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blender-archive/source/blender/draw/intern/draw_cache_impl_mesh.c

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/*
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2017 by Blender Foundation.
* All rights reserved.
*
* Contributor(s): Blender Foundation, Mike Erwin, Dalai Felinto
*
* ***** END GPL LICENSE BLOCK *****
*/
/** \file draw_cache_impl_mesh.c
* \ingroup draw
*
* \brief Mesh API for render engines
*/
#include "MEM_guardedalloc.h"
#include "BLI_utildefines.h"
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#include "BLI_math_vector.h"
#include "BLI_string.h"
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#include "DNA_mesh_types.h"
#include "DNA_meshdata_types.h"
#include "DNA_object_types.h"
#include "BKE_customdata.h"
#include "BKE_deform.h"
#include "BKE_DerivedMesh.h"
#include "BKE_editmesh.h"
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#include "BKE_editmesh_tangent.h"
#include "BKE_mesh.h"
#include "BKE_texture.h"
#include "bmesh.h"
#include "GPU_batch.h"
#include "GPU_draw.h"
#include "draw_cache_impl.h" /* own include */
static void mesh_batch_cache_clear(Mesh *me);
/* ---------------------------------------------------------------------- */
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/** \name Mesh/BMesh Interface (direct access to basic data).
* \{ */
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static int mesh_render_verts_len_get(Mesh *me)
{
return me->edit_btmesh ? me->edit_btmesh->bm->totvert : me->totvert;
}
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static int mesh_render_edges_len_get(Mesh *me)
{
return me->edit_btmesh ? me->edit_btmesh->bm->totedge : me->totedge;
}
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static int mesh_render_looptri_len_get(Mesh *me)
{
return me->edit_btmesh ? me->edit_btmesh->tottri : poly_to_tri_count(me->totpoly, me->totloop);
}
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static int mesh_render_polys_len_get(Mesh *me)
{
return me->edit_btmesh ? me->edit_btmesh->bm->totface : me->totpoly;
}
static int mesh_render_mat_len_get(Mesh *me)
{
return MAX2(1, me->totcol);
}
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static int UNUSED_FUNCTION(mesh_render_loops_len_get)(Mesh *me)
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{
return me->edit_btmesh ? me->edit_btmesh->bm->totloop : me->totloop;
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}
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/** \} */
/* ---------------------------------------------------------------------- */
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/** \name Mesh/BMesh Interface (indirect, partially cached access to complex data).
* \{ */
typedef struct EdgeAdjacentPolys {
int count;
int face_index[2];
} EdgeAdjacentPolys;
typedef struct EdgeDrawAttr {
unsigned char v_flag;
unsigned char e_flag;
unsigned char crease;
unsigned char bweight;
} EdgeDrawAttr;
typedef struct MeshRenderData {
int types;
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int vert_len;
int edge_len;
int tri_len;
int loop_len;
int poly_len;
int mat_len;
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int loose_vert_len;
int loose_edge_len;
BMEditMesh *edit_bmesh;
MVert *mvert;
MEdge *medge;
MLoop *mloop;
MPoly *mpoly;
float (*orco)[3];
MDeformVert *dvert;
MLoopUV *mloopuv;
MLoopCol *mloopcol;
/* CustomData 'cd' cache for efficient access. */
struct {
struct {
MLoopUV **uv;
int uv_len;
int uv_active;
MLoopCol **vcol;
int vcol_len;
int vcol_active;
float (**tangent)[4];
int tangent_active;
bool *auto_vcol;
} layers;
/* Custom-data offsets (only needed for BMesh access) */
struct {
int crease;
int bweight;
int *uv;
int *vcol;
} offset;
struct {
char (*auto_mix)[32];
char (*uv)[32];
char (*vcol)[32];
char (*tangent)[32];
} uuid;
/* for certain cases we need an output loop-data storage (bmesh tangents) */
struct {
CustomData ldata;
/* grr, special case variable (use in place of 'dm->tangent_mask') */
char tangent_mask;
} output;
} cd;
BMVert *eve_act;
BMEdge *eed_act;
BMFace *efa_act;
/* Data created on-demand (usually not for bmesh-based data). */
EdgeAdjacentPolys *edges_adjacent_polys;
MLoopTri *mlooptri;
int *loose_edges;
int *loose_verts;
float (*poly_normals)[3];
float (*vert_weight_color)[3];
char (*vert_color)[3];
short (*poly_normals_short)[3];
short (*vert_normals_short)[3];
bool *edge_select_bool;
} MeshRenderData;
enum {
MR_DATATYPE_VERT = 1 << 0,
MR_DATATYPE_EDGE = 1 << 1,
MR_DATATYPE_LOOPTRI = 1 << 2,
MR_DATATYPE_LOOP = 1 << 3,
MR_DATATYPE_POLY = 1 << 4,
MR_DATATYPE_OVERLAY = 1 << 5,
MR_DATATYPE_SHADING = 1 << 6,
MR_DATATYPE_DVERT = 1 << 7,
MR_DATATYPE_LOOPCOL = 1 << 8,
MR_DATATYPE_LOOPUV = 1 << 9,
};
/**
* These functions look like they would be slow but they will typically return true on the first iteration.
* Only false when all attached elements are hidden.
*/
static bool bm_vert_has_visible_edge(const BMVert *v)
{
const BMEdge *e_iter, *e_first;
e_iter = e_first = v->e;
do {
if (!BM_elem_flag_test(e_iter, BM_ELEM_HIDDEN)) {
return true;
}
} while ((e_iter = BM_DISK_EDGE_NEXT(e_iter, v)) != e_first);
return false;
}
static bool bm_edge_has_visible_face(const BMEdge *e)
{
const BMLoop *l_iter, *l_first;
l_iter = l_first = e->l;
do {
if (!BM_elem_flag_test(l_iter->f, BM_ELEM_HIDDEN)) {
return true;
}
} while ((l_iter = l_iter->radial_next) != l_first);
return false;
}
static MeshRenderData *mesh_render_data_create(Mesh *me, const int types)
{
MeshRenderData *rdata = MEM_callocN(sizeof(*rdata), __func__);
rdata->types = types;
rdata->mat_len = mesh_render_mat_len_get(me);
CustomData_reset(&rdata->cd.output.ldata);
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if (me->edit_btmesh) {
BMEditMesh *embm = me->edit_btmesh;
BMesh *bm = embm->bm;
rdata->edit_bmesh = embm;
int bm_ensure_types = 0;
if (types & (MR_DATATYPE_VERT)) {
rdata->vert_len = bm->totvert;
bm_ensure_types |= BM_VERT;
}
if (types & (MR_DATATYPE_EDGE)) {
rdata->edge_len = bm->totedge;
bm_ensure_types |= BM_EDGE;
}
if (types & MR_DATATYPE_LOOPTRI) {
BKE_editmesh_tessface_calc(embm);
rdata->tri_len = embm->tottri;
}
if (types & MR_DATATYPE_LOOP) {
rdata->loop_len = bm->totloop;
bm_ensure_types |= BM_LOOP;
}
if (types & MR_DATATYPE_POLY) {
rdata->poly_len = bm->totface;
bm_ensure_types |= BM_FACE;
}
if (types & MR_DATATYPE_OVERLAY) {
rdata->efa_act = BM_mesh_active_face_get(bm, false, true);
rdata->eed_act = BM_mesh_active_edge_get(bm);
rdata->eve_act = BM_mesh_active_vert_get(bm);
rdata->cd.offset.crease = CustomData_get_offset(&bm->edata, CD_CREASE);
rdata->cd.offset.bweight = CustomData_get_offset(&bm->edata, CD_BWEIGHT);
}
if (types & (MR_DATATYPE_DVERT)) {
bm_ensure_types |= BM_VERT;
}
BM_mesh_elem_index_ensure(bm, bm_ensure_types);
BM_mesh_elem_table_ensure(bm, bm_ensure_types & ~BM_LOOP);
if (types & MR_DATATYPE_OVERLAY) {
rdata->loose_vert_len = rdata->loose_edge_len = 0;
int *lverts = rdata->loose_verts = MEM_mallocN(rdata->vert_len * sizeof(int), "Loose Vert");
int *ledges = rdata->loose_edges = MEM_mallocN(rdata->edge_len * sizeof(int), "Loose Edges");
{
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
BMVert **vtable = bm->vtable;
for (int i = 0; i < bm->totvert; i++) {
const BMVert *v = vtable[i];
if (!BM_elem_flag_test(v, BM_ELEM_HIDDEN)) {
/* Loose vert */
if (v->e == NULL || !bm_vert_has_visible_edge(v)) {
lverts[rdata->loose_vert_len++] = i;
}
}
}
}
{
BLI_assert((bm->elem_table_dirty & BM_EDGE) == 0);
BMEdge **etable = bm->etable;
for (int i = 0; i < bm->totedge; i++) {
const BMEdge *e = etable[i];
if (!BM_elem_flag_test(e, BM_ELEM_HIDDEN)) {
/* Loose edge */
if (e->l == NULL || !bm_edge_has_visible_face(e)) {
ledges[rdata->loose_edge_len++] = i;
}
}
}
}
rdata->loose_verts = MEM_reallocN(rdata->loose_verts, rdata->loose_vert_len * sizeof(int));
rdata->loose_edges = MEM_reallocN(rdata->loose_edges, rdata->loose_edge_len * sizeof(int));
}
}
else {
if (types & (MR_DATATYPE_VERT)) {
rdata->vert_len = me->totvert;
rdata->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
}
if (types & (MR_DATATYPE_EDGE)) {
rdata->edge_len = me->totedge;
rdata->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
}
if (types & MR_DATATYPE_LOOPTRI) {
const int tri_len = rdata->tri_len = poly_to_tri_count(me->totpoly, me->totloop);
rdata->mlooptri = MEM_mallocN(sizeof(*rdata->mlooptri) * tri_len, __func__);
BKE_mesh_recalc_looptri(me->mloop, me->mpoly, me->mvert, me->totloop, me->totpoly, rdata->mlooptri);
}
if (types & MR_DATATYPE_LOOP) {
rdata->loop_len = me->totloop;
rdata->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
}
if (types & MR_DATATYPE_POLY) {
rdata->poly_len = me->totpoly;
rdata->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
}
if (types & MR_DATATYPE_DVERT) {
rdata->vert_len = me->totvert;
rdata->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
}
if (types & MR_DATATYPE_LOOPCOL) {
rdata->loop_len = me->totloop;
rdata->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
}
if (types & MR_DATATYPE_LOOPUV) {
rdata->loop_len = me->totloop;
rdata->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
}
}
if (types & MR_DATATYPE_SHADING) {
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CustomData *cd_vdata, *cd_ldata;
if (me->edit_btmesh) {
BMesh *bm = me->edit_btmesh->bm;
cd_vdata = &bm->vdata;
cd_ldata = &bm->ldata;
}
else {
cd_vdata = &me->vdata;
cd_ldata = &me->ldata;
}
rdata->orco = CustomData_get_layer(cd_vdata, CD_ORCO);
/* If orco is not available compute it ourselves */
if (!rdata->orco) {
if (me->edit_btmesh) {
BMesh *bm = me->edit_btmesh->bm;
rdata->orco = MEM_mallocN(sizeof(*rdata->orco) * rdata->vert_len, "orco mesh");
BLI_assert((bm->elem_table_dirty & BM_VERT) == 0);
BMVert **vtable = bm->vtable;
for (int i = 0; i < bm->totvert; i++) {
copy_v3_v3(rdata->orco[i], vtable[i]->co);
}
BKE_mesh_orco_verts_transform(me, rdata->orco, rdata->vert_len, 0);
}
else {
rdata->orco = MEM_mallocN(sizeof(*rdata->orco) * rdata->vert_len, "orco mesh");
MVert *mvert = rdata->mvert;
for (int a = 0; a < rdata->vert_len; a++, mvert++) {
copy_v3_v3(rdata->orco[a], mvert->co);
}
BKE_mesh_orco_verts_transform(me, rdata->orco, rdata->vert_len, 0);
}
}
/* don't access mesh directly, instead use vars taken from BMesh or Mesh */
#define me DONT_USE_THIS
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#ifdef me /* quiet warning */
#endif
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rdata->cd.layers.uv_len = CustomData_number_of_layers(cd_ldata, CD_MLOOPUV);
rdata->cd.layers.vcol_len = CustomData_number_of_layers(cd_ldata, CD_MLOOPCOL);
rdata->cd.layers.uv = MEM_mallocN(sizeof(*rdata->cd.layers.uv) * rdata->cd.layers.uv_len, __func__);
rdata->cd.layers.vcol = MEM_mallocN(sizeof(*rdata->cd.layers.vcol) * rdata->cd.layers.vcol_len, __func__);
rdata->cd.layers.tangent = MEM_mallocN(sizeof(*rdata->cd.layers.tangent) * rdata->cd.layers.uv_len, __func__);
rdata->cd.uuid.uv = MEM_mallocN(sizeof(*rdata->cd.uuid.uv) * rdata->cd.layers.uv_len, __func__);
rdata->cd.uuid.vcol = MEM_mallocN(sizeof(*rdata->cd.uuid.vcol) * rdata->cd.layers.vcol_len, __func__);
rdata->cd.uuid.tangent = MEM_mallocN(sizeof(*rdata->cd.uuid.tangent) * rdata->cd.layers.uv_len, __func__);
rdata->cd.offset.uv = MEM_mallocN(sizeof(*rdata->cd.offset.uv) * rdata->cd.layers.uv_len, __func__);
rdata->cd.offset.vcol = MEM_mallocN(sizeof(*rdata->cd.offset.vcol) * rdata->cd.layers.vcol_len, __func__);
/* Allocate max */
rdata->cd.layers.auto_vcol = MEM_callocN(
sizeof(*rdata->cd.layers.auto_vcol) * rdata->cd.layers.vcol_len, __func__);
rdata->cd.uuid.auto_mix = MEM_mallocN(
sizeof(*rdata->cd.uuid.auto_mix) * (rdata->cd.layers.vcol_len + rdata->cd.layers.uv_len), __func__);
/* XXX FIXME XXX */
/* We use a hash to identify each data layer based on its name.
