103
#define B_VIEWBUT 104
#define B_PERSP 105
#define B_VIEWRENDER 106
#define B_STARTGAME 107
#define B_MODESELECT 108
#define B_AROUND 109
#define B_SEL_VERT 110
#define B_SEL_EDGE 111
#define B_SEL_FACE 112
#define B_SEL_PATH 113
#define B_SEL_POINT 114
#define B_SEL_END 115
#define B_MAN_TRANS 116
#define B_MAN_ROT 117
#define B_MAN_SCALE 118
#define B_NDOF 119
#define B_MAN_MODE 120
#define B_VIEW_BUTSEDIT 121
#define B_REDR 122
#define B_NOP 123
#define B_ACTCOPY 124
#define B_ACTPASTE 125
#define B_ACTPASTEFLIP 126
#define B_LAY 201
static RegionView3D *wm_region_view3d(const bContext *C)
{
ScrArea *sa= CTX_wm_area(C);
ARegion *ar;
/* XXX handle foursplit? */
for(ar= sa->regionbase.first; ar; ar= ar->next)
if(ar->regiontype==RGN_TYPE_WINDOW)
return ar->regiondata;
return NULL;
}
// XXX quickly ported across
static void handle_view3d_lock(bContext *C)
{
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= (View3D *)CTX_wm_space_data(C);
if (v3d != NULL && sa != NULL) {
if(v3d->localview==0 && v3d->scenelock && sa->spacetype==SPACE_VIEW3D) {
/* copy to scene */
scene->lay= v3d->lay;
scene->camera= v3d->camera;
//copy_view3d_lock(REDRAW);
}
}
}
/* XXX; all this context stuff... should become operator */
void do_layer_buttons(bContext *C, short event)
{
wmWindow *win= CTX_wm_window(C);
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
static int oldlay= 1;
short shift, alt, ctrl;
shift= win->eventstate->shift;
alt= win->eventstate->alt;
ctrl= win->eventstate->ctrl;
if(v3d==0) return;
if(v3d->localview) return;
if(event==-1 && ctrl) {
v3d->scenelock= !v3d->scenelock;
do_view3d_header_buttons(C, NULL, B_SCENELOCK);
} else if (event<0) {
if(v3d->lay== (1<<20)-1) {
if(event==-2 || shift) v3d->lay= oldlay;
}
else {
oldlay= v3d->lay;
v3d->lay= (1<<20)-1;
}
if(v3d->scenelock) handle_view3d_lock(C);
/* new layers might need unflushed events events */
DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */
}
else {
if(alt) {
if(event<11) event+= 10;
}
if(shift) {
if(v3d->lay & (1<<event)) v3d->lay -= (1<<event);
else v3d->lay += (1<<event);
}
do_view3d_header_buttons(C, NULL, event+B_LAY);
}
ED_area_tag_redraw(sa);
if(v3d->drawtype == OB_SHADED) reshadeall_displist(scene);
}
static int layers_exec(bContext *C, wmOperator *op)
{
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
int nr= RNA_int_get(op->ptr, "nr");
if(nr<=0)
return OPERATOR_CANCELLED;
nr--;
if(RNA_boolean_get(op->ptr, "extend"))
v3d->lay |= (1<<nr);
else
v3d->lay = (1<<nr);
if(v3d->scenelock) handle_view3d_lock(C);
/* new layers might need unflushed events events */
DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */
ED_area_tag_redraw(sa);
return OPERATOR_FINISHED;
}
/* applies shift and alt, lazy coding or ok? :) */
/* the local per-keymap-entry keymap will solve it */
static int layers_invoke(bContext *C, wmOperator *op, wmEvent *event)
{
if(event->ctrl || event->oskey)
return OPERATOR_PASS_THROUGH;
if(event->shift)
RNA_boolean_set(op->ptr, "extend", 1);
if(event->alt) {
int nr= RNA_int_get(op->ptr, "nr") + 10;
RNA_int_set(op->ptr, "nr", nr);
}
layers_exec(C, op);
return OPERATOR_FINISHED;
}
void VIEW3D_OT_layers(wmOperatorType *ot)
{
/* identifiers */
ot->name= "Layers";
ot->idname= "VIEW3D_OT_layers";
/* api callbacks */
ot->invoke= layers_invoke;
ot->exec= layers_exec;
ot->poll= ED_operator_view3d_active;
/* flags */
ot->flag= OPTYPE_REGISTER|OPTYPE_UNDO;
RNA_def_int(ot->srna, "nr", 1, 0, 20, "Number", "", 0, 20);
RNA_def_boolean(ot->srna, "extend", 0, "Extend", "");
}
#if 0
static void do_view3d_view_camerasmenu(bContext *C, void *arg, int event)
{
Scene *scene= CTX_data_scene(C);
Base *base;
int i=1;
if (event == 1) {
/* Set Active Object as Active Camera */
/* XXX ugly hack alert */
// G.qual |= LR_CTRLKEY;
// persptoetsen(PAD0);
// G.qual &= ~LR_CTRLKEY;
} else {
for( base = FIRSTBASE; base; base = base->next ) {
if (base->object->type == OB_CAMERA) {
i++;
if (event==i) {
/* XXX use api call! */
break;
}
}
}
}
}
static uiBlock *view3d_view_camerasmenu(bContext *C, ARegion *ar, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
Base *base;
uiBlock *block;
short yco= 0, menuwidth=120;
int i=1;
char camname[48];
block= uiBeginBlock(C, ar, "view3d_view_camerasmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_view_camerasmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Active Object as Active Camera|Ctrl NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
for( base = FIRSTBASE; base; base = base->next ) {
if (base->object->type == OB_CAMERA) {
i++;
strcpy(camname, base->object->id.name+2);
if (base->object == scene->camera) strcat(camname, " (Active)");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, camname, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, i, "");
}
}
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 50);
return block;
}
#endif
#if 0
static void do_view3d_view_cameracontrolsmenu(bContext *C, void *arg, int event)
{
switch(event) {
case 0: /* Orbit Left */
persptoetsen(PAD4);
break;
case 1: /* Orbit Right */
persptoetsen(PAD6);
break;
case 2: /* Orbit Up */
persptoetsen(PAD8);
break;
case 3: /* Orbit Down */
persptoetsen(PAD2);
break;
case 4: /* Pan left */
/* XXX ugly hack alert */
// G.qual |= LR_CTRLKEY;
persptoetsen(PAD4);
// G.qual &= ~LR_CTRLKEY;
break;
case 5: /* Pan right */
/* XXX ugly hack alert */
// G.qual |= LR_CTRLKEY;
persptoetsen(PAD6);
// G.qual &= ~LR_CTRLKEY;
break;
case 6: /* Pan up */
/* ugly hack alert */
// G.qual |= LR_CTRLKEY;
persptoetsen(PAD8);
// G.qual &= ~LR_CTRLKEY;
break;
case 7: /* Pan down */
/* ugly hack alert */
// G.qual |= LR_CTRLKEY;
persptoetsen(PAD2);
// G.qual &= ~LR_CTRLKEY;
break;
case 8: /* Zoom In */
persptoetsen(PADPLUSKEY);
break;
case 9: /* Zoom Out */
persptoetsen(PADMINUS);
break;
case 10: /* Reset Zoom */
persptoetsen(PADENTER);
break;
case 11: /* Camera Fly mode */
fly();
break;
}
}
static uiBlock *view3d_view_cameracontrolsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
/* static short tog=0; */
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_view_cameracontrolsmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_view_cameracontrolsmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Camera Fly Mode|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Left|NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Right|NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Up|NumPad 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Orbit Down|NumPad 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Left|Ctrl NumPad 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Right|Ctrl NumPad 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Up|Ctrl NumPad 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Pan Down|Ctrl NumPad 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, 140, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom In|NumPad +", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Out|NumPad -", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Reset Zoom|NumPad Enter", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 10, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 50);
return block;
}
static void do_view3d_view_alignviewmenu(bContext *C, void *arg, int event)
{
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Object *obedit = CTX_data_edit_object(C);
float *curs;
switch(event) {
case 0: /* Align View to Selected (edit/faceselect mode) */
case 1:
case 2:
if ((obedit) && (obedit->type == OB_MESH)) {
editmesh_align_view_to_selected(v3d, event + 1);
}
else if (FACESEL_PAINT_TEST) {
Object *obact= OBACT;
if (obact && obact->type==OB_MESH) {
Mesh *me= obact->data;
if (me->mtface) {
// XXX faceselect_align_view_to_selected(v3d, me, event + 1);
ED_area_tag_redraw(sa);
}
}
}
break;
case 3: /* Center View to Cursor */
curs= give_cursor(scene, v3d);
v3d->ofs[0]= -curs[0];
v3d->ofs[1]= -curs[1];
v3d->ofs[2]= -curs[2];
ED_area_tag_redraw(sa);
break;
case 4: /* Align Active Camera to View */
/* XXX This ugly hack is a symptom of the nasty persptoetsen function,
* but at least it works for now.
*/
// G.qual |= LR_CTRLKEY|LR_ALTKEY;
persptoetsen(PAD0);
// G.qual &= ~(LR_CTRLKEY|LR_ALTKEY);
break;
case 5: /* Align View to Selected (object mode) */
// XXX mainqenter(PADASTERKEY, 1);
break;
case 6: /* Center View and Cursor to Origin */
WM_operator_name_call(C, "VIEW3D_OT_view_center", WM_OP_EXEC_REGION_WIN, NULL);
curs= give_cursor(scene, v3d);
curs[0]=curs[1]=curs[2]= 0.0;
break;
}
}
static uiBlock *view3d_view_alignviewmenu(bContext *C, ARegion *ar, void *arg_unused)
{
/* static short tog=0; */
uiBlock *block;
Object *obedit = CTX_data_edit_object(C);
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_view_alignviewmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_view_alignviewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center View to Cursor|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor and View All|Shift C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align Active Camera to View|Ctrl Alt NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
if (((obedit) && (obedit->type == OB_MESH)) || (FACESEL_PAINT_TEST)) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Top)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Front)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected (Side)|Shift V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
} else {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align View to Selected|NumPad *", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
}
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 50);
return block;
}
#endif
#if 0
static uiBlock *view3d_view_spacehandlers(bContext *C, ARegion *ar, void *arg_unused)
{
/* XXX */
return NULL;
}
static void do_view3d_viewmenu(bContext *C, void *arg, int event)
{
switch(event) {
case 0: /* User */
break;
case 1: /* Camera */
break;
case 2: /* Top */
break;
case 3: /* Front */
break;
case 4: /* Side */
break;
case 5: /* Perspective */
break;
case 6: /* Orthographic */
break;
case 7: /* Local View */
break;
case 8: /* Global View */
break;
case 9: /* View All (Home) */
WM_operator_name_call(C, "VIEW3D_OT_view_all", WM_OP_EXEC_REGION_WIN, NULL);
break;
case 11: /* View Selected */
WM_operator_name_call(C, "VIEW3D_OT_view_center", WM_OP_EXEC_REGION_WIN, NULL);
break;
case 13: /* Play Back Animation */
break;
case 15: /* Background Image... */
// add_blockhandler(sa, VIEW3D_HANDLER_BACKGROUND, UI_PNL_UNSTOW);
break;
case 16: /* View Panel */
// add_blockhandler(sa, VIEW3D_HANDLER_PROPERTIES, UI_PNL_UNSTOW);
break;
case 17: /* Set Clipping Border */
WM_operator_name_call(C, "VIEW3D_OT_clip_border", WM_OP_INVOKE_REGION_WIN, NULL);
break;
case 18: /* render preview */
// toggle_blockhandler(sa, VIEW3D_HANDLER_PREVIEW, 0);
break;
case 19: /* zoom within border */
// view3d_border_zoom();
break;
case 20: /* Transform Space Panel */
// add_blockhandler(sa, VIEW3D_HANDLER_TRANSFORM, UI_PNL_UNSTOW);
break;
case 21: /* Grease Pencil */
// add_blockhandler(sa, VIEW3D_HANDLER_GREASEPENCIL, UI_PNL_UNSTOW);
break;
case 22: /* View all layers */
do_layer_buttons(C, -2);
break;
}
}
#endif
#if 0
static uiBlock *view3d_viewmenu(bContext *C, ARegion *ar, void *arg_unused)
{
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
RegionView3D *rv3d= wm_region_view3d(C);
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_viewmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_viewmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Orientations...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 20, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Render Preview...|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "View Properties...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 16, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Background Image...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Grease Pencil...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 21, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if ((rv3d->viewbut == 0) && !(rv3d->persp == V3D_CAMOB)) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "User", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
if (rv3d->persp == V3D_CAMOB) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Camera|NumPad 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
if (rv3d->viewbut == 1) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Top|NumPad 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
if (rv3d->viewbut == 2) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Front|NumPad 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Front|NumPad 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 3, "");
if (rv3d->viewbut == 3) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Side|NumPad 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Side|NumPad 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 4, "");
uiDefIconTextBlockBut(block, view3d_view_camerasmenu, NULL, ICON_RIGHTARROW_THIN, "Cameras", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(rv3d->persp==V3D_PERSP) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Perspective|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 5, "");
if(rv3d->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Orthographic|NumPad 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 6, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(v3d->lay== (1<<20)-1) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Previous Layers|Shift ~", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 22, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show All Layers| ~", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 22, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(v3d->localview) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Local View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
if(!v3d->localview) uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Global View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Global View|NumPad /", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 8, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_view_cameracontrolsmenu, NULL, ICON_RIGHTARROW_THIN, "View Navigation", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_view_alignviewmenu, NULL, ICON_RIGHTARROW_THIN, "Align View", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(rv3d->rflag & RV3D_CLIPPING)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
else
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Clipping Border|Alt B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 17, "");
if (rv3d->persp==V3D_ORTHO) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Zoom Within Border...|Shift B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View Selected|NumPad .", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "View All|Home", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 9, "");
if(!sa->full) uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Maximize Window|Ctrl UpArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 99, "");
else uiDefIconTextBut(block, BUTM, B_FULL, ICON_BLANK1, "Tile Window|Ctrl DownArrow", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 99, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Play Back Animation|Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 13, "");
#ifndef DISABLE_PYTHON
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_view_spacehandlers, NULL, ICON_RIGHTARROW_THIN, "Space Handler Scripts", 0, yco-=20, 120, 19, "");
#endif
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
#endif
#if 0
void do_view3d_select_object_typemenu(bContext *C, void *arg, int event)
{
extern void selectall_type(short obtype);
switch(event) {
case 1: /* Mesh */
selectall_type(OB_MESH);
break;
case 2: /* Curve */
selectall_type(OB_CURVE);
break;
case 3: /* Surface */
selectall_type(OB_SURF);
break;
case 4: /* Meta */
selectall_type(OB_MBALL);
break;
case 5: /* Armature */
selectall_type(OB_ARMATURE);
break;
case 6: /* Lattice */
selectall_type(OB_LATTICE);
break;
case 7: /* Text */
selectall_type(OB_FONT);
break;
case 8: /* Empty */
selectall_type(OB_EMPTY);
break;
case 9: /* Camera */
selectall_type(OB_CAMERA);
break;
case 10: /* Lamp */
selectall_type(OB_LAMP);
break;
case 20:
do_layer_buttons(C, -2);
break;
}
}
