2008-12-13 18:09:49 +00:00
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/**
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* $Id$
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*
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* ***** BEGIN GPL LICENSE BLOCK *****
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software Foundation,
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* Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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* The Original Code is Copyright (C) 2008 Blender Foundation.
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* All rights reserved.
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*
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*
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* Contributor(s): Blender Foundation
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*
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* ***** END GPL LICENSE BLOCK *****
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*/
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#include <string.h>
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#include <stdio.h>
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#include "DNA_space_types.h"
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2008-12-24 10:33:10 +00:00
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#include "DNA_node_types.h"
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2008-12-25 20:41:14 +00:00
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#include "DNA_material_types.h"
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#include "DNA_texture_types.h"
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2008-12-13 18:09:49 +00:00
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#include "DNA_scene_types.h"
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#include "DNA_screen_types.h"
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#include "DNA_windowmanager_types.h"
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#include "MEM_guardedalloc.h"
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#include "BLI_blenlib.h"
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2008-12-18 02:56:48 +00:00
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#include "BKE_context.h"
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2008-12-13 18:09:49 +00:00
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#include "BKE_screen.h"
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2008-12-25 18:29:56 +00:00
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#include "BKE_node.h"
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#include "BKE_main.h"
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2009-08-19 00:55:30 +00:00
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#include "BKE_utildefines.h"
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2008-12-13 18:09:49 +00:00
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#include "ED_screen.h"
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2008-12-19 12:48:30 +00:00
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#include "ED_types.h"
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2008-12-13 18:09:49 +00:00
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#include "ED_util.h"
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#include "WM_api.h"
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#include "WM_types.h"
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#include "BIF_gl.h"
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#include "BIF_glutil.h"
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#include "UI_interface.h"
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#include "UI_resources.h"
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#include "UI_view2d.h"
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#include "node_intern.h"
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2009-08-19 00:55:30 +00:00
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/* ************************ add menu *********************** */
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2008-12-13 18:09:49 +00:00
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2009-08-19 00:55:30 +00:00
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static void do_node_add(bContext *C, void *arg, int event)
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2008-12-13 18:09:49 +00:00
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{
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2009-07-28 16:33:02 +00:00
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SpaceNode *snode= CTX_wm_space_node(C);
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2008-12-25 18:29:56 +00:00
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bNode *node;
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/* store selection in temp test flag */
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for(node= snode->edittree->nodes.first; node; node= node->next) {
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if(node->flag & NODE_SELECT) node->flag |= NODE_TEST;
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else node->flag &= ~NODE_TEST;
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}
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2009-02-14 13:18:18 +00:00
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node= node_add_node(snode, CTX_data_scene(C), event, snode->mx, snode->my);
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2008-12-25 18:29:56 +00:00
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/* uses test flag */
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2009-02-14 13:18:18 +00:00
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snode_autoconnect(snode, node, NODE_TEST);
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2008-12-25 18:29:56 +00:00
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2009-02-14 13:18:18 +00:00
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snode_handle_recalc(C, snode);
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2008-12-25 18:29:56 +00:00
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}
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2009-08-19 00:55:30 +00:00
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static void node_auto_add_menu(bContext *C, uiLayout *layout, void *arg_nodeclass)
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2008-12-25 18:29:56 +00:00
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{
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Main *bmain= CTX_data_main(C);
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2009-07-28 16:33:02 +00:00
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SpaceNode *snode= CTX_wm_space_node(C);
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2008-12-25 18:29:56 +00:00
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bNodeTree *ntree;
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2009-08-19 00:55:30 +00:00
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int nodeclass= GET_INT_FROM_POINTER(arg_nodeclass);
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2008-12-25 18:29:56 +00:00
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int tot= 0, a;
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ntree = snode->nodetree;
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2009-08-19 00:55:30 +00:00
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if(!ntree) {
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uiItemS(layout);
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return;
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}
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/* mostly taken from toolbox.c, node_add_sublevel() */
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if(nodeclass==NODE_CLASS_GROUP) {
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bNodeTree *ngroup= bmain->nodetree.first;
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for(; ngroup; ngroup= ngroup->id.next)
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if(ngroup->type==ntree->type)
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tot++;
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}
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else {
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bNodeType *type = ntree->alltypes.first;
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while(type) {
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if(type->nclass == nodeclass)
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tot++;
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type= type->next;
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2008-12-25 18:29:56 +00:00
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}
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2009-08-19 00:55:30 +00:00
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}
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if(tot==0) {
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uiItemS(layout);
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return;
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}
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uiLayoutSetFunc(layout, do_node_add, NULL);
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if(nodeclass==NODE_CLASS_GROUP) {
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bNodeTree *ngroup= bmain->nodetree.first;
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for(tot=0, a=0; ngroup; ngroup= ngroup->id.next, tot++) {
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if(ngroup->type==ntree->type) {
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uiItemV(layout, ngroup->id.name+2, 0, NODE_GROUP_MENU+tot);
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a++;
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2008-12-25 18:29:56 +00:00
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}
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}
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2009-08-19 00:55:30 +00:00
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}
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else {
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bNodeType *type;
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int script=0;
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for(a=0, type= ntree->alltypes.first; type; type=type->next) {
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if(type->nclass == nodeclass && type->name) {
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if(type->type == NODE_DYNAMIC) {
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uiItemV(layout, type->name, 0, NODE_DYNAMIC_MENU+script);
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script++;
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2008-12-25 18:29:56 +00:00
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}
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2009-08-19 00:55:30 +00:00
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else
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uiItemV(layout, type->name, 0, type->type);