* Gawain then search for this name in the current shader and bind if it exists.
* NOTE : This is prone to hash collision.
* One solution to hash collision would be to format the cd layer name
* to a safe glsl var name, but without name clash.
* NOTE 2 : Replicate changes to code_generate_vertex_new() in gpu_codegen.c */
for (int i = 0; i < rdata->cd.layers.vcol_len; ++i) {
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const char *name = CustomData_get_layer_name(cd_ldata, CD_MLOOPCOL, i);
unsigned int hash = BLI_ghashutil_strhash_p(name);
BLI_snprintf(rdata->cd.uuid.vcol[i], sizeof(*rdata->cd.uuid.vcol), "c%u", hash);
rdata->cd.layers.vcol[i] = CustomData_get_layer_n(cd_ldata, CD_MLOOPCOL, i);
if (rdata->edit_bmesh) {
rdata->cd.offset.vcol[i] = CustomData_get_n_offset(&rdata->edit_bmesh->bm->ldata, CD_MLOOPCOL, i);
}
/* Gather number of auto layers. */
/* We only do vcols that are not overridden by uvs */
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if (CustomData_get_named_layer_index(cd_ldata, CD_MLOOPUV, name) == -1) {
BLI_snprintf(
rdata->cd.uuid.auto_mix[rdata->cd.layers.uv_len + i],
sizeof(*rdata->cd.uuid.auto_mix), "a%u", hash);
rdata->cd.layers.auto_vcol[i] = true;
}
}
/* Start Fresh */
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CustomData_free_layers(cd_ldata, CD_MLOOPTANGENT, rdata->loop_len);
for (int i = 0; i < rdata->cd.layers.uv_len; ++i) {
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const char *name = CustomData_get_layer_name(cd_ldata, CD_MLOOPUV, i);
unsigned int hash = BLI_ghashutil_strhash_p(name);
{
/* UVs */
BLI_snprintf(rdata->cd.uuid.uv[i], sizeof(*rdata->cd.uuid.uv), "u%u", hash);
rdata->cd.layers.uv[i] = CustomData_get_layer_n(cd_ldata, CD_MLOOPUV, i);
if (rdata->edit_bmesh) {
rdata->cd.offset.uv[i] = CustomData_get_n_offset(&rdata->edit_bmesh->bm->ldata, CD_MLOOPUV, i);
}
BLI_snprintf(rdata->cd.uuid.auto_mix[i], sizeof(*rdata->cd.uuid.auto_mix), "a%u", hash);
}
{
/* Tangents*/
BLI_snprintf(rdata->cd.uuid.tangent[i], sizeof(*rdata->cd.uuid.tangent), "t%u", hash);
if (rdata->edit_bmesh) {
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BMEditMesh *em = rdata->edit_bmesh;
BMesh *bm = em->bm;
if (!CustomData_has_layer(&rdata->cd.output.ldata, CD_MLOOPTANGENT)) {
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bool calc_active_tangent = false;
float (*poly_normals)[3] = rdata->poly_normals;
float (*loop_normals)[3] = CustomData_get_layer(cd_ldata, CD_NORMAL);
char tangent_names[MAX_MTFACE][MAX_NAME];
int tangent_names_len = 0;
for (tangent_names_len = 0; tangent_names_len < rdata->cd.layers.uv_len; tangent_names_len++) {
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BLI_strncpy(
tangent_names[tangent_names_len],
CustomData_get_layer_name(cd_ldata, CD_MLOOPUV, tangent_names_len), MAX_NAME);
}
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BKE_editmesh_loop_tangent_calc(
em, calc_active_tangent,
tangent_names, tangent_names_len,
poly_normals, loop_normals,
rdata->orco,
&rdata->cd.output.ldata, bm->totloop,
&rdata->cd.output.tangent_mask);
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}
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/* note: BKE_editmesh_loop_tangent_calc calculates 'CD_TANGENT',
* not 'CD_MLOOPTANGENT' (as done below). It's OK, they're compatible. */
rdata->cd.layers.tangent[i] = CustomData_get_layer_n(&rdata->cd.output.ldata, CD_TANGENT, i);
BLI_assert(rdata->cd.layers.tangent[i] != NULL);
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/* special case, we don't use offsets here */
}
else {
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#undef me
if (!CustomData_has_layer(cd_ldata, CD_NORMAL)) {
BKE_mesh_calc_normals_split(me);
}
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float (*loopnors)[3] = CustomData_get_layer(cd_ldata, CD_NORMAL);
rdata->cd.layers.tangent[i] = CustomData_add_layer(
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cd_ldata, CD_MLOOPTANGENT, CD_CALLOC, NULL, me->totloop);
CustomData_set_layer_flag(cd_ldata, CD_MLOOPTANGENT, CD_FLAG_TEMPORARY);
BKE_mesh_loop_tangents_ex(me->mvert, me->totvert, me->mloop, rdata->cd.layers.tangent[i],
loopnors, rdata->cd.layers.uv[i], me->totloop, me->mpoly, me->totpoly, NULL);
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#define me DONT_USE_THIS
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#ifdef me /* quiet warning */
#endif
}
}
}
rdata->cd.layers.uv_active = CustomData_get_active_layer_index(
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cd_ldata, CD_MLOOPUV) - CustomData_get_layer_index(cd_ldata, CD_MLOOPUV);
rdata->cd.layers.vcol_active = CustomData_get_active_layer_index(
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cd_ldata, CD_MLOOPCOL) - CustomData_get_layer_index(cd_ldata, CD_MLOOPCOL);
rdata->cd.layers.tangent_active = CustomData_get_active_layer_index(
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cd_ldata, CD_MLOOPTANGENT) - CustomData_get_layer_index(cd_ldata, CD_MLOOPTANGENT);
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#undef me
}
return rdata;
}
static void mesh_render_data_free(MeshRenderData *rdata)
{
MEM_SAFE_FREE(rdata->orco);
MEM_SAFE_FREE(rdata->cd.offset.uv);
MEM_SAFE_FREE(rdata->cd.offset.vcol);
MEM_SAFE_FREE(rdata->cd.uuid.auto_mix);
MEM_SAFE_FREE(rdata->cd.uuid.uv);
MEM_SAFE_FREE(rdata->cd.uuid.vcol);
MEM_SAFE_FREE(rdata->cd.uuid.tangent);
MEM_SAFE_FREE(rdata->cd.layers.uv);
MEM_SAFE_FREE(rdata->cd.layers.vcol);
MEM_SAFE_FREE(rdata->cd.layers.tangent);
MEM_SAFE_FREE(rdata->cd.layers.auto_vcol);
MEM_SAFE_FREE(rdata->loose_verts);
MEM_SAFE_FREE(rdata->loose_edges);
MEM_SAFE_FREE(rdata->edges_adjacent_polys);
MEM_SAFE_FREE(rdata->mlooptri);
MEM_SAFE_FREE(rdata->poly_normals);
MEM_SAFE_FREE(rdata->poly_normals_short);
MEM_SAFE_FREE(rdata->vert_normals_short);
MEM_SAFE_FREE(rdata->vert_weight_color);
MEM_SAFE_FREE(rdata->edge_select_bool);
MEM_SAFE_FREE(rdata->vert_color);
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CustomData_free(&rdata->cd.output.ldata, rdata->loop_len);
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MEM_freeN(rdata);
}
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/** \} */
/* ---------------------------------------------------------------------- */
/** \name Accessor Functions
* \{ */
static const char *mesh_render_data_uv_auto_layer_uuid_get(const MeshRenderData *rdata, int layer)
{
BLI_assert(rdata->types & MR_DATATYPE_SHADING);
return rdata->cd.uuid.auto_mix[layer];
}
static const char *mesh_render_data_vcol_auto_layer_uuid_get(const MeshRenderData *rdata, int layer)
{
BLI_assert(rdata->types & MR_DATATYPE_SHADING);
return rdata->cd.uuid.auto_mix[rdata->cd.layers.uv_len + layer];
}
static const char *mesh_render_data_uv_layer_uuid_get(const MeshRenderData *rdata, int layer)
{
BLI_assert(rdata->types & MR_DATATYPE_SHADING);
return rdata->cd.uuid.uv[layer];
}
static const char *mesh_render_data_vcol_layer_uuid_get(const MeshRenderData *rdata, int layer)
{
BLI_assert(rdata->types & MR_DATATYPE_SHADING);
return rdata->cd.uuid.vcol[layer];
}
static const char *mesh_render_data_tangent_layer_uuid_get(const MeshRenderData *rdata, int layer)
{
BLI_assert(rdata->types & MR_DATATYPE_SHADING);
return rdata->cd.uuid.tangent[layer];
}
static int mesh_render_data_verts_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
return rdata->vert_len;
}
static int mesh_render_data_loose_verts_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_OVERLAY);
return rdata->loose_vert_len;
}
static int mesh_render_data_edges_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_EDGE);
return rdata->edge_len;
}
static int mesh_render_data_loose_edges_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_OVERLAY);
return rdata->loose_edge_len;
}
static int mesh_render_data_looptri_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_LOOPTRI);
return rdata->tri_len;
}
static int mesh_render_data_mat_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_POLY);
return rdata->mat_len;
}
static int UNUSED_FUNCTION(mesh_render_data_loops_len_get)(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_LOOP);
return rdata->loop_len;
}
static int mesh_render_data_polys_len_get(const MeshRenderData *rdata)
{
BLI_assert(rdata->types & MR_DATATYPE_POLY);
return rdata->poly_len;
}
static float *mesh_render_data_vert_co(const MeshRenderData *rdata, const int vert_idx)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMVert *bv = BM_vert_at_index(bm, vert_idx);
return bv->co;
}
else {
return rdata->mvert[vert_idx].co;
}
2017-02-16 16:19:48 +01:00
}
static short *mesh_render_data_vert_nor(const MeshRenderData *rdata, const int vert_idx)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (rdata->edit_bmesh) {
static short fno[3];
BMesh *bm = rdata->edit_bmesh->bm;
BMVert *bv = BM_vert_at_index(bm, vert_idx);
normal_float_to_short_v3(fno, bv->no);
return fno;
}
else {
return rdata->mvert[vert_idx].no;
}
}
static bool mesh_render_data_edge_verts_indices_get(
const MeshRenderData *rdata, const int edge_idx,
2017-04-12 18:23:17 +10:00
int r_vert_idx[2])
{
BLI_assert(rdata->types & MR_DATATYPE_EDGE);
if (rdata->edit_bmesh) {
const BMEdge *bm_edge = BM_edge_at_index(rdata->edit_bmesh->bm, edge_idx);
if (BM_elem_flag_test(bm_edge, BM_ELEM_HIDDEN)) {
return false;
}
r_vert_idx[0] = BM_elem_index_get(bm_edge->v1);
r_vert_idx[1] = BM_elem_index_get(bm_edge->v2);
}
else {
const MEdge *me = &rdata->medge[edge_idx];
r_vert_idx[0] = me->v1;
r_vert_idx[1] = me->v2;
}
return true;
}
2017-05-05 05:07:52 +10:00
/** \} */
/* ---------------------------------------------------------------------- */
/** \name Internal Cache (Lazy Initialization)
* \{ */
/** Ensure #MeshRenderData.poly_normals_short */
static void mesh_render_data_ensure_poly_normals_short(MeshRenderData *rdata)
{
short (*pnors_short)[3] = rdata->poly_normals_short;
if (pnors_short == NULL) {
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter fiter;
BMFace *face;
int i;
pnors_short = rdata->poly_normals_short = MEM_mallocN(sizeof(*pnors_short) * rdata->poly_len, __func__);
BM_ITER_MESH_INDEX(face, &fiter, bm, BM_FACES_OF_MESH, i) {
normal_float_to_short_v3(pnors_short[i], face->no);
}
}
else {
float (*pnors)[3] = rdata->poly_normals;
if (!pnors) {
pnors = rdata->poly_normals = MEM_mallocN(sizeof(*pnors) * rdata->poly_len, __func__);
BKE_mesh_calc_normals_poly(
rdata->mvert, NULL, rdata->vert_len,
rdata->mloop, rdata->mpoly, rdata->loop_len, rdata->poly_len, pnors, true);
}
pnors_short = rdata->poly_normals_short = MEM_mallocN(sizeof(*pnors_short) * rdata->poly_len, __func__);
for (int i = 0; i < rdata->poly_len; i++) {
normal_float_to_short_v3(pnors_short[i], pnors[i]);
}
}
}
}
/** Ensure #MeshRenderData.vert_normals_short */
static void mesh_render_data_ensure_vert_normals_short(MeshRenderData *rdata)
{
short (*vnors_short)[3] = rdata->vert_normals_short;
if (vnors_short == NULL) {
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter viter;
BMVert *vert;
int i;
vnors_short = rdata->vert_normals_short = MEM_mallocN(sizeof(*vnors_short) * rdata->vert_len, __func__);
BM_ITER_MESH_INDEX(vert, &viter, bm, BM_VERT, i) {
normal_float_to_short_v3(vnors_short[i], vert->no);
}
}
else {
/* data from mesh used directly */
BLI_assert(0);
}
}
}
/** Ensure #MeshRenderData.vert_color */
static void mesh_render_data_ensure_vert_color(MeshRenderData *rdata)
{
char (*vcol)[3] = rdata->vert_color;
if (vcol == NULL) {
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
const int cd_loop_color_offset = CustomData_get_offset(&bm->ldata, CD_MLOOPCOL);
if (cd_loop_color_offset == -1) {
goto fallback;
}
vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__);
BMIter fiter;