static uiBlock *view3d_select_object_typemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_select_object_typemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_object_typemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mesh", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Surface", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Meta", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Armature", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lattice", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Text", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Empty", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Camera", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lamp", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
void do_view3d_select_object_layermenu(bContext *C, void *arg, int event)
{
// XXX extern void selectall_layer(unsigned int layernum);
switch(event) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 20:
// XXX selectall_layer(event);
break;
}
}
static uiBlock *view3d_select_object_layermenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short xco= 0, yco = 20, menuwidth = 22;
block= uiBeginBlock(C, ar, "view3d_select_object_layermenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_object_layermenu, NULL);
uiDefBut(block, BUTM, 1, "1", xco, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, BUTM, 1, "2", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, BUTM, 1, "3", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, BUTM, 1, "4", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefBut(block, BUTM, 1, "5", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
xco += 6;
uiDefBut(block, BUTM, 1, "6", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefBut(block, BUTM, 1, "7", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefBut(block, BUTM, 1, "8", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefBut(block, BUTM, 1, "9", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefBut(block, BUTM, 1, "10", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
xco = 0;
uiDefBut(block, BUTM, 1, "11", xco, yco-=24, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefBut(block, BUTM, 1, "12", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefBut(block, BUTM, 1, "13", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefBut(block, BUTM, 1, "14", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
uiDefBut(block, BUTM, 1, "15", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
xco += 6;
uiDefBut(block, BUTM, 1, "16", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefBut(block, BUTM, 1, "17", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefBut(block, BUTM, 1, "18", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefBut(block, BUTM, 1, "19", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefBut(block, BUTM, 1, "20", xco+=(menuwidth+1), yco, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
uiBlockSetDirection(block, UI_RIGHT);
/*uiTextBoundsBlock(block, 100);*/
return block;
}
void do_view3d_select_object_linkedmenu(bContext *C, void *arg, int event)
{
switch(event) {
case 1: /* Object Ipo */
case 2: /* ObData */
case 3: /* Current Material */
case 4: /* Current Texture */
selectlinks(event);
break;
}
countall();
}
static uiBlock *view3d_select_object_linkedmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_select_object_linkedmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_object_linkedmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Ipo|Shift L, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "ObData|Shift L, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Material|Shift L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Texture|Shift L, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
void do_view3d_select_object_groupedmenu(bContext *C, void *arg, int event)
{
switch(event) {
case 1: /* Children */
case 2: /* Immediate Children */
case 3: /* Parent */
case 4: /* Siblings */
case 5: /* Type */
case 6: /* Objects on Shared Layers */
case 7: /* Objects in Same Group */
case 8: /* Object Hooks*/
case 9: /* Object PassIndex*/
case 10: /* Object Color*/
case 11: /* Game Properties*/
select_object_grouped((short)event);
break;
}
}
static uiBlock *view3d_select_object_groupedmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_select_object_groupedmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_object_groupedmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Children|Shift G, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Immediate Children|Shift G, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Parent|Shift G, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Siblings (Shared Parent)|Shift G, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Objects of Same Type|Shift G, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Objects on Shared Layers|Shift G, 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Objects in Same Group|Shift G, 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Hooks|Shift G, 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object PassIndex|Shift G, 9", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Color|Shift G, 0", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Game Properties|Shift G, Alt+1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif
static void view3d_select_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, "Select/Deselect All", 0, "OBJECT_OT_select_all_toggle");
uiItemO(layout, "Inverse", 0, "OBJECT_OT_select_inverse");
uiItemO(layout, "Random", 0, "OBJECT_OT_select_random");
uiItemO(layout, "Select All by Layer", 0, "OBJECT_OT_select_by_layer");
uiItemMenuEnumO(layout, "Select All by Type", 0, "OBJECT_OT_select_by_type", "type");
uiItemMenuEnumO(layout, "Select Grouped", 0, "OBJECT_OT_select_grouped", "type");
#if 0
uiDefIconTextBlockBut(block, view3d_select_object_layermenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Layer", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_select_object_typemenu, NULL, ICON_RIGHTARROW_THIN, "Select All by Type", 0, yco-=20, 120, 19, "");
uiItemS(layout);
uiDefIconTextBlockBut(block, view3d_select_object_linkedmenu, NULL, ICON_RIGHTARROW_THIN, "Linked", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_select_object_groupedmenu, NULL, ICON_RIGHTARROW_THIN, "Grouped", 0, yco-=20, 120, 19, "");
#endif
}
static void view3d_select_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, "Select/Deselect All", 0, "MESH_OT_select_all_toggle");
uiItemO(layout, "Inverse", 0, "MESH_OT_select_inverse");
uiItemS(layout);
uiItemO(layout, "Random...", 0, "MESH_OT_select_random"); // Random...
uiItemO(layout, "Sharp Edges", 0, "MESH_OT_edges_select_sharp");
uiItemO(layout, "Linked Flat Faces", 0, "MESH_OT_faces_select_linked_flat");
uiItemS(layout);
uiItemEnumO(layout, "Triangles", 0, "MESH_OT_select_by_number_vertices", "type", 3); // Ctrl Alt Shift 3
uiItemEnumO(layout, "Quads", 0, "MESH_OT_select_by_number_vertices", "type", 4); // Ctrl Alt Shift 4
uiItemEnumO(layout, "Loose Verts/Edges", 0, "MESH_OT_select_by_number_vertices", "type", 5); // Ctrl Alt Shift 5
uiItemO(layout, "Similar...", 0, "MESH_OT_select_similar");
uiItemS(layout);
uiItemO(layout, "Less", 0, "MESH_OT_select_more");
uiItemO(layout, "More", 0, "MESH_OT_select_less");
uiItemS(layout);
uiItemO(layout, "Linked", 0, "MESH_OT_select_linked");
uiItemO(layout, "Vertex Path", 0, "MESH_OT_select_vertex_path"); // W, Alt 7
uiItemO(layout, "Edge Loop", 0, "MESH_OT_loop_multi_select");
uiItemBooleanO(layout, "Edge Ring", 0, "MESH_OT_loop_multi_select", "ring", 1);
uiItemS(layout);
uiItemO(layout, NULL, 0, "MESH_OT_loop_to_region"); // Ctrl E 8
uiItemO(layout, NULL, 0, "MESH_OT_region_to_loop"); // Ctrl E 9
}
static void view3d_select_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Object *obedit= CTX_data_edit_object(C);
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_circle");
uiItemS(layout);
uiItemO(layout, NULL, 0, "CURVE_OT_select_all_toggle");
uiItemO(layout, NULL, 0, "CURVE_OT_select_inverse");
uiItemO(layout, NULL, 0, "CURVE_OT_select_random"); // Random...
uiItemO(layout, NULL, 0, "CURVE_OT_select_every_nth"); // Every Nth..
uiItemS(layout);
if(obedit->type == OB_SURF) {
uiItemO(layout, NULL, 0, "CURVE_OT_select_row");
}
else {
uiItemO(layout, NULL, 0, "CURVE_OT_de_select_first");
uiItemO(layout, NULL, 0, "CURVE_OT_de_select_last");
uiItemO(layout, NULL, 0, "CURVE_OT_select_next");
uiItemO(layout, NULL, 0, "CURVE_OT_select_previous");
}
uiItemS(layout);
uiItemO(layout, NULL, 0, "CURVE_OT_select_more");
uiItemO(layout, NULL, 0, "CURVE_OT_select_less");
/* commented out because it seems to only like the LKEY method - based on mouse pointer position :( */
/* uiItemO(layout, NULL, 0, "CURVE_OT_select_linked"); */
#if 0
G.qual |= LR_CTRLKEY;
select_connected_nurb();
G.qual &= ~LR_CTRLKEY;
break;*/
#endif
}
void do_view3d_select_metaballmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 0: /* border select */
borderselect();
break;
case 2: /* Select/Deselect all */
deselectall_mball();
break;
case 3: /* Inverse */
selectinverse_mball();
break;
case 4: /* Select Random */
selectrandom_mball();
break;
}
#endif
}
static uiBlock *view3d_select_metaballmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_select_metaballmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_metaballmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Random...", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void view3d_select_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, NULL, 0, "LATTICE_OT_select_all_toggle");
}
static void view3d_select_armaturemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
PointerRNA ptr;
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, "Select/Deselect All", 0, "ARMATURE_OT_select_all_toggle");
uiItemO(layout, "Inverse", 0, "ARMATURE_OT_select_inverse");
uiItemS(layout);
uiItemEnumO(layout, "Parent", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
uiItemEnumO(layout, "Child", 0, "ARMATURE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
uiItemS(layout);
WM_operator_properties_create(&ptr, "ARMATURE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
RNA_enum_set(&ptr, "direction", BONE_SELECT_PARENT);
uiItemFullO(layout, "Extend Parent", 0, "ARMATURE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
WM_operator_properties_create(&ptr, "ARMATURE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
RNA_enum_set(&ptr, "direction", BONE_SELECT_CHILD);
uiItemFullO(layout, "Extend Child", 0, "ARMATURE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
}
static void view3d_select_posemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
PointerRNA ptr;
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, "Select/Deselect All", 0, "POSE_OT_select_all_toggle");
uiItemO(layout, "Inverse", 0, "POSE_OT_select_inverse");
uiItemO(layout, "Constraint Target", 0, "POSE_OT_select_constraint_target");
uiItemS(layout);
uiItemEnumO(layout, "Parent", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_PARENT);
uiItemEnumO(layout, "Child", 0, "POSE_OT_select_hierarchy", "direction", BONE_SELECT_CHILD);
uiItemS(layout);
WM_operator_properties_create(&ptr, "POSE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
RNA_enum_set(&ptr, "direction", BONE_SELECT_PARENT);
uiItemFullO(layout, "Extend Parent", 0, "POSE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
WM_operator_properties_create(&ptr, "POSE_OT_select_hierarchy");
RNA_boolean_set(&ptr, "extend", 1);
RNA_enum_set(&ptr, "direction", BONE_SELECT_CHILD);
uiItemFullO(layout, "Extend Child", 0, "POSE_OT_select_hierarchy", ptr.data, WM_OP_EXEC_REGION_WIN);
}
void do_view3d_select_faceselmenu(bContext *C, void *arg, int event)
{
#if 0
/* events >= 6 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 6) BPY_menu_do_python(PYMENU_FACESELECT, event - 6);
#endif
switch(event) {
case 0: /* border select */
borderselect();
break;
case 2: /* Select/Deselect all */
deselectall_tface();
break;
case 3: /* Select Inverse */
selectswap_tface();
break;
case 4: /* Select Linked */
select_linked_tfaces(2);
break;
}
#endif
}
static uiBlock *view3d_select_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
#ifndef DISABLE_PYTHON
// XXX BPyMenu *pym;
// int i = 0;
#endif
block= uiBeginBlock(C, ar, "view3d_select_faceselmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_select_faceselmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Border Select|B", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Select/Deselect All|A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Inverse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Linked Faces|Ctrl L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
#ifndef DISABLE_PYTHON
// uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
/* note that we account for the 6 previous entries with i+6: */
// for (pym = BPyMenuTable[PYMENU_FACESELECT]; pym; pym = pym->next, i++) {
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
// menuwidth, 19, NULL, 0.0, 0.0, 1, i+6,
// pym->tooltip?pym->tooltip:pym->filename);
// }
#endif
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void view3d_edit_snapmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_grid");
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_cursor");
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_selected_to_center");
uiItemS(layout);
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_selected");
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_grid");
uiItemO(layout, NULL, 0, "VIEW3D_OT_snap_cursor_to_active");
}
void do_view3d_transform_moveaxismenu(bContext *C, void *arg, int event)
{
#if 0
float mat[3][3];
Mat3One(mat);
switch(event)
{
case 0: /* X Global */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[0], " X");
Transform();
break;
case 1: /* Y Global */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[1], " Y");
Transform();
break;
case 2: /* Z Global */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[2], " Z");
Transform();
break;
case 3: /* X Local */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setLocalAxisConstraint('X', " X");
Transform();
break;
case 4: /* Y Local */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setLocalAxisConstraint('Y', " Y");
Transform();
break;
case 5: /* Z Local */
initTransform(TFM_TRANSLATION, CTX_NONE);
BIF_setLocalAxisConstraint('Z', " Z");
Transform();
break;
}
#endif
}
static uiBlock *view3d_transform_moveaxismenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_transform_moveaxismenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_transform_moveaxismenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Global|G, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Global|G, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Global|G, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|G, X, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|G, Y, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|G, Z, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
void do_view3d_transform_rotateaxismenu(bContext *C, void *arg, int event)
{
#if 0
float mat[3][3];
Mat3One(mat);
switch(event)
{
case 0: /* X Global */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[0], " X");
Transform();
break;
case 1: /* Y Global */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[1], " Y");
Transform();
break;
case 2: /* Z Global */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setSingleAxisConstraint(mat[2], " Z");
Transform();
break;
case 3: /* X Local */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setLocalAxisConstraint('X', " X");
Transform();
break;
case 4: /* Y Local */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setLocalAxisConstraint('Y', " Y");
Transform();
break;
case 5: /* Z Local */
initTransform(TFM_ROTATION, CTX_NONE);
BIF_setLocalAxisConstraint('Z', " Z");
Transform();
break;
}
#endif
}
static uiBlock *view3d_transform_rotateaxismenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_transform_rotateaxismenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_transform_rotateaxismenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Global|R, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Global|R, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Global|R, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|R, X, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|R, Y, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|R, Z, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