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a++;
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2008-12-25 18:29:56 +00:00
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}
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}
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}
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}
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2009-08-19 00:55:30 +00:00
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static void node_menu_add(const bContext *C, Menu *menu)
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2008-12-25 18:29:56 +00:00
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{
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2009-08-19 00:55:30 +00:00
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uiLayout *layout= menu->layout;
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SpaceNode *snode= CTX_wm_space_node(C);
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2008-12-25 18:29:56 +00:00
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2009-08-19 00:55:30 +00:00
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if(!snode->nodetree)
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uiLayoutSetActive(layout, 0);
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2008-12-25 18:29:56 +00:00
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if(snode->treetype==NTREE_SHADER) {
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2009-08-19 00:55:30 +00:00
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uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
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uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
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uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
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uiItemMenuF(layout, "Vector", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
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uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
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uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
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uiItemMenuF(layout, "Dynamic", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_DYNAMIC));
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2008-12-25 18:29:56 +00:00
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}
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else if(snode->treetype==NTREE_COMPOSIT) {
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2009-08-19 00:55:30 +00:00
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uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
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uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
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uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
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uiItemMenuF(layout, "Vector", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_VECTOR));
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uiItemMenuF(layout, "Filter", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_FILTER));
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uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
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uiItemMenuF(layout, "Matte", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_MATTE));
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uiItemMenuF(layout, "Distort", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_DISTORT));
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uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
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2008-12-25 18:29:56 +00:00
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}
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2009-08-19 00:55:30 +00:00
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else if(snode->treetype==NTREE_TEXTURE) {
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uiItemMenuF(layout, "Input", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_INPUT));
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uiItemMenuF(layout, "Output", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OUTPUT));
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uiItemMenuF(layout, "Color", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_OP_COLOR));
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uiItemMenuF(layout, "Patterns", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_PATTERN));
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uiItemMenuF(layout, "Textures", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_TEXTURE));
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uiItemMenuF(layout, "Convertor", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_CONVERTOR));
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uiItemMenuF(layout, "Distort", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_DISTORT));
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uiItemMenuF(layout, "Group", 0, node_auto_add_menu, SET_INT_IN_POINTER(NODE_CLASS_GROUP));
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2008-12-25 18:29:56 +00:00
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}
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}
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2009-08-19 00:55:30 +00:00
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void node_menus_register(ARegionType *art)
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{
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MenuType *mt;
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mt= MEM_callocN(sizeof(MenuType), "spacetype node menu add");
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strcpy(mt->idname, "NODE_MT_add");
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strcpy(mt->label, "Add");
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mt->draw= node_menu_add;
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BLI_addtail(&art->menutypes, mt);
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}
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#if 0
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2008-12-25 18:29:56 +00:00
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static void do_node_nodemenu(bContext *C, void *arg, int event)
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{
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ScrArea *curarea= CTX_wm_area(C);
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2009-07-28 16:33:02 +00:00
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SpaceNode *snode= CTX_wm_space_node(C);
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2008-12-25 18:29:56 +00:00
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int fromlib=0;
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/* functions in editnode.c assume there's a tree */
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if(snode->nodetree==NULL)
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return;
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fromlib= (snode->id && snode->id->lib);
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switch(event) {
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case 1: /* grab/move */
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// XXX node_transform_ext(0,0);
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break;
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case 2: /* duplicate */
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if(fromlib) fromlib= -1;
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else ; // XXX node_adduplicate(snode);
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break;
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case 3: /* delete */
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if(fromlib) fromlib= -1;
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else ; // XXX node_delete(snode);
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break;
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case 4: /* make group */
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// XXX node_make_group(snode);
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break;
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case 5: /* ungroup */
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// XXX node_ungroup(snode);
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break;
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case 6: /* edit group */
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if(fromlib) fromlib= -1;
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else ; // XXX snode_make_group_editable(snode, NULL);
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break;
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case 7: /* hide/unhide */
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// XXX node_hide(snode);
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break;
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case 8: /* read saved render layers */
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// XXX node_read_renderlayers(snode);
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break;
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case 9: /* show cyclic */
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// XXX ntreeSolveOrder(snode->edittree);
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break;
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case 10: /* execute */
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// XXXX addqueue(curarea->win, UI_BUT_EVENT, B_NODE_TREE_EXEC);
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break;
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case 11: /* make link */
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// XXX node_make_link(snode);
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break;
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case 12: /* rename */
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// XXX node_rename(snode);
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break;
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case 13: /* read saved full sample layers */
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// XXX node_read_fullsamplelayers(snode);
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break;
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case 14: /* connect viewer */
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// XXX node_active_link_viewer(snode);
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break;
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}
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// XXX if(fromlib==-1) error_libdata();
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ED_area_tag_redraw(curarea);
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}
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2.5: UI & Menus
* Cleaned up UI_interface.h a bit, and added some comments to
organize things a bit and indicate what should be used when.