BMFace *face;
int i = 0;
BM_ITER_MESH(face, &fiter, bm, BM_FACES_OF_MESH) {
BMLoop *l_iter, *l_first;
l_iter = l_first = BM_FACE_FIRST_LOOP(face);
do {
const MLoopCol *lcol = BM_ELEM_CD_GET_VOID_P(l_iter, cd_loop_color_offset);
vcol[i][0] = lcol->r;
vcol[i][1] = lcol->g;
vcol[i][2] = lcol->b;
i += 1;
} while ((l_iter = l_iter->next) != l_first);
}
BLI_assert(i == rdata->loop_len);
}
else {
if (rdata->mloopcol == NULL) {
goto fallback;
}
vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__);
for (int i = 0; i < rdata->loop_len; i++) {
vcol[i][0] = rdata->mloopcol[i].r;
vcol[i][1] = rdata->mloopcol[i].g;
vcol[i][2] = rdata->mloopcol[i].b;
}
}
}
return;
fallback:
vcol = rdata->vert_color = MEM_mallocN(sizeof(*vcol) * rdata->loop_len, __func__);
for (int i = 0; i < rdata->loop_len; i++) {
vcol[i][0] = 255;
vcol[i][1] = 255;
vcol[i][2] = 255;
}
}
/* TODO, move into shader? */
static void rgb_from_weight(float r_rgb[3], const float weight)
{
const float blend = ((weight / 2.0f) + 0.5f);
if (weight <= 0.25f) { /* blue->cyan */
r_rgb[0] = 0.0f;
r_rgb[1] = blend * weight * 4.0f;
r_rgb[2] = blend;
}
else if (weight <= 0.50f) { /* cyan->green */
r_rgb[0] = 0.0f;
r_rgb[1] = blend;
r_rgb[2] = blend * (1.0f - ((weight - 0.25f) * 4.0f));
}
else if (weight <= 0.75f) { /* green->yellow */
r_rgb[0] = blend * ((weight - 0.50f) * 4.0f);
r_rgb[1] = blend;
r_rgb[2] = 0.0f;
}
else if (weight <= 1.0f) { /* yellow->red */
r_rgb[0] = blend;
r_rgb[1] = blend * (1.0f - ((weight - 0.75f) * 4.0f));
r_rgb[2] = 0.0f;
}
else {
/* exceptional value, unclamped or nan,
* avoid uninitialized memory use */
r_rgb[0] = 1.0f;
r_rgb[1] = 0.0f;
r_rgb[2] = 1.0f;
}
}
/** Ensure #MeshRenderData.vert_weight_color */
static void mesh_render_data_ensure_vert_weight_color(MeshRenderData *rdata, const int defgroup)
{
float (*vweight)[3] = rdata->vert_weight_color;
if (vweight == NULL) {
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
const int cd_dvert_offset = CustomData_get_offset(&bm->vdata, CD_MDEFORMVERT);
if (cd_dvert_offset == -1) {
goto fallback;
}
BMIter viter;
BMVert *vert;
int i;
vweight = rdata->vert_weight_color = MEM_mallocN(sizeof(*vweight) * rdata->vert_len, __func__);
BM_ITER_MESH_INDEX(vert, &viter, bm, BM_VERT, i) {
const MDeformVert *dvert = BM_ELEM_CD_GET_VOID_P(vert, cd_dvert_offset);
float weight = defvert_find_weight(dvert, defgroup);
if (U.flag & USER_CUSTOM_RANGE) {
do_colorband(&U.coba_weight, weight, vweight[i]);
}
else {
rgb_from_weight(vweight[i], weight);
}
}
}
else {
if (rdata->dvert == NULL) {
goto fallback;
}
vweight = rdata->vert_weight_color = MEM_mallocN(sizeof(*vweight) * rdata->vert_len, __func__);
for (int i = 0; i < rdata->vert_len; i++) {
float weight = defvert_find_weight(&rdata->dvert[i], defgroup);
if (U.flag & USER_CUSTOM_RANGE) {
do_colorband(&U.coba_weight, weight, vweight[i]);
}
else {
rgb_from_weight(vweight[i], weight);
}
}
}
}
return;
fallback:
vweight = rdata->vert_weight_color = MEM_callocN(sizeof(*vweight) * rdata->vert_len, __func__);
for (int i = 0; i < rdata->vert_len; i++) {
vweight[i][2] = 0.5f;
}
}
/** Ensure #MeshRenderData.edge_select_bool */
static void mesh_render_data_ensure_edge_select_bool(MeshRenderData *rdata, bool use_wire)
{
bool *edge_select_bool = rdata->edge_select_bool;
if (edge_select_bool == NULL) {
edge_select_bool = rdata->edge_select_bool =
MEM_callocN(sizeof(*edge_select_bool) * rdata->edge_len, __func__);
for (int i = 0; i < rdata->poly_len; i++) {
MPoly *poly = &rdata->mpoly[i];
if (poly->flag & ME_FACE_SEL) {
for (int j = 0; j < poly->totloop; j++) {
MLoop *loop = &rdata->mloop[poly->loopstart + j];
if (use_wire) {
edge_select_bool[loop->e] = true;
}
else {
/* Not totally correct, will cause problems for edges with 3x faces. */
edge_select_bool[loop->e] = !edge_select_bool[loop->e];
}
}
}
}
}
}
/** \} */
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/* ---------------------------------------------------------------------- */
/** \name Internal Cache Generation
* \{ */
static bool mesh_render_data_pnors_pcenter_select_get(
MeshRenderData *rdata, const int poly,
2017-04-12 18:23:17 +10:00
float r_pnors[3], float r_center[3], bool *r_selected)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
if (rdata->edit_bmesh) {
const BMFace *bf = BM_face_at_index(rdata->edit_bmesh->bm, poly);
if (BM_elem_flag_test(bf, BM_ELEM_HIDDEN)) {
return false;
}
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BM_face_calc_center_mean(bf, r_center);
BM_face_calc_normal(bf, r_pnors);
*r_selected = (BM_elem_flag_test(bf, BM_ELEM_SELECT) != 0) ? true : false;
}
else {
MVert *mvert = rdata->mvert;
const MPoly *mpoly = rdata->mpoly + poly;
const MLoop *mloop = rdata->mloop + mpoly->loopstart;
2017-04-12 18:23:17 +10:00
BKE_mesh_calc_poly_center(mpoly, mloop, mvert, r_center);
BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, r_pnors);
2017-04-12 18:23:17 +10:00
*r_selected = false; /* No selection if not in edit mode */
}
return true;
}
static bool mesh_render_data_edge_vcos_manifold_pnors(
MeshRenderData *rdata, const int edge_index,
float **r_vco1, float **r_vco2, float **r_pnor1, float **r_pnor2, bool *r_is_manifold)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMEdge *bm_edge = BM_edge_at_index(bm, edge_index);
if (BM_elem_flag_test(bm_edge, BM_ELEM_HIDDEN)) {
return false;
}
*r_vco1 = bm_edge->v1->co;
*r_vco2 = bm_edge->v2->co;
if (BM_edge_is_manifold(bm_edge)) {
*r_pnor1 = bm_edge->l->f->no;
*r_pnor2 = bm_edge->l->radial_next->f->no;
*r_is_manifold = true;
}
else {
*r_is_manifold = false;
}
}
else {
MVert *mvert = rdata->mvert;
MEdge *medge = rdata->medge;
EdgeAdjacentPolys *eap = rdata->edges_adjacent_polys;
float (*pnors)[3] = rdata->poly_normals;
if (!eap) {
const MLoop *mloop = rdata->mloop;
const MPoly *mpoly = rdata->mpoly;
const int poly_len = rdata->poly_len;
const bool do_pnors = (pnors == NULL);
eap = rdata->edges_adjacent_polys = MEM_callocN(sizeof(*eap) * rdata->edge_len, __func__);
if (do_pnors) {
pnors = rdata->poly_normals = MEM_mallocN(sizeof(*pnors) * poly_len, __func__);
}
2017-02-16 16:19:48 +01:00
2017-04-19 00:10:32 +10:00
for (int i = 0; i < poly_len; i++, mpoly++) {
if (do_pnors) {
BKE_mesh_calc_poly_normal(mpoly, mloop + mpoly->loopstart, mvert, pnors[i]);
}
const int loopend = mpoly->loopstart + mpoly->totloop;
for (int j = mpoly->loopstart; j < loopend; j++) {
const int edge_idx = mloop[j].e;
if (eap[edge_idx].count < 2) {
eap[edge_idx].face_index[eap[edge_idx].count] = i;
}
eap[edge_idx].count++;
}
}
}
BLI_assert(eap && pnors);
*r_vco1 = mvert[medge[edge_index].v1].co;
*r_vco2 = mvert[medge[edge_index].v2].co;
if (eap[edge_index].count == 2) {
*r_pnor1 = pnors[eap[edge_index].face_index[0]];
*r_pnor2 = pnors[eap[edge_index].face_index[1]];
*r_is_manifold = true;
}
else {
*r_is_manifold = false;
}
}
return true;
}
/**
* Version of #mesh_render_data_looptri_verts_indices_get that assigns
* edge indices too \a r_edges_idx (-1 for non-existant edges).
*/
static bool mesh_render_data_looptri_vert_edge_indices_get(
const MeshRenderData *rdata, const int tri_idx,
int r_vert_idx[3], int r_edges_idx[3])
{
BLI_assert(rdata->types & (MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP));
unsigned int e_pair_edge[2];
unsigned int e_pair_loop[2];
if (rdata->edit_bmesh) {
const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[tri_idx];
if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) {
return false;
}
/* assign 'r_edges_idx' & 'r_vert_idx' */
int j, j_next;
for (j = 2, j_next = 0; j_next < 3; j = j_next++) {
const BMLoop *l = bm_looptri[j], *l_next = bm_looptri[j_next];
const BMEdge *e = l->e;
ARRAY_SET_ITEMS(e_pair_edge, BM_elem_index_get(e->v1), BM_elem_index_get(e->v2));
ARRAY_SET_ITEMS(e_pair_loop, BM_elem_index_get(l->v), BM_elem_index_get(l_next->v));
if ((e_pair_edge[0] == e_pair_loop[0] && e_pair_edge[1] == e_pair_loop[1]) ||
(e_pair_edge[0] == e_pair_loop[1] && e_pair_edge[1] == e_pair_loop[0]))
{
r_edges_idx[j] = BM_elem_index_get(l->e);
}
else {
r_edges_idx[j] = -1;
}
r_vert_idx[j] = e_pair_loop[0]; /* BM_elem_index_get(l->v) */
}
}
else {
const unsigned int *l_idx = rdata->mlooptri[tri_idx].tri;
const MLoop *l_tri[3] = {&rdata->mloop[l_idx[0]], &rdata->mloop[l_idx[1]], &rdata->mloop[l_idx[2]]};
/* assign 'r_edges_idx' & 'r_vert_idx' */
int j, j_next;
for (j = 2, j_next = 0; j_next < 3; j = j_next++) {
const MLoop *l = l_tri[j], *l_next = l_tri[j_next];
const MEdge *e = &rdata->medge[l->e]; \
ARRAY_SET_ITEMS(e_pair_edge, e->v1, e->v2);
ARRAY_SET_ITEMS(e_pair_loop, l->v, l_next->v);
if ((e_pair_edge[0] == e_pair_loop[0] && e_pair_edge[1] == e_pair_loop[1]) ||
(e_pair_edge[0] == e_pair_loop[1] && e_pair_edge[1] == e_pair_loop[0]))
{
r_edges_idx[j] = l->e;
}
else {
r_edges_idx[j] = -1;
}
r_vert_idx[j] = e_pair_loop[0]; /* l->v */
}
}
return true;
}
static void mesh_render_data_looptri_uvs_get(
MeshRenderData *rdata, const int tri_idx, const int uv_layer,
float *(*r_vert_uvs)[3])
{
if (rdata->edit_bmesh) {
const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[tri_idx];
(*r_vert_uvs)[0] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(bm_looptri[0], rdata->cd.offset.uv[uv_layer]))->uv;
(*r_vert_uvs)[1] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(bm_looptri[1], rdata->cd.offset.uv[uv_layer]))->uv;
(*r_vert_uvs)[2] = ((MLoopUV *)BM_ELEM_CD_GET_VOID_P(bm_looptri[2], rdata->cd.offset.uv[uv_layer]))->uv;
}
else {
const MLoopTri *mlt = &rdata->mlooptri[tri_idx];
(*r_vert_uvs)[0] = rdata->cd.layers.uv[uv_layer][mlt->tri[0]].uv;
(*r_vert_uvs)[1] = rdata->cd.layers.uv[uv_layer][mlt->tri[1]].uv;
(*r_vert_uvs)[2] = rdata->cd.layers.uv[uv_layer][mlt->tri[2]].uv;
}
}
static void mesh_render_data_looptri_cols_get(
MeshRenderData *rdata, const int tri_idx, const int vcol_layer,
unsigned char *(*r_vert_cols)[3])
{
if (rdata->edit_bmesh) {
const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[tri_idx];
(*r_vert_cols)[0] = &((MLoopCol *)BM_ELEM_CD_GET_VOID_P(bm_looptri[0], rdata->cd.offset.vcol[vcol_layer]))->r;
(*r_vert_cols)[1] = &((MLoopCol *)BM_ELEM_CD_GET_VOID_P(bm_looptri[1], rdata->cd.offset.vcol[vcol_layer]))->r;
(*r_vert_cols)[2] = &((MLoopCol *)BM_ELEM_CD_GET_VOID_P(bm_looptri[2], rdata->cd.offset.vcol[vcol_layer]))->r;
}
else {
const MLoopTri *mlt = &rdata->mlooptri[tri_idx];
(*r_vert_cols)[0] = &rdata->cd.layers.vcol[vcol_layer][mlt->tri[0]].r;
(*r_vert_cols)[1] = &rdata->cd.layers.vcol[vcol_layer][mlt->tri[1]].r;
(*r_vert_cols)[2] = &rdata->cd.layers.vcol[vcol_layer][mlt->tri[2]].r;
}
}
static void mesh_render_data_looptri_tans_get(
MeshRenderData *rdata, const int tri_idx, const int tangent_layer,
float *(*r_vert_tans)[3])
{
if (rdata->edit_bmesh) {
const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[tri_idx];
(*r_vert_tans)[0] = rdata->cd.layers.tangent[tangent_layer][BM_elem_index_get(bm_looptri[0])];
(*r_vert_tans)[1] = rdata->cd.layers.tangent[tangent_layer][BM_elem_index_get(bm_looptri[1])];
(*r_vert_tans)[2] = rdata->cd.layers.tangent[tangent_layer][BM_elem_index_get(bm_looptri[2])];
}
else {
const MLoopTri *mlt = &rdata->mlooptri[tri_idx];
(*r_vert_tans)[0] = rdata->cd.layers.tangent[tangent_layer][mlt->tri[0]];
(*r_vert_tans)[1] = rdata->cd.layers.tangent[tangent_layer][mlt->tri[1]];
(*r_vert_tans)[2] = rdata->cd.layers.tangent[tangent_layer][mlt->tri[2]];
}
}
static bool mesh_render_data_looptri_cos_nors_smooth_get(
MeshRenderData *rdata, const int tri_idx, const bool use_hide,
float *(*r_vert_cos)[3], short **r_tri_nor, short *(*r_vert_nors)[3], bool *r_is_smooth)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
BLI_assert(rdata->types & MR_DATATYPE_LOOPTRI);
BLI_assert(rdata->types & MR_DATATYPE_LOOP);
BLI_assert(rdata->types & MR_DATATYPE_POLY);