void do_view3d_transform_scaleaxismenu(bContext *C, void *arg, int event)
{
#if 0
float mat[3][3];
Mat3One(mat);
switch(event)
{
case 0: /* X Global */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setSingleAxisConstraint(mat[0], " X");
Transform();
break;
case 1: /* Y Global */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setSingleAxisConstraint(mat[1], " Y");
Transform();
break;
case 2: /* Z Global */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setSingleAxisConstraint(mat[2], " Z");
Transform();
break;
case 3: /* X Local */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setLocalAxisConstraint('X', " X");
Transform();
break;
case 4: /* Y Local */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setLocalAxisConstraint('X', " X");
Transform();
break;
case 5: /* Z Local */
initTransform(TFM_RESIZE, CTX_NONE);
BIF_setLocalAxisConstraint('X', " X");
Transform();
break;
}
#endif
}
static uiBlock *view3d_transform_scaleaxismenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_transform_scaleaxismenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_transform_scaleaxismenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Global|S, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Global|S, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Global|S, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|S, X, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|S, Y, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|S, Z, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_transformmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
switch(event) {
case 1:
initTransform(TFM_TRANSLATION, CTX_NONE);
Transform();
break;
case 2:
initTransform(TFM_ROTATION, CTX_NONE);
Transform();
break;
case 3:
initTransform(TFM_RESIZE, CTX_NONE);
Transform();
break;
case 4:
image_aspect();
break;
case 5:
initTransform(TFM_TOSPHERE, CTX_NONE);
Transform();
break;
case 6:
initTransform(TFM_SHEAR, CTX_NONE);
Transform();
break;
case 7:
initTransform(TFM_WARP, CTX_NONE);
Transform();
break;
case 8:
initTransform(TFM_PUSHPULL, CTX_NONE);
Transform();
break;
case 9:
if (obedit) {
if (obedit->type == OB_MESH)
initTransform(TFM_SHRINKFATTEN, CTX_NONE);
Transform();
} else error("Only meshes can be shrinked/fattened");
break;
case 10:
docenter(0);
break;
case 11:
docenter_new();
break;
case 12:
docenter_cursor();
break;
case 13:
initTransform(TFM_TILT, CTX_NONE);
Transform();
break;
case 14:
initTransform(TFM_CURVE_SHRINKFATTEN, CTX_NONE);
Transform();
break;
case 15:
ts->snap_flag &= ~SCE_SNAP;
break;
case 16:
ts->snap_flag |= SCE_SNAP;
break;
case 17:
ts->snap_target = SCE_SNAP_TARGET_CLOSEST;
break;
case 18:
ts->snap_target = SCE_SNAP_TARGET_CENTER;
break;
case 19:
ts->snap_target = SCE_SNAP_TARGET_MEDIAN;
break;
case 20:
ts->snap_target = SCE_SNAP_TARGET_ACTIVE;
break;
case 21:
alignmenu();
break;
}
#endif
}
static uiBlock *view3d_transformmenu(bContext *C, ARegion *ar, void *arg_unused)
{
ToolSettings *ts= CTX_data_tool_settings(C);
Object *obedit = CTX_data_edit_object(C);
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_transformmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_transformmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBlockBut(block, view3d_transform_moveaxismenu, NULL, ICON_RIGHTARROW_THIN, "Grab/Move on Axis", 0, yco-=20, 120, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rotate|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBlockBut(block, view3d_transform_rotateaxismenu, NULL, ICON_RIGHTARROW_THIN, "Rotate on Axis", 0, yco-=20, 120, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale|S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBlockBut(block, view3d_transform_scaleaxismenu, NULL, ICON_RIGHTARROW_THIN, "Scale on Axis", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if (obedit) {
if (obedit->type == OB_MESH)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shrink/Fatten Along Normals|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
else if (obedit->type == OB_CURVE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tilt|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shrink/Fatten Radius|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
}
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "To Sphere|Ctrl Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
if (obedit) uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shear|Ctrl S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
else uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Shear|Ctrl Shift Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Warp|Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Push/Pull|Shift P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
if (!obedit) {
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale to Image Aspect Ratio|Alt V", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "ObData to Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
if (!obedit) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center New", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Center Cursor", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Align to Transform Orientation|Ctrl Alt A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, "");
}
if (BIF_snappingSupported(obedit))
{
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if (ts->snap_flag & SCE_SNAP)
{
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Grid", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Snap", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
}
else
{
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Grid", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
}
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
switch(ts->snap_target)
{
case SCE_SNAP_TARGET_CLOSEST:
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Snap Closest", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Median", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
break;
case SCE_SNAP_TARGET_CENTER:
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Closest", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Snap Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Median", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
break;
case SCE_SNAP_TARGET_MEDIAN:
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Closest", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Snap Median", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
break;
case SCE_SNAP_TARGET_ACTIVE:
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Closest", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Center", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_DEHLT, "Snap Median", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_CHECKBOX_HLT, "Snap Active", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
break;
}
}
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#if 0
void do_view3d_object_mirrormenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 0:
initTransform(TFM_MIRROR, CTX_NO_PET);
Transform();
break;
case 1:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('X', " on X axis");
Transform();
break;
case 2:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('Y', " on Y axis");
Transform();
break;
case 3:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('Z', " on Z axis");
Transform();
break;
}
#endif
}
static uiBlock *view3d_object_mirrormenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_object_mirrormenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_object_mirrormenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Interactive Mirror|Ctrl M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|Ctrl M, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|Ctrl M, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|Ctrl M, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif
static void view3d_edit_object_transformmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Scale/Rotation to ObData|Ctrl A, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
apply_objects_locrot();
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Visual Transform|Ctrl A, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
apply_objects_visual_tx();
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Deformation|Ctrl Shift A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
if(OBACT) object_apply_deform(OBACT);
#endif
uiItemO(layout, NULL, 0, "OBJECT_OT_duplicates_make_real");
uiItemS(layout);
uiItemO(layout, NULL, 0, "OBJECT_OT_location_clear");
uiItemO(layout, NULL, 0, "OBJECT_OT_rotation_clear");
uiItemO(layout, NULL, 0, "OBJECT_OT_scale_clear");
uiItemO(layout, NULL, 0, "OBJECT_OT_origin_clear");
}
#if 0
static void do_view3d_edit_object_makelocalmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
case 2:
case 3:
make_local(event);
break;
}
#endif
}
static uiBlock *view3d_edit_object_makelocalmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_object_makelocalmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_object_makelocalmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selected Objects|L, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Selected Objects and Data|L, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "All|L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_edit_object_makelinksmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
case 2:
case 3:
case 4:
make_links((short)event);
break;
}
#endif
}
static uiBlock *view3d_edit_object_makelinksmenu(bContext *C, ARegion *ar, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
Object *ob=NULL;
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_object_makelinksmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_object_makelinksmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "To Scene...|Ctrl L, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Ipo|Ctrl L, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
if ((ob=OBACT)) {
if(ob->type==OB_MESH) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mesh Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials|Ctrl L, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
} else if(ob->type==OB_CURVE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials|Ctrl L, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
} else if(ob->type==OB_FONT) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Text Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials|Ctrl L, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
} else if(ob->type==OB_SURF) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Surface Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials|Ctrl L, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
} else if(ob->type==OB_MBALL) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
} else if(ob->type==OB_CAMERA) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Camera Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
} else if(ob->type==OB_LAMP) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lamp Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
} else if(ob->type==OB_LATTICE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Lattice Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
} else if(ob->type==OB_ARMATURE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Armature Data|Ctrl L, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
}
}
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_edit_object_singleusermenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1: /* Object */
single_object_users(1);
break;
case 2: /* Object & ObData */
single_object_users(1);
single_obdata_users(1);
break;
case 3: /* Object & ObData & Materials+Tex */
single_object_users(1);
single_obdata_users(1);
single_mat_users(1); /* also tex */
break;
case 4: /* Materials+Tex */
single_mat_users(1);
break;
case 5: /* Ipo */
single_ipo_users(1);
break;
}
clear_id_newpoins();
countall();
#endif
}
static uiBlock *view3d_edit_object_singleusermenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_object_singleusermenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_object_singleusermenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object|U, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object & ObData|U, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object & ObData & Materials+Tex|U, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Materials+Tex|U, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ipos|U, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_edit_object_copyattrmenu(bContext *C, void *arg, int event)
{
switch(event) {
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 17:
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
case 24:
case 25:
case 26:
case 29:
case 30:
// XXX copy_attr((short)event);
break;
}
}
static uiBlock *view3d_edit_object_copyattrmenu(bContext *C, ARegion *ar, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
Object *ob=NULL;
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_object_copyattrmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_object_copyattrmenu, NULL);
ob= OBACT;
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Location|Ctrl C, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rotation|Ctrl C, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Size|Ctrl C, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Drawtype|Ctrl C, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Time Offset|Ctrl C, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Dupli|Ctrl C, 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mass|Ctrl C, 7", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Damping|Ctrl C, 8", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "All Physical Attributes|Ctrl C, 11", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Properties|Ctrl C, 9", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Logic Bricks|Ctrl C, 10", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Protected Transform |Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 29, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Constraints|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "NLA Strips|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 26, "");
if (ob) {
if ((ob->type == OB_MESH) || (ob->type == OB_CURVE) || (ob->type == OB_SURF) ||
(ob->type == OB_FONT) || (ob->type == OB_MBALL)) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Texture Space|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
}
if(ob->type == OB_FONT) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Font Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bevel Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve Resolution|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
}
if(ob->type == OB_CURVE) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Bevel Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Curve Resolution|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 25, "");
}
if(ob->type==OB_MESH) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subsurf Settings|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Modifiers ...|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 24, "");
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Object Pass Index|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 30, "");
}
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif
static void view3d_edit_object_parentmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Make Parent...", 0, "OBJECT_OT_parent_set");
uiItemO(layout, "Clear Parent...", 0, "OBJECT_OT_parent_clear");
}
static void view3d_edit_object_groupmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "GROUP_OT_group_create");
uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove");
uiItemS(layout);
uiItemO(layout, NULL, 0, "GROUP_OT_objects_add_active");
uiItemO(layout, NULL, 0, "GROUP_OT_objects_remove_active");
}
static void view3d_edit_object_trackmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Make Track...", 0, "OBJECT_OT_track_set");
uiItemO(layout, "Clear Track...", 0, "OBJECT_OT_track_clear");
}
static void view3d_edit_object_constraintsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemBooleanO(layout, NULL, 0, "OBJECT_OT_constraint_add", "set_targets", 1); // XXX it'd be better to have the version which sets links...
