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blender-archive/source/blender/python/generic/mathutils_Matrix.h

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/*
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* $Id$
* ***** BEGIN GPL LICENSE BLOCK *****
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software Foundation,
2010-02-12 13:34:04 +00:00
* Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*
* The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
* All rights reserved.
*
* The Original Code is: all of this file.
*
* Contributor(s): Joseph Gilbert
*
* ***** END GPL LICENSE BLOCK *****
*
*/
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/** \file blender/python/generic/mathutils_Matrix.h
* \ingroup pygen
*/
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#ifndef MATHUTILS_MATRIX_H
#define MATHUTILS_MATRIX_H
extern PyTypeObject matrix_Type;
#define MatrixObject_Check(_v) PyObject_TypeCheck((_v), &matrix_Type)
#define MATRIX_MAX_DIM 4
typedef struct {
BASE_MATH_MEMBERS(contigPtr)
float *matrix[MATRIX_MAX_DIM]; /* ptr to the contigPtr (accessor) */
unsigned short row_size;
unsigned short col_size;
} MatrixObject;
/*struct data contains a pointer to the actual data that the
object uses. It can use either PyMem allocated data (which will
be stored in py_data) or be a wrapper for data allocated through
blender (stored in blend_data). This is an either/or struct not both*/
/*prototypes*/
PyObject *newMatrixObject(float *mat, const unsigned short row_size, const unsigned short col_size, int type, PyTypeObject *base_type);
PyObject *newMatrixObject_cb(PyObject *user, int row_size, int col_size, int cb_type, int cb_subtype);
extern int mathutils_matrix_vector_cb_index;
extern struct Mathutils_Callback mathutils_matrix_vector_cb;
void matrix_as_3x3(float mat[3][3], MatrixObject *self);
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#endif /* MATHUTILS_MATRIX_H */