if (rdata->edit_bmesh) {
const BMLoop **bm_looptri = (const BMLoop **)rdata->edit_bmesh->looptris[tri_idx];
/* Assume 'use_hide' */
if (BM_elem_flag_test(bm_looptri[0]->f, BM_ELEM_HIDDEN)) {
return false;
}
2017-05-05 05:06:57 +10:00
mesh_render_data_ensure_poly_normals_short(rdata);
mesh_render_data_ensure_vert_normals_short(rdata);
short (*pnors_short)[3] = rdata->poly_normals_short;
short (*vnors_short)[3] = rdata->vert_normals_short;
(*r_vert_cos)[0] = bm_looptri[0]->v->co;
(*r_vert_cos)[1] = bm_looptri[1]->v->co;
(*r_vert_cos)[2] = bm_looptri[2]->v->co;
*r_tri_nor = pnors_short[BM_elem_index_get(bm_looptri[0]->f)];
(*r_vert_nors)[0] = vnors_short[BM_elem_index_get(bm_looptri[0]->v)];
(*r_vert_nors)[1] = vnors_short[BM_elem_index_get(bm_looptri[1]->v)];
(*r_vert_nors)[2] = vnors_short[BM_elem_index_get(bm_looptri[2]->v)];
*r_is_smooth = BM_elem_flag_test_bool(bm_looptri[0]->f, BM_ELEM_SMOOTH);
}
else {
const MLoopTri *mlt = &rdata->mlooptri[tri_idx];
if (use_hide && (rdata->mpoly[mlt->poly].flag & ME_HIDE)) {
return false;
}
2017-05-05 05:06:57 +10:00
mesh_render_data_ensure_poly_normals_short(rdata);
2017-05-05 05:06:57 +10:00
short (*pnors_short)[3] = rdata->poly_normals_short;
(*r_vert_cos)[0] = rdata->mvert[rdata->mloop[mlt->tri[0]].v].co;
(*r_vert_cos)[1] = rdata->mvert[rdata->mloop[mlt->tri[1]].v].co;
(*r_vert_cos)[2] = rdata->mvert[rdata->mloop[mlt->tri[2]].v].co;
*r_tri_nor = pnors_short[mlt->poly];
(*r_vert_nors)[0] = rdata->mvert[rdata->mloop[mlt->tri[0]].v].no;
(*r_vert_nors)[1] = rdata->mvert[rdata->mloop[mlt->tri[1]].v].no;
(*r_vert_nors)[2] = rdata->mvert[rdata->mloop[mlt->tri[2]].v].no;
*r_is_smooth = (rdata->mpoly[mlt->poly].flag & ME_SMOOTH) != 0;
}
return true;
}
/* First 2 bytes are bit flags
* 3rd is for sharp edges
* 4rd is for creased edges */
enum {
VFLAG_VERTEX_ACTIVE = 1 << 0,
VFLAG_VERTEX_SELECTED = 1 << 1,
VFLAG_FACE_ACTIVE = 1 << 2,
VFLAG_FACE_SELECTED = 1 << 3,
};
enum {
VFLAG_EDGE_EXISTS = 1 << 0,
VFLAG_EDGE_ACTIVE = 1 << 1,
VFLAG_EDGE_SELECTED = 1 << 2,
VFLAG_EDGE_SEAM = 1 << 3,
VFLAG_EDGE_SHARP = 1 << 4,
/* Beware to not go over 1 << 7
* (see gpu_shader_edit_mesh_overlay_geom.glsl) */
};
static unsigned char mesh_render_data_looptri_flag(MeshRenderData *rdata, const int f)
{
unsigned char fflag = 0;
if (rdata->edit_bmesh) {
BMFace *bf = rdata->edit_bmesh->looptris[f][0]->f;
if (bf == rdata->efa_act)
fflag |= VFLAG_FACE_ACTIVE;
if (BM_elem_flag_test(bf, BM_ELEM_SELECT))
fflag |= VFLAG_FACE_SELECTED;
}
return fflag;
}
static EdgeDrawAttr *mesh_render_data_edge_flag(MeshRenderData *rdata, const int e)
{
static EdgeDrawAttr eattr;
memset(&eattr, 0, sizeof(eattr));
if (e == -1) {
return &eattr;
}
/* if edge exists */
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMEdge *be = NULL;
be = BM_edge_at_index(bm, e);
eattr.e_flag |= VFLAG_EDGE_EXISTS;
if (be == rdata->eed_act)
eattr.e_flag |= VFLAG_EDGE_ACTIVE;
if (BM_elem_flag_test(be, BM_ELEM_SELECT))
eattr.e_flag |= VFLAG_EDGE_SELECTED;
if (BM_elem_flag_test(be, BM_ELEM_SEAM))
eattr.e_flag |= VFLAG_EDGE_SEAM;
if (!BM_elem_flag_test(be, BM_ELEM_SMOOTH))
eattr.e_flag |= VFLAG_EDGE_SHARP;
/* Use a byte for value range */
if (rdata->cd.offset.crease != -1) {
float crease = BM_ELEM_CD_GET_FLOAT(be, rdata->cd.offset.crease);
if (crease > 0) {
eattr.crease = (char)(crease * 255.0f);
}
}
/* Use a byte for value range */
if (rdata->cd.offset.bweight != -1) {
float bweight = BM_ELEM_CD_GET_FLOAT(be, rdata->cd.offset.bweight);
if (bweight > 0) {
eattr.bweight = (char)(bweight * 255.0f);
}
}
}
else {
eattr.e_flag |= VFLAG_EDGE_EXISTS;
}
return &eattr;
}
static unsigned char mesh_render_data_vertex_flag(MeshRenderData *rdata, const int v)
{
unsigned char vflag = 0;
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMVert *bv = BM_vert_at_index(bm, v);
/* Current vertex */
if (bv == rdata->eve_act)
vflag |= VFLAG_VERTEX_ACTIVE;
if (BM_elem_flag_test(bv, BM_ELEM_SELECT))
vflag |= VFLAG_VERTEX_SELECTED;
}
return vflag;
}
static void add_overlay_tri(
MeshRenderData *rdata, VertexBuffer *vbo_pos, VertexBuffer *vbo_nor, VertexBuffer *vbo_data,
const unsigned int pos_id, const unsigned int vnor_id, const unsigned int lnor_id, const unsigned int data_id,
const int tri_vert_idx[3], const int tri_edge_idx[3], const int f, const int base_vert_idx)
{
EdgeDrawAttr *eattr;
unsigned char fflag;
unsigned char vflag;
if (vbo_pos) {
for (int i = 0; i < 3; ++i) {
const float *pos = mesh_render_data_vert_co(rdata, tri_vert_idx[i]);
VertexBuffer_set_attrib(vbo_pos, pos_id, base_vert_idx + i, pos);
}
}
if (vbo_nor) {
float *tri_vert_cos[3];
short *tri_nor, *tri_vert_nors[3];
bool is_smooth;
mesh_render_data_looptri_cos_nors_smooth_get(
rdata, f, false, &tri_vert_cos, &tri_nor, &tri_vert_nors, &is_smooth);
for (int i = 0; i < 3; ++i) {
/* TODO real loop normal */
const short *svnor = mesh_render_data_vert_nor(rdata, tri_vert_idx[i]);
const short *slnor = tri_vert_nors[i];
fflag = mesh_render_data_looptri_flag(rdata, f);
PackedNormal vnor = convert_i10_s3(svnor);
PackedNormal lnor = convert_i10_s3(slnor);
VertexBuffer_set_attrib(vbo_nor, vnor_id, base_vert_idx + i, &vnor);
VertexBuffer_set_attrib(vbo_nor, lnor_id, base_vert_idx + i, &lnor);
}
}
if (vbo_data) {
fflag = mesh_render_data_looptri_flag(rdata, f);
for (int i = 0; i < 3; ++i) {
int iedge = (i == 2) ? 0 : i+1;
eattr = mesh_render_data_edge_flag(rdata, tri_edge_idx[iedge]);
vflag = mesh_render_data_vertex_flag(rdata, tri_vert_idx[i]);
eattr->v_flag = fflag | vflag;
VertexBuffer_set_attrib(vbo_data, data_id, base_vert_idx + i, eattr);
}
}
}
static void add_overlay_loose_edge(
MeshRenderData *rdata, VertexBuffer *vbo_pos, VertexBuffer *vbo_nor, VertexBuffer *vbo_data,
const unsigned int pos_id, const unsigned int vnor_id, const unsigned int data_id,
const int edge_vert_idx[2], const int e, const int base_vert_idx)
{
if (vbo_pos) {
for (int i = 0; i < 2; ++i) {
const float *pos = mesh_render_data_vert_co(rdata, edge_vert_idx[i]);
VertexBuffer_set_attrib(vbo_pos, pos_id, base_vert_idx + i, pos);
}
}
if (vbo_nor) {
for (int i = 0; i < 2; ++i) {
short *nor = mesh_render_data_vert_nor(rdata, edge_vert_idx[i]);
PackedNormal vnor = convert_i10_s3(nor);
VertexBuffer_set_attrib(vbo_nor, vnor_id, base_vert_idx + i, &vnor);
}
}
if (vbo_data) {
EdgeDrawAttr *eattr = mesh_render_data_edge_flag(rdata, e);
for (int i = 0; i < 2; ++i) {
eattr->v_flag = mesh_render_data_vertex_flag(rdata, edge_vert_idx[i]);
VertexBuffer_set_attrib(vbo_data, data_id, base_vert_idx + i, eattr);
}
}
}
static void add_overlay_loose_vert(
MeshRenderData *rdata, VertexBuffer *vbo_pos, VertexBuffer *vbo_nor, VertexBuffer *vbo_data,
const unsigned int pos_id, const unsigned int vnor_id, const unsigned int data_id,
const int v, const int base_vert_idx)
{
if (vbo_pos) {
const float *pos = mesh_render_data_vert_co(rdata, v);
VertexBuffer_set_attrib(vbo_pos, pos_id, base_vert_idx, pos);
}
if (vbo_nor) {
short *nor = mesh_render_data_vert_nor(rdata, v);
PackedNormal vnor = convert_i10_s3(nor);
VertexBuffer_set_attrib(vbo_nor, vnor_id, base_vert_idx, &vnor);
}
if (vbo_data) {
unsigned char vflag[4] = {0, 0, 0, 0};
vflag[0] = mesh_render_data_vertex_flag(rdata, v);
VertexBuffer_set_attrib(vbo_data, data_id, base_vert_idx, vflag);
}
}
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/** \} */
/* ---------------------------------------------------------------------- */
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/** \name Mesh Batch Cache
* \{ */
typedef struct MeshBatchCache {
VertexBuffer *pos_in_order;
VertexBuffer *nor_in_order;
ElementList *edges_in_order;
ElementList *triangles_in_order;
ElementList *overlay_triangles_vpaint;
Batch *all_verts;
Batch *all_edges;
Batch *all_triangles;
VertexBuffer *pos_with_normals;
VertexBuffer *pos_with_normals_visible_only; /* for paint modes with vert/face hide support. */
VertexBuffer *tri_aligned_weights;
VertexBuffer *tri_aligned_vert_colors;
VertexBuffer *tri_aligned_select_id;
VertexBuffer *tri_aligned_uv; /* Active UV layer (mloopuv) */
VertexBuffer *edge_pos_with_select_bool;
VertexBuffer *pos_with_select_bool;
Batch *triangles_with_normals;
/* Skip hidden (depending on paint select mode),
* 'pos_with_normals' or 'pos_with_normals_visible_only'. */
Batch *triangles_with_weights;
Batch *triangles_with_vert_colors;
/* Always skip hidden */
Batch *triangles_with_select_id;
Batch *points_with_normals;
Batch *fancy_edges; /* owns its vertex buffer (not shared) */
/* Maybe have shaded_triangles_data split into pos_nor and uv_tangent
* to minimise data transfer for skinned mesh. */
VertexFormat shaded_triangles_format;
VertexBuffer *shaded_triangles_data;
ElementList **shaded_triangles_in_order;
Batch **shaded_triangles;
/* Texture Paint.*/
/* per-texture batch */
Batch **texpaint_triangles;
Batch *texpaint_triangles_single;
/* Edit Cage Mesh buffers */
VertexBuffer *ed_tri_pos;
VertexBuffer *ed_tri_nor; /* LoopNor, VertNor */
VertexBuffer *ed_tri_data;
VertexBuffer *ed_ledge_pos;
VertexBuffer *ed_ledge_nor; /* VertNor */
VertexBuffer *ed_ledge_data;
VertexBuffer *ed_lvert_pos;
VertexBuffer *ed_lvert_nor; /* VertNor */
VertexBuffer *ed_lvert_data;
VertexBuffer *ed_fcenter_pos;
VertexBuffer *ed_fcenter_nor;
Batch *overlay_triangles;
Batch *overlay_triangles_nor; /* PRIM_POINTS */
Batch *overlay_loose_edges;
Batch *overlay_loose_edges_nor; /* PRIM_POINTS */
Batch *overlay_loose_verts;
Batch *overlay_facedots;
Batch *overlay_weight_faces;
Batch *overlay_weight_verts;
Batch *overlay_paint_edges;
/* settings to determine if cache is invalid */
bool is_dirty;
bool is_paint_dirty;
2017-04-19 00:10:32 +10:00
int edge_len;
int tri_len;
int poly_len;
int vert_len;
int mat_len;
bool is_editmode;
} MeshBatchCache;
/* Batch cache management. */
static bool mesh_batch_cache_valid(Mesh *me)
{
MeshBatchCache *cache = me->batch_cache;
if (cache == NULL) {
return false;
}
/* XXX find another place for this */
if (cache->mat_len != mesh_render_mat_len_get(me)) {
cache->is_dirty = true;
}
if (cache->is_editmode != (me->edit_btmesh != NULL)) {
return false;
}
if (cache->is_paint_dirty) {
return false;
}
if (cache->is_dirty == false) {
return true;
}
else {
if (cache->is_editmode) {
return false;
}
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else if ((cache->vert_len != mesh_render_verts_len_get(me)) ||
(cache->edge_len != mesh_render_edges_len_get(me)) ||
(cache->tri_len != mesh_render_looptri_len_get(me)) ||
(cache->poly_len != mesh_render_polys_len_get(me)) ||
(cache->mat_len != mesh_render_mat_len_get(me)))
{
return false;
}
}
return true;
}
static void mesh_batch_cache_init(Mesh *me)
{
MeshBatchCache *cache = me->batch_cache;
if (!cache) {
cache = me->batch_cache = MEM_callocN(sizeof(*cache), __func__);
}
else {
memset(cache, 0, sizeof(*cache));
}
cache->is_editmode = me->edit_btmesh != NULL;
if (cache->is_editmode == false) {
2017-04-19 00:10:32 +10:00
cache->edge_len = mesh_render_edges_len_get(me);
cache->tri_len = mesh_render_looptri_len_get(me);
cache->poly_len = mesh_render_polys_len_get(me);
cache->vert_len = mesh_render_verts_len_get(me);
}
cache->mat_len = mesh_render_mat_len_get(me);
cache->is_dirty = false;
cache->is_paint_dirty = false;
}
static MeshBatchCache *mesh_batch_cache_get(Mesh *me)
{
if (!mesh_batch_cache_valid(me)) {
mesh_batch_cache_clear(me);
mesh_batch_cache_init(me);
}
return me->batch_cache;
}
void DRW_mesh_batch_cache_dirty(Mesh *me, int mode)
{
MeshBatchCache *cache = me->batch_cache;
if (cache == NULL) {
return;
}
switch (mode) {
case BKE_MESH_BATCH_DIRTY_ALL:
cache->is_dirty = true;
break;
case BKE_MESH_BATCH_DIRTY_SELECT:
VERTEXBUFFER_DISCARD_SAFE(cache->ed_tri_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_ledge_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_lvert_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_fcenter_nor); /* Contains select flag */
BATCH_DISCARD_SAFE(cache->overlay_triangles);
BATCH_DISCARD_SAFE(cache->overlay_loose_verts);
BATCH_DISCARD_SAFE(cache->overlay_loose_edges);
BATCH_DISCARD_ALL_SAFE(cache->overlay_facedots);
break;
case BKE_MESH_BATCH_DIRTY_PAINT:
cache->is_paint_dirty = true;
break;
default:
BLI_assert(0);
}
}
static void mesh_batch_cache_clear(Mesh *me)
{
MeshBatchCache *cache = me->batch_cache;
if (!cache) {
return;
}
BATCH_DISCARD_SAFE(cache->all_verts);
BATCH_DISCARD_SAFE(cache->all_edges);
BATCH_DISCARD_SAFE(cache->all_triangles);
VERTEXBUFFER_DISCARD_SAFE(cache->pos_in_order);
VERTEXBUFFER_DISCARD_SAFE(cache->pos_with_select_bool);
ELEMENTLIST_DISCARD_SAFE(cache->edges_in_order);
ELEMENTLIST_DISCARD_SAFE(cache->triangles_in_order);
ELEMENTLIST_DISCARD_SAFE(cache->overlay_triangles_vpaint);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_tri_pos);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_tri_nor);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_tri_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_ledge_pos);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_ledge_nor);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_ledge_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_lvert_pos);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_lvert_nor);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_lvert_data);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_fcenter_pos);
VERTEXBUFFER_DISCARD_SAFE(cache->ed_fcenter_nor);
BATCH_DISCARD_SAFE(cache->overlay_triangles);
2017-05-16 11:45:23 +10:00
BATCH_DISCARD_SAFE(cache->overlay_triangles_nor);
BATCH_DISCARD_SAFE(cache->overlay_loose_verts);
BATCH_DISCARD_SAFE(cache->overlay_loose_edges);
2017-05-16 11:45:23 +10:00
BATCH_DISCARD_SAFE(cache->overlay_loose_edges_nor);
BATCH_DISCARD_SAFE(cache->overlay_weight_faces);
BATCH_DISCARD_SAFE(cache->overlay_weight_verts);
BATCH_DISCARD_ALL_SAFE(cache->overlay_paint_edges);
BATCH_DISCARD_ALL_SAFE(cache->overlay_facedots);
BATCH_DISCARD_SAFE(cache->triangles_with_normals);
BATCH_DISCARD_SAFE(cache->points_with_normals);
VERTEXBUFFER_DISCARD_SAFE(cache->pos_with_normals);
VERTEXBUFFER_DISCARD_SAFE(cache->pos_with_normals_visible_only);
VERTEXBUFFER_DISCARD_SAFE(cache->tri_aligned_vert_colors);
VERTEXBUFFER_DISCARD_SAFE(cache->tri_aligned_weights);
BATCH_DISCARD_SAFE(cache->triangles_with_weights);
BATCH_DISCARD_SAFE(cache->triangles_with_vert_colors);
VERTEXBUFFER_DISCARD_SAFE(cache->tri_aligned_select_id);
VERTEXBUFFER_DISCARD_SAFE(cache->tri_aligned_uv);
BATCH_DISCARD_SAFE(cache->triangles_with_select_id);
BATCH_DISCARD_ALL_SAFE(cache->fancy_edges);
VERTEXBUFFER_DISCARD_SAFE(cache->shaded_triangles_data);
if (cache->shaded_triangles_in_order) {
for (int i = 0; i < cache->mat_len; ++i) {
ELEMENTLIST_DISCARD_SAFE(cache->shaded_triangles_in_order[i]);
}
}
if (cache->shaded_triangles) {
for (int i = 0; i < cache->mat_len; ++i) {
BATCH_DISCARD_SAFE(cache->shaded_triangles[i]);
}
}
MEM_SAFE_FREE(cache->shaded_triangles_in_order);
MEM_SAFE_FREE(cache->shaded_triangles);
if (cache->texpaint_triangles) {
for (int i = 0; i < cache->mat_len; ++i) {
BATCH_DISCARD_SAFE(cache->texpaint_triangles[i]);
}
}
MEM_SAFE_FREE(cache->texpaint_triangles);
BATCH_DISCARD_SAFE(cache->texpaint_triangles_single);
}
void DRW_mesh_batch_cache_free(Mesh *me)
{
mesh_batch_cache_clear(me);
MEM_SAFE_FREE(me->batch_cache);
}
/* Batch cache usage. */
static VertexBuffer *mesh_batch_cache_get_tri_shading_data(MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
2017-05-22 16:20:54 +10:00
#define USE_COMP_MESH_DATA
if (cache->shaded_triangles_data == NULL) {
unsigned int vidx = 0;
const char *attrib_name;
if (rdata->cd.layers.uv_len + rdata->cd.layers.vcol_len == 0) {
return NULL;
}
VertexFormat *format = &cache->shaded_triangles_format;
VertexFormat_clear(format);
/* initialize vertex format */
unsigned int *uv_id = MEM_mallocN(sizeof(*uv_id) * rdata->cd.layers.uv_len, "UV attrib format");
unsigned int *vcol_id = MEM_mallocN(sizeof(*vcol_id) * rdata->cd.layers.vcol_len, "Vcol attrib format");
unsigned int *tangent_id = MEM_mallocN(sizeof(*tangent_id) * rdata->cd.layers.uv_len, "Tangent attrib format");
for (int i = 0; i < rdata->cd.layers.uv_len; i++) {
/* UV */
attrib_name = mesh_render_data_uv_layer_uuid_get(rdata, i);
#if defined(USE_COMP_MESH_DATA) && 0 /* these are clamped. Maybe use them as an option in the future */
uv_id[i] = VertexFormat_add_attrib(format, attrib_name, COMP_I16, 2, NORMALIZE_INT_TO_FLOAT);
#else
uv_id[i] = VertexFormat_add_attrib(format, attrib_name, COMP_F32, 2, KEEP_FLOAT);
#endif
/* Auto Name */
attrib_name = mesh_render_data_uv_auto_layer_uuid_get(rdata, i);
VertexFormat_add_alias(format, attrib_name);
if (i == rdata->cd.layers.uv_active) {
VertexFormat_add_alias(format, "u");
}
/* Tangent */
attrib_name = mesh_render_data_tangent_layer_uuid_get(rdata, i);
/* WATCH IT : only specifying 3 component instead of 4 (4th is sign).
* That may cause some problem but I could not make it to fail (fclem) */
#ifdef USE_COMP_MESH_DATA
/* Tangents need more precision than 10_10_10 */
tangent_id[i] = VertexFormat_add_attrib(format, attrib_name, COMP_I16, 3, NORMALIZE_INT_TO_FLOAT);
#else
tangent_id[i] = VertexFormat_add_attrib(format, attrib_name, COMP_F32, 3, KEEP_FLOAT);
#endif
if (i == rdata->cd.layers.uv_active) {
VertexFormat_add_alias(format, "t");
}
}
for (int i = 0; i < rdata->cd.layers.vcol_len; i++) {
attrib_name = mesh_render_data_vcol_layer_uuid_get(rdata, i);
vcol_id[i] = VertexFormat_add_attrib(format, attrib_name, COMP_U8, 3, NORMALIZE_INT_TO_FLOAT);
/* Auto layer */
if (rdata->cd.layers.auto_vcol[i]) {
attrib_name = mesh_render_data_vcol_auto_layer_uuid_get(rdata, i);
VertexFormat_add_alias(format, attrib_name);
}
if (i == rdata->cd.layers.vcol_active) {
VertexFormat_add_alias(format, "c");
}
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = cache->shaded_triangles_data = VertexBuffer_create_with_format(format);
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
/* TODO deduplicate all verts and make use of ElementList in
* mesh_batch_cache_get_triangles_in_order_split_by_material. */
for (int i = 0; i < tri_len; i++) {
float *tri_uvs[3], *tri_tans[3];
unsigned char *tri_cols[3];
if (rdata->edit_bmesh == NULL ||
BM_elem_flag_test((rdata->edit_bmesh->looptris[i])[0]->f, BM_ELEM_HIDDEN) == 0)
{
/* UVs & TANGENTs */
for (int j = 0; j < rdata->cd.layers.uv_len; j++) {
/* UVs */
mesh_render_data_looptri_uvs_get(rdata, i, j, &tri_uvs);
#if defined(USE_COMP_MESH_DATA) && 0 /* these are clamped. Maybe use them as an option in the future */
short s_uvs[3][2];
normal_float_to_short_v2(s_uvs[0], tri_uvs[0]);
normal_float_to_short_v2(s_uvs[1], tri_uvs[1]);
normal_float_to_short_v2(s_uvs[2], tri_uvs[2]);
#else
float **s_uvs = tri_uvs;
#endif
VertexBuffer_set_attrib(vbo, uv_id[j], vidx + 0, s_uvs[0]);
VertexBuffer_set_attrib(vbo, uv_id[j], vidx + 1, s_uvs[1]);
VertexBuffer_set_attrib(vbo, uv_id[j], vidx + 2, s_uvs[2]);
/* Tangent */
mesh_render_data_looptri_tans_get(rdata, i, j, &tri_tans);
#ifdef USE_COMP_MESH_DATA
/* Tangents need more precision than 10_10_10 */
short s_tan[3][3];
normal_float_to_short_v3(s_tan[0], tri_tans[0]);
normal_float_to_short_v3(s_tan[1], tri_tans[1]);
normal_float_to_short_v3(s_tan[2], tri_tans[2]);
#else
float **s_tan = tri_tans;
#endif
VertexBuffer_set_attrib(vbo, tangent_id[j], vidx + 0, s_tan[0]);
VertexBuffer_set_attrib(vbo, tangent_id[j], vidx + 1, s_tan[1]);
VertexBuffer_set_attrib(vbo, tangent_id[j], vidx + 2, s_tan[2]);
}
/* VCOLs */
for (int j = 0; j < rdata->cd.layers.vcol_len; j++) {
mesh_render_data_looptri_cols_get(rdata, i, j, &tri_cols);
VertexBuffer_set_attrib(vbo, vcol_id[j], vidx + 0, tri_cols[0]);
VertexBuffer_set_attrib(vbo, vcol_id[j], vidx + 1, tri_cols[1]);
VertexBuffer_set_attrib(vbo, vcol_id[j], vidx + 2, tri_cols[2]);
}
vidx += 3;
}
}
vbo_len_used = vidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
MEM_freeN(uv_id);
MEM_freeN(vcol_id);
MEM_freeN(tangent_id);
}
2017-05-22 16:20:54 +10:00
#undef USE_COMP_MESH_DATA
return cache->shaded_triangles_data;
}
static VertexBuffer *mesh_batch_cache_get_tri_uv_active(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPUV));
BLI_assert(rdata->edit_bmesh == NULL);
if (cache->tri_aligned_uv == NULL) {
unsigned int vidx = 0;
static VertexFormat format = { 0 };
static struct { uint uv; } attr_id;
if (format.attrib_ct == 0) {
attr_id.uv = VertexFormat_add_attrib(&format, "uv", COMP_F32, 2, KEEP_FLOAT);
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = cache->tri_aligned_uv = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
const MLoopUV *mloopuv = rdata->mloopuv;
for (int i = 0; i < tri_len; i++) {
const MLoopTri *mlt = &rdata->mlooptri[i];
VertexBuffer_set_attrib(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[0]].uv);
VertexBuffer_set_attrib(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[1]].uv);
VertexBuffer_set_attrib(vbo, attr_id.uv, vidx++, mloopuv[mlt->tri[2]].uv);
}
vbo_len_used = vidx;
BLI_assert(vbo_len_capacity == vbo_len_used);
}
return cache->tri_aligned_uv;
}
static VertexBuffer *mesh_batch_cache_get_tri_pos_and_normals_ex(
MeshRenderData *rdata, const bool use_hide,
VertexBuffer **r_vbo)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
if (*r_vbo == NULL) {
unsigned int vidx = 0, nidx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.nor = VertexFormat_add_attrib(&format, "nor", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = *r_vbo = VertexBuffer_create_with_format(&format);
2017-04-19 00:10:32 +10:00
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
for (int i = 0; i < tri_len; i++) {
float *tri_vert_cos[3];
short *tri_nor, *tri_vert_nors[3];
bool is_smooth;
if (mesh_render_data_looptri_cos_nors_smooth_get(
rdata, i, use_hide, &tri_vert_cos, &tri_nor, &tri_vert_nors, &is_smooth))
{
if (is_smooth) {
PackedNormal snor_pack[3] = {
convert_i10_s3(tri_vert_nors[0]),
convert_i10_s3(tri_vert_nors[1]),
convert_i10_s3(tri_vert_nors[2])
};
PackedNormal *snor[3] = { &snor_pack[0], &snor_pack[1], &snor_pack[2] };
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor[0]);
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor[1]);
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor[2]);
}
else {
PackedNormal snor_pack = convert_i10_s3(tri_nor);
PackedNormal *snor = &snor_pack;
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor);
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor);
VertexBuffer_set_attrib(vbo, attr_id.nor, nidx++, snor);
}
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, tri_vert_cos[0]);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, tri_vert_cos[1]);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, tri_vert_cos[2]);
}
}
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vbo_len_used = vidx;
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if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return *r_vbo;
}
static VertexBuffer *mesh_batch_cache_get_tri_pos_and_normals(
MeshRenderData *rdata, MeshBatchCache *cache)
{
return mesh_batch_cache_get_tri_pos_and_normals_ex(
rdata, false,
&cache->pos_with_normals);
}
static VertexBuffer *mesh_batch_cache_get_tri_pos_and_normals_visible_only(
MeshRenderData *rdata, MeshBatchCache *cache)
{
return mesh_batch_cache_get_tri_pos_and_normals_ex(
rdata, true,
&cache->pos_with_normals_visible_only);
}
static VertexBuffer *mesh_batch_cache_get_tri_weights(
MeshRenderData *rdata, MeshBatchCache *cache, bool use_hide, int defgroup)
{
2017-05-04 03:35:01 +10:00
BLI_assert(
rdata->types &
(MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_DVERT));
if (cache->tri_aligned_weights == NULL) {
unsigned int cidx = 0;
static VertexFormat format = { 0 };
static struct { uint col; } attr_id;
if (format.attrib_ct == 0) {
attr_id.col = VertexFormat_add_attrib(&format, "color", COMP_F32, 3, KEEP_FLOAT);
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = cache->tri_aligned_weights = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
mesh_render_data_ensure_vert_weight_color(rdata, defgroup);
const float (*vert_weight_color)[3] = rdata->vert_weight_color;
if (rdata->edit_bmesh) {
for (int i = 0; i < tri_len; i++) {
const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i];
/* Assume 'use_hide' */
if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
const int v_index = BM_elem_index_get(ltri[tri_corner]->v);
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, vert_weight_color[v_index]);
}
}
}
}
else {
for (int i = 0; i < tri_len; i++) {
const MLoopTri *mlt = &rdata->mlooptri[i];
if (!(use_hide && (rdata->mpoly[mlt->poly].flag & ME_HIDE))) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
const uint v_index = rdata->mloop[mlt->tri[tri_corner]].v;
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, vert_weight_color[v_index]);
}
}
}
}
vbo_len_used = cidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return cache->tri_aligned_weights;
}
static VertexBuffer *mesh_batch_cache_get_tri_vert_colors(
MeshRenderData *rdata, MeshBatchCache *cache, bool use_hide)
{
BLI_assert(
rdata->types &
(MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPCOL));
if (cache->tri_aligned_vert_colors == NULL) {
unsigned int cidx = 0;
static VertexFormat format = { 0 };
static struct { uint col; } attr_id;
if (format.attrib_ct == 0) {
attr_id.col = VertexFormat_add_attrib(&format, "color", COMP_U8, 3, NORMALIZE_INT_TO_FLOAT);
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = cache->tri_aligned_vert_colors = VertexBuffer_create_with_format(&format);
const uint vbo_len_capacity = tri_len * 3;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
mesh_render_data_ensure_vert_color(rdata);
const char (*vert_color)[3] = rdata->vert_color;
if (rdata->edit_bmesh) {
for (int i = 0; i < tri_len; i++) {
const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i];
/* Assume 'use_hide' */
if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
const int l_index = BM_elem_index_get(ltri[tri_corner]);
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, vert_color[l_index]);
}
}
}
}
else {
for (int i = 0; i < tri_len; i++) {
const MLoopTri *mlt = &rdata->mlooptri[i];
if (!(use_hide && (rdata->mpoly[mlt->poly].flag & ME_HIDE))) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
const uint l_index = mlt->tri[tri_corner];
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, vert_color[l_index]);
}
}
}
}
const uint vbo_len_used = cidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return cache->tri_aligned_vert_colors;
}
static VertexBuffer *mesh_batch_cache_get_tri_select_id(
MeshRenderData *rdata, MeshBatchCache *cache, bool use_hide)
{
BLI_assert(
rdata->types &
(MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY));
if (cache->tri_aligned_select_id == NULL) {
unsigned int cidx = 0;
static VertexFormat format = { 0 };
static struct { uint col; } attr_id;
if (format.attrib_ct == 0) {
attr_id.col = VertexFormat_add_attrib(&format, "color", COMP_I32, 1, KEEP_INT);
}
const int tri_len = mesh_render_data_looptri_len_get(rdata);
VertexBuffer *vbo = cache->tri_aligned_select_id = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
if (rdata->edit_bmesh) {
for (int i = 0; i < tri_len; i++) {
const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i];
/* Assume 'use_hide' */
if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) {
const int poly_index = BM_elem_index_get(ltri[0]->f);
int select_id;
GPU_select_index_get(poly_index + 1, &select_id);
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, &select_id);
}
}
}
}
else {
for (int i = 0; i < tri_len; i++) {
const MLoopTri *mlt = &rdata->mlooptri[i];
const int poly_index = mlt->poly;
if (!(use_hide && (rdata->mpoly[poly_index].flag & ME_HIDE))) {
int select_id;
GPU_select_index_get(poly_index + 1, &select_id);
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
VertexBuffer_set_attrib(vbo, attr_id.col, cidx++, &select_id);
}
}
}
}
vbo_len_used = cidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return cache->tri_aligned_select_id;
}
static VertexBuffer *mesh_batch_cache_get_vert_pos_and_nor_in_order(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->pos_in_order == NULL) {
static VertexFormat format = { 0 };
static struct { uint pos, nor; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.nor = VertexFormat_add_attrib(&format, "nor", COMP_I16, 3, NORMALIZE_INT_TO_FLOAT);
}
2017-04-19 00:10:32 +10:00
VertexBuffer *vbo = cache->pos_in_order = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = mesh_render_data_verts_len_get(rdata);
2017-04-19 00:10:32 +10:00
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter iter;
BMVert *eve;
uint i;
BM_ITER_MESH_INDEX (eve, &iter, bm, BM_VERTS_OF_MESH, i) {
static short no_short[3];
normal_float_to_short_v3(no_short, eve->no);
VertexBuffer_set_attrib(vbo, attr_id.pos, i, eve->co);
VertexBuffer_set_attrib(vbo, attr_id.nor, i, no_short);
}
BLI_assert(i == vbo_len_capacity);
}
else {
for (int i = 0; i < vbo_len_capacity; ++i) {
VertexBuffer_set_attrib(vbo, attr_id.pos, i, rdata->mvert[i].co);
VertexBuffer_set_attrib(vbo, attr_id.nor, i, rdata->mvert[i].no);
}
}
}
return cache->pos_in_order;
}
static VertexFormat *edit_mesh_overlay_pos_format(unsigned int *r_pos_id)
{
static VertexFormat format_pos = { 0 };
static unsigned pos_id;
if (format_pos.attrib_ct == 0) {
pos_id = VertexFormat_add_attrib(&format_pos, "pos", COMP_F32, 3, KEEP_FLOAT);
}
*r_pos_id = pos_id;
return &format_pos;
}
static VertexFormat *edit_mesh_overlay_nor_format(unsigned int *r_vnor_id, unsigned int *r_lnor_id)
{
static VertexFormat format_nor = { 0 };
static VertexFormat format_nor_loop = { 0 };
static unsigned vnor_id, vnor_loop_id, lnor_id;
if (format_nor.attrib_ct == 0) {
vnor_id = VertexFormat_add_attrib(&format_nor, "vnor", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
vnor_loop_id = VertexFormat_add_attrib(&format_nor_loop, "vnor", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
lnor_id = VertexFormat_add_attrib(&format_nor_loop, "lnor", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
}
if (r_lnor_id) {
*r_vnor_id = vnor_loop_id;
*r_lnor_id = lnor_id;
return &format_nor_loop;
}
else {
*r_vnor_id = vnor_id;
return &format_nor;
}
}
static VertexFormat *edit_mesh_overlay_data_format(unsigned int *r_data_id)
{
static VertexFormat format_flag = { 0 };
static unsigned data_id;
if (format_flag.attrib_ct == 0) {
data_id = VertexFormat_add_attrib(&format_flag, "data", COMP_U8, 4, KEEP_INT);
}
*r_data_id = data_id;
return &format_flag;
}
static void mesh_batch_cache_create_overlay_tri_buffers(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
const int tri_len = mesh_render_data_looptri_len_get(rdata);
const int vbo_len_capacity = tri_len * 3;
int vbo_len_used = 0;
/* Positions */
VertexBuffer *vbo_pos = NULL;
static struct { uint pos, vnor, lnor, data; } attr_id;
if (cache->ed_tri_pos == NULL) {
vbo_pos = cache->ed_tri_pos =
VertexBuffer_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos));
VertexBuffer_allocate_data(vbo_pos, vbo_len_capacity);
}
/* Normals */
VertexBuffer *vbo_nor = NULL;
if (cache->ed_tri_nor == NULL) {
vbo_nor = cache->ed_tri_nor =
VertexBuffer_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, &attr_id.lnor));
VertexBuffer_allocate_data(vbo_nor, vbo_len_capacity);
}
/* Data */
VertexBuffer *vbo_data = NULL;
if (cache->ed_tri_data == NULL) {
vbo_data = cache->ed_tri_data =
VertexBuffer_create_with_format(edit_mesh_overlay_data_format(&attr_id.data));
VertexBuffer_allocate_data(vbo_data, vbo_len_capacity);
}
for (int i = 0; i < tri_len; ++i) {
int tri_vert_idx[3], tri_edge_idx[3];
if (mesh_render_data_looptri_vert_edge_indices_get(rdata, i, tri_vert_idx, tri_edge_idx)) {
add_overlay_tri(
rdata, vbo_pos, vbo_nor, vbo_data,
attr_id.pos, attr_id.vnor, attr_id.lnor, attr_id.data,
tri_vert_idx, tri_edge_idx, i, vbo_len_used);
vbo_len_used += 3;
}
}
/* Finish */
if (vbo_len_used != vbo_len_capacity) {
if (vbo_pos != NULL) {
VertexBuffer_resize_data(vbo_pos, vbo_len_used);
}
if (vbo_nor != NULL) {
VertexBuffer_resize_data(vbo_nor, vbo_len_used);
}
if (vbo_data != NULL) {
VertexBuffer_resize_data(vbo_data, vbo_len_used);
}
}
}
static void mesh_batch_cache_create_overlay_ledge_buffers(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
const int ledge_len = mesh_render_data_loose_edges_len_get(rdata);
const int vbo_len_capacity = ledge_len * 2;
int vbo_len_used = 0;
/* Positions */
VertexBuffer *vbo_pos = NULL;
static struct { uint pos, vnor, data; } attr_id;
if (cache->ed_ledge_pos == NULL) {
vbo_pos = cache->ed_ledge_pos =
VertexBuffer_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos));
VertexBuffer_allocate_data(vbo_pos, vbo_len_capacity);
}
/* Normals */
VertexBuffer *vbo_nor = NULL;
if (cache->ed_ledge_nor == NULL) {
vbo_nor = cache->ed_ledge_nor =
VertexBuffer_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, NULL));
VertexBuffer_allocate_data(vbo_nor, vbo_len_capacity);
}
/* Data */
VertexBuffer *vbo_data = NULL;
if (cache->ed_ledge_data == NULL) {
vbo_data = cache->ed_ledge_data =
VertexBuffer_create_with_format(edit_mesh_overlay_data_format(&attr_id.data));
VertexBuffer_allocate_data(vbo_data, vbo_len_capacity);
}
for (int i = 0; i < ledge_len; ++i) {
int vert_idx[2];
const bool ok = mesh_render_data_edge_verts_indices_get(rdata, rdata->loose_edges[i], vert_idx);
BLI_assert(ok); /* we don't add */
UNUSED_VARS_NDEBUG(ok);
add_overlay_loose_edge(
rdata, vbo_pos, vbo_nor, vbo_data,
attr_id.pos, attr_id.vnor, attr_id.data,
vert_idx, i, vbo_len_used);
vbo_len_used += 2;
}
/* Finish */
if (vbo_len_used != vbo_len_capacity) {
if (vbo_pos != NULL) {
VertexBuffer_resize_data(vbo_pos, vbo_len_used);
}
if (vbo_nor != NULL) {
VertexBuffer_resize_data(vbo_nor, vbo_len_used);
}
if (vbo_data != NULL) {
VertexBuffer_resize_data(vbo_data, vbo_len_used);
}
}
}
static void mesh_batch_cache_create_overlay_lvert_buffers(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
const int lvert_len = mesh_render_data_loose_verts_len_get(rdata);
const int vbo_len_capacity = lvert_len;
int vbo_len_used = 0;
static struct { uint pos, vnor, data; } attr_id;
/* Positions */
VertexBuffer *vbo_pos = NULL;
if (cache->ed_lvert_pos == NULL) {
vbo_pos = cache->ed_lvert_pos =
VertexBuffer_create_with_format(edit_mesh_overlay_pos_format(&attr_id.pos));
VertexBuffer_allocate_data(vbo_pos, vbo_len_capacity);
}
/* Normals */
VertexBuffer *vbo_nor = NULL;
if (cache->ed_lvert_nor == NULL) {
vbo_nor = cache->ed_lvert_nor =
VertexBuffer_create_with_format(edit_mesh_overlay_nor_format(&attr_id.vnor, NULL));
VertexBuffer_allocate_data(vbo_nor, vbo_len_capacity);
}
/* Data */
VertexBuffer *vbo_data = NULL;
if (cache->ed_lvert_data == NULL) {
vbo_data = cache->ed_lvert_data =
VertexBuffer_create_with_format(edit_mesh_overlay_data_format(&attr_id.data));
VertexBuffer_allocate_data(vbo_data, vbo_len_capacity);
}
for (int i = 0; i < lvert_len; ++i) {
add_overlay_loose_vert(
rdata, vbo_pos, vbo_nor, vbo_data,
attr_id.pos, attr_id.vnor, attr_id.data,
rdata->loose_verts[i], vbo_len_used);
vbo_len_used += 1;
}
/* Finish */
if (vbo_len_used != vbo_len_capacity) {
if (vbo_pos != NULL) {
VertexBuffer_resize_data(vbo_pos, vbo_len_used);
}
if (vbo_nor != NULL) {
VertexBuffer_resize_data(vbo_nor, vbo_len_used);