uiItemO(layout, NULL, 0, "OBJECT_OT_constraints_clear");
}
static void view3d_edit_object_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Show Hidden", 0, "OBJECT_OT_restrictview_clear");
uiItemO(layout, "Hide Selected", 0, "OBJECT_OT_restrictview_set");
uiItemBooleanO(layout, "Hide Unselected", 0, "OBJECT_OT_restrictview_set", "unselected", 1);
}
#if 0
#ifndef DISABLE_PYTHON
static void do_view3d_edit_object_scriptsmenu(bContext *C, void *arg, int event)
{
#if 0
BPY_menu_do_python(PYMENU_OBJECT, event);
#endif
}
static uiBlock *view3d_edit_object_scriptsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
// short yco = 20, menuwidth = 120;
// XXX BPyMenu *pym;
// int i = 0;
block= uiBeginBlock(C, ar, "v3d_eobject_pymenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_object_scriptsmenu, NULL);
// for (pym = BPyMenuTable[PYMENU_OBJECT]; pym; pym = pym->next, i++) {
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, i, pym->tooltip?pym->tooltip:pym->filename);
// }
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif /* DISABLE_PYTHON */
#endif
#if 0
static void do_view3d_edit_objectmenu(bContext *C, void *arg, int event)
{
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
switch(event) {
case 0: /* transform properties*/
// XXX mainqenter(NKEY, 1);
break;
case 5: /* make single user */
single_user();
break;
case 7: /* boolean operation */
special_editmenu();
break;
case 8: /* join objects */
join_menu();
break;
case 9: /* convert object type */
convertmenu();
break;
case 10: /* move to layer */
movetolayer();
break;
case 11: /* insert keyframe */
common_insertkey();
break;
case 16: /* make proxy object*/
make_proxy();
break;
case 18: /* delete keyframe */
common_deletekey();
break;
}
}
#endif
static void view3d_edit_objectmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
#if 0
Object *ob= CTX_data_active_object(C);
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_object_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
#endif
uiItemMenuF(layout, "Clear/Apply", 0, view3d_edit_object_transformmenu);
uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
uiItemS(layout);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiItemS(layout);
#endif
uiItemO(layout, NULL, 0, "OBJECT_OT_duplicate");
uiItemBooleanO(layout, "Duplicate Linked", 0, "OBJECT_OT_duplicate", "linked", 1);
uiItemO(layout, NULL, 0, "OBJECT_OT_delete");
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Proxy|Ctrl Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefIconTextBlockBut(block, view3d_edit_object_makelinksmenu, NULL, ICON_RIGHTARROW_THIN, "Make Links", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_object_singleusermenu, NULL, ICON_RIGHTARROW_THIN, "Make Single User", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_object_makelocalmenu, NULL, ICON_RIGHTARROW_THIN, "Make Local", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_object_copyattrmenu, NULL, ICON_RIGHTARROW_THIN, "Copy Attributes", 0, yco-=20, 120, 19, "");
#endif
uiItemS(layout);
uiItemMenuF(layout, "Parent", 0, view3d_edit_object_parentmenu);
uiItemMenuF(layout, "Track", 0, view3d_edit_object_trackmenu);
uiItemMenuF(layout, "Group", 0, view3d_edit_object_groupmenu);
uiItemMenuF(layout, "Constraints", 0, view3d_edit_object_constraintsmenu);
#if 0
uiItemS(layout);
if(ob && ob->type == OB_MESH) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Boolean Operation...|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
}
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Join Objects|Ctrl J", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Convert Object Type...|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
#endif
uiItemS(layout);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move to Layer...|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
#endif
uiItemMenuF(layout, "Show/Hide", 0, view3d_edit_object_showhidemenu);
#if 0
#ifndef DISABLE_PYTHON
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_object_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
#endif
#endif
}
static void view3d_edit_mesh_verticesmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Merge...", 0, "MESH_OT_merge");
uiItemO(layout, "Rip", 0, "MESH_OT_rip");
uiItemO(layout, "Split", 0, "MESH_OT_split");
uiItemO(layout, "Separate", 0, "MESH_OT_separate");
uiItemS(layout);
uiItemO(layout, "Smooth", 0, "MESH_OT_vertices_smooth");
uiItemO(layout, "Remove Doubles", 0, "MESH_OT_remove_doubles");
#if 0
uiItemS(layout);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Vertex Parent|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, ""); // add_hook_menu();
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Hook|Ctrl H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, ""); // make_parent();
#endif
}
void do_view3d_edit_mesh_edgesmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
float fac;
short randfac;
switch(event) {
case 9: /* Crease SubSurf */
if(!multires_level1_test()) {
initTransform(TFM_CREASE, CTX_EDGE);
Transform();
}
break;
case 12: /* Edgeslide */
EdgeSlide(0,0.0);
break;
case 13: /* Edge Loop Delete */
if(EdgeLoopDelete()) {
countall();
ED_undo_push(C, "Erase Edge Loop");
DAG_object_flush_update(scene, obedit, OB_RECALC_DATA);
}
break;
case 14: /*Collapse Edges*/
collapseEdges();
ED_undo_push(C, "Collapse");
break;
case 17: /* Adjust Bevel Weight */
if(!multires_level1_test()) {
initTransform(TFM_BWEIGHT, CTX_EDGE);
Transform();
}
break;
}
#endif
}
static void view3d_edit_mesh_edgesmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
#if 0
uiItemO(layout, "Bevel", 0, "MESH_OT_bevel"); // bevelmenu(em)
uiItemO(layout, "Loop Subdivide...", 0, "MESH_OT_loop_subdivide"); // Ctr R, CutEdgeloop(1);
uiItemO(layout, "Knife Subdivide...", 0, "MESH_OT_loop_subdivide"); // Shift K, KnifeSubdivide(KNIFE_PROMPT);
uiItemS(layout);
#endif
uiItemO(layout, "Subdivide", 0, "MESH_OT_subdivide");
uiItemFloatO(layout, "Subdivide Smooth", 0, "MESH_OT_subdivide", "smoothness", 1.0f);
uiItemS(layout);
uiItemO(layout, "Mark Seam", 0, "MESH_OT_mark_seam");
uiItemBooleanO(layout, "Clear Seam", 0, "MESH_OT_mark_seam", "clear", 1);
uiItemS(layout);
uiItemO(layout, "Mark Sharp", 0, "MESH_OT_mark_sharp");
uiItemBooleanO(layout, "Clear Sharp", 0, "MESH_OT_mark_sharp", "clear", 1);
#if 0
uiItemS(layout);
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Adjust Bevel Weight|Ctrl Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Crease SubSurf|Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
#endif
uiItemS(layout);
uiItemEnumO(layout, "Rotate Edge CW", 0, "MESH_OT_edge_rotate", "direction", 1);
uiItemEnumO(layout, "Rotate Edge CCW", 0, "MESH_OT_edge_rotate", "direction", 2);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Slide Edge |Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Edge Loop|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Collapse", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
#endif
}
static void view3d_edit_mesh_facesmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "MESH_OT_edge_face_add");
uiItemO(layout, NULL, 0, "MESH_OT_fill");
uiItemO(layout, NULL, 0, "MESH_OT_beauty_fill");
uiItemS(layout);
uiItemO(layout, NULL, 0, "MESH_OT_quads_convert_to_tris");
uiItemO(layout, NULL, 0, "MESH_OT_tris_convert_to_quads");
uiItemO(layout, NULL, 0, "MESH_OT_edge_flip");
uiItemS(layout);
uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_smooth");
uiItemO(layout, NULL, 0, "MESH_OT_faces_shade_solid");
}
static void view3d_edit_mesh_normalsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, "Recalculate Outside", 0, "MESH_OT_normals_make_consistent");
uiItemBooleanO(layout, "Recalculate Inside", 0, "MESH_OT_normals_make_consistent", "inside", 1);
uiItemS(layout);
uiItemO(layout, NULL, 0, "MESH_OT_flip_normals");
}
void do_view3d_edit_mirrormenu(bContext *C, void *arg, int event)
{
#if 0
float mat[3][3];
Mat3One(mat);
switch(event) {
case 0:
initTransform(TFM_MIRROR, CTX_NO_PET);
Transform();
break;
case 1:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setSingleAxisConstraint(mat[0], " on global X axis");
Transform();
break;
case 2:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setSingleAxisConstraint(mat[1], " on global Y axis");
Transform();
break;
case 3:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setSingleAxisConstraint(mat[2], "on global Z axis");
Transform();
break;
case 4:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('X', " on local X axis");
Transform();
break;
case 5:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('Y', " on local Y axis");
Transform();
break;
case 6:
initTransform(TFM_MIRROR, CTX_NO_PET|CTX_AUTOCONFIRM);
BIF_setLocalAxisConstraint('Z', " on local Z axis");
Transform();
break;
}
#endif
}
static uiBlock *view3d_edit_mirrormenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_mirrormenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_mirrormenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Interactive Mirror|Ctrl M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Global|Ctrl M, X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Global|Ctrl M, Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Global|Ctrl M, Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "X Local|Ctrl M, X X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Y Local|Ctrl M, Y Y", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Z Local|Ctrl M, Z Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void view3d_edit_mesh_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "MESH_OT_reveal");
uiItemO(layout, NULL, 0, "MESH_OT_hide");
uiItemBooleanO(layout, "Hide Unselected", 0, "MESH_OT_hide", "unselected", 1);
}
#ifndef DISABLE_PYTHON
#if 0
static void do_view3d_edit_mesh_scriptsmenu(bContext *C, void *arg, int event)
{
BPY_menu_do_python(PYMENU_MESH, event);
}
static uiBlock *view3d_edit_mesh_scriptsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
// short yco = 20, menuwidth = 120;
// XXX BPyMenu *pym;
// int i = 0;
block= uiBeginBlock(C, ar, "v3d_emesh_pymenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_mesh_scriptsmenu, NULL);
// for (pym = BPyMenuTable[PYMENU_MESH]; pym; pym = pym->next, i++) {
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, i, pym->tooltip?pym->tooltip:pym->filename);
// }
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif
#endif /* DISABLE_PYTHON */
#if 0
static void do_view3d_edit_meshmenu(bContext *C, void *arg, int event)
{
ScrArea *sa= CTX_wm_area(C);
switch(event) {
case 2: /* transform properties */
add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, 0);
break;
case 4: /* insert keyframe */
common_insertkey();
break;
case 16: /* delete keyframe */
common_deletekey();
break;
}
}
#endif
static void view3d_edit_meshmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
PointerRNA tsptr;
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
uiItemO(layout, "Undo Editing", 0, "ED_OT_undo");
uiItemO(layout, "Redo Editing", 0, "ED_OT_redo");
#if 0
uiDefIconTextBlockBut(block, editmode_undohistorymenu, NULL, ICON_RIGHTARROW_THIN, "Undo History", 0, yco-=20, 120, 19, "");
#endif
uiItemS(layout);
#if 0
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_snapmenu, NULL, ICON_RIGHTARROW_THIN, "Snap", 0, yco-=20, 120, 19, "");
#endif
uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
uiItemS(layout);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiItemS(layout);
#endif
uiItemO(layout, NULL, 0, "UV_OT_mapping_menu");
uiItemS(layout);
uiItemO(layout, NULL, 0, "MESH_OT_extrude");
uiItemO(layout, NULL, 0, "MESH_OT_duplicate");
uiItemO(layout, "Delete...", 0, "MESH_OT_delete");
uiItemS(layout);
uiItemMenuF(layout, "Vertices", 0, view3d_edit_mesh_verticesmenu);
uiItemMenuF(layout, "Edges", 0, view3d_edit_mesh_edgesmenu);
uiItemMenuF(layout, "Faces", 0, view3d_edit_mesh_facesmenu);
uiItemMenuF(layout, "Normals", 0, view3d_edit_mesh_normalsmenu);
uiItemS(layout);
uiItemR(layout, NULL, 0, &tsptr, "automerge_editing", 0, 0, 0);
uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
uiItemS(layout);
uiItemMenuF(layout, "Show/Hide", 0, view3d_edit_mesh_showhidemenu);
#if 0
#ifndef DISABLE_PYTHON
uiItemS(layout);
uiDefIconTextBlockBut(block, view3d_edit_mesh_scriptsmenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
#endif
#endif
}
static void view3d_edit_curve_controlpointsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Object *obedit= CTX_data_edit_object(C);
if(obedit->type == OB_CURVE) {
uiItemEnumO(layout, NULL, 0, "TFM_OT_transform", "mode", TFM_TILT);
uiItemO(layout, NULL, 0, "CURVE_OT_tilt_clear");
uiItemO(layout, NULL, 0, "CURVE_OT_separate");
uiItemS(layout);
uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 1);
uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 3);
uiItemEnumO(layout, NULL, 0, "CURVE_OT_handle_type_set", "type", 2);
uiItemS(layout);
}
// XXX uiItemO(layout, NULL, 0, "OBJECT_OT_make_vertex_parent"); Make VertexParent|Ctrl P
// make_parent()
// XXX uiItemO(layout, NULL, 0, "OBJECT_OT_add_hook"); Add Hook| Ctrl H
// add_hook_menu()
}
static void view3d_edit_curve_segmentsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "CURVE_OT_subdivide");
uiItemO(layout, NULL, 0, "CURVE_OT_switch_direction");
}
static void view3d_edit_curve_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "CURVE_OT_reveal");
uiItemO(layout, NULL, 0, "CURVE_OT_hide");
uiItemBooleanO(layout, "Hide Unselected", 0, "CURVE_OT_hide", "unselected", 1);
}
static void view3d_edit_curvemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
PointerRNA tsptr;
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties...|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
#endif
uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
uiItemS(layout);
// XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
// common_insertkey();
// XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
// common_deletekey();
uiItemO(layout, NULL, 0, "CURVE_OT_extrude");
uiItemO(layout, NULL, 0, "CURVE_OT_duplicate");
uiItemO(layout, NULL, 0, "CURVE_OT_separate");
uiItemO(layout, NULL, 0, "CURVE_OT_make_segment");
uiItemO(layout, NULL, 0, "CURVE_OT_cyclic_toggle");
uiItemO(layout, NULL, 0, "CURVE_OT_delete"); // Delete...
uiItemS(layout);
uiItemMenuF(layout, "Control Points", 0, view3d_edit_curve_controlpointsmenu);
uiItemMenuF(layout, "Segments", 0, view3d_edit_curve_segmentsmenu);
uiItemS(layout);
uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
uiItemS(layout);
uiItemMenuF(layout, "Show/Hide Control Points", 0, view3d_edit_curve_showhidemenu);
}
static void do_view3d_edit_mball_showhidemenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 10: /* show hidden control points */
reveal_mball();
break;
case 11: /* hide selected control points */
hide_mball(0);
break;
case 12: /* hide selected control points */
hide_mball(1);
break;
}
#endif
}
static uiBlock *view3d_edit_mball_showhidemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_mball_showhidemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_mball_showhidemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Unselected|Shift H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_edit_metaballmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
