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blender-archive/source/blender/bmesh/tools/bmesh_decimate_dissolve.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* Contributor(s): Campbell Barton
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file blender/bmesh/tools/bmesh_decimate_dissolve.c
* \ingroup bmesh
*
* BMesh decimator that dissolves flat areas into polygons (ngons).
*/
#include "MEM_guardedalloc.h"
#include "BLI_math.h"
#include "BLI_heap.h"
#include "bmesh.h"
#include "bmesh_decimate.h" /* own include */
#define COST_INVALID FLT_MAX
/* multiply vertex edge angle by face angle
* this means we are not left with sharp corners between _almost_ planer faces
* convert angles [0-PI/2] -> [0-1], multiply together, then convert back to radians. */
static float bm_vert_edge_face_angle(BMVert *v)
{
#define UNIT_TO_ANGLE DEG2RADF(90.0f)
#define ANGLE_TO_UNIT (1.0f / UNIT_TO_ANGLE)
const float angle = BM_vert_calc_edge_angle(v);
/* note: could be either edge, it doesn't matter */
if (v->e && BM_edge_is_manifold(v->e)) {
return ((angle * ANGLE_TO_UNIT) * (BM_edge_calc_face_angle(v->e) * ANGLE_TO_UNIT)) * UNIT_TO_ANGLE;
}
else {
return angle;
}
#undef UNIT_TO_ANGLE
#undef ANGLE_TO_UNIT
}
static float bm_edge_calc_dissolve_error(const BMEdge *e, const BMO_Delimit delimit)
{
const bool is_contig = BM_edge_is_contiguous(e);
float angle;
if (!BM_edge_is_manifold(e)) {
goto fail;
}
if ((delimit & BMO_DELIM_SEAM) &&
(BM_elem_flag_test(e, BM_ELEM_SEAM)))
{
goto fail;
}
if ((delimit & BMO_DELIM_MATERIAL) &&
(e->l->f->mat_nr != e->l->radial_next->f->mat_nr))
{
goto fail;
}
if ((delimit & BMO_DELIM_NORMAL) &&
(is_contig == false))
{
goto fail;
}
angle = BM_edge_calc_face_angle(e);
if (is_contig == false) {
angle = (float)M_PI - angle;
}
return angle;
fail:
return COST_INVALID;
}
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void BM_mesh_decimate_dissolve_ex(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
const BMO_Delimit delimit,
BMVert **vinput_arr, const int vinput_len,
BMEdge **einput_arr, const int einput_len,
const short oflag_out)
{
const int eheap_table_len = do_dissolve_boundaries ? einput_len : max_ii(einput_len, vinput_len);
void *_heap_table = MEM_mallocN(sizeof(HeapNode *) * eheap_table_len, __func__);
int i;
/* --- first edges --- */
if (1) {
BMEdge **earray;
Heap *eheap;
HeapNode **eheap_table = _heap_table;
HeapNode *enode_top;
int *vert_reverse_lookup;
BMIter iter;
BMEdge *e_iter;
/* --- setup heap --- */
eheap = BLI_heap_new_ex(einput_len);
eheap_table = _heap_table;
/* wire -> tag */
BM_ITER_MESH (e_iter, &iter, bm, BM_EDGES_OF_MESH) {
BM_elem_flag_set(e_iter, BM_ELEM_TAG, BM_edge_is_wire(e_iter));
BM_elem_index_set(e_iter, -1); /* set dirty */
}
bm->elem_index_dirty |= BM_EDGE;
/* build heap */
for (i = 0; i < einput_len; i++) {
BMEdge *e = einput_arr[i];
const float cost = bm_edge_calc_dissolve_error(e, delimit);
eheap_table[i] = BLI_heap_insert(eheap, cost, e);
BM_elem_index_set(e, i); /* set dirty */
}
while ((BLI_heap_is_empty(eheap) == false) &&
(BLI_heap_node_value((enode_top = BLI_heap_top(eheap))) < angle_limit))
{
BMFace *f_new = NULL;
BMEdge *e;
e = BLI_heap_node_ptr(enode_top);
i = BM_elem_index_get(e);
if (BM_edge_is_manifold(e)) {
f_new = BM_faces_join_pair(bm, e->l->f,
e->l->radial_next->f, e,
false); /* join faces */
if (f_new) {
BMLoop *l_first, *l_iter;
BLI_heap_remove(eheap, enode_top);
eheap_table[i] = NULL;
/* update normal */
BM_face_normal_update(f_new);
if (oflag_out) {
BMO_elem_flag_enable(bm, f_new, oflag_out);
}
/* re-calculate costs */
l_iter = l_first = BM_FACE_FIRST_LOOP(f_new);
do {
const int j = BM_elem_index_get(l_iter->e);
if (j != -1 && eheap_table[j]) {
const float cost = bm_edge_calc_dissolve_error(l_iter->e, delimit);
BLI_heap_remove(eheap, eheap_table[j]);
eheap_table[j] = BLI_heap_insert(eheap, cost, l_iter->e);
}
} while ((l_iter = l_iter->next) != l_first);
