2.5
- Ported over view3d header buttons. Most of the options don't work :) but some do! - Fixed makefiles for new animation module - added icon definitions in resources to match current trunk.
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@@ -251,6 +251,7 @@ PULIB += $(OCGDIR)/blender/ed_outliner/libed_outliner.a
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PULIB += $(OCGDIR)/blender/ed_time/libed_time.a
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PULIB += $(OCGDIR)/blender/ed_view3d/libed_view3d.a
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PULIB += $(OCGDIR)/blender/ed_interface/libed_interface.a
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PULIB += $(OCGDIR)/blender/ed_animation/libed_animation.a
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PULIB += $(OCGDIR)/blender/ed_util/libed_util.a
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PULIB += $(OCGDIR)/blender/ed_datafiles/libed_datafiles.a
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PULIB += $(OCGDIR)/blender/ed_screen/libed_screen.a
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@@ -29,6 +29,6 @@
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# Bounces make to subdirectories.
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SOURCEDIR = source/blender/editors
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DIRS = datafiles screen space_outliner space_time space_view3d interface util space_api space_ipo space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
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DIRS = animation datafiles screen space_outliner space_time space_view3d interface util space_api space_ipo space_image space_node space_buttons space_info space_file space_sound space_action space_nla space_script space_text space_sequencer
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include nan_subdirs.mk
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@@ -84,11 +84,11 @@ typedef enum {
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ICON_SHORTDISPLAY,
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ICON_TRIA_DOWN,
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ICON_TRIA_RIGHT,
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ICON_BLANK7,
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ICON_BLANK8,
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ICON_BLANK9,
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ICON_BLANK10,
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ICON_NDOF_TURN,
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ICON_NDOF_FLY,
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ICON_NDOF_TRANS,
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ICON_NDOF_DOM,
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ICON_VIEW_AXIS_ALL,
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ICON_VIEW_AXIS_NONE,
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ICON_VIEW_AXIS_NONE2,
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@@ -269,8 +269,8 @@ typedef enum {
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ICON_WINDOW_WINDOW,
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ICON_PANEL_CLOSE,
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ICON_PHYSICS,
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ICON_BLANK36,
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ICON_BLANK37,
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ICON_LAYER_USED,
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ICON_LAYER_ACTIVE,
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ICON_BLANK38,
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ICON_BLENDER,
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@@ -296,7 +296,7 @@ typedef enum {
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ICON_ARMATURE_DEHLT,
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ICON_SNAP_GEAR,
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ICON_SNAP_GEO,
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ICON_BLANK41,
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ICON_SNAP_NORMAL,
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ICON_BLANK42,
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ICON_SMOOTHCURVE,
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File diff suppressed because it is too large
Load Diff
@@ -141,6 +141,8 @@ void WM_init(bContext *C)
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GPU_extensions_init();
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G.ndofdevice = -1; /* XXX bad initializer, needs set otherwise buttons show! */
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read_Blog();
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BLI_strncpy(G.lib, G.sce, FILE_MAX);
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}
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