switch(event) {
case 1: /* undo */
BIF_undo();
break;
case 2: /* redo */
BIF_redo();
break;
case 3: /* duplicate */
duplicate_context_selected();
break;
case 4: /* delete */
delete_context_selected();
break;
case 5: /* Shear */
initTransform(TFM_SHEAR, CTX_NONE);
Transform();
break;
case 6: /* Warp */
initTransform(TFM_WARP, CTX_NONE);
Transform();
break;
case 7: /* Transform Properties */
add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, 0);
break;
}
#endif
}
static uiBlock *view3d_edit_metaballmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_edit_metaballmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_metaballmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|Ctrl Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Redo Editing|Shift Ctrl Z", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
// XXX uiDefIconTextBlockBut(block, editmode_undohistorymenu, NULL, ICON_RIGHTARROW_THIN, "Undo History", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties|N",0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 7, "");
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
// XXX uiDefIconTextBlockBut(block, view3d_edit_snapmenu, NULL, ICON_RIGHTARROW_THIN, "Snap", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete...|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_mball_showhidemenu, NULL, ICON_RIGHTARROW_THIN, "Hide MetaElems", 0, yco-=20, 120, 19, "");
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void view3d_edit_text_charsmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
/* the character codes are specified in UTF-8 */
uiItemStringO(layout, "Copyright|Alt C", 0, "FONT_OT_text_insert", "text", "\xC2\xA9");
uiItemStringO(layout, "Registered Trademark|Alt R", 0, "FONT_OT_text_insert", "text", "\xC2\xAE");
uiItemS(layout);
uiItemStringO(layout, "Degree Sign|Alt G", 0, "FONT_OT_text_insert", "text", "\xC2\xB0");
uiItemStringO(layout, "Multiplication Sign|Alt x", 0, "FONT_OT_text_insert", "text", "\xC3\x97");
uiItemStringO(layout, "Circle|Alt .", 0, "FONT_OT_text_insert", "text", "\xC2\x8A");
uiItemStringO(layout, "Superscript 1|Alt 1", 0, "FONT_OT_text_insert", "text", "\xC2\xB9");
uiItemStringO(layout, "Superscript 2|Alt 2", 0, "FONT_OT_text_insert", "text", "\xC2\xB2");
uiItemStringO(layout, "Superscript 3|Alt 3", 0, "FONT_OT_text_insert", "text", "\xC2\xB3");
uiItemStringO(layout, "Double >>|Alt >", 0, "FONT_OT_text_insert", "text", "\xC2\xBB");
uiItemStringO(layout, "Double <<|Alt <", 0, "FONT_OT_text_insert", "text", "\xC2\xAB");
uiItemStringO(layout, "Promillage|Alt %", 0, "FONT_OT_text_insert", "text", "\xE2\x80\xB0");
uiItemS(layout);
uiItemStringO(layout, "Dutch Florin|Alt F", 0, "FONT_OT_text_insert", "text", "\xC2\xA4");
uiItemStringO(layout, "British Pound|Alt L", 0, "FONT_OT_text_insert", "text", "\xC2\xA3");
uiItemStringO(layout, "Japanese Yen|Alt Y", 0, "FONT_OT_text_insert", "text", "\xC2\xA5");
uiItemS(layout);
uiItemStringO(layout, "German S|Alt S", 0, "FONT_OT_text_insert", "text", "\xC3\x9F");
uiItemStringO(layout, "Spanish Question Mark|Alt ?", 0, "FONT_OT_text_insert", "text", "\xC2\xBF");
uiItemStringO(layout, "Spanish Exclamation Mark|Alt !", 0, "FONT_OT_text_insert", "text", "\xC2\xA1");
}
static void view3d_edit_textmenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "FONT_OT_file_paste");
uiItemS(layout);
uiItemMenuF(layout, "Special Characters", 0, view3d_edit_text_charsmenu);
}
static void view3d_edit_latticemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
PointerRNA tsptr;
RNA_pointer_create(&scene->id, &RNA_ToolSettings, ts, &tsptr);
#if 0
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
#endif
uiItemMenuF(layout, "Snap", 0, view3d_edit_snapmenu);
uiItemS(layout);
// XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
// common_insertkey();
// XXX uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
// common_deletekey();
uiItemO(layout, NULL, 0, "LATTICE_OT_make_regular");
uiItemS(layout);
uiItemR(layout, NULL, 0, &tsptr, "proportional_editing", 0, 0, 0); // |O
uiItemMenuEnumR(layout, NULL, 0, &tsptr, "proportional_editing_falloff"); // |Shift O
}
void do_view3d_edit_armature_parentmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
make_bone_parent();
break;
case 2:
clear_bone_parent();
break;
}
#endif
}
static uiBlock *view3d_edit_armature_parentmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_armature_parentmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_armature_parentmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Parent...|Ctrl P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Parent...|Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
void do_view3d_edit_armature_rollmenu(bContext *C, void *arg, int event)
{
#if 0
if (event == 1 || event == 2)
/* set roll based on aligning z-axis */
auto_align_armature(event);
else if (event == 3) {
/* interactively set bone roll */
initTransform(TFM_BONE_ROLL, CTX_NONE);
Transform();
}
#endif
}
static uiBlock *view3d_edit_armature_rollmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_edit_armature_rollmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_armature_rollmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Roll (Z-Axis Up)|Ctrl N, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Roll to Cursor|Ctrl N, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Roll|Ctrl R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_edit_armaturemenu(bContext *C, void *arg, int event)
{
#if 0
static short numcuts= 2;
switch(event) {
case 0: /* Undo Editing */
remake_editArmature();
break;
case 1: /* transformation properties */
// XXX mainqenter(NKEY, 1);
break;
case 3: /* extrude */
extrude_armature(0);
break;
case 4: /* duplicate */
duplicate_context_selected();
break;
case 5: /* delete */
delete_context_selected();
break;
case 6: /* Shear */
initTransform(TFM_SHEAR, CTX_NONE);
Transform();
break;
case 7: /* Warp */
initTransform(TFM_WARP, CTX_NONE);
Transform();
case 10: /* forked! */
extrude_armature(1);
break;
case 12: /* subdivide */
subdivide_armature(1);
break;
case 13: /* flip left and right names */
armature_flip_names();
break;
case 15: /* subdivide multi */
if(button(&numcuts, 1, 128, "Number of Cuts:")==0) return;
waitcursor(1);
subdivide_armature(numcuts);
break;
case 16: /* Alt-S transform (BoneSize) */
initTransform(TFM_BONESIZE, CTX_NONE);
Transform();
break;
case 17: /* move to layer */
pose_movetolayer();
break;
case 18: /* merge bones */
merge_armature();
break;
case 19: /* auto-extensions */
case 20:
case 21:
armature_autoside_names(event-19);
break;
case 22: /* separate */
separate_armature();
break;
case 23: /* bone sketching panel */
add_blockhandler(curarea, VIEW3D_HANDLER_BONESKETCH, UI_PNL_UNSTOW);
break;
}
#endif
}
#ifndef DISABLE_PYTHON
static void do_view3d_scripts_armaturemenu(bContext *C, void *arg, int event)
{
#if 0
BPY_menu_do_python(PYMENU_ARMATURE, event);
#endif
}
static uiBlock *view3d_scripts_armaturemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
// XXX BPyMenu *pym;
// int i= 0;
// short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_scripts_armaturemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_scripts_armaturemenu, NULL);
/* note that we acount for the N previous entries with i+20: */
// for (pym = BPyMenuTable[PYMENU_ARMATURE]; pym; pym = pym->next, i++) {
//
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20, menuwidth, 19,
// NULL, 0.0, 0.0, 1, i,
// pym->tooltip?pym->tooltip:pym->filename);
// }
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
#endif /* DISABLE_PYTHON */
static void do_view3d_armature_settingsmenu(bContext *C, void *arg, int event)
{
// XXX setflag_armature(event);
}
static uiBlock *view3d_armature_settingsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_armature_settingsmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_armature_settingsmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Toggle a Setting|Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Enable a Setting|Ctrl Shift W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Disable a Setting|Alt W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static uiBlock *view3d_edit_armaturemenu(bContext *C, ARegion *ar, void *arg_unused)
{
Object *obedit = CTX_data_edit_object(C);
bArmature *arm= obedit->data;
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_edit_armaturemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_edit_armaturemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Editing|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Bone Sketching|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 23, "");
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_mirrormenu, NULL, ICON_RIGHTARROW_THIN, "Mirror", 0, yco-=20, menuwidth, 19, "");
// XXX uiDefIconTextBlockBut(block, view3d_edit_snapmenu, NULL, ICON_RIGHTARROW_THIN, "Snap", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_edit_armature_rollmenu, NULL, ICON_RIGHTARROW_THIN, "Bone Roll", 0, yco-=20, 120, 19, "");
if (arm->drawtype==ARM_ENVELOPE)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale Envelope Distance|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
else if (arm->drawtype==ARM_B_BONE)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale B-Bone Width|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrude|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
if (arm->flag & ARM_MIRROR_EDIT)
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Extrude Forked|Shift E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Merge|Alt M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Fill Between Joints|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Separate|Ctrl Alt P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 22, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Subdivide Multi|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Flip Left & Right Names|W, 3", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Left-Right|W, 4", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Front-Back|W, 5", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Top-Bottom|W, 6", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 21, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Armature Layers|Shift M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move Bone To Layer|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_edit_armature_parentmenu, NULL, ICON_RIGHTARROW_THIN, "Parent", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_armature_settingsmenu, NULL, ICON_RIGHTARROW_THIN, "Bone Settings", 0, yco-=20, 120, 19, "");
#ifndef DISABLE_PYTHON
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_scripts_armaturemenu, NULL, ICON_RIGHTARROW_THIN, "Scripts", 0, yco-=20, 120, 19, "");
#endif
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_view3d_pose_armature_transformmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
Object *ob= CTX_data_active_object(C);
switch(event) {
case 0: /* clear origin */
clear_object('o');
break;
case 1: /* clear scale */
clear_object('s');
break;
case 2: /* clear rotation */
clear_object('r');
break;
case 3: /* clear location */
clear_object('g');
break;
case 4: /* clear user transform */
clear_user_transform(scene, ob);
break;
}
#endif
}
static uiBlock *view3d_pose_armature_transformmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_transformmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_transformmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear User Transform|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Location|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Rotation|Alt R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Scale|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Origin|Alt O", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_showhidemenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 0: /* show hidden bones */
show_all_pose_bones();
break;
case 1: /* hide selected bones */
hide_selected_pose_bones();
break;
case 2: /* hide deselected bones */
hide_unselected_pose_bones();
break;
}
#endif
}
static uiBlock *view3d_pose_armature_showhidemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_showhidemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_showhidemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Unselected|Shift H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_ikmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
pose_add_IK();
break;
case 2:
pose_clear_IK();
break;
}
#endif
}
static uiBlock *view3d_pose_armature_ikmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_ikmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_ikmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add IK to Bone...|Shift I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear IK...|Ctrl Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_constraintsmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
add_constraint(0);
break;
case 2:
pose_clear_constraints();
break;
}
#endif
}
static uiBlock *view3d_pose_armature_constraintsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_constraintsmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_constraintsmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Constraint to Bone...|Ctrl Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Constraints...|Alt C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_groupmenu(bContext *C, void *arg, int event)
{
#if 0
switch (event) {
case 1:
pose_assign_to_posegroup(1);
break;
case 2:
pose_assign_to_posegroup(0);
break;
case 3:
pose_add_posegroup();
break;
case 4:
pose_remove_from_posegroups();
break;
case 5:
pose_remove_posegroup();
break;
}
#endif
}
static uiBlock *view3d_pose_armature_groupmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_groupmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_groupmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Selected to Active Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add Selected to Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add New Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove from All Groups|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Active Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_motionpathsmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 1:
pose_calculate_path(OBACT);
break;
case 2:
pose_clear_paths(OBACT);
break;
}
#endif
}
static uiBlock *view3d_pose_armature_motionpathsmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_motionpathsmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_motionpathsmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Calculate Paths|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear All Paths|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armature_poselibmenu(bContext *C, void *arg, int event)
{
#if 0
Object *ob= OBACT;
switch(event) {
case 1:
poselib_preview_poses(ob, 0);
break;
case 2:
poselib_add_current_pose(ob, 0);
break;
case 3:
poselib_rename_pose(ob);
break;
case 4:
poselib_remove_pose(ob, NULL);
break;
}
#endif
}