}
if (vbo_data != NULL) {
VertexBuffer_resize_data(vbo_data, vbo_len_used);
}
}
}
/* Position */
static VertexBuffer *mesh_batch_cache_get_edit_tri_pos(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_tri_pos == NULL) {
mesh_batch_cache_create_overlay_tri_buffers(rdata, cache);
}
return cache->ed_tri_pos;
}
static VertexBuffer *mesh_batch_cache_get_edit_ledge_pos(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_ledge_pos == NULL) {
mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache);
}
return cache->ed_ledge_pos;
}
static VertexBuffer *mesh_batch_cache_get_edit_lvert_pos(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_lvert_pos == NULL) {
mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache);
}
return cache->ed_lvert_pos;
}
/* Normal */
static VertexBuffer *mesh_batch_cache_get_edit_tri_nor(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_tri_nor == NULL) {
mesh_batch_cache_create_overlay_tri_buffers(rdata, cache);
}
return cache->ed_tri_nor;
}
static VertexBuffer *mesh_batch_cache_get_edit_ledge_nor(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_ledge_nor == NULL) {
mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache);
}
return cache->ed_ledge_nor;
}
static VertexBuffer *mesh_batch_cache_get_edit_lvert_nor(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_lvert_nor == NULL) {
mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache);
}
return cache->ed_lvert_nor;
}
/* Data */
static VertexBuffer *mesh_batch_cache_get_edit_tri_data(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_tri_data == NULL) {
mesh_batch_cache_create_overlay_tri_buffers(rdata, cache);
}
return cache->ed_tri_data;
}
static VertexBuffer *mesh_batch_cache_get_edit_ledge_data(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_ledge_data == NULL) {
mesh_batch_cache_create_overlay_ledge_buffers(rdata, cache);
}
return cache->ed_ledge_data;
}
static VertexBuffer *mesh_batch_cache_get_edit_lvert_data(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & MR_DATATYPE_VERT);
if (cache->ed_lvert_data == NULL) {
mesh_batch_cache_create_overlay_lvert_buffers(rdata, cache);
}
return cache->ed_lvert_data;
}
static ElementList *mesh_batch_cache_get_edges_in_order(MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE));
if (cache->edges_in_order == NULL) {
printf("Caching edges in order...\n");
const int vert_len = mesh_render_data_verts_len_get(rdata);
const int edge_len = mesh_render_data_edges_len_get(rdata);
ElementListBuilder elb;
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ElementListBuilder_init(&elb, PRIM_LINES, edge_len, vert_len);
for (int i = 0; i < edge_len; ++i) {
int vert_idx[2];
if (mesh_render_data_edge_verts_indices_get(rdata, i, vert_idx)) {
add_line_vertices(&elb, vert_idx[0], vert_idx[1]);
}
}
cache->edges_in_order = ElementList_build(&elb);
}
return cache->edges_in_order;
}
static ElementList *mesh_batch_cache_get_triangles_in_order(MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
if (cache->triangles_in_order == NULL) {
const int vert_len = mesh_render_data_verts_len_get(rdata);
const int tri_len = mesh_render_data_looptri_len_get(rdata);
ElementListBuilder elb;
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ElementListBuilder_init(&elb, PRIM_TRIANGLES, tri_len, vert_len);
if (rdata->edit_bmesh) {
for (int i = 0; i < tri_len; ++i) {
const BMLoop **ltri = (const BMLoop **)rdata->edit_bmesh->looptris[i];
if (!BM_elem_flag_test(ltri[0]->f, BM_ELEM_HIDDEN)) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
add_generic_vertex(&elb, BM_elem_index_get(ltri[tri_corner]->v));
}
}
}
}
else {
for (int i = 0; i < tri_len; ++i) {
const MLoopTri *mlt = &rdata->mlooptri[i];
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
add_generic_vertex(&elb, mlt->tri[tri_corner]);
}
}
}
cache->triangles_in_order = ElementList_build(&elb);
}
return cache->triangles_in_order;
}
static ElementList **mesh_batch_cache_get_triangles_in_order_split_by_material(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_POLY));
if (cache->shaded_triangles_in_order == NULL) {
const int poly_len = mesh_render_data_polys_len_get(rdata);
const int tri_len = mesh_render_data_looptri_len_get(rdata);
const int mat_len = mesh_render_data_mat_len_get(rdata);
int *mat_tri_len = MEM_callocN(sizeof(*mat_tri_len) * mat_len, __func__);
cache->shaded_triangles_in_order = MEM_callocN(sizeof(*cache->shaded_triangles) * mat_len, __func__);
ElementListBuilder *elb = MEM_callocN(sizeof(*elb) * mat_len, __func__);
/* Note that polygons (not triangles) are used here.
* This OK because result is _guaranteed_ to be the same. */
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter fiter;
BMFace *f;
BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
const short ma_id = f->mat_nr < mat_len ? f->mat_nr : 0;
mat_tri_len[ma_id] += (f->len - 2);
}
}
}
else {
for (uint i = 0; i < poly_len; i++) {
const MPoly *mp = &rdata->mpoly[i]; ;
const short ma_id = mp->mat_nr < mat_len ? mp->mat_nr : 0;
mat_tri_len[ma_id] += (mp->totloop - 2);
}
}
/* Init ELBs. */
for (int i = 0; i < mat_len; ++i) {
ElementListBuilder_init(&elb[i], PRIM_TRIANGLES, mat_tri_len[i], tri_len * 3);
}
/* Populate ELBs. */
uint nidx = 0;
if (rdata->edit_bmesh) {
BMesh *bm = rdata->edit_bmesh->bm;
BMIter fiter;
BMFace *f;
BM_ITER_MESH(f, &fiter, bm, BM_FACES_OF_MESH) {
if (!BM_elem_flag_test(f, BM_ELEM_HIDDEN)) {
const short ma_id = f->mat_nr < mat_len ? f->mat_nr : 0;
for (int j = 2; j < f->len; j++) {
add_triangle_vertices(&elb[ma_id], nidx + 0, nidx + 1, nidx + 2);
nidx += 3;
}
}
}
}
else {
for (uint i = 0; i < poly_len; i++) {
const MPoly *mp = &rdata->mpoly[i]; ;
const short ma_id = mp->mat_nr < mat_len ? mp->mat_nr : 0;
for (int j = 2; j < mp->totloop; j++) {
add_triangle_vertices(&elb[ma_id], nidx + 0, nidx + 1, nidx + 2);
nidx += 3;
}
}
}
/* Build ELBs. */
for (int i = 0; i < mat_len; ++i) {
cache->shaded_triangles_in_order[i] = ElementList_build(&elb[i]);
}
MEM_freeN(mat_tri_len);
MEM_freeN(elb);
}
return cache->shaded_triangles_in_order;
}
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static VertexBuffer *mesh_batch_cache_get_edge_pos_with_sel(
MeshRenderData *rdata, MeshBatchCache *cache, bool use_wire, bool use_select_bool)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_POLY | MR_DATATYPE_LOOP));
BLI_assert(rdata->edit_bmesh == NULL);
if (!cache->edge_pos_with_select_bool) {
unsigned int vidx = 0, cidx = 0;
static VertexFormat format = { 0 };
static struct { uint pos, sel; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.sel = VertexFormat_add_attrib(&format, "select", COMP_U8, 1, KEEP_INT);
}
const int edge_len = mesh_render_data_edges_len_get(rdata);
VertexBuffer *vbo = cache->edge_pos_with_select_bool = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = edge_len * 2;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
if (use_select_bool) {
mesh_render_data_ensure_edge_select_bool(rdata, use_wire);
}
bool *edge_select_bool = use_select_bool ? rdata->edge_select_bool : NULL;
for (int i = 0; i < edge_len; i++) {
const MEdge *ed = &rdata->medge[i];
uchar edge_vert_sel;
if (use_select_bool && edge_select_bool[i]) {
edge_vert_sel = true;
}
else if (use_wire) {
edge_vert_sel = false;
}
else {
continue;
}
VertexBuffer_set_attrib(vbo, attr_id.sel, cidx++, &edge_vert_sel);
VertexBuffer_set_attrib(vbo, attr_id.sel, cidx++, &edge_vert_sel);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, rdata->mvert[ed->v1].co);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx++, rdata->mvert[ed->v2].co);
}
vbo_len_used = vidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return cache->edge_pos_with_select_bool;
}
static ElementList *mesh_batch_cache_get_tri_overlay_weight_faces(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI));
if (cache->overlay_triangles_vpaint == NULL) {
const int vert_len = mesh_render_data_verts_len_get(rdata);
const int tri_len = mesh_render_data_looptri_len_get(rdata);
ElementListBuilder elb;
ElementListBuilder_init(&elb, PRIM_TRIANGLES, tri_len, vert_len);
for (int i = 0; i < tri_len; ++i) {
const MLoopTri *mlt = &rdata->mlooptri[i];
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if (!(rdata->mpoly[mlt->poly].flag & (ME_FACE_SEL | ME_HIDE))) {
for (uint tri_corner = 0; tri_corner < 3; tri_corner++) {
add_generic_vertex(&elb, rdata->mloop[mlt->tri[tri_corner]].v);
}
}
}
cache->overlay_triangles_vpaint = ElementList_build(&elb);
}
return cache->overlay_triangles_vpaint;
}
/**
* Non-edit mode vertices (only used for weight-paint mode).
*/
static VertexBuffer *mesh_batch_cache_get_vert_pos_with_overlay_data(
MeshRenderData *rdata, MeshBatchCache *cache)
{
BLI_assert(rdata->types & (MR_DATATYPE_VERT));
BLI_assert(rdata->edit_bmesh == NULL);
if (cache->pos_with_select_bool == NULL) {
unsigned int cidx = 0;
static VertexFormat format = { 0 };
static struct { uint data; } attr_id;
if (format.attrib_ct == 0) {
attr_id.data = VertexFormat_add_attrib(&format, "data", COMP_I8, 1, KEEP_INT);
}
const int vert_len = mesh_render_data_verts_len_get(rdata);
VertexBuffer *vbo = cache->pos_with_select_bool = VertexBuffer_create_with_format(&format);
const int vbo_len_capacity = vert_len;
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
for (int i = 0; i < vert_len; i++) {
const MVert *mv = &rdata->mvert[i];
const char data = mv->flag & (SELECT | ME_HIDE);
VertexBuffer_set_attrib(vbo, attr_id.data, cidx++, &data);
}
vbo_len_used = cidx;
if (vbo_len_capacity != vbo_len_used) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
}
return cache->pos_with_select_bool;
}
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/** \} */
/* ---------------------------------------------------------------------- */
/** \name Public API
* \{ */
Batch *DRW_mesh_batch_cache_get_all_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->all_edges == NULL) {
/* create batch from Mesh */
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->all_edges = Batch_create(
PRIM_LINES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
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mesh_batch_cache_get_edges_in_order(rdata, cache));
mesh_render_data_free(rdata);
}
return cache->all_edges;
}
Batch *DRW_mesh_batch_cache_get_all_triangles(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->all_triangles == NULL) {
/* create batch from DM */
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->all_triangles = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
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mesh_batch_cache_get_triangles_in_order(rdata, cache));
mesh_render_data_free(rdata);
}
return cache->all_triangles;
}
Batch *DRW_mesh_batch_cache_get_triangles_with_normals(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->triangles_with_normals == NULL) {
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->triangles_with_normals = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_tri_pos_and_normals(rdata, cache), NULL);
mesh_render_data_free(rdata);
}
return cache->triangles_with_normals;
}
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Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_weights(Mesh *me, int defgroup)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->triangles_with_weights == NULL) {
const bool use_hide = (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL)) != 0;
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const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_DVERT;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->triangles_with_weights = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_tri_weights(rdata, cache, use_hide, defgroup), NULL);
VertexBuffer *vbo_tris = use_hide ?
