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										 |  |  | /**
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							|  |  |  |  * $Id$ | 
					
						
							|  |  |  |  * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is free software; you can redistribute it and/or | 
					
						
							|  |  |  |  * modify it under the terms of the GNU General Public License | 
					
						
							|  |  |  |  * as published by the Free Software Foundation; either version 2 | 
					
						
							|  |  |  |  * of the License, or (at your option) any later version. The Blender | 
					
						
							|  |  |  |  * Foundation also sells licenses for use in proprietary software under | 
					
						
							|  |  |  |  * the Blender License.  See http://www.blender.org/BL/ for information
 | 
					
						
							|  |  |  |  * about this. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * This program is distributed in the hope that it will be useful, | 
					
						
							|  |  |  |  * but WITHOUT ANY WARRANTY; without even the implied warranty of | 
					
						
							|  |  |  |  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
					
						
							|  |  |  |  * GNU General Public License for more details. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * You should have received a copy of the GNU General Public License | 
					
						
							|  |  |  |  * along with this program; if not, write to the Free Software Foundation, | 
					
						
							|  |  |  |  * Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. | 
					
						
							|  |  |  |  * All rights reserved. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * The Original Code is: all of this file. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * Contributor(s): none yet. | 
					
						
							|  |  |  |  * | 
					
						
							|  |  |  |  * ***** END GPL/BL DUAL LICENSE BLOCK ***** | 
					
						
							|  |  |  |  */ | 
					
						
							|  |  |  | 
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							|  |  |  | #include "KX_TouchEventManager.h"
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							|  |  |  | #include "SCA_ISensor.h"
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							|  |  |  | #include "KX_TouchSensor.h"
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							|  |  |  | #include "KX_GameObject.h"
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										 |  |  | #ifdef HAVE_CONFIG_H
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							|  |  |  | #include <config.h>
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							|  |  |  | #endif
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							|  |  |  | 
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										 |  |  | #include "SM_Object.h"
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										 |  |  | KX_TouchEventManager::Collision::Collision(SCA_ISensor *sensor, SM_Object *obj1, SM_Object *obj2) | 
					
						
							|  |  |  | 	: m_id(next_id++), | 
					
						
							|  |  |  | 	  m_sensor(sensor), | 
					
						
							|  |  |  | 	  m_object1(obj1), | 
					
						
							|  |  |  | 	  m_object2(obj2) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | bool KX_TouchEventManager::Collision::operator<(const Collision &other) const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	if (*this == other) | 
					
						
							|  |  |  | 		return true; | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 	return m_id < other.m_id; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | bool KX_TouchEventManager::Collision::operator==(const Collision &other) const | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	return m_sensor == other.m_sensor &&  | 
					
						
							|  |  |  | 		((m_object1 == other.m_object1 && m_object2 == other.m_object2) || | 
					
						
							|  |  |  | 		 (m_object1 == other.m_object2 && m_object2 == other.m_object1)); | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | int KX_TouchEventManager::Collision::next_id = 0; | 
					
						
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										 |  |  | KX_TouchEventManager::KX_TouchEventManager(class SCA_LogicManager* logicmgr, | 
					
						
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										 |  |  | 	SM_Scene *scene) | 
					
						
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										 |  |  | 	: SCA_EventManager(TOUCH_EVENTMGR), | 
					
						
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										 |  |  | 	  m_logicmgr(logicmgr), | 
					
						
							|  |  |  | 	  m_scene(scene) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	//m_scene->addTouchCallback(STATIC_RESPONSE, KX_TouchEventManager::collisionResponse, this);
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							|  |  |  | 	m_scene->addTouchCallback(OBJECT_RESPONSE, KX_TouchEventManager::collisionResponse, this); | 
					
						
							|  |  |  | 	m_scene->addTouchCallback(SENSOR_RESPONSE, KX_TouchEventManager::collisionResponse, this); | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | DT_Bool KX_TouchEventManager::HandleCollision(void* object1, void* object2, const DT_CollData *coll_data) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	SM_Object * obj1 = static_cast<SM_Object*>(object1); | 
					
						
							|  |  |  | 	SM_Object * obj2 = static_cast<SM_Object*>(object2); | 
					
						
							|  |  |  | 	KX_ClientObjectInfo *client_info = static_cast<KX_ClientObjectInfo *>(obj1->getClientObject()); | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	list<SCA_ISensor*>::iterator it; | 
					
						
							|  |  |  | 	for ( it = client_info->m_sensors.begin(); it != client_info->m_sensors.end(); ++it) | 
					
						
							|  |  |  | 		m_collisions.insert(Collision(*it, obj1, obj2)); | 
					
						
							|  |  |  | 
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							|  |  |  | 	client_info = static_cast<KX_ClientObjectInfo *>(obj2->getClientObject()); | 
					
						
							|  |  |  | 	for ( it = client_info->m_sensors.begin(); it != client_info->m_sensors.end(); ++it) | 
					
						
							|  |  |  | 		m_collisions.insert(Collision(*it, obj2, obj1)); | 
					
						
							|  |  |  | 		 | 
					
						
							|  |  |  | 	return DT_CONTINUE; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | /*
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										 |  |  | DT_Bool KX_TouchEventManager::HandleCollision(void* object1,void* object2, | 
					
						
							|  |  |  | 						 const DT_CollData * coll_data) | 
					
						
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										 |  |  | { | 
					
						
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										 |  |  | 	SM_Object * obj1 = (SM_Object *) object1; | 
					