static uiBlock *view3d_pose_armature_poselibmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_pose_armature_poselibmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armature_poselibmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Browse Poses|Ctrl L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Add/Replace Pose|Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename Pose|Ctrl Shift L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Remove Pose|Alt L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_pose_armaturemenu(bContext *C, void *arg, int event)
{
#if 0
Object *ob;
ob=OBACT;
switch(event) {
case 0: /* transform properties */
// XXX mainqenter(NKEY, 1);
break;
case 1: /* copy current pose */
copy_posebuf();
break;
case 2: /* paste pose */
paste_posebuf(0);
break;
case 3: /* paste flipped pose */
paste_posebuf(1);
break;
case 4: /* insert keyframe */
common_insertkey();
break;
case 5:
pose_copy_menu();
break;
case 9:
pose_flip_names();
break;
case 13:
if(ob && (ob->flag & OB_POSEMODE)) {
bArmature *arm= ob->data;
if( (arm->drawtype == ARM_B_BONE) || (arm->drawtype == ARM_ENVELOPE)) {
initTransform(TFM_BONESIZE, CTX_NONE);
Transform();
break;
}
}
break;
case 14: /* move bone to layer / change armature layer */
pose_movetolayer();
break;
case 15:
pose_relax();
break;
case 16: /* auto-extensions for bones */
case 17:
case 18:
pose_autoside_names(event-16);
break;
case 19: /* assign pose as restpose */
apply_armature_pose2bones();
break;
case 20: /* delete keyframe */
common_deletekey();
break;
}
#endif
}
static uiBlock *view3d_pose_armaturemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_pose_armaturemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_pose_armaturemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Transform Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBlockBut(block, view3d_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_transformmenu, NULL, ICON_RIGHTARROW_THIN, "Clear Transform", 0, yco-=20, 120, 19, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale Envelope Distance|Alt S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Insert Keyframe|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete Keyframe|Alt I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 20, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Relax Pose|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Pose as Restpose|Ctrl A", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Current Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Paste Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Paste Flipped Pose", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_poselibmenu, NULL, ICON_RIGHTARROW_THIN, "Pose Library", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_motionpathsmenu, NULL, ICON_RIGHTARROW_THIN, "Motion Paths", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_groupmenu, NULL, ICON_RIGHTARROW_THIN, "Bone Groups", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_ikmenu, NULL, ICON_RIGHTARROW_THIN, "Inverse Kinematics", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_constraintsmenu, NULL, ICON_RIGHTARROW_THIN, "Constraints", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Left-Right|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Front-Back|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "AutoName Top-Bottom|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 18, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Flip L/R Names|W", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Copy Attributes...|Ctrl C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Switch Armature Layers|Shift M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Move Bone To Layer|M", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_pose_armature_showhidemenu,
NULL, ICON_RIGHTARROW_THIN, "Show/Hide Bones", 0, yco-=20, 120, 19, "");
uiDefIconTextBlockBut(block, view3d_armature_settingsmenu,
NULL, ICON_RIGHTARROW_THIN, "Bone Settings", 0, yco-=20, 120, 19, "");
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
/* vertex paint menu */
static void do_view3d_vpaintmenu(bContext *C, void *arg, int event)
{
#if 0
/* events >= 3 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 3) BPY_menu_do_python(PYMENU_VERTEXPAINT, event - 3);
#endif
switch(event) {
case 0: /* undo vertex painting */
BIF_undo();
break;
case 1: /* set vertex colors/weight */
if(FACESEL_PAINT_TEST)
clear_vpaint_selectedfaces();
else /* we know were in vertex paint mode */
clear_vpaint();
break;
case 2:
make_vertexcol(1);
break;
}
#endif
}
static uiBlock *view3d_vpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
#ifndef DISABLE_PYTHON
// XXX BPyMenu *pym;
// int i=0;
#endif
block= uiBeginBlock(C, ar, "view3d_paintmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_vpaintmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Vertex Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Vertex Colors|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Shaded Vertex Colors", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
#ifndef DISABLE_PYTHON
/* note that we account for the 3 previous entries with i+3:
even if the last item isnt displayed, it dosent matter */
// for (pym = BPyMenuTable[PYMENU_VERTEXPAINT]; pym; pym = pym->next, i++) {
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
// menuwidth, 19, NULL, 0.0, 0.0, 1, i+3,
// pym->tooltip?pym->tooltip:pym->filename);
// }
#endif
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
/* texture paint menu (placeholder, no items yet??) */
static void do_view3d_tpaintmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 0: /* undo image painting */
undo_imagepaint_step(1);
break;
}
#endif
}
static uiBlock *view3d_tpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_paintmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_tpaintmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Texture Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_view3d_wpaintmenu(bContext *C, void *arg, int event)
{
#if 0
Object *ob= OBACT;
/* events >= 3 are registered bpython scripts */
#ifndef DISABLE_PYTHON
if (event >= 4) BPY_menu_do_python(PYMENU_WEIGHTPAINT, event - 4);
#endif
switch(event) {
case 0: /* undo weight painting */
BIF_undo();
break;
case 1: /* set vertex colors/weight */
clear_wpaint_selectedfaces();
break;
case 2: /* vgroups from envelopes */
pose_adds_vgroups(ob, 0);
break;
case 3: /* vgroups from bone heat */
pose_adds_vgroups(ob, 1);
break;
}
#endif
}
static uiBlock *view3d_wpaintmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120, menunr=1;
#ifndef DISABLE_PYTHON
// XXX BPyMenu *pym;
// int i=0;
#endif
block= uiBeginBlock(C, ar, "view3d_paintmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_wpaintmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Undo Weight Painting|U", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Bone Heat Weights to Vertex Groups|W, 2", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Apply Bone Envelopes to Vertex Groups|W, 1", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
if (FACESEL_PAINT_TEST) {
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Weight|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
menunr++;
}
#ifndef DISABLE_PYTHON
/* note that we account for the 4 previous entries with i+4:
even if the last item isnt displayed, it dosent matter */
// for (pym = BPyMenuTable[PYMENU_WEIGHTPAINT]; pym; pym = pym->next, i++) {
// uiDefIconTextBut(block, BUTM, 1, ICON_PYTHON, pym->name, 0, yco-=20,
// menuwidth, 19, NULL, 0.0, 0.0, 1, i+4,
// pym->tooltip?pym->tooltip:pym->filename);
// }
#endif
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
void do_view3d_sculpt_inputmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
SculptData *sd= &scene->sculptdata;
short val;
switch(event) {
case 0:
sd->flags ^= SCULPT_INPUT_SMOOTH;
ED_undo_push(C, "Smooth stroke");
break;
case 1:
val= sd->tablet_size;
if(button(&val,0,10,"Tablet Size:")==0) return;
sd->tablet_size= val;
ED_undo_push(C, "Tablet size");
break;
case 2:
val= sd->tablet_strength;
if(button(&val,0,10,"Tablet Strength:")==0) return;
sd->tablet_strength= val;
ED_undo_push(C, "Tablet strength");
break;
}
#endif
}
void do_view3d_sculptmenu(bContext *C, void *arg, int event)
{
#if 0
Scene *scene= CTX_data_scene(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
SculptData *sd= &scene->sculptdata;
BrushData *br= sculptmode_brush();
switch(event) {
case 0:
case 1:
case 2:
case 3:
case 4:
case 5:
case 6:
sd->brush_type= event+1;
ED_undo_push(C, "Brush type");
break;
case 11:
if(v3d)
v3d->pivot_last= !v3d->pivot_last;
break;
case 12:
sd->flags ^= SCULPT_DRAW_FAST;
ED_undo_push(C, "Partial Redraw");
break;
case 13:
sd->flags ^= SCULPT_DRAW_BRUSH;
ED_undo_push(C, "Draw Brush");
break;
case 14:
add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
break;
case 15:
sculpt_radialcontrol_start(RADIALCONTROL_ROTATION);
break;
case 16:
sculpt_radialcontrol_start(RADIALCONTROL_STRENGTH);
break;
case 17:
sculpt_radialcontrol_start(RADIALCONTROL_SIZE);
break;
#endif
}
uiBlock *view3d_sculpt_inputmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth= 120;
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
block= uiBeginBlock(C, ar, "view3d_sculpt_inputmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_sculpt_inputmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_INPUT_SMOOTH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth Stroke|Shift S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Size Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Tablet Strength Adjust", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 50);
return block;
}
static void view3d_sculpt_menu(bContext *C, uiLayout *layout, void *arg_unused)
{
bScreen *sc= CTX_wm_screen(C);
Sculpt *s = CTX_data_tool_settings(C)->sculpt;
PointerRNA rna;
RNA_pointer_create(&sc->id, &RNA_Sculpt, s, &rna);
uiItemR(layout, NULL, 0, &rna, "symmetry_x", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "symmetry_y", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "symmetry_z", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "lock_x", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "lock_y", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "lock_z", 0, 0, 0);
/* Brush settings */
RNA_pointer_create(&sc->id, &RNA_Brush, s->brush, &rna);
/* Curve */
uiItemS(layout);
uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SHARP);
uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_SMOOTH);
uiItemEnumO(layout, NULL, 0, "SCULPT_OT_brush_curve_preset", "mode", BRUSH_PRESET_MAX);
uiItemS(layout);
uiItemR(layout, NULL, 0, &rna, "airbrush", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "rake", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "anchored", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "space", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "smooth_stroke", 0, 0, 0);
uiItemR(layout, NULL, 0, &rna, "flip_direction", 0, 0, 0);
}
uiBlock *view3d_sculptmenu(bContext *C, ARegion *ar, void *arg_unused)
{
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
uiBlock *block;
Sculpt *sd= CTX_data_tool_settings(C)->sculpt;
// XXX const BrushData *br= sculptmode_brush();
short yco= 0, menuwidth= 120;
block= uiBeginBlock(C, ar, "view3d_sculptmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_sculptmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Sculpt Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 14, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_sculpt_inputmenu, NULL, ICON_RIGHTARROW_THIN, "Input Settings", 0, yco-=20, 120, 19, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_BRUSH) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Display Brush", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
uiDefIconTextBut(block, BUTM, 1, ((sd->flags & SCULPT_DRAW_FAST) ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Partial Redraw", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
if(v3d)
uiDefIconTextBut(block, BUTM, 1, (v3d->pivot_last ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pivot Last", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Scale Brush|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 17, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Strengthen Brush|Shift F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 16, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rotate Brush|Ctrl F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 15, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
/* XXX uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==FLATTEN_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Flatten|T", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==LAYER_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Layer|L", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==GRAB_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Grab|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==INFLATE_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Inflate|I", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==PINCH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Pinch|P", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==SMOOTH_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Smooth|S", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefIconTextBut(block, BUTM, 1, (sd->brush_type==DRAW_BRUSH ? ICON_CHECKBOX_HLT : ICON_CHECKBOX_DEHLT), "Draw|D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");*/
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void do_view3d_facesel_showhidemenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 4: /* show hidden faces */
reveal_tface();
break;
case 5: /* hide selected faces */
hide_tface();
break;
case 6: /* XXX hide deselected faces */
// G.qual |= LR_SHIFTKEY;
hide_tface();
// G.qual &= ~LR_SHIFTKEY;
break;
}
#endif
}
static uiBlock *view3d_facesel_showhidemenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco = 20, menuwidth = 120;
block= uiBeginBlock(C, ar, "view3d_facesel_showhidemenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_facesel_showhidemenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Hidden Faces|Alt H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Selected Faces|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide Unselected Faces|Shift H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
uiBlockSetDirection(block, UI_RIGHT);
uiTextBoundsBlock(block, 60);
return block;
}
static void do_view3d_faceselmenu(bContext *C, void *arg, int event)
{
#if 0
switch(event) {
case 0: /* set vertex colors */
clear_vpaint_selectedfaces();
break;
case 1: /* mark border seam */
seam_mark_clear_tface(1);
break;
case 2: /* clear seam */
seam_mark_clear_tface(2);
break;
}
#endif
}
static uiBlock *view3d_faceselmenu(bContext *C, ARegion *ar, void *arg_unused)
{
uiBlock *block;
short yco= 0, menuwidth=120;
block= uiBeginBlock(C, ar, "view3d_faceselmenu", UI_EMBOSSP);
uiBlockSetButmFunc(block, do_view3d_faceselmenu, NULL);