* uiMenu* functions can now be used to create menus for headers
too, this is done with a uiDefMenuBut, which takes a pointer
to a uiMenuCreateFunc, that will then call uiMenu* functions.
* Renamed uiMenuBegin/End to uiPupMenuBegin/End, as these are
specific to making popup menus. Will convert the other
conformation popup menu functions to use this too so we can
remove some code.
* Extended uiMenu functions, now there is is also:
BooleanO, FloatO, BooleanR, EnumR, LevelEnumR, Separator.
* Converted image window headers to use uiMenu functions, simplifies
menu code further here. Did not remove the uiDefMenu functions as
they are used in sequencer/view3d in some places now (will fix).
* Also tried to simplify and fix bounds computation a bit better
for popup menus. It tried to find out in advance what the size
of the menu was but this is difficult with keymap strings in
there, now uiPopupBoundsBlock can figure this out afterwards and
ensure the popup is within the window bounds. Will convert some
other functions to use this too.
2009-01-30 12:18:08 +00:00
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static uiBlock *node_nodemenu(bContext *C, ARegion *ar, void *arg_unused)
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2008-12-25 18:29:56 +00:00
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{
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ScrArea *curarea= CTX_wm_area(C);
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2009-07-28 16:33:02 +00:00
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SpaceNode *snode= CTX_wm_space_node(C);
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2008-12-25 18:29:56 +00:00
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uiBlock *block;
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short yco= 0, menuwidth=120;
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2.5
More cleanup!
- removed old UI font completely, including from uiBeginBlock
- emboss hints for uiBlock only have three types now;
Regular, Pulldown, or "Nothing" (only icon/text)
- removed old font path from Userdef
- removed all old button theme hinting
- removed old "auto block" to merge buttons in groups
(was only in use for radiosity buttons)
And went over all warnings. One hooray for make giving clean output :)
Well, we need uniform definitions for warnings, so people at least fix
them... here's the real bad bugs I found:
- in mesh code, a call to editmesh mixed *em and *me
- in armature, ED_util.h was not included, so no warnings for wrong call
to ED_undo_push()
- The extern Py api .h was not included in the bpy_interface.c, showing
a several calls using different args.
Further just added the missing includes, and removed unused vars.
2009-04-14 15:59:52 +00:00
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block= uiBeginBlock(C, ar, "node_nodemenu", UI_EMBOSSP);
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2008-12-25 18:29:56 +00:00
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uiBlockSetButmFunc(block, do_node_nodemenu, NULL);
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Grab/Move|G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 1, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Duplicate|Shift D", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 2, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Delete|X", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 3, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Link|F", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 11, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Make Group|Ctrl G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 4, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Ungroup|Alt G", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 5, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Edit Group|Tab", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 6, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Hide/Unhide|H", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 7, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Rename|Ctrl R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 12, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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if(snode->treetype==NTREE_COMPOSIT) {
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Execute Composite|E", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 10, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Render Results|R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 8, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Read Saved Full Sample Results|Shift R", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 13, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Connect Node to Viewer|Ctrl RMB", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 14, "");
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uiDefBut(block, SEPR, 0, "", 0, yco-=6, menuwidth, 6, NULL, 0.0, 0.0, 0, 0, "");
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}
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uiDefIconTextBut(block, BUTM, 1, ICON_BLANK1, "Show Cyclic Dependencies|C", 0, yco-=20, menuwidth, 19, NULL, 0.0, 0.0, 1, 9, "");
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2008-12-13 18:09:49 +00:00
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if(curarea->headertype==HEADERTOP) {
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uiBlockSetDirection(block, UI_DOWN);
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}
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else {
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uiBlockSetDirection(block, UI_TOP);
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uiBlockFlipOrder(block);
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}
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uiTextBoundsBlock(block, 50);
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uiEndBlock(C, block);
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return block;
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}
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2009-08-19 00:55:30 +00:00
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#endif
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2008-12-13 18:09:49 +00:00
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