}
else {
BMO_error_clear(bm);
}
}
if (UNLIKELY(f_new == NULL)) {
BLI_heap_remove(eheap, enode_top);
eheap_table[i] = BLI_heap_insert(eheap, COST_INVALID, e);
}
}
/* prepare for cleanup */
BM_mesh_elem_index_ensure(bm, BM_VERT);
vert_reverse_lookup = MEM_mallocN(sizeof(int) * bm->totvert, __func__);
fill_vn_i(vert_reverse_lookup, bm->totvert, -1);
for (i = 0; i < vinput_len; i++) {
BMVert *v = vinput_arr[i];
vert_reverse_lookup[BM_elem_index_get(v)] = i;
}
/* --- cleanup --- */
earray = MEM_mallocN(sizeof(BMEdge *) * bm->totedge, __func__);
BM_ITER_MESH_INDEX (e_iter, &iter, bm, BM_EDGES_OF_MESH, i) {
earray[i] = e_iter;
}
/* remove all edges/verts left behind from dissolving, NULL'ing the vertex array so we dont re-use */
for (i = bm->totedge - 1; i != -1; i--) {
e_iter = earray[i];
if (BM_edge_is_wire(e_iter) && (BM_elem_flag_test(e_iter, BM_ELEM_TAG) == false)) {
/* edge has become wire */
int vidx_reverse;
BMVert *v1 = e_iter->v1;
BMVert *v2 = e_iter->v2;
BM_edge_kill(bm, e_iter);
if (v1->e == NULL) {
vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v1)];
if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL;
BM_vert_kill(bm, v1);
}
if (v2->e == NULL) {
vidx_reverse = vert_reverse_lookup[BM_elem_index_get(v2)];
if (vidx_reverse != -1) vinput_arr[vidx_reverse] = NULL;
BM_vert_kill(bm, v2);
}
}
}
MEM_freeN(vert_reverse_lookup);
MEM_freeN(earray);
BLI_heap_free(eheap, NULL);
}
/* --- second verts --- */
if (do_dissolve_boundaries) {
/* simple version of the branch below, since we will dissolve _all_ verts that use 2 edges */
for (i = 0; i < vinput_len; i++) {
BMVert *v = vinput_arr[i];
if (LIKELY(v != NULL) &&
BM_vert_edge_count(v) == 2)
{
BM_vert_collapse_edge(bm, v->e, v, true, true); /* join edges */
}
}
}
else {
Heap *vheap;
HeapNode **vheap_table = _heap_table;
HeapNode *vnode_top;
BMVert *v_iter;
BMIter iter;
BM_ITER_MESH (v_iter, &iter, bm, BM_VERTS_OF_MESH) {
BM_elem_index_set(v_iter, -1); /* set dirty */
}
bm->elem_index_dirty |= BM_VERT;
vheap = BLI_heap_new_ex(vinput_len);
for (i = 0; i < vinput_len; i++) {
BMVert *v = vinput_arr[i];
if (LIKELY(v != NULL)) {
const float cost = bm_vert_edge_face_angle(v);
vheap_table[i] = BLI_heap_insert(vheap, cost, v);
BM_elem_index_set(v, i); /* set dirty */
}
}
while ((BLI_heap_is_empty(vheap) == false) &&
(BLI_heap_node_value((vnode_top = BLI_heap_top(vheap))) < angle_limit))
{
BMEdge *e_new = NULL;
BMVert *v;
v = BLI_heap_node_ptr(vnode_top);
i = BM_elem_index_get(v);
if (BM_vert_edge_count(v) == 2) {
e_new = BM_vert_collapse_edge(bm, v->e, v, true, true); /* join edges */
if (e_new) {
BLI_heap_remove(vheap, vnode_top);
vheap_table[i] = NULL;
/* update normal */
if (e_new->l) {
BMLoop *l_first, *l_iter;
l_iter = l_first = e_new->l;
do {
BM_face_normal_update(l_iter->f);
} while ((l_iter = l_iter->radial_next) != l_first);
}
/* re-calculate costs */
2013-08-17 08:21:40 +00:00
BM_ITER_ELEM (v_iter, &iter, e_new, BM_VERTS_OF_EDGE) {
const int j = BM_elem_index_get(v_iter);
if (j != -1 && vheap_table[j]) {
const float cost = bm_vert_edge_face_angle(v_iter);
BLI_heap_remove(vheap, vheap_table[j]);
vheap_table[j] = BLI_heap_insert(vheap, cost, v_iter);
}
}
}
}
if (UNLIKELY(e_new == NULL)) {
BLI_heap_remove(vheap, vnode_top);
vheap_table[i] = BLI_heap_insert(vheap, COST_INVALID, v);
}
}
BLI_heap_free(vheap, NULL);
}
MEM_freeN(_heap_table);
}
void BM_mesh_decimate_dissolve(BMesh *bm, const float angle_limit, const bool do_dissolve_boundaries,
const BMO_Delimit delimit)
{
int vinput_len;
int einput_len;
BMVert **vinput_arr = BM_iter_as_arrayN(bm, BM_VERTS_OF_MESH, NULL, &vinput_len, NULL, 0);
BMEdge **einput_arr = BM_iter_as_arrayN(bm, BM_EDGES_OF_MESH, NULL, &einput_len, NULL, 0);
BM_mesh_decimate_dissolve_ex(bm, angle_limit, do_dissolve_boundaries,
delimit,
vinput_arr, vinput_len,
einput_arr, einput_len,
0);
MEM_freeN(vinput_arr);
MEM_freeN(einput_arr);
}