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Set Vertex Colors|Shift K", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 0, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Clear Seam|Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Mark Border Seam|Ctrl E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
uiDefIconTextBlockBut(block, view3d_facesel_showhidemenu, NULL, ICON_RIGHTARROW_THIN, "Show/Hide Faces", 0, yco-=20, 120, 19, "");
if(ar->alignment==RGN_ALIGN_TOP) {
uiBlockSetDirection(block, UI_DOWN);
}
else {
uiBlockSetDirection(block, UI_TOP);
uiBlockFlipOrder(block);
}
uiTextBoundsBlock(block, 50);
return block;
}
static void view3d_select_particlemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
ToolSettings *ts= CTX_data_tool_settings(C);
uiItemO(layout, NULL, 0, "VIEW3D_OT_select_border");
uiItemS(layout);
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_all_toggle");
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_linked");
if(ts->particle.selectmode & SCE_SELECT_POINT) {
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_last"); // |W, 4
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_first"); // |W, 3
}
uiItemS(layout);
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_more");
uiItemO(layout, NULL, 0, "PARTICLE_OT_select_less");
}
static void view3d_particle_showhidemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
uiItemO(layout, NULL, 0, "PARTICLE_OT_reveal");
uiItemO(layout, NULL, 0, "PARTICLE_OT_hide");
uiItemBooleanO(layout, "Hide Unselected", 0, "PARTICLE_OT_hide", "unselected", 1);
}
static void view3d_particlemenu(bContext *C, uiLayout *layout, void *arg_unused)
{
ToolSettings *ts= CTX_data_tool_settings(C);
// XXX uiDefIconTextBut(block, BUTM, 1, ICON_MENU_PANEL, "Particle Edit Properties|N", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 0, 1, "");
// add_blockhandler(sa, VIEW3D_HANDLER_OBJECT, UI_PNL_UNSTOW);
// XXX uiItemS(layout);
//
// XXX uiDefIconTextBut(block, BUTM, 1, (pset->flag & PE_X_MIRROR)? ICON_CHECKBOX_HLT: ICON_CHECKBOX_DEHLT, "X-Axis Mirror Editing", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
// pset->flag ^= PE_X_MIRROR;
uiItemO(layout, NULL, 0, "PARTICLE_OT_mirror"); // |Ctrl M
uiItemS(layout);
uiItemO(layout, NULL, 0, "PARTICLE_OT_remove_doubles"); // |W, 5
uiItemO(layout, NULL, 0, "PARTICLE_OT_delete");
if(ts->particle.selectmode & SCE_SELECT_POINT)
uiItemO(layout, NULL, 0, "PARTICLE_OT_subdivide"); // |W, 2
uiItemO(layout, NULL, 0, "PARTICLE_OT_rekey"); // |W, 1
uiItemS(layout);
uiItemMenuF(layout, "Show/Hide Particles", 0, view3d_particle_showhidemenu);
}
static char *view3d_modeselect_pup(Scene *scene)
{
Object *ob= OBACT;
static char string[1024];
static char formatstr[] = "|%s %%x%d %%i%d";
char *str = string;
str += sprintf(str, "Mode: %%t");
if(ob)
str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
else
str += sprintf(str, formatstr, "Object Mode", V3D_OBJECTMODE_SEL, ICON_OBJECT_DATA);
if(ob==NULL) return string;
/* if active object is editable */
if ( ((ob->type == OB_MESH) || (ob->type == OB_ARMATURE)
|| (ob->type == OB_CURVE) || (ob->type == OB_SURF) || (ob->type == OB_FONT)
|| (ob->type == OB_MBALL) || (ob->type == OB_LATTICE))) {
str += sprintf(str, formatstr, "Edit Mode", V3D_EDITMODE_SEL, ICON_EDITMODE_HLT);
}
if (ob->type == OB_MESH) {
str += sprintf(str, formatstr, "Sculpt Mode", V3D_SCULPTMODE_SEL, ICON_SCULPTMODE_HLT);
/*str += sprintf(str, formatstr, "Face Select", V3D_FACESELECTMODE_SEL, ICON_FACESEL_HLT);*/
str += sprintf(str, formatstr, "Vertex Paint", V3D_VERTEXPAINTMODE_SEL, ICON_VPAINT_HLT);
str += sprintf(str, formatstr, "Texture Paint", V3D_TEXTUREPAINTMODE_SEL, ICON_TPAINT_HLT);
str += sprintf(str, formatstr, "Weight Paint", V3D_WEIGHTPAINTMODE_SEL, ICON_WPAINT_HLT);
}
/* if active object is an armature */
if (ob->type==OB_ARMATURE) {
str += sprintf(str, formatstr, "Pose Mode", V3D_POSEMODE_SEL, ICON_POSE_HLT);
}
if (ob->particlesystem.first) {
2009-02-18 04:36:07 +00:00
str += sprintf(str, formatstr, "Particle Mode", V3D_PARTICLEEDITMODE_SEL, ICON_PARTICLEMODE);
}
return (string);
}
static char *drawtype_pup(void)
{
static char string[512];
char *str = string;
str += sprintf(str, "%s", "Draw type: %t");
str += sprintf(str, "%s", "|Bounding Box %x1");
str += sprintf(str, "%s", "|Wireframe %x2");
str += sprintf(str, "%s", "|Solid %x3");
str += sprintf(str, "%s", "|Shaded %x4");
str += sprintf(str, "%s", "|Textured %x5");
return string;
}
static char *around_pup(const bContext *C)
{
Object *obedit = CTX_data_edit_object(C);
static char string[512];
char *str = string;
str += sprintf(str, "%s", "Pivot: %t");
str += sprintf(str, "%s", "|Bounding Box Center %x0");
str += sprintf(str, "%s", "|Median Point %x3");
str += sprintf(str, "%s", "|3D Cursor %x1");
str += sprintf(str, "%s", "|Individual Centers %x2");
if ((obedit) && (obedit->type == OB_MESH))
str += sprintf(str, "%s", "|Active Vert/Edge/Face %x4");
else
str += sprintf(str, "%s", "|Active Object %x4");
return string;
}
static char *ndof_pup(void)
{
static char string[512];
char *str = string;
str += sprintf(str, "%s", "ndof mode: %t");
str += sprintf(str, "%s", "|turntable %x0");
str += sprintf(str, "%s", "|fly %x1");
str += sprintf(str, "%s", "|transform %x2");
return string;
}
static char *snapmode_pup(void)
{
static char string[512];
char *str = string;
str += sprintf(str, "%s", "Snap Element: %t");
str += sprintf(str, "%s", "|Vertex%x0");
str += sprintf(str, "%s", "|Edge%x1");
str += sprintf(str, "%s", "|Face%x2");
str += sprintf(str, "%s", "|Volume%x3");
return string;
}
static char *propfalloff_pup(void)
{
static char string[512];
char *str = string;
str += sprintf(str, "%s", "Falloff: %t");
str += sprintf(str, "%s", "|Smooth Falloff%x0");
str += sprintf(str, "%s", "|Sphere Falloff%x1");
str += sprintf(str, "%s", "|Root Falloff%x2");
str += sprintf(str, "%s", "|Sharp Falloff%x3");
str += sprintf(str, "%s", "|Linear Falloff%x4");
str += sprintf(str, "%s", "|Random Falloff%x6");
str += sprintf(str, "%s", "|Constant, No Falloff%x5");
return string;
}
static void do_view3d_header_buttons(bContext *C, void *arg, int event)
{
wmWindow *win= CTX_wm_window(C);
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Base *basact= CTX_data_active_base(C);
Object *ob= CTX_data_active_object(C);
Object *obedit = CTX_data_edit_object(C);
EditMesh *em= NULL;
int bit, ctrl= win->eventstate->ctrl, shift= win->eventstate->shift;
if(obedit && obedit->type==OB_MESH) {
em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
}
/* watch it: if sa->win does not exist, check that when calling direct drawing routines */
switch(event) {
case B_HOME:
WM_operator_name_call(C, "VIEW3D_OT_view_all", WM_OP_EXEC_REGION_WIN, NULL);
break;
case B_REDR:
ED_area_tag_redraw(sa);
break;
case B_SCENELOCK:
if(v3d->scenelock) {
v3d->lay= scene->lay;
/* seek for layact */
bit= 0;
while(bit<32) {
if(v3d->lay & (1<<bit)) {
v3d->layact= 1<<bit;
break;
}
bit++;
}
v3d->camera= scene->camera;
ED_area_tag_redraw(sa);
}
break;
case B_VIEWBUT:
case B_PERSP:
break;
case B_VIEWRENDER:
if (sa->spacetype==SPACE_VIEW3D) {
// XXX BIF_do_ogl_render(v3d, shift);
}
break;
case B_STARTGAME:
// XXX start_game();
break;
case B_MODESELECT:
if (v3d->modeselect == V3D_OBJECTMODE_SEL) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
ED_armature_exit_posemode(C, basact);
if(obedit)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
}
else if (v3d->modeselect == V3D_EDITMODE_SEL) {
if(!obedit) {
v3d->flag &= ~V3D_MODE;
ED_object_enter_editmode(C, EM_WAITCURSOR);
ED_undo_push(C, "Original"); /* here, because all over code enter_editmode is abused */
}
}
else if (v3d->modeselect == V3D_SCULPTMODE_SEL) {
if (!(G.f & G_SCULPTMODE)) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
if(obedit) ED_object_exit_editmode(C, EM_FREEUNDO|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
WM_operator_name_call(C, "SCULPT_OT_sculptmode_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
}
else if (v3d->modeselect == V3D_VERTEXPAINTMODE_SEL) {
if (!(G.f & G_VERTEXPAINT)) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
WM_operator_name_call(C, "PAINT_OT_vertex_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
}
else if (v3d->modeselect == V3D_TEXTUREPAINTMODE_SEL) {
if (!(G.f & G_TEXTUREPAINT)) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
WM_operator_name_call(C, "PAINT_OT_texture_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
}
else if (v3d->modeselect == V3D_WEIGHTPAINTMODE_SEL) {
if (!(G.f & G_WEIGHTPAINT) && (ob && ob->type == OB_MESH) ) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
if(obedit)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
WM_operator_name_call(C, "PAINT_OT_weight_paint_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
}
else if (v3d->modeselect == V3D_POSEMODE_SEL) {
if (ob) {
v3d->flag &= ~V3D_MODE;
if(obedit)
ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
ED_armature_enter_posemode(C, basact);
}
}
else if(v3d->modeselect == V3D_PARTICLEEDITMODE_SEL){
if (!(G.f & G_PARTICLEEDIT)) {
v3d->flag &= ~V3D_MODE;
ED_view3d_exit_paint_modes(C);
if(obedit) ED_object_exit_editmode(C, EM_FREEDATA|EM_FREEUNDO|EM_WAITCURSOR); /* exit editmode and undo */
WM_operator_name_call(C, "PARTICLE_OT_particle_edit_toggle", WM_OP_EXEC_REGION_WIN, NULL);
}
}
break;
case B_AROUND:
// XXX handle_view3d_around(); /* copies to other 3d windows */
break;
case B_SEL_VERT:
if(em) {
if(shift==0 || em->selectmode==0)
em->selectmode= SCE_SELECT_VERTEX;
ts->selectmode= em->selectmode;
EM_selectmode_set(em);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
ED_undo_push(C, "Selectmode Set: Vertex");
}
break;
case B_SEL_EDGE:
if(em) {
if(shift==0 || em->selectmode==0){
if( (em->selectmode ^ SCE_SELECT_EDGE) == SCE_SELECT_VERTEX){
if(ctrl) EM_convertsel(em, SCE_SELECT_VERTEX,SCE_SELECT_EDGE);
}
em->selectmode = SCE_SELECT_EDGE;
}
ts->selectmode= em->selectmode;
EM_selectmode_set(em);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
ED_undo_push(C, "Selectmode Set: Edge");
}
break;
case B_SEL_FACE:
if(em) {
if( shift==0 || em->selectmode==0){
if( ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_VERTEX) || ((ts->selectmode ^ SCE_SELECT_FACE) == SCE_SELECT_EDGE)){
if(ctrl) EM_convertsel(em, (ts->selectmode ^ SCE_SELECT_FACE),SCE_SELECT_FACE);
}
em->selectmode = SCE_SELECT_FACE;
}
ts->selectmode= em->selectmode;
EM_selectmode_set(em);
WM_event_add_notifier(C, NC_OBJECT|ND_GEOM_SELECT, obedit);
ED_undo_push(C, "Selectmode Set: Face");
}
break;
case B_SEL_PATH:
ts->particle.selectmode= SCE_SELECT_PATH;
ED_undo_push(C, "Selectmode Set: Path");
break;
case B_SEL_POINT:
ts->particle.selectmode = SCE_SELECT_POINT;
ED_undo_push(C, "Selectmode Set: Point");
break;
case B_SEL_END:
ts->particle.selectmode = SCE_SELECT_END;
ED_undo_push(C, "Selectmode Set: End point");
break;
case B_MAN_TRANS:
if( shift==0 || v3d->twtype==0) {
v3d->twtype= V3D_MANIP_TRANSLATE;
ED_area_tag_redraw(sa);
}
break;
case B_MAN_ROT:
if( shift==0 || v3d->twtype==0) {
v3d->twtype= V3D_MANIP_ROTATE;
ED_area_tag_redraw(sa);
}
break;
case B_MAN_SCALE:
if( shift==0 || v3d->twtype==0) {
v3d->twtype= V3D_MANIP_SCALE;
ED_area_tag_redraw(sa);
}
break;
case B_NDOF:
break;
case B_MAN_MODE:
break;
case B_VIEW_BUTSEDIT:
break;
default:
if(event>=B_LAY && event<B_LAY+31) {
if(v3d->lay!=0 && shift) {
/* but do find active layer */
bit= event-B_LAY;
if( v3d->lay & (1<<bit)) v3d->layact= 1<<bit;
else {
if( (v3d->lay & v3d->layact) == 0) {
bit= 0;
while(bit<32) {
if(v3d->lay & (1<<bit)) {
v3d->layact= 1<<bit;
break;
}
bit++;
}
}
}
}
else {
bit= event-B_LAY;
v3d->lay= 1<<bit;
v3d->layact= v3d->lay;
}
if(v3d->scenelock) handle_view3d_lock(C);
ED_area_tag_redraw(sa);
countall();
/* new layers might need unflushed events events */
DAG_scene_update_flags(scene, v3d->lay); /* tags all that moves and flushes */
}
break;
}
if(obedit && obedit->type==OB_MESH)
BKE_mesh_end_editmesh(obedit->data, em);
}
static void view3d_header_pulldowns(const bContext *C, uiBlock *block, Object *ob, int *xcoord, int yco)
{
Object *obedit = CTX_data_edit_object(C);
RegionView3D *rv3d= wm_region_view3d(C);
short xmax, xco= *xcoord;
/* compensate for local mode when setting up the viewing menu/iconrow values */
if(rv3d->view==7) rv3d->viewbut= 1;
else if(rv3d->view==1) rv3d->viewbut= 2;
else if(rv3d->view==3) rv3d->viewbut= 3;
else rv3d->viewbut= 0;
/* the 'xmax - 3' rather than xmax is to prevent some weird flickering where the highlighted
* menu is drawn wider than it should be. The ypos of -2 is to make it properly fill the
* height of the header */
xmax= GetButStringLength("Select");
if (obedit) {
if (ob && ob->type == OB_MESH) {
uiDefMenuBut(block, view3d_select_meshmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
} else if (ob && (ob->type == OB_CURVE || ob->type == OB_SURF)) {
uiDefMenuBut(block, view3d_select_curvemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
} else if (ob && ob->type == OB_FONT) {
xmax= 0;
} else if (ob && ob->type == OB_MBALL) {
uiDefPulldownBut(block, view3d_select_metaballmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
} else if (ob && ob->type == OB_LATTICE) {
uiDefMenuBut(block, view3d_select_latticemenu, NULL, "Select", xco, yco, xmax-3, 20, "");
} else if (ob && ob->type == OB_ARMATURE) {
uiDefMenuBut(block, view3d_select_armaturemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
}
} else if (FACESEL_PAINT_TEST) {
if (ob && ob->type == OB_MESH) {
uiDefPulldownBut(block, view3d_select_faceselmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
}
} else if ((G.f & G_VERTEXPAINT) || (G.f & G_TEXTUREPAINT) || (G.f & G_WEIGHTPAINT)) {
uiDefBut(block, LABEL,0,"", xco, 0, xmax, 20, 0, 0, 0, 0, 0, "");
} else if (G.f & G_PARTICLEEDIT) {
uiDefMenuBut(block, view3d_select_particlemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
} else {
if (ob && (ob->flag & OB_POSEMODE))
uiDefMenuBut(block, view3d_select_posemenu, NULL, "Select", xco,yco, xmax-3, 20, "");
else
uiDefMenuBut(block, view3d_select_objectmenu, NULL, "Select", xco,yco, xmax-3, 20, "");
}
xco+= xmax;
if (obedit) {
if (ob && ob->type == OB_MESH) {
xmax= GetButStringLength("Mesh");
uiDefMenuBut(block, view3d_edit_meshmenu, NULL, "Mesh", xco,yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_CURVE) {
xmax= GetButStringLength("Curve");
uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Curve", xco, yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_SURF) {
xmax= GetButStringLength("Surface");
uiDefMenuBut(block, view3d_edit_curvemenu, NULL, "Surface", xco, yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_FONT) {
xmax= GetButStringLength("Text");
uiDefMenuBut(block, view3d_edit_textmenu, NULL, "Text", xco, yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_MBALL) {
xmax= GetButStringLength("Metaball");
uiDefPulldownBut(block, view3d_edit_metaballmenu, NULL, "Metaball", xco,yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_LATTICE) {
xmax= GetButStringLength("Lattice");
uiDefMenuBut(block, view3d_edit_latticemenu, NULL, "Lattice", xco, yco, xmax-3, 20, "");
xco+= xmax;
} else if (ob && ob->type == OB_ARMATURE) {
xmax= GetButStringLength("Armature");
uiDefPulldownBut(block, view3d_edit_armaturemenu, NULL, "Armature", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