mesh_batch_cache_get_tri_pos_and_normals_visible_only(rdata, cache) :
mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
Batch_add_VertexBuffer(cache->triangles_with_weights, vbo_tris);
mesh_render_data_free(rdata);
}
return cache->triangles_with_weights;
}
Batch *DRW_mesh_batch_cache_get_triangles_with_normals_and_vert_colors(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->triangles_with_vert_colors == NULL) {
const bool use_hide = (me->editflag & (ME_EDIT_PAINT_VERT_SEL | ME_EDIT_PAINT_FACE_SEL)) != 0;
const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPCOL;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
cache->triangles_with_vert_colors = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_tri_vert_colors(rdata, cache, use_hide), NULL);
VertexBuffer *vbo_tris = use_hide ?
mesh_batch_cache_get_tri_pos_and_normals_visible_only(rdata, cache) :
mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
Batch_add_VertexBuffer(cache->triangles_with_vert_colors, vbo_tris);
mesh_render_data_free(rdata);
}
return cache->triangles_with_vert_colors;
}
struct Batch *DRW_mesh_batch_cache_get_triangles_with_select_id(struct Mesh *me, bool use_hide)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->triangles_with_select_id == NULL) {
const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
cache->triangles_with_select_id = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_tri_select_id(rdata, cache, use_hide), NULL);
VertexBuffer *vbo_tris = use_hide ?
mesh_batch_cache_get_tri_pos_and_normals_visible_only(rdata, cache) :
mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
Batch_add_VertexBuffer(cache->triangles_with_select_id, vbo_tris);
mesh_render_data_free(rdata);
}
return cache->triangles_with_select_id;
}
Batch *DRW_mesh_batch_cache_get_points_with_normals(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->points_with_normals == NULL) {
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOP | MR_DATATYPE_POLY;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->points_with_normals = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_tri_pos_and_normals(rdata, cache), NULL);
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mesh_render_data_free(rdata);
}
return cache->points_with_normals;
}
Batch *DRW_mesh_batch_cache_get_all_verts(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->all_verts == NULL) {
/* create batch from DM */
MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT);
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cache->all_verts = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), NULL);
mesh_render_data_free(rdata);
}
return cache->all_verts;
}
Batch *DRW_mesh_batch_cache_get_fancy_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->fancy_edges == NULL) {
/* create batch from DM */
static VertexFormat format = { 0 };
static struct { uint pos, n1, n2; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.n1 = VertexFormat_add_attrib(&format, "N1", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
attr_id.n2 = VertexFormat_add_attrib(&format, "N2", COMP_I10, 3, NORMALIZE_INT_TO_FLOAT);
}
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
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MeshRenderData *rdata = mesh_render_data_create(
me, MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY);
const int edge_len = mesh_render_data_edges_len_get(rdata);
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const int vbo_len_capacity = edge_len * 2; /* these are PRIM_LINE verts, not mesh verts */
int vbo_len_used = 0;
VertexBuffer_allocate_data(vbo, vbo_len_capacity);
for (int i = 0; i < edge_len; ++i) {
float *vcos1, *vcos2;
float *pnor1 = NULL, *pnor2 = NULL;
bool is_manifold;
if (mesh_render_data_edge_vcos_manifold_pnors(rdata, i, &vcos1, &vcos2, &pnor1, &pnor2, &is_manifold)) {
PackedNormal n1value = { .x = 0, .y = 0, .z = +511 };
PackedNormal n2value = { .x = 0, .y = 0, .z = -511 };
if (is_manifold) {
n1value = convert_i10_v3(pnor1);
n2value = convert_i10_v3(pnor2);
}
const PackedNormal *n1 = &n1value;
const PackedNormal *n2 = &n2value;
VertexBuffer_set_attrib(vbo, attr_id.pos, 2 * i, vcos1);
VertexBuffer_set_attrib(vbo, attr_id.n1, 2 * i, n1);
VertexBuffer_set_attrib(vbo, attr_id.n2, 2 * i, n2);
VertexBuffer_set_attrib(vbo, attr_id.pos, 2 * i + 1, vcos2);
VertexBuffer_set_attrib(vbo, attr_id.n1, 2 * i + 1, n1);
VertexBuffer_set_attrib(vbo, attr_id.n2, 2 * i + 1, n2);
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vbo_len_used += 2;
}
}
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if (vbo_len_used != vbo_len_capacity) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
cache->fancy_edges = Batch_create(PRIM_LINES, vbo, NULL);
mesh_render_data_free(rdata);
}
return cache->fancy_edges;
}
static void mesh_batch_cache_create_overlay_batches(Mesh *me)
{
/* Since MR_DATATYPE_OVERLAY is slow to generate, generate them all at once */
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const int options =
MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_LOOP | MR_DATATYPE_POLY |
MR_DATATYPE_LOOPTRI | MR_DATATYPE_OVERLAY;
MeshBatchCache *cache = mesh_batch_cache_get(me);
MeshRenderData *rdata = mesh_render_data_create(me, options);
if (cache->overlay_triangles == NULL) {
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cache->overlay_triangles = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_edit_tri_pos(rdata, cache), NULL);
Batch_add_VertexBuffer(cache->overlay_triangles, mesh_batch_cache_get_edit_tri_nor(rdata, cache));
Batch_add_VertexBuffer(cache->overlay_triangles, mesh_batch_cache_get_edit_tri_data(rdata, cache));
}
if (cache->overlay_loose_edges == NULL) {
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cache->overlay_loose_edges = Batch_create(
PRIM_LINES, mesh_batch_cache_get_edit_ledge_pos(rdata, cache), NULL);
Batch_add_VertexBuffer(cache->overlay_loose_edges, mesh_batch_cache_get_edit_ledge_nor(rdata, cache));
Batch_add_VertexBuffer(cache->overlay_loose_edges, mesh_batch_cache_get_edit_ledge_data(rdata, cache));
}
if (cache->overlay_loose_verts == NULL) {
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cache->overlay_loose_verts = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_edit_lvert_pos(rdata, cache), NULL);
Batch_add_VertexBuffer(cache->overlay_loose_verts, mesh_batch_cache_get_edit_lvert_nor(rdata, cache));
Batch_add_VertexBuffer(cache->overlay_loose_verts, mesh_batch_cache_get_edit_lvert_data(rdata, cache));
}
if (cache->overlay_triangles_nor == NULL) {
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cache->overlay_triangles_nor = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_edit_tri_pos(rdata, cache), NULL);
Batch_add_VertexBuffer(cache->overlay_triangles_nor, mesh_batch_cache_get_edit_tri_nor(rdata, cache));
}
if (cache->overlay_loose_edges_nor == NULL) {
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cache->overlay_loose_edges_nor = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_edit_ledge_pos(rdata, cache), NULL);
Batch_add_VertexBuffer(cache->overlay_loose_edges_nor, mesh_batch_cache_get_edit_ledge_nor(rdata, cache));
}
mesh_render_data_free(rdata);
}
Batch *DRW_mesh_batch_cache_get_overlay_triangles(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_triangles == NULL) {
mesh_batch_cache_create_overlay_batches(me);
}
return cache->overlay_triangles;
}
Batch *DRW_mesh_batch_cache_get_overlay_loose_edges(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_loose_edges == NULL) {
mesh_batch_cache_create_overlay_batches(me);
}
return cache->overlay_loose_edges;
}
Batch *DRW_mesh_batch_cache_get_overlay_loose_verts(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_loose_verts == NULL) {
mesh_batch_cache_create_overlay_batches(me);
}
return cache->overlay_loose_verts;
}
Batch *DRW_mesh_batch_cache_get_overlay_triangles_nor(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_triangles_nor == NULL) {
mesh_batch_cache_create_overlay_batches(me);
}
return cache->overlay_triangles_nor;
}
Batch *DRW_mesh_batch_cache_get_overlay_loose_edges_nor(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_loose_edges_nor == NULL) {
mesh_batch_cache_create_overlay_batches(me);
}
return cache->overlay_loose_edges_nor;
}
Batch *DRW_mesh_batch_cache_get_overlay_facedots(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_facedots == NULL) {
MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY);
static VertexFormat format = { 0 };
static struct { uint pos, data; } attr_id;
if (format.attrib_ct == 0) {
attr_id.pos = VertexFormat_add_attrib(&format, "pos", COMP_F32, 3, KEEP_FLOAT);
attr_id.data = VertexFormat_add_attrib(&format, "norAndFlag", COMP_I10, 4, NORMALIZE_INT_TO_FLOAT);
}
const int vbo_len_capacity = mesh_render_data_polys_len_get(rdata);
int vidx = 0;
VertexBuffer *vbo = VertexBuffer_create_with_format(&format);
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VertexBuffer_allocate_data(vbo, vbo_len_capacity);
for (int i = 0; i < vbo_len_capacity; ++i) {
float pcenter[3], pnor[3];
bool selected = false;
if (mesh_render_data_pnors_pcenter_select_get(rdata, i, pnor, pcenter, &selected)) {
PackedNormal nor = { .x = 0, .y = 0, .z = -511 };
nor = convert_i10_v3(pnor);
nor.w = selected ? 1 : 0;
VertexBuffer_set_attrib(vbo, attr_id.data, vidx, &nor);
VertexBuffer_set_attrib(vbo, attr_id.pos, vidx, pcenter);
vidx += 1;
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}
}
const int vbo_len_used = vidx;
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if (vbo_len_used != vbo_len_capacity) {
VertexBuffer_resize_data(vbo, vbo_len_used);
}
cache->overlay_facedots = Batch_create(PRIM_POINTS, vbo, NULL);
mesh_render_data_free(rdata);
}
return cache->overlay_facedots;
}
Batch **DRW_mesh_batch_cache_get_surface_shaded(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->shaded_triangles == NULL) {
/* create batch from DM */
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const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI |
MR_DATATYPE_POLY | MR_DATATYPE_SHADING;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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const int mat_len = mesh_render_data_mat_len_get(rdata);
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cache->shaded_triangles = MEM_callocN(sizeof(*cache->shaded_triangles) * mat_len, __func__);
ElementList **el = mesh_batch_cache_get_triangles_in_order_split_by_material(rdata, cache);
VertexBuffer *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
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for (int i = 0; i < mat_len; ++i) {
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cache->shaded_triangles[i] = Batch_create(
PRIM_TRIANGLES, vbo, el[i]);
VertexBuffer *vbo_shading = mesh_batch_cache_get_tri_shading_data(rdata, cache);
if (vbo_shading) {
Batch_add_VertexBuffer(cache->shaded_triangles[i], vbo_shading);
}
}
mesh_render_data_free(rdata);
}
return cache->shaded_triangles;
}
Batch **DRW_mesh_batch_cache_get_surface_texpaint(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->texpaint_triangles == NULL) {
/* create batch from DM */
const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOPUV;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
const int mat_len = mesh_render_data_mat_len_get(rdata);
cache->texpaint_triangles = MEM_callocN(sizeof(*cache->texpaint_triangles) * mat_len, __func__);
ElementList **el = mesh_batch_cache_get_triangles_in_order_split_by_material(rdata, cache);
VertexBuffer *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
for (int i = 0; i < mat_len; ++i) {
cache->texpaint_triangles[i] = Batch_create(
PRIM_TRIANGLES, vbo, el[i]);
VertexBuffer *vbo_uv = mesh_batch_cache_get_tri_uv_active(rdata, cache);
if (vbo_uv) {
Batch_add_VertexBuffer(cache->texpaint_triangles[i], vbo_uv);
}
}
mesh_render_data_free(rdata);
}
return cache->texpaint_triangles;
}
Batch *DRW_mesh_batch_cache_get_surface_texpaint_single(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->texpaint_triangles_single == NULL) {
/* create batch from DM */
const int datatype =
MR_DATATYPE_VERT | MR_DATATYPE_LOOP | MR_DATATYPE_POLY | MR_DATATYPE_LOOPTRI | MR_DATATYPE_LOOPUV;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
VertexBuffer *vbo = mesh_batch_cache_get_tri_pos_and_normals(rdata, cache);
cache->texpaint_triangles_single = Batch_create(
PRIM_TRIANGLES, vbo, NULL);
VertexBuffer *vbo_uv = mesh_batch_cache_get_tri_uv_active(rdata, cache);
if (vbo_uv) {
Batch_add_VertexBuffer(cache->texpaint_triangles_single, vbo_uv);
}
mesh_render_data_free(rdata);
}
return cache->texpaint_triangles_single;
}
Batch *DRW_mesh_batch_cache_get_weight_overlay_edges(Mesh *me, bool use_wire, bool use_sel)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_paint_edges == NULL) {
/* create batch from Mesh */
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_EDGE | MR_DATATYPE_POLY | MR_DATATYPE_LOOP;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
cache->overlay_paint_edges = Batch_create(
PRIM_LINES, mesh_batch_cache_get_edge_pos_with_sel(rdata, cache, use_wire, use_sel), NULL);
mesh_render_data_free(rdata);
}
return cache->overlay_paint_edges;
}
Batch *DRW_mesh_batch_cache_get_weight_overlay_faces(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_weight_faces == NULL) {
/* create batch from Mesh */
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const int datatype = MR_DATATYPE_VERT | MR_DATATYPE_POLY | MR_DATATYPE_LOOP | MR_DATATYPE_LOOPTRI;
MeshRenderData *rdata = mesh_render_data_create(me, datatype);
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cache->overlay_weight_faces = Batch_create(
PRIM_TRIANGLES, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache),
mesh_batch_cache_get_tri_overlay_weight_faces(rdata, cache));
mesh_render_data_free(rdata);
}
return cache->overlay_weight_faces;
}
Batch *DRW_mesh_batch_cache_get_weight_overlay_verts(Mesh *me)
{
MeshBatchCache *cache = mesh_batch_cache_get(me);
if (cache->overlay_weight_verts == NULL) {
/* create batch from Mesh */
MeshRenderData *rdata = mesh_render_data_create(me, MR_DATATYPE_VERT);
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cache->overlay_weight_verts = Batch_create(
PRIM_POINTS, mesh_batch_cache_get_vert_pos_and_nor_in_order(rdata, cache), NULL);
Batch_add_VertexBuffer(
cache->overlay_weight_verts,
mesh_batch_cache_get_vert_pos_with_overlay_data(rdata, cache));
mesh_render_data_free(rdata);
}
return cache->overlay_weight_verts;
}
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/** \} */
#undef MESH_RENDER_FUNCTION