						
							|  |  |  | 	SM_Object * obj2 = (SM_Object *) object2; | 
					
						
							|  |  |  | 
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							|  |  |  | 	for ( vector<SCA_ISensor*>::iterator it = m_sensors.begin(); !(it==m_sensors.end()); it++) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		KX_GameObject* gameobj = ((KX_GameObject*)((KX_TouchSensor*)*it)->GetParent()); | 
					
						
							|  |  |  | 		KX_ClientObjectInfo *client_info = (KX_ClientObjectInfo *) obj1->getClientObject(); | 
					
						
							|  |  |  | // Enable these printfs to create excesive debug info
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							|  |  |  | //		printf("KX_TEM::HC: Sensor %s\tGO: %p o1: %s (%p)", (const char *) (*it)->GetName(), gameobj, (const char *) ((KX_GameObject *) client_info->m_clientobject)->GetName(), client_info->m_clientobject);
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							|  |  |  | 		if (client_info && client_info->m_clientobject == gameobj) | 
					
						
							|  |  |  | 			((KX_TouchSensor*)*it)->HandleCollision(object1,object2,coll_data); | 
					
						
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							|  |  |  | 		client_info = (KX_ClientObjectInfo *) obj2->getClientObject(); | 
					
						
							|  |  |  | //		printf(" o2: %s (%p)\n", (const char *) ((KX_GameObject *) client_info->m_clientobject)->GetName(), client_info->m_clientobject);
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							|  |  |  | 		if (client_info && client_info->m_clientobject == gameobj) | 
					
						
							|  |  |  | 			 ((KX_TouchSensor*)*it)->HandleCollision(object1,object2,coll_data); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	 | 
					
						
							|  |  |  | 	return DT_CONTINUE; | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | */ | 
					
						
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										 |  |  | DT_Bool KX_TouchEventManager::collisionResponse(void *client_data,  | 
					
						
							|  |  |  | 							void *object1, | 
					
						
							|  |  |  | 							void *object2, | 
					
						
							|  |  |  | 							const DT_CollData *coll_data) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	KX_TouchEventManager *touchmgr = (KX_TouchEventManager *) client_data; | 
					
						
							|  |  |  | 	touchmgr->HandleCollision(object1, object2, coll_data); | 
					
						
							|  |  |  | 	return DT_CONTINUE; | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void KX_TouchEventManager::RegisterSensor(SCA_ISensor* sensor) | 
					
						
							|  |  |  | { | 
					
						
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										 |  |  | 	KX_TouchSensor* touchsensor = static_cast<KX_TouchSensor*>(sensor); | 
					
						
							|  |  |  | 	m_sensors.push_back(touchsensor); | 
					
						
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										 |  |  | 	touchsensor->RegisterSumo(this); | 
					
						
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										 |  |  | } | 
					
						
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							|  |  |  | void KX_TouchEventManager::EndFrame() | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	vector<SCA_ISensor*>::iterator it; | 
					
						
							|  |  |  | 	for ( it = m_sensors.begin(); | 
					
						
							|  |  |  | 	!(it==m_sensors.end());it++) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		((KX_TouchSensor*)*it)->EndFrame(); | 
					
						
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							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void KX_TouchEventManager::NextFrame() | 
					
						
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										 |  |  | { | 
					
						
							|  |  |  | 	if (m_sensors.size() > 0) | 
					
						
							|  |  |  | 	{ | 
					
						
							|  |  |  | 		vector<SCA_ISensor*>::iterator it; | 
					
						
							|  |  |  | 		 | 
					
						
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										 |  |  | 		for (it = m_sensors.begin();!(it==m_sensors.end());++it) | 
					
						
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										 |  |  | 			static_cast<KX_TouchSensor*>(*it)->SynchronizeTransform(); | 
					
						
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										 |  |  | 		 | 
					
						
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										 |  |  | 		for (std::set<Collision>::iterator cit = m_collisions.begin(); cit != m_collisions.end(); ++cit) | 
					
						
							|  |  |  | 			static_cast<KX_TouchSensor*>((*cit).m_sensor)->HandleCollision((*cit).m_object1, (*cit).m_object2, NULL); | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 		m_collisions.clear(); | 
					
						
							|  |  |  | 			 | 
					
						
							|  |  |  | 		for (it = m_sensors.begin();!(it==m_sensors.end());++it) | 
					
						
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										 |  |  | 			(*it)->Activate(m_logicmgr,NULL); | 
					
						
							|  |  |  | 	} | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void KX_TouchEventManager::RemoveSensor(class SCA_ISensor* sensor) | 
					
						
							|  |  |  | { | 
					
						
							|  |  |  | 	std::vector<SCA_ISensor*>::iterator i = | 
					
						
							|  |  |  | 	std::find(m_sensors.begin(), m_sensors.end(), sensor); | 
					
						
							|  |  |  | 	if (!(i == m_sensors.end())) | 
					
						
							|  |  |  | 	{ | 
					
						
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										 |  |  | 		std::swap(*i, m_sensors.back()); | 
					
						
							|  |  |  | 		m_sensors.pop_back(); | 
					
						
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										 |  |  | 	} | 
					
						
							|  |  |  | 	// remove the sensor forever :)
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							|  |  |  | 	SCA_EventManager::RemoveSensor(sensor); | 
					
						
							|  |  |  | } | 
					
						
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