}
else if (G.f & G_WEIGHTPAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_wpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else if (G.f & G_VERTEXPAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_vpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else if (G.f & G_TEXTUREPAINT) {
xmax= GetButStringLength("Paint");
uiDefPulldownBut(block, view3d_tpaintmenu, NULL, "Paint", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else if( G.f & G_SCULPTMODE) {
xmax= GetButStringLength("Sculpt");
uiDefMenuBut(block, view3d_sculpt_menu, NULL, "Sculpt", xco, yco, xmax-3, 20, "");
xco+= xmax;
}
else if (FACESEL_PAINT_TEST) {
if (ob && ob->type == OB_MESH) {
xmax= GetButStringLength("Face");
uiDefPulldownBut(block, view3d_faceselmenu, NULL, "Face", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
}
else if(G.f & G_PARTICLEEDIT) {
xmax= GetButStringLength("Particle");
uiDefMenuBut(block, view3d_particlemenu, NULL, "Particle", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else {
if (ob && (ob->flag & OB_POSEMODE)) {
xmax= GetButStringLength("Pose");
uiDefPulldownBut(block, view3d_pose_armaturemenu, NULL, "Pose", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
else {
xmax= GetButStringLength("Object");
uiDefMenuBut(block, view3d_edit_objectmenu, NULL, "Object", xco,yco, xmax-3, 20, "");
xco+= xmax;
}
}
*xcoord= xco;
}
static int view3d_layer_icon(int but_lay, int ob_lay, int used_lay)
{
if (but_lay & ob_lay)
return ICON_LAYER_ACTIVE;
else if (but_lay & used_lay)
return ICON_LAYER_USED;
else
return ICON_BLANK1;
}
static void header_xco_step(ARegion *ar, int *xco, int *yco, int *maxco, int step)
{
*xco += step;
if(*maxco < *xco) *maxco = *xco;
if(ar->winy > *yco + 44) {
if(*xco > ar->winrct.xmax) {
*xco= 8;
*yco+= 22;
}
}
}
void uiTemplateHeader3D(uiLayout *layout, struct bContext *C)
{
ARegion *ar= CTX_wm_region(C);
ScrArea *sa= CTX_wm_area(C);
View3D *v3d= sa->spacedata.first;
Scene *scene= CTX_data_scene(C);
ToolSettings *ts= CTX_data_tool_settings(C);
Object *ob= OBACT;
Object *obedit = CTX_data_edit_object(C);
uiBlock *block;
int a, xco=0, maxco=0, yco= 0;
block= uiLayoutFreeBlock(layout);
uiBlockSetHandleFunc(block, do_view3d_header_buttons, NULL);
if((sa->flag & HEADER_NO_PULLDOWN)==0)
view3d_header_pulldowns(C, block, ob, &xco, yco);
/* other buttons: */
uiBlockSetEmboss(block, UI_EMBOSS);
/* mode */
v3d->modeselect = V3D_OBJECTMODE_SEL;
if (obedit) v3d->modeselect = V3D_EDITMODE_SEL;
else if(ob && (ob->flag & OB_POSEMODE)) v3d->modeselect = V3D_POSEMODE_SEL;
else if (G.f & G_SCULPTMODE) v3d->modeselect = V3D_SCULPTMODE_SEL;
else if (G.f & G_WEIGHTPAINT) v3d->modeselect = V3D_WEIGHTPAINTMODE_SEL;
else if (G.f & G_VERTEXPAINT) v3d->modeselect = V3D_VERTEXPAINTMODE_SEL;
else if (G.f & G_TEXTUREPAINT) v3d->modeselect = V3D_TEXTUREPAINTMODE_SEL;
/*else if(G.f & G_FACESELECT) v3d->modeselect = V3D_FACESELECTMODE_SEL;*/
else if(G.f & G_PARTICLEEDIT) v3d->modeselect = V3D_PARTICLEEDITMODE_SEL;
v3d->flag &= ~V3D_MODE;
/* not sure what the v3d->flag is useful for now... modeselect is confusing */
if(obedit) v3d->flag |= V3D_EDITMODE;
if(ob && (ob->flag & OB_POSEMODE)) v3d->flag |= V3D_POSEMODE;
if(G.f & G_VERTEXPAINT) v3d->flag |= V3D_VERTEXPAINT;
if(G.f & G_WEIGHTPAINT) v3d->flag |= V3D_WEIGHTPAINT;
if (G.f & G_TEXTUREPAINT) v3d->flag |= V3D_TEXTUREPAINT;
if(FACESEL_PAINT_TEST) v3d->flag |= V3D_FACESELECT;
uiDefIconTextButS(block, MENU, B_MODESELECT, (v3d->modeselect),view3d_modeselect_pup(scene) ,
xco,yco,126,20, &(v3d->modeselect), 0, 0, 0, 0, "Mode (Hotkeys: Tab, V, Ctrl Tab)");
header_xco_step(ar, &xco, &yco, &maxco, 126+8);
/* DRAWTYPE */
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_BBOX, drawtype_pup(), xco,yco,XIC+10,YIC, &(v3d->drawtype), 1.0, 5.0, 0, 0, "Viewport Shading (Hotkeys: Z, Shift Z, Alt Z)");
header_xco_step(ar, &xco, &yco, &maxco, XIC+18);
uiBlockBeginAlign(block);
if(retopo_mesh_paint_check()) {
void *rpd= NULL; // XXX RetopoPaintData *rpd= get_retopo_paint_data();
if(rpd) {
ToolSettings *ts= scene->toolsettings;
uiDefButC(block,ROW,B_REDR,"Pen",xco,yco,40,20,&ts->retopo_paint_tool,6.0,RETOPO_PEN,0,0,"");
xco+= 40;
uiDefButC(block,ROW,B_REDR,"Line",xco,yco,40,20,&ts->retopo_paint_tool,6.0,RETOPO_LINE,0,0,"");
xco+= 40;
uiDefButC(block,ROW,B_REDR,"Ellipse",xco,yco,60,20,&ts->retopo_paint_tool,6.0,RETOPO_ELLIPSE,0,0,"");
xco+= 65;
uiBlockBeginAlign(block);
if(ts->retopo_paint_tool == RETOPO_PEN) {
uiDefButC(block,TOG,B_NOP,"Hotspot",xco,yco,60,20, &ts->retopo_hotspot, 0,0,0,0,"Show hotspots at line ends to allow line continuation");
xco+= 80;
}
else if(ts->retopo_paint_tool == RETOPO_LINE) {
uiDefButC(block,NUM,B_NOP,"LineDiv",xco,yco,80,20,&ts->line_div,1,50,0,0,"Subdivisions per retopo line");
xco+= 80;
}
else if(ts->retopo_paint_tool == RETOPO_ELLIPSE) {
uiDefButC(block,NUM,B_NOP,"EllDiv",xco,yco,80,20,&ts->ellipse_div,3,50,0,0,"Subdivisions per retopo ellipse");
xco+= 80;
}
header_xco_step(ar, &xco, &yco, &maxco, 5);
uiBlockEndAlign(block);
}
} else {
if (obedit==NULL && (G.f & (G_VERTEXPAINT|G_WEIGHTPAINT|G_TEXTUREPAINT))) {
uiDefIconButBitI(block, TOG, G_FACESELECT, B_VIEW_BUTSEDIT, ICON_FACESEL_HLT,xco,yco,XIC,YIC, &G.f, 0, 0, 0, 0, "Painting Mask (FKey)");
header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
} else {
/* Manipulators aren't used in weight paint mode */
char *str_menu;
uiDefIconTextButS(block, ICONTEXTROW,B_AROUND, ICON_ROTATE, around_pup(C), xco,yco,XIC+10,YIC, &(v3d->around), 0, 3.0, 0, 0, "Rotation/Scaling Pivot (Hotkeys: Comma, Shift Comma, Period, Ctrl Period, Alt Period)");
xco+= XIC+10;
uiDefIconButBitS(block, TOG, V3D_ALIGN, B_AROUND, ICON_ALIGN,
xco,yco,XIC,YIC,
&v3d->flag, 0, 0, 0, 0, "Move object centers only");
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
uiBlockBeginAlign(block);
/* NDOF */
if (G.ndofdevice ==0 ) {
uiDefIconTextButC(block, ICONTEXTROW,B_NDOF, ICON_NDOF_TURN, ndof_pup(), xco,yco,XIC+10,YIC, &(v3d->ndofmode), 0, 3.0, 0, 0, "Ndof mode");
xco+= XIC+10;
uiDefIconButC(block, TOG, B_NDOF, ICON_NDOF_DOM,
xco,yco,XIC,YIC,
&v3d->ndoffilter, 0, 1, 0, 0, "dominant axis");
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC+8);
}
uiBlockEndAlign(block);
/* Transform widget / manipulators */
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, V3D_USE_MANIPULATOR, B_REDR, ICON_MANIPUL,xco,yco,XIC,YIC, &v3d->twflag, 0, 0, 0, 0, "Use 3d transform manipulator (Ctrl Space)");
xco+= XIC;
if(v3d->twflag & V3D_USE_MANIPULATOR) {
uiDefIconButBitS(block, TOG, V3D_MANIP_TRANSLATE, B_MAN_TRANS, ICON_MAN_TRANS, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Translate manipulator mode (Ctrl Alt G)");
xco+= XIC;
uiDefIconButBitS(block, TOG, V3D_MANIP_ROTATE, B_MAN_ROT, ICON_MAN_ROT, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Rotate manipulator mode (Ctrl Alt R)");
xco+= XIC;
uiDefIconButBitS(block, TOG, V3D_MANIP_SCALE, B_MAN_SCALE, ICON_MAN_SCALE, xco,yco,XIC,YIC, &v3d->twtype, 1.0, 0.0, 0, 0, "Scale manipulator mode (Ctrl Alt S)");
xco+= XIC;
}
if (v3d->twmode > (BIF_countTransformOrientation(C) - 1) + V3D_MANIP_CUSTOM) {
v3d->twmode = 0;
}
str_menu = BIF_menustringTransformOrientation(C, "Orientation");
uiDefButS(block, MENU, B_MAN_MODE, str_menu,xco,yco,70,YIC, &v3d->twmode, 0, 0, 0, 0, "Transform Orientation (ALT+Space)");
MEM_freeN(str_menu);
header_xco_step(ar, &xco, &yco, &maxco, 78);
uiBlockEndAlign(block);
}
/* LAYERS */
if(obedit==NULL && v3d->localview==0) {
int ob_lay = ob ? ob->lay : 0;
uiBlockBeginAlign(block);
for(a=0; a<5; a++) {
uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco+(short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
}
for(a=0; a<5; a++) {
uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco, XIC/2, (YIC)/2, &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
}
xco+= 5;
uiBlockBeginAlign(block);
for(a=5; a<10; a++) {
uiDefIconButBitI(block, TOG, 1<<a, B_LAY+a, view3d_layer_icon(1<<a, ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco+(short)(YIC/2),(short)(XIC/2),(short)(YIC/2), &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
}
for(a=5; a<10; a++) {
uiDefIconButBitI(block, TOG, 1<<(a+10), B_LAY+10+a, view3d_layer_icon(1<<(a+10), ob_lay, v3d->lay_used), (short)(xco+a*(XIC/2)), yco, XIC/2, (YIC)/2, &(v3d->lay), 0, 0, 0, 0, "Toggles Layer visibility (Alt Num, Alt Shift Num)");
}
uiBlockEndAlign(block);
xco+= (a-2)*(XIC/2)+3;
/* LOCK */
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
uiDefIconButS(block, ICONTOG, B_SCENELOCK, ICON_LOCKVIEW_OFF, xco+=XIC,yco,XIC,YIC, &(v3d->scenelock), 0, 0, 0, 0, "Locks Active Camera and layers to Scene (Ctrl `)");
header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
}
/* proportional falloff */
if((obedit && (obedit->type == OB_MESH || obedit->type == OB_CURVE || obedit->type == OB_SURF || obedit->type == OB_LATTICE)) || G.f & G_PARTICLEEDIT) {
uiBlockBeginAlign(block);
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_PROP_OFF, "Proportional %t|Off %x0|On %x1|Connected %x2", xco,yco,XIC+10,YIC, &(ts->proportional), 0, 1.0, 0, 0, "Proportional Edit Falloff (Hotkeys: O, Alt O) ");
xco+= XIC+10;
if(ts->proportional) {
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SMOOTHCURVE, propfalloff_pup(), xco,yco,XIC+10,YIC, &(ts->prop_mode), 0.0, 0.0, 0, 0, "Proportional Edit Falloff (Hotkey: Shift O) ");
xco+= XIC+10;
}
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC+10);
}
/* Snap */
if (BIF_snappingSupported(obedit)) {
uiBlockBeginAlign(block);
if (ts->snap_flag & SCE_SNAP) {
uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEO,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)");
xco+= XIC;
uiDefIconButBitS(block, TOG, SCE_SNAP_ROTATE, B_REDR, ICON_SNAP_NORMAL,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Align rotation with the snapping target");
xco+= XIC;
if (ts->snap_mode == SCE_SNAP_MODE_VOLUME) {
uiDefIconButBitS(block, TOG, SCE_SNAP_PEEL_OBJECT, B_REDR, ICON_SNAP_PEEL_OBJECT,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Consider objects as whole when finding volume center");
xco+= XIC;
}
uiDefIconTextButS(block, ICONTEXTROW,B_REDR, ICON_SNAP_VERTEX, snapmode_pup(), xco,yco,XIC+10,YIC, &(ts->snap_mode), 0.0, 0.0, 0, 0, "Snapping mode");
xco+= XIC;
uiDefButS(block, MENU, B_NOP, "Snap Mode%t|Closest%x0|Center%x1|Median%x2|Active%x3",xco,yco,70,YIC, &ts->snap_target, 0, 0, 0, 0, "Snap Target Mode");
xco+= XIC+70;
} else {
uiDefIconButBitS(block, TOG, SCE_SNAP, B_REDR, ICON_SNAP_GEAR,xco,yco,XIC,YIC, &ts->snap_flag, 0, 0, 0, 0, "Snap while Ctrl is held during transform (Shift Tab)");
xco+= XIC;
}
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, 10);
}
/* selection modus */
if(obedit && (obedit->type == OB_MESH)) {
EditMesh *em= BKE_mesh_get_editmesh((Mesh *)obedit->data);
uiBlockBeginAlign(block);
uiDefIconButBitS(block, TOG, SCE_SELECT_VERTEX, B_SEL_VERT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Vertex select mode (Ctrl Tab 1)");
xco+= XIC;
uiDefIconButBitS(block, TOG, SCE_SELECT_EDGE, B_SEL_EDGE, ICON_EDGESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Edge select mode (Ctrl Tab 2)");
xco+= XIC;
uiDefIconButBitS(block, TOG, SCE_SELECT_FACE, B_SEL_FACE, ICON_FACESEL, xco,yco,XIC,YIC, &em->selectmode, 1.0, 0.0, 0, 0, "Face select mode (Ctrl Tab 3)");
xco+= XIC;
uiBlockEndAlign(block);
if(v3d->drawtype > OB_WIRE) {
uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Occlude background geometry");
xco+= XIC;
}
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
BKE_mesh_end_editmesh(obedit->data, em);
}
else if(G.f & G_PARTICLEEDIT) {
uiBlockBeginAlign(block);
uiDefIconButBitI(block, TOG, SCE_SELECT_PATH, B_SEL_PATH, ICON_EDGESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Path edit mode");
xco+= XIC;
uiDefIconButBitI(block, TOG, SCE_SELECT_POINT, B_SEL_POINT, ICON_VERTEXSEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Point select mode");
xco+= XIC;
uiDefIconButBitI(block, TOG, SCE_SELECT_END, B_SEL_END, ICON_FACESEL, xco,yco,XIC,YIC, &ts->particle.selectmode, 1.0, 0.0, 0, 0, "Tip select mode");
xco+= XIC;
uiBlockEndAlign(block);
if(v3d->drawtype > OB_WIRE) {
uiDefIconButBitS(block, TOG, V3D_ZBUF_SELECT, B_REDR, ICON_ORTHO, xco,yco,XIC,YIC, &v3d->flag, 1.0, 0.0, 0, 0, "Limit selection to visible (clipped with depth buffer)");
xco+= XIC;
}
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
}
2009-02-18 04:36:07 +00:00
uiDefIconBut(block, BUT, B_VIEWRENDER, ICON_SCENE, xco,yco,XIC,YIC, NULL, 0, 1.0, 0, 0, "Render this window (Ctrl Click for anim)");
if (ob && (ob->flag & OB_POSEMODE)) {
xco+= XIC/2;
uiBlockBeginAlign(block);
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
uiDefIconBut(block, BUT, B_ACTCOPY, ICON_COPYDOWN,
xco,yco,XIC,YIC, 0, 0, 0, 0, 0,
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
"Copies the current pose to the buffer");
uiBlockSetButLock(block, object_data_is_libdata(ob), "Can't edit external libdata");
xco+= XIC;
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
uiDefIconBut(block, BUT, B_ACTPASTE, ICON_PASTEDOWN,
xco,yco,XIC,YIC, 0, 0, 0, 0, 0,
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
"Pastes the pose from the buffer");
xco+= XIC;
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
uiDefIconBut(block, BUT, B_ACTPASTEFLIP, ICON_PASTEFLIPDOWN,
xco,yco,XIC,YIC, 0, 0, 0, 0, 0,
2.5 - Reworked the icon system a bit * After several hours of manual dragging and typing the icon file is now enlarged and completely reorganised logically, rather than scattered throughout. This should provide a lot more room for growth, and is a lot easier to work with (also allowing more space for toggle buttons that require two icon slots next to each other). The icon grid has now 25 x 24 icons - hopefully this might last us for a couple more years :) Some of the naming of icon defines is a bit ancient and can be cleaned up a bit further. Other devs, if when bringing spaces back, it's finding the wrong icon, or missing a define, try and look to see if it's already existing in the new icon file, or drop me a note and I'll fix it up. Note: after these changes, older custom blender 2.4 icon files won't work and will need to be updated to the new layout. * Enlarged the icons themselves from 15x16 pixels to 16x16 pixels (icon designer request). This is a more standard size, and is easier to fit stuff in proportionally. * Added a bunch more of jendrzych's icons that weren't added previously since there wasn't space in the icon file (including a few more modifier icons) * Tweaked the outliner somewhat, so that instead of just showing a generic 'object' icon for all objects, it shows 'object type' icons, per object type. This makes the outliner a lot more useful for browsing at a glance - a huge row of identical 'object' icons doesn't really give much useful information. See here: http://mke3.net/blender/devel/2.5/outliner_obtypes.png
2008-12-28 07:39:23 +00:00
"Pastes the mirrored pose from the buffer");
uiBlockEndAlign(block);
header_xco_step(ar, &xco, &yco, &maxco, XIC);
}
}
/* always as last */
UI_view2d_totRect_set(&ar->v2d, maxco+XIC+80, ar->v2d.tot.ymax-ar->v2d.tot.ymin);
uiEndBlock(C, block);
uiDrawBlock(